librw/TODO

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2017-08-04 18:54:03 +01:00
- change naming convention? make globals stand out more
- implement basic types
- geometry lock/unlock
-> reinstance
-> revisit pipelines
-> implement tristrips
- rasters
- lock/unlock
- camera rasters
- more file formats (PNG)
- PS2 rendering!
- Im2d and Im3d
2017-08-04 20:47:15 +01:00
- skeleton
- examples
2017-08-04 18:54:03 +01:00
2014-12-28 11:06:19 +00:00
BUGS:
- fseek with negative offset on ps2 over ps2link messes up the current position
2014-12-19 10:07:48 +00:00
Clump & related:
- !!! work on ref counts, destruction, copying etc.
2014-12-19 10:07:48 +00:00
- define and use types:
color
triangle
texcoord
- implement plugins:
Clump
2015-08-11 19:57:43 +01:00
Animation (old III dffs)
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Frame
Animation (old III dffs)
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Atomic
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((Particles)) 0x118
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Skin (old III dffs)
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Geometry
2015-08-16 15:44:59 +01:00
((Morph)) 0x105
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- only stubs:
R* 2dfx 0x253F2F8
R* Collision 0x253F2FA
2015-08-11 19:57:43 +01:00
Texture Dictionary / Native Textures
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- Pipelines (PDS, Xbox, PC)
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- ADC conversion
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- uninstance geometry (PS2)
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- anim interpolation (only stubs right now)