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* Re-structured MoveEffectPhase.run() to reduce nesting and improve readability. * Re-structured MoveEffectPhase.run() to reduce nesting and improve readability. * Added Substitute Implementation * Fix indentation, tsdocs, add `public`/etc * Prevent ENEMY_SIDE targeted moves from occurring twice in double battles * Add `override` to `start()` and `end()` * Minor indentation fix --------- Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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.. | ||
audio | ||
battle-anims | ||
fonts | ||
images | ||
locales@fc4a1effd5 | ||
.gitkeep | ||
exp-sprites.json | ||
logo128.png | ||
logo512.png | ||
manifest.webmanifest | ||
service-worker.js | ||
starter-colors.json | ||
update-source-comments.py |