mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-25 16:26:25 +00:00
514 lines
18 KiB
TypeScript
514 lines
18 KiB
TypeScript
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import { Phase } from "./phase";
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import BattleScene from "./battle-scene";
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import { SpeciesFormEvolution } from "./data/pokemon-evolutions";
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import EvolutionSceneHandler from "./ui/evolution-scene-handler";
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import * as Utils from "./utils";
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import { Mode } from "./ui/ui";
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import { LearnMovePhase } from "./phases";
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import { cos, sin } from "./field/anims";
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import { PlayerPokemon } from "./field/pokemon";
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import { getTypeRgb } from "./data/type";
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export class EvolutionPhase extends Phase {
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protected pokemon: PlayerPokemon;
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protected lastLevel: integer;
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private evolution: SpeciesFormEvolution;
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protected evolutionContainer: Phaser.GameObjects.Container;
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protected evolutionBaseBg: Phaser.GameObjects.Image;
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protected evolutionBg: Phaser.GameObjects.Video;
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protected evolutionBgOverlay: Phaser.GameObjects.Rectangle;
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protected evolutionOverlay: Phaser.GameObjects.Rectangle;
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protected pokemonSprite: Phaser.GameObjects.Sprite;
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protected pokemonTintSprite: Phaser.GameObjects.Sprite;
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protected pokemonEvoSprite: Phaser.GameObjects.Sprite;
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protected pokemonEvoTintSprite: Phaser.GameObjects.Sprite;
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constructor(scene: BattleScene, pokemon: PlayerPokemon, evolution: SpeciesFormEvolution, lastLevel: integer) {
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super(scene);
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this.pokemon = pokemon;
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this.evolution = evolution;
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this.lastLevel = lastLevel;
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}
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validate(): boolean {
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return !!this.evolution;
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}
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setMode(): Promise<void> {
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return this.scene.ui.setModeForceTransition(Mode.EVOLUTION_SCENE);
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}
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start() {
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super.start();
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this.setMode().then(() => {
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if (!this.validate())
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return this.end();
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this.scene.fadeOutBgm(null, false);
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const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler;
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this.evolutionContainer = evolutionHandler.evolutionContainer;
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this.evolutionBaseBg = this.scene.add.image(0, 0, 'default_bg');
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this.evolutionBaseBg.setOrigin(0, 0);
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this.evolutionContainer.add(this.evolutionBaseBg);
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this.evolutionBg = this.scene.add.video(0, 0, 'evo_bg').stop();
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this.evolutionBg.setOrigin(0, 0);
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this.evolutionBg.setScale(0.4359673025);
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this.evolutionBg.setVisible(false);
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this.evolutionContainer.add(this.evolutionBg);
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this.evolutionBgOverlay = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0x262626);
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this.evolutionBgOverlay.setOrigin(0, 0);
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this.evolutionBgOverlay.setAlpha(0);
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this.evolutionContainer.add(this.evolutionBgOverlay);
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const getPokemonSprite = () => this.scene.addPokemonSprite(this.pokemon, this.evolutionBaseBg.displayWidth / 2, this.evolutionBaseBg.displayHeight / 2, `pkmn__sub`);
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this.evolutionContainer.add((this.pokemonSprite = getPokemonSprite()));
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this.evolutionContainer.add((this.pokemonTintSprite = getPokemonSprite()));
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this.evolutionContainer.add((this.pokemonEvoSprite = getPokemonSprite()));
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this.evolutionContainer.add((this.pokemonEvoTintSprite = getPokemonSprite()));
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this.pokemonTintSprite.setAlpha(0);
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this.pokemonTintSprite.setTintFill(0xFFFFFF);
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this.pokemonEvoSprite.setVisible(false);
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this.pokemonEvoTintSprite.setVisible(false);
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this.pokemonEvoTintSprite.setTintFill(0xFFFFFF);
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this.evolutionOverlay = this.scene.add.rectangle(0, -this.scene.game.canvas.height / 6, this.scene.game.canvas.width / 6, (this.scene.game.canvas.height / 6) - 48, 0xFFFFFF);
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this.evolutionOverlay.setOrigin(0, 0);
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this.evolutionOverlay.setAlpha(0);
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this.scene.ui.add(this.evolutionOverlay);
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[ this.pokemonSprite, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => {
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sprite.play(this.pokemon.getSpriteKey(true));
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sprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()) });
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sprite.pipelineData['ignoreTimeTint'] = true;
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[ 'spriteColors', 'fusionSpriteColors' ].map(k => {
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if (this.pokemon.summonData?.speciesForm)
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k += 'Base';
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sprite.pipelineData[k] = this.pokemon.getSprite().pipelineData[k];
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});
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});
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this.doEvolution();
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});
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}
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doEvolution(): void {
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const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler;
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const preName = this.pokemon.name;
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this.scene.ui.showText(`What?\n${preName} is evolving!`, null, () => {
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this.pokemon.cry();
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this.pokemon.getPossibleEvolution(this.evolution).then(evolvedPokemon => {
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[ this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => {
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sprite.play(evolvedPokemon.getSpriteKey(true));
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sprite.pipelineData['ignoreTimeTint'] = true;
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[ 'spriteColors', 'fusionSpriteColors' ].map(k => {
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if (evolvedPokemon.summonData?.speciesForm)
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k += 'Base';
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sprite.pipelineData[k] = evolvedPokemon.getSprite().pipelineData[k];
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});
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});
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this.scene.time.delayedCall(1000, () => {
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const evolutionBgm = this.scene.playSoundWithoutBgm('evolution');
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this.scene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 1,
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delay: 500,
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duration: 1500,
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ease: 'Sine.easeOut',
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onComplete: () => {
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this.scene.time.delayedCall(1000, () => {
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this.scene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 0,
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duration: 250
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});
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this.evolutionBg.setVisible(true);
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this.evolutionBg.play();
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});
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this.scene.playSound('charge');
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this.doSpiralUpward();
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this.scene.tweens.addCounter({
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from: 0,
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to: 1,
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duration: 2000,
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onUpdate: t => {
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this.pokemonTintSprite.setAlpha(t.getValue());
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},
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onComplete: () => {
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this.pokemonSprite.setVisible(false);
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this.scene.time.delayedCall(1100, () => {
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this.scene.playSound('beam');
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this.doArcDownward();
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this.scene.time.delayedCall(1500, () => {
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this.pokemonEvoTintSprite.setScale(0.25);
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this.pokemonEvoTintSprite.setVisible(true);
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evolutionHandler.canCancel = true;
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this.doCycle(1).then(success => {
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if (!success) {
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this.pokemonSprite.setVisible(true);
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this.pokemonTintSprite.setScale(1);
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this.scene.tweens.add({
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targets: [ this.evolutionBg, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite ],
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alpha: 0,
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duration: 250,
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onComplete: () => {
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this.evolutionBg.setVisible(false);
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}
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});
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SoundFade.fadeOut(this.scene, evolutionBgm, 100);
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this.scene.unshiftPhase(new EndEvolutionPhase(this.scene));
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this.scene.ui.showText(`${preName} stopped evolving.`, null, () => {
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this.scene.ui.showText(`Would you like to pause evolutions for ${preName}?\nEvolutions can be re-enabled from the party screen.`, null, () => {
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const end = () => {
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this.scene.ui.showText(null, 0);
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this.scene.playBgm();
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evolvedPokemon.destroy();
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this.end();
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};
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this.scene.ui.setOverlayMode(Mode.CONFIRM, () => {
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this.scene.ui.revertMode();
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this.pokemon.pauseEvolutions = true;
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this.scene.ui.showText(`Evolutions have been paused for ${preName}.`, null, end, 3000);
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}, () => {
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this.scene.ui.revertMode();
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this.scene.time.delayedCall(3000, end);
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});
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});
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}, null, true);
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return;
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}
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this.scene.playSound('sparkle');
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this.pokemonEvoSprite.setVisible(true);
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this.doCircleInward();
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this.scene.time.delayedCall(900, () => {
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evolutionHandler.canCancel = false;
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this.pokemon.evolve(this.evolution).then(() => {
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const levelMoves = this.pokemon.getLevelMoves(this.lastLevel + 1, true);
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for (let lm of levelMoves)
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this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.scene.getParty().indexOf(this.pokemon), lm[1]));
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this.scene.unshiftPhase(new EndEvolutionPhase(this.scene));
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this.scene.playSound('shine');
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this.doSpray();
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this.scene.tweens.add({
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targets: this.evolutionOverlay,
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alpha: 1,
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duration: 250,
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easing: 'Sine.easeIn',
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onComplete: () => {
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this.evolutionBgOverlay.setAlpha(1);
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this.evolutionBg.setVisible(false);
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this.scene.tweens.add({
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targets: [ this.evolutionOverlay, this.pokemonEvoTintSprite ],
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alpha: 0,
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duration: 2000,
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delay: 150,
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easing: 'Sine.easeIn',
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onComplete: () => {
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this.scene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 0,
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duration: 250,
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onComplete: () => {
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SoundFade.fadeOut(this.scene, evolutionBgm, 100);
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this.scene.time.delayedCall(250, () => {
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this.pokemon.cry();
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this.scene.time.delayedCall(1250, () => {
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this.scene.playSoundWithoutBgm('evolution_fanfare');
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evolvedPokemon.destroy();
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this.scene.ui.showText(`Congratulations!\nYour ${preName} evolved into ${this.pokemon.name}!`, null, () => this.end(), null, true, Utils.fixedInt(4000));
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this.scene.time.delayedCall(Utils.fixedInt(4250), () => this.scene.playBgm());
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});
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});
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}
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});
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}
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});
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}
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});
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});
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});
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});
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});
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});
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}
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})
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}
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});
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});
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});
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}, 1000);
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}
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doSpiralUpward() {
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let f = 0;
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this.scene.tweens.addCounter({
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repeat: 64,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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if (f < 64) {
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if (!(f & 7)) {
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for (let i = 0; i < 4; i++)
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this.doSpiralUpwardParticle((f & 120) * 2 + i * 64);
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}
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f++;
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}
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}
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});
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}
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doArcDownward() {
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let f = 0;
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this.scene.tweens.addCounter({
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repeat: 96,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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if (f < 96) {
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if (f < 6) {
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for (let i = 0; i < 9; i++)
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this.doArcDownParticle(i * 16);
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}
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f++;
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}
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}
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});
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}
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doCycle(l: number, lastCycle: integer = 15): Promise<boolean> {
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return new Promise(resolve => {
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const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler;
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const isLastCycle = l === lastCycle;
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this.scene.tweens.add({
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targets: this.pokemonTintSprite,
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scale: 0.25,
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ease: 'Cubic.easeInOut',
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duration: 500 / l,
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yoyo: !isLastCycle
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});
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this.scene.tweens.add({
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targets: this.pokemonEvoTintSprite,
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scale: 1,
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ease: 'Cubic.easeInOut',
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duration: 500 / l,
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yoyo: !isLastCycle,
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onComplete: () => {
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if (evolutionHandler.cancelled)
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return resolve(false);
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if (l < lastCycle)
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this.doCycle(l + 0.5, lastCycle).then(success => resolve(success));
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else {
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this.pokemonTintSprite.setVisible(false);
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resolve(true);
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}
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}
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});
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});
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}
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doCircleInward() {
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let f = 0;
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this.scene.tweens.addCounter({
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repeat: 48,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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if (!f) {
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for (let i = 0; i < 16; i++)
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this.doCircleInwardParticle(i * 16, 4);
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} else if (f === 32) {
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for (let i = 0; i < 16; i++)
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this.doCircleInwardParticle(i * 16, 8);
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}
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f++;
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}
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});
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}
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doSpray() {
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let f = 0;
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this.scene.tweens.addCounter({
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repeat: 48,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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if (!f) {
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for (let i = 0; i < 8; i++)
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this.doSprayParticle(i);
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} else if (f < 50)
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this.doSprayParticle(Utils.randInt(8));
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f++;
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}
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});
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}
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doSpiralUpwardParticle(trigIndex: integer) {
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const initialX = this.evolutionBaseBg.displayWidth / 2;
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const particle = this.scene.add.image(initialX, 0, 'evo_sparkle');
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this.evolutionContainer.add(particle);
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let f = 0;
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let amp = 48;
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const particleTimer = this.scene.tweens.addCounter({
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repeat: -1,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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updateParticle();
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}
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});
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const updateParticle = () => {
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if (!f || particle.y > 8) {
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particle.setPosition(initialX, 88 - (f * f) / 80);
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particle.y += sin(trigIndex, amp) / 4;
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particle.x += cos(trigIndex, amp);
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particle.setScale(1 - (f / 80));
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trigIndex += 4;
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if (f & 1)
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amp--;
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f++;
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} else {
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particle.destroy();
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particleTimer.remove();
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}
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};
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updateParticle();
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}
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doArcDownParticle(trigIndex: integer) {
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const initialX = this.evolutionBaseBg.displayWidth / 2;
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const particle = this.scene.add.image(initialX, 0, 'evo_sparkle');
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particle.setScale(0.5);
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this.evolutionContainer.add(particle);
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let f = 0;
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let amp = 8;
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const particleTimer = this.scene.tweens.addCounter({
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repeat: -1,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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updateParticle();
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}
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});
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const updateParticle = () => {
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if (!f || particle.y < 88) {
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particle.setPosition(initialX, 8 + (f * f) / 5);
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particle.y += sin(trigIndex, amp) / 4;
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particle.x += cos(trigIndex, amp);
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amp = 8 + sin(f * 4, 40);
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f++;
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} else {
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particle.destroy();
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particleTimer.remove();
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}
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};
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updateParticle();
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}
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doCircleInwardParticle(trigIndex: integer, speed: integer) {
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const initialX = this.evolutionBaseBg.displayWidth / 2;
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const initialY = this.evolutionBaseBg.displayHeight / 2;
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const particle = this.scene.add.image(initialX, initialY, 'evo_sparkle');
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this.evolutionContainer.add(particle);
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let amp = 120;
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const particleTimer = this.scene.tweens.addCounter({
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repeat: -1,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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updateParticle();
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}
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});
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const updateParticle = () => {
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if (amp > 8) {
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particle.setPosition(initialX, initialY);
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particle.y += sin(trigIndex, amp);
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particle.x += cos(trigIndex, amp);
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amp -= speed;
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trigIndex += 4;
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} else {
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particle.destroy();
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particleTimer.remove();
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}
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};
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updateParticle();
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}
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doSprayParticle(trigIndex: integer) {
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const initialX = this.evolutionBaseBg.displayWidth / 2;
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const initialY = this.evolutionBaseBg.displayHeight / 2;
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const particle = this.scene.add.image(initialX, initialY, 'evo_sparkle');
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this.evolutionContainer.add(particle);
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let f = 0;
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let yOffset = 0;
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let speed = 3 - Utils.randInt(8);
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let amp = 48 + Utils.randInt(64);
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const particleTimer = this.scene.tweens.addCounter({
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repeat: -1,
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duration: Utils.getFrameMs(1),
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onRepeat: () => {
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updateParticle();
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}
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});
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const updateParticle = () => {
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if (!(f & 3))
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yOffset++;
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if (trigIndex < 128) {
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particle.setPosition(initialX + (speed * f) / 3, initialY + yOffset);
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particle.y += -sin(trigIndex, amp);
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if (f > 108)
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particle.setScale((1 - (f - 108) / 20));
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trigIndex++;
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f++;
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} else {
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particle.destroy();
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particleTimer.remove();
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}
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};
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updateParticle();
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}
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}
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export class EndEvolutionPhase extends Phase {
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start() {
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|
super.start();
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|
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this.scene.ui.setModeForceTransition(Mode.MESSAGE).then(() => this.end());
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|
}
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|
} |