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* Implemented Stall * Fixed implementation * AbAttr Name Change * Wrote test for Stall * Update src/test/abilities/stall.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/data/ability.ts Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> * Updated ability variables and test * Apply suggestions from code review Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> * eslint fixes * Update src/test/abilities/stall.test.ts Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> * added documentation and implemented mycelium might * added note on quick claw * Documentation + Quick Claw implementation * This is where I would test quick claw-stall/m.m. if i could override modifierstacks * Forgot to add edits oops --------- Co-authored-by: Frutescens <info@laptop> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> |
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.. | ||
abilities | ||
achievements | ||
arena | ||
battle | ||
battlerTags | ||
eggs | ||
evolutions | ||
field | ||
inputs | ||
items | ||
localization | ||
moves | ||
phases | ||
settingMenu | ||
sprites | ||
ui | ||
utils | ||
account.spec.ts | ||
battle-scene.test.ts | ||
battle-stat.spec.ts | ||
endless_boss.test.ts | ||
evolution.test.ts | ||
final_boss.test.ts | ||
fontFace.setup.ts | ||
game-mode.test.ts | ||
imports.test.ts | ||
internals.test.ts | ||
pre.test.ts | ||
vitest.setup.ts |