.. |
@types
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
configs/inputs
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
data
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[Move] Reimplement Beak Blast (#3427)
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2024-08-08 14:03:28 -04:00 |
enums
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[Move] Reimplement Beak Blast (#3427)
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2024-08-08 14:03:28 -04:00 |
events
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
field
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[BUG] - dragon tail switchout ability in wild battles proc crashes game (#3346)
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2024-08-07 20:44:34 -04:00 |
interfaces
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[Localization] localized status-effect.ts and translate. (#2528)
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2024-07-02 10:22:46 -04:00 |
locales
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[Localization] German missing keys (#3436)
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2024-08-08 14:02:26 -04:00 |
modifier
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[Enhancement/Item] Add Achievement to Unlock Eviolite (#3390)
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2024-08-08 01:07:28 +01:00 |
pipelines
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
plugins
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Updating locale folder from ca-ES to ca_ES (#3429)
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2024-08-08 13:55:56 +01:00 |
system
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[Bug] Starter UI challenge form fix (#3373)
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2024-08-08 09:16:27 -04:00 |
test
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[Move] Reimplement Beak Blast (#3427)
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2024-08-08 14:03:28 -04:00 |
ui
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[Bug] Starter UI challenge form fix (#3373)
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2024-08-08 09:16:27 -04:00 |
account.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
battle-scene.ts
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[QoL] IV scanner update to hide the prompt and let you see the stats mid battle on the stats screen (#3285)
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2024-08-08 01:04:12 -04:00 |
battle.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
egg-hatch-phase.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
evolution-phase.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
form-change-phase.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |
game-mode.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
inputs-controller.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
loading-scene.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
main.ts
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more specific font unicode ranges and add unifont to existing families (#2459)
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2024-06-20 11:28:47 -04:00 |
messages.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
overrides.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
phase.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
phases.ts
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[Move] Reimplement Beak Blast (#3427)
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2024-08-08 14:03:28 -04:00 |
scene-base.ts
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[UI] Update Challenge UI (#2393)
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2024-06-19 20:40:08 +01:00 |
timed-event-manager.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
touch-controls.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
tutorial.ts
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[Refactor] I18n Cleaning (#2348)
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2024-06-17 17:05:33 -04:00 |
ui-inputs.ts
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Fix game speed (#2375)
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2024-06-18 15:07:36 +01:00 |
utils.test.ts
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[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908)
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2024-06-07 18:33:45 -04:00 |
utils.ts
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[Refactor] use typescript strict-null (#3259)
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2024-08-07 17:23:12 +01:00 |
vite.env.d.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |