pokerogue/test/moves/tidy_up.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

123 lines
4.4 KiB
TypeScript

import { Stat } from "#enums/stat";
import { ArenaTagType } from "#app/enums/arena-tag-type";
import { MoveEndPhase } from "#app/phases/move-end-phase";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import { SubstituteTag } from "#app/data/battler-tags";
describe("Moves - Tidy Up", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single");
game.override.enemySpecies(Species.MAGIKARP);
game.override.enemyAbility(Abilities.BALL_FETCH);
game.override.enemyMoveset(Moves.SPLASH);
game.override.starterSpecies(Species.FEEBAS);
game.override.ability(Abilities.BALL_FETCH);
game.override.moveset([ Moves.TIDY_UP ]);
game.override.startingLevel(50);
});
it("spikes are cleared", async () => {
game.override.moveset([ Moves.SPIKES, Moves.TIDY_UP ]);
game.override.enemyMoveset([ Moves.SPIKES, Moves.SPIKES, Moves.SPIKES, Moves.SPIKES ]);
await game.classicMode.startBattle();
game.move.select(Moves.SPIKES);
await game.phaseInterceptor.to(TurnEndPhase);
game.move.select(Moves.TIDY_UP);
await game.phaseInterceptor.to(MoveEndPhase);
expect(game.scene.arena.getTag(ArenaTagType.SPIKES)).toBeUndefined();
}, 20000);
it("stealth rocks are cleared", async () => {
game.override.moveset([ Moves.STEALTH_ROCK, Moves.TIDY_UP ]);
game.override.enemyMoveset([ Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK ]);
await game.classicMode.startBattle();
game.move.select(Moves.STEALTH_ROCK);
await game.phaseInterceptor.to(TurnEndPhase);
game.move.select(Moves.TIDY_UP);
await game.phaseInterceptor.to(MoveEndPhase);
expect(game.scene.arena.getTag(ArenaTagType.STEALTH_ROCK)).toBeUndefined();
}, 20000);
it("toxic spikes are cleared", async () => {
game.override.moveset([ Moves.TOXIC_SPIKES, Moves.TIDY_UP ]);
game.override.enemyMoveset([ Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES ]);
await game.classicMode.startBattle();
game.move.select(Moves.TOXIC_SPIKES);
await game.phaseInterceptor.to(TurnEndPhase);
game.move.select(Moves.TIDY_UP);
await game.phaseInterceptor.to(MoveEndPhase);
expect(game.scene.arena.getTag(ArenaTagType.TOXIC_SPIKES)).toBeUndefined();
}, 20000);
it("sticky webs are cleared", async () => {
game.override.moveset([ Moves.STICKY_WEB, Moves.TIDY_UP ]);
game.override.enemyMoveset([ Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB ]);
await game.classicMode.startBattle();
game.move.select(Moves.STICKY_WEB);
await game.phaseInterceptor.to(TurnEndPhase);
game.move.select(Moves.TIDY_UP);
await game.phaseInterceptor.to(MoveEndPhase);
expect(game.scene.arena.getTag(ArenaTagType.STICKY_WEB)).toBeUndefined();
}, 20000);
it("substitutes are cleared", async () => {
game.override.moveset([ Moves.SUBSTITUTE, Moves.TIDY_UP ]);
game.override.enemyMoveset([ Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE ]);
await game.classicMode.startBattle();
game.move.select(Moves.SUBSTITUTE);
await game.phaseInterceptor.to(TurnEndPhase);
game.move.select(Moves.TIDY_UP);
await game.phaseInterceptor.to(MoveEndPhase);
const pokemon = [ game.scene.getPlayerPokemon()!, game.scene.getEnemyPokemon()! ];
pokemon.forEach(p => {
expect(p).toBeDefined();
expect(p!.getTag(SubstituteTag)).toBeUndefined();
});
}, 20000);
it("user's stats are raised with no traps set", async () => {
await game.classicMode.startBattle();
const playerPokemon = game.scene.getPlayerPokemon()!;
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0);
expect(playerPokemon.getStatStage(Stat.SPD)).toBe(0);
game.move.select(Moves.TIDY_UP);
await game.phaseInterceptor.to(TurnEndPhase);
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(1);
expect(playerPokemon.getStatStage(Stat.SPD)).toBe(1);
}, 20000);
});