pokerogue/test/items/lock_capsule.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

49 lines
1.6 KiB
TypeScript

import { Abilities } from "#app/enums/abilities";
import { Moves } from "#app/enums/moves";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { Mode } from "#app/ui/ui";
import GameManager from "#test/testUtils/gameManager";
import Phase from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Items - Lock Capsule", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phase.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.startingLevel(200)
.moveset([ Moves.SURF ])
.enemyAbility(Abilities.BALL_FETCH)
.startingModifier([{ name: "LOCK_CAPSULE" }]);
});
it("doesn't set the cost of common tier items to 0", async () => {
await game.classicMode.startBattle();
game.scene.overridePhase(new SelectModifierPhase(0, undefined, { guaranteedModifierTiers: [ ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.COMMON ], fillRemaining: false }));
game.onNextPrompt("SelectModifierPhase", Mode.MODIFIER_SELECT, () => {
const selectModifierPhase = game.scene.getCurrentPhase() as SelectModifierPhase;
const rerollCost = selectModifierPhase.getRerollCost(true);
expect(rerollCost).toBe(150);
});
game.doSelectModifier();
await game.phaseInterceptor.to("SelectModifierPhase");
}, 20000);
});