pokerogue/src/test/moves/dragon_rage.test.ts
2024-07-29 07:39:10 -07:00

133 lines
4.8 KiB
TypeScript

import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import Phaser from "phaser";
import GameManager from "#app/test/utils/gameManager";
import Overrides from "#app/overrides";
import { TurnEndPhase } from "#app/phases";
import { Moves } from "#enums/moves";
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
import { Abilities } from "#enums/abilities";
import { Species } from "#app/enums/species.js";
import { Type } from "#app/data/type";
import { BattleStat } from "#app/data/battle-stat";
import { BattlerTagType } from "#enums/battler-tag-type";
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
describe("Moves - Dragon Rage", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let partyPokemon: PlayerPokemon;
let enemyPokemon: EnemyPokemon;
const dragonRageDamage = 40;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(async () => {
game = new GameManager(phaserGame);
game.override.battleType("single");
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRAGON_RAGE]);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
game.override.enemySpecies(Species.SNORLAX);
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
game.override.enemyAbility(Abilities.BALL_FETCH);
vi.spyOn(Overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
await game.startBattle();
partyPokemon = game.scene.getParty()[0];
enemyPokemon = game.scene.getEnemyPokemon();
// remove berries
game.scene.removePartyMemberModifiers(0);
game.scene.clearEnemyHeldItemModifiers();
});
it("ignores weaknesses", async () => {
vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([Type.DRAGON]);
game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
await game.phaseInterceptor.to(TurnEndPhase);
const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
expect(damageDealt).toBe(dragonRageDamage);
});
it("ignores resistances", async () => {
vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([Type.STEEL]);
game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
await game.phaseInterceptor.to(TurnEndPhase);
const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
expect(damageDealt).toBe(dragonRageDamage);
});
it("ignores stat changes", async () => {
partyPokemon.summonData.battleStats[BattleStat.SPATK] = 2;
game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
await game.phaseInterceptor.to(TurnEndPhase);
const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
expect(damageDealt).toBe(dragonRageDamage);
});
it("ignores stab", async () => {
vi.spyOn(partyPokemon, "getTypes").mockReturnValue([Type.DRAGON]);
game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
await game.phaseInterceptor.to(TurnEndPhase);
const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
expect(damageDealt).toBe(dragonRageDamage);
});
it("ignores criticals", async () => {
partyPokemon.removeTag(BattlerTagType.NO_CRIT);
partyPokemon.addTag(BattlerTagType.ALWAYS_CRIT, 99);
game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
await game.phaseInterceptor.to(TurnEndPhase);
const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
expect(damageDealt).toBe(dragonRageDamage);
});
it("ignores damage modification from abilities such as ice scales", async () => {
game.override.enemyAbility(Abilities.ICE_SCALES);
game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
await game.phaseInterceptor.to(TurnEndPhase);
const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
expect(damageDealt).toBe(dragonRageDamage);
});
it("ignores multi hit", async () => {
game.scene.addModifier(modifierTypes.MULTI_LENS().newModifier(partyPokemon), false);
game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
await game.phaseInterceptor.to(TurnEndPhase);
const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
expect(damageDealt).toBe(dragonRageDamage);
});
});