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@types
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
configs/inputs
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
data
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[Enhancement] Add New Splash Text (#4358)
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2024-09-25 16:13:22 +02:00 |
enums
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[Move] Implement autotomization weight effects (#4228)
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2024-09-23 11:42:17 -04:00 |
events
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
field
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account for undefined egg moves
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2024-09-24 14:06:59 -04:00 |
interfaces
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
locales
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[Localization] Spanish corrections (#4425)
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2024-09-25 12:28:41 -04:00 |
modifier
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[Item] Eviolite no longer spawns for GMax pokemon (#4409)
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2024-09-25 10:16:03 -04:00 |
phases
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change return type of isNullOrUndefined
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2024-09-24 13:15:18 -04:00 |
pipelines
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
plugins
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
system
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[Bugs/Balance] Fix various ME bugs and small balance adjustments (#4369)
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2024-09-22 05:47:32 +02:00 |
test
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[Refactor][Localization] Better handling for StatusEffect.NONE with i18n (#4405)
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2024-09-24 14:15:18 -07:00 |
typings/phaser
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centralize module typing overrides (#1786)
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2024-08-24 12:46:16 -07:00 |
ui
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[P3 Bug] Fix form name not always showing in starter select (#4406)
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2024-09-25 10:20:33 -04:00 |
account.ts
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Admin panel beta (#3846)
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2024-08-29 10:22:01 +01:00 |
battle-scene.ts
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change return type of isNullOrUndefined
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2024-09-24 13:15:18 -04:00 |
battle.ts
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more Mystery Encounter bug fixes
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2024-09-22 13:53:18 -04:00 |
constants.ts
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[Feature] Seasonal splash messages logic + scaffolding (#4318)
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2024-09-19 15:59:37 -07:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
game-mode.ts
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[Feature] Adds special item rewards to fixed classic/challenge battles (#4332)
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2024-09-19 18:26:24 -07:00 |
inputs-controller.ts
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
loading-scene.ts
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[Enhancement] Remove unnecessary loading of trainer sprites in loading scene (#4397)
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2024-09-23 17:34:47 -04:00 |
main.ts
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fix and optimize imports (#4061)
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2024-09-07 21:37:37 -07:00 |
messages.ts
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resolve some open strict-null bangs TODOs (#3530)
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2024-08-13 22:12:42 +01:00 |
overrides.ts
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[Dev] Remove variant-tiers.ts Enum (#3746)
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2024-09-18 15:20:33 -04:00 |
phase.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
scene-base.ts
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[Refactor][QoL] Game Audio + New Settings (#3527)
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2024-08-25 17:40:14 +01:00 |
timed-event-manager.ts
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Voucher Event (#4094)
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2024-09-08 04:17:02 +01:00 |
touch-controls.ts
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[Feature] Move touch controls configuration (Reopened) (#3256)
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2024-08-10 14:17:04 +01:00 |
tutorial.ts
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[QoL] [ui] Make tutorials darken background (#4283)
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2024-09-16 15:19:34 -04:00 |
ui-inputs.ts
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[Bugs/Balance] Fix various ME bugs and small balance adjustments (#4369)
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2024-09-22 05:47:32 +02:00 |
utils.test.ts
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[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908)
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2024-06-07 18:33:45 -04:00 |
utils.ts
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change return type of isNullOrUndefined
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2024-09-24 13:15:18 -04:00 |
vite.env.d.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |