Initial changes:

- knockout debuff proc nerfed from 90% to 30%
- siren buffed to be more boss-like
- MutatedTitan split into blood moon titan and wandering horde MegaTitan
- Wandering hordes now spawn much more frequently and only for 3 days per week
This commit is contained in:
Untilted
2022-01-28 19:32:06 +02:00
parent 8db034560c
commit 03c8b50d25
7 changed files with 250 additions and 63 deletions

View File

@@ -188,9 +188,9 @@
<property name="SoundDeath" value=""/>
<property name="SoundSense" value=""/>
<property name="HandItem" value="meleeHandZombieFeral"/>
<property name="ExperienceGain" value="1500"/>
<property name="ExperienceGain" value="3500"/>
<property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
<property name="LootDropProb" value="0.2"/>
<property name="LootDropProb" value="0.3"/>
<property name="SoundFootstepModifier" value=""/>
<property name="DismemberMultiplierHead" value="0"/>
<property name="DismemberMultiplierArms" value="0"/>
@@ -208,7 +208,7 @@
<property name="HeadExplosionDamageMultiplier" value="0"/>
<property name="ChestExplosionDamageMultiplier" value="0"/>
<property name="PainResistPerHit" value="1"/>
<property name="SightRange" value="10"/>
<property name="SightRange" value="20"/>
<property name="MoveSpeed" value="1.1"/>
<property name="MoveSpeedAggro" value="1.3, 1.4"/>
<property name="MoveSpeedPanic" value="1.6"/>
@@ -222,7 +222,7 @@
<property name="AITarget-2" value="SetNearestEntityAsTarget" data="class=EntityPlayer,0,0,EntityNPC,0,0"/>
<property name="AITarget-3" value=""/>
<effect_group name="Base Effects">
<passive_effect name="HealthMax" operation="base_set" value="550"/>
<passive_effect name="HealthMax" operation="base_set" value="1550"/>
<passive_effect name="HealthMax" operation="perc_set" value="1"/>
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="SirenDeco"/>
<triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffSiren"/>