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@types
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[P1] Fixing continue menu option when game finishes (#4287)
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2024-09-26 13:55:08 -07:00 |
configs/inputs
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
data
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[P2] Chilly Reception's Snow is called during Enemy AI Move Selection (#4528)
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2024-09-30 23:23:29 -04:00 |
enums
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[Move] Fully Implement Plasma Fists (#4446)
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2024-09-29 22:30:33 -04:00 |
events
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
field
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Add waveTurnCount to PokemonBattleData (#4168)
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2024-09-29 23:45:44 -07:00 |
interfaces
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
locales
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[Localization] Update pt_BR translations for menu, party, and settings (#4518)
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2024-09-30 13:03:32 -04:00 |
modifier
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[Hotfix] Fix Gimmighoul evolution (#4473)
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2024-09-28 22:11:02 -04:00 |
phases
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[Refactor] Remove redundant session data function in game-over-phase (#4515)
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2024-09-30 13:08:16 -04:00 |
pipelines
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
plugins
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
system
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sanitize all money when saving session data to server (#4485)
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2024-09-28 04:48:15 +01:00 |
test
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[P2] Chilly Reception's Snow is called during Enemy AI Move Selection (#4528)
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2024-09-30 23:23:29 -04:00 |
typings/phaser
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centralize module typing overrides (#1786)
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2024-08-24 12:46:16 -07:00 |
ui
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[P3 Bug][UI] Fix egg summary not displaying 1st mon properly (#4507)
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2024-09-29 21:48:29 -04:00 |
account.ts
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Admin panel beta (#3846)
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2024-08-29 10:22:01 +01:00 |
battle-scene.ts
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[P2] Fix duplicate mon ID / RNG not properly resetting after game over (#4505)
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2024-09-29 21:52:13 -04:00 |
battle.ts
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[Enhancement] Gen 7+ grunts can now be in double battles (#4489)
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2024-09-29 21:55:17 -04:00 |
constants.ts
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[Feature] Seasonal splash messages logic + scaffolding (#4318)
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2024-09-19 15:59:37 -07:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
game-mode.ts
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[Feature] Adds special item rewards to fixed classic/challenge battles (#4332)
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2024-09-19 18:26:24 -07:00 |
inputs-controller.ts
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
loading-scene.ts
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[Enhancement] Remove unnecessary loading of trainer sprites in loading scene (#4397)
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2024-09-23 17:34:47 -04:00 |
main.ts
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
messages.ts
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resolve some open strict-null bangs TODOs (#3530)
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2024-08-13 22:12:42 +01:00 |
overrides.ts
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[Daily] Daily standardization (#3776)
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2024-09-26 01:39:59 -07:00 |
phase.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
scene-base.ts
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[Refactor][QoL] Game Audio + New Settings (#3527)
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2024-08-25 17:40:14 +01:00 |
timed-event-manager.ts
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[Refactor] Clean up some TODO s from the strict-null refactor (#4267)
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2024-09-30 13:11:45 -04:00 |
touch-controls.ts
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[Feature] Move touch controls configuration (Reopened) (#3256)
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2024-08-10 14:17:04 +01:00 |
tutorial.ts
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[Daily] Daily standardization (#3776)
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2024-09-26 01:39:59 -07:00 |
ui-inputs.ts
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[Bugs/Balance] Fix various ME bugs and small balance adjustments (#4369)
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2024-09-22 05:47:32 +02:00 |
utils.test.ts
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[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908)
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2024-06-07 18:33:45 -04:00 |
utils.ts
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[Refactor] Clean up some TODO s from the strict-null refactor (#4267)
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2024-09-30 13:11:45 -04:00 |
vite.env.d.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |