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@types
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
configs/inputs
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
data
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Fixed Charizard and Kingler BST, fixed ability indexing for gmax forms
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2024-10-11 10:09:53 -06:00 |
enums
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[P3] Fix "Stat Won't Go Any Lower/Higher" Not Appearing (#4635)
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2024-10-10 12:44:51 -07:00 |
events
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
field
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[Enhancement] Refactor Starter Species to use separate EggTier map (#4591)
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2024-10-10 09:29:26 -07:00 |
interfaces
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
modifier
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[Misc] Enemy item override will now apply to all enemies (#4620)
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2024-10-11 00:20:28 -07:00 |
phases
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[P2] Fix first-turn status damage and arena hazards (#3528)
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2024-10-11 10:41:54 -04:00 |
pipelines
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
plugins
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[Beta P3] Fix i18n namespaces map for `mysteryEncounterMessages` from `mystery-encounter-messages` -> `mystery-encounter-texts` (#4617)
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2024-10-08 13:44:23 -04:00 |
system
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[P2] Fix first-turn status damage and arena hazards (#3528)
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2024-10-11 10:41:54 -04:00 |
test
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[P2] Fix first-turn status damage and arena hazards (#3528)
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2024-10-11 10:41:54 -04:00 |
typings/phaser
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centralize module typing overrides (#1786)
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2024-08-24 12:46:16 -07:00 |
ui
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[UI] Remove score display in voucher menu (#4616)
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2024-10-11 10:26:47 -04:00 |
account.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
battle-scene.ts
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[Misc] Enemy item override will now apply to all enemies (#4620)
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2024-10-11 00:20:28 -07:00 |
battle.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
constants.ts
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[Feature] Seasonal splash messages logic + scaffolding (#4318)
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2024-09-19 15:59:37 -07:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
game-mode.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
inputs-controller.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
loading-scene.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
main.ts
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
messages.ts
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resolve some open strict-null bangs TODOs (#3530)
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2024-08-13 22:12:42 +01:00 |
overrides.ts
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[P3][UI] Fix egg gacha overlay not getting cleared properly (#4600)
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2024-10-08 11:10:54 -04:00 |
phase.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
scene-base.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
timed-event-manager.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
touch-controls.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
tutorial.ts
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[Daily] Daily standardization (#3776)
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2024-09-26 01:39:59 -07:00 |
ui-inputs.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
utils.test.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
utils.ts
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[Enhancement] Refactor Starter Species to use separate EggTier map (#4591)
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2024-10-10 09:29:26 -07:00 |
vite.env.d.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |