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* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
49 lines
1.4 KiB
TypeScript
49 lines
1.4 KiB
TypeScript
import { Stat } from "#enums/stat";
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import GameManager from "#test/testUtils/gameManager";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { EnemyCommandPhase } from "#app/phases/enemy-command-phase";
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import { TurnInitPhase } from "#app/phases/turn-init-phase";
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describe("Moves - Growth", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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game.override.enemyAbility(Abilities.MOXIE);
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game.override.ability(Abilities.INSOMNIA);
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game.override.moveset([ Moves.GROWTH ]);
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game.override.enemyMoveset(Moves.SPLASH);
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});
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it("should raise SPATK stat stage by 1", async() => {
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await game.startBattle([
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Species.MIGHTYENA
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]);
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const playerPokemon = game.scene.getPlayerPokemon()!;
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expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(0);
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game.move.select(Moves.GROWTH);
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await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnInitPhase);
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expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1);
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}, 20000);
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});
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