pokerogue/src
innerthunder b4a891cc71
[Move] Reimplement Beak Blast (#3427)
* Re-Implement Beak Blast

* Fix charge animation loading issues
2024-08-08 14:03:28 -04:00
..
@types [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
configs/inputs [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
data [Move] Reimplement Beak Blast (#3427) 2024-08-08 14:03:28 -04:00
enums [Move] Reimplement Beak Blast (#3427) 2024-08-08 14:03:28 -04:00
events [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
field [BUG] - dragon tail switchout ability in wild battles proc crashes game (#3346) 2024-08-07 20:44:34 -04:00
interfaces [Localization] localized status-effect.ts and translate. (#2528) 2024-07-02 10:22:46 -04:00
locales [Localization] German missing keys (#3436) 2024-08-08 14:02:26 -04:00
modifier [Enhancement/Item] Add Achievement to Unlock Eviolite (#3390) 2024-08-08 01:07:28 +01:00
pipelines [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
plugins Updating locale folder from ca-ES to ca_ES (#3429) 2024-08-08 13:55:56 +01:00
system [Bug] Starter UI challenge form fix (#3373) 2024-08-08 09:16:27 -04:00
test [Move] Reimplement Beak Blast (#3427) 2024-08-08 14:03:28 -04:00
ui [Bug] Starter UI challenge form fix (#3373) 2024-08-08 09:16:27 -04:00
account.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
battle-scene.ts [QoL] IV scanner update to hide the prompt and let you see the stats mid battle on the stats screen (#3285) 2024-08-08 01:04:12 -04:00
battle.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
evolution-phase.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
form-change-phase.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
game-mode.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
inputs-controller.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
loading-scene.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
main.ts more specific font unicode ranges and add unifont to existing families (#2459) 2024-06-20 11:28:47 -04:00
messages.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
overrides.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts [Move] Reimplement Beak Blast (#3427) 2024-08-08 14:03:28 -04:00
scene-base.ts [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
timed-event-manager.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
touch-controls.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts Fix game speed (#2375) 2024-06-18 15:07:36 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00