pokerogue/src
cadi 8c8ddd26b5
[Ability] Implement Quick Draw (#2287)
* implement quick draw

* add line

* change ability success condition

* quick draw comes before quick claw effect

* now ability has chance variable to test conditional situation

* add unit test

* Merge branch 'main' into ability-quick-draw

* modifed: ability.getTriggerMessage

* modified: to use pokemon.battleData.abilityRevealed

* modified: changed private variable to public

* erase expect interceptor log

* add localizations

* modified: add comma in locales

* modified: ability docs & trigger logic

* modified: changed test logic
2024-06-24 11:22:15 -04:00
..
@types [UI] UI Small Adjustments (#2525) 2024-06-23 12:09:23 -04:00
configs/inputs [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
data [Ability] Implement Quick Draw (#2287) 2024-06-24 11:22:15 -04:00
enums [Bug] Remove grounding moves' arbitrary turn limits (#2526) 2024-06-23 12:48:49 -04:00
events [Feature] Add number of arena trap layers in menu flyout (#2059) 2024-06-18 23:29:56 -05:00
field [Bug] fix softlock/runtime error after roar in doubles (#2553) 2024-06-24 01:06:15 -04:00
interfaces [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
locales [Ability] Implement Quick Draw (#2287) 2024-06-24 11:22:15 -04:00
modifier [QoL] Improve shop readibility (#2267) 2024-06-22 00:04:25 +01:00
pipelines added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
plugins update chinese party font size 2024-06-20 12:22:52 -04:00
system [Localization] localize hatch egg message (+ egg move unlock) (#2395) 2024-06-23 20:14:18 -04:00
test [Ability] Implement Quick Draw (#2287) 2024-06-24 11:22:15 -04:00
ui hotfix add back message bg 2024-06-23 12:17:51 -04:00
account.ts [Bug] Unauthorized 401 error fix (#2315) 2024-06-17 02:44:07 +01:00
battle-scene.ts [UI] UI Small Adjustments (#2525) 2024-06-23 12:09:23 -04:00
battle.ts Implement Happy Hour (#2358) 2024-06-22 20:03:15 -05:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts [Localization] localize hatch egg message (+ egg move unlock) (#2395) 2024-06-23 20:14:18 -04:00
evolution-phase.ts Add Challenges (#1459) 2024-06-08 01:07:23 -04:00
form-change-phase.ts [Bug] Fixes dragon tail vs ice face eiscue interaction (#2397) 2024-06-19 09:51:50 -04:00
game-mode.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
inputs-controller.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
loading-scene.ts [UI] UI Small Adjustments (#2525) 2024-06-23 12:09:23 -04:00
main.ts more specific font unicode ranges and add unifont to existing families (#2459) 2024-06-20 11:28:47 -04:00
messages.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
overrides.ts [Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833) 2024-06-21 20:19:56 -04:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts [Ability] Implement Quick Draw (#2287) 2024-06-24 11:22:15 -04:00
scene-base.ts [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
timed-event-manager.ts [UI] UI Small Adjustments (#2525) 2024-06-23 12:09:23 -04:00
touch-controls.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts Fix game speed (#2375) 2024-06-18 15:07:36 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts fix type sprites displaying wrong for languages with a hyphen (#2454) 2024-06-20 09:59:30 -04:00
vite.env.d.ts [QoL] Added https and server url is read from the env now (#1764) 2024-06-07 21:43:32 +01:00