2015-06-18 23:05:37 +02:00
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#ifndef RW_PS2
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#include <stdint.h>
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#endif
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2015-01-25 22:27:03 +01:00
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namespace rw {
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2014-12-18 17:26:57 +01:00
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2015-06-18 23:05:37 +02:00
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#ifdef RW_PS2
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typedef char int8;
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typedef short int16;
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typedef int int32;
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typedef long long int64;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned int uint32;
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typedef unsigned long long uint64;
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typedef unsigned int uintptr;
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#else
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/* get rid of the stupid _t */
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typedef int8_t int8;
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typedef int16_t int16;
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typedef int32_t int32;
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typedef int64_t int64;
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typedef uint8_t uint8;
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typedef uint16_t uint16;
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typedef uint32_t uint32;
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typedef uint64_t uint64;
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typedef uintptr_t uintptr;
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#endif
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2015-06-10 22:52:59 +02:00
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2014-12-18 17:26:57 +01:00
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typedef float float32;
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2014-12-23 11:29:37 +01:00
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typedef int32 bool32;
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2014-12-18 17:26:57 +01:00
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typedef uint8 byte;
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typedef uint32 uint;
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2015-07-11 23:48:11 +02:00
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#define nelem(A) (sizeof(A) / sizeof A[0])
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2014-12-27 23:18:10 +01:00
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class Stream
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{
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public:
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virtual void close(void) = 0;
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virtual uint32 write(const void *data, uint32 length) = 0;
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virtual uint32 read(void *data, uint32 length) = 0;
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virtual void seek(int32 offset, int32 whence = 1) = 0;
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virtual uint32 tell(void) = 0;
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virtual bool eof(void) = 0;
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int32 writeI8(int8 val);
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int32 writeU8(uint8 val);
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int32 writeI16(int16 val);
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int32 writeU16(uint16 val);
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int32 writeI32(int32 val);
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int32 writeU32(uint32 val);
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int32 writeF32(float32 val);
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int8 readI8(void);
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uint8 readU8(void);
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int16 readI16(void);
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uint16 readU16(void);
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int32 readI32(void);
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uint32 readU32(void);
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float32 readF32(void);
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};
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2014-12-30 17:39:39 +01:00
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class StreamMemory : public Stream
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{
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uint8 *data;
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uint32 length;
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uint32 capacity;
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uint32 position;
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public:
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void close(void);
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uint32 write(const void *data, uint32 length);
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uint32 read(void *data, uint32 length);
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2015-01-26 10:15:26 +01:00
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void seek(int32 offset, int32 whence = 1);
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2014-12-30 17:39:39 +01:00
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uint32 tell(void);
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bool eof(void);
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StreamMemory *open(uint8 *data, uint32 length, uint32 capacity = 0);
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uint32 getLength(void);
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enum {
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S_EOF = 0xFFFFFFFF
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};
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};
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2014-12-27 23:18:10 +01:00
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class StreamFile : public Stream
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{
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FILE *file;
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public:
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void close(void);
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uint32 write(const void *data, uint32 length);
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uint32 read(void *data, uint32 length);
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2015-01-26 10:15:26 +01:00
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void seek(int32 offset, int32 whence = 1);
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2014-12-27 23:18:10 +01:00
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uint32 tell(void);
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bool eof(void);
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StreamFile *open(const char *path, const char *mode);
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};
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2014-12-18 17:26:57 +01:00
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2014-12-20 15:05:34 +01:00
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enum Platform
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{
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2015-07-11 23:48:11 +02:00
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PLATFORM_NULL = 0,
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// D3D7
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2014-12-20 15:05:34 +01:00
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PLATFORM_OGL = 2,
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2015-07-11 23:48:11 +02:00
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// MAC
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2014-12-20 15:05:34 +01:00
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PLATFORM_PS2 = 4,
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PLATFORM_XBOX = 5,
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2015-07-11 23:48:11 +02:00
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// GAMECUBE
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// SOFTRAS
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2014-12-20 15:05:34 +01:00
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PLATFORM_D3D8 = 8,
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2015-07-11 23:48:11 +02:00
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PLATFORM_D3D9 = 9,
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NUM_PLATFORMS = 6
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2014-12-20 15:05:34 +01:00
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};
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2015-07-11 23:48:11 +02:00
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extern int platformIdx[10];
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2014-12-18 17:26:57 +01:00
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enum PluginID
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{
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// Core
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ID_NAOBJECT = 0x0,
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ID_STRUCT = 0x1,
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ID_STRING = 0x2,
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ID_EXTENSION = 0x3,
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ID_CAMERA = 0x5,
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ID_TEXTURE = 0x6,
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ID_MATERIAL = 0x7,
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ID_MATLIST = 0x8,
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ID_FRAMELIST = 0xE,
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ID_GEOMETRY = 0xF,
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ID_CLUMP = 0x10,
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ID_LIGHT = 0x12,
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ID_ATOMIC = 0x14,
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ID_TEXTURENATIVE = 0x15,
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ID_TEXDICTIONARY = 0x16,
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ID_GEOMETRYLIST = 0x1A,
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ID_ANIMANIMATION = 0x1B,
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ID_RIGHTTORENDER = 0x1F,
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ID_UVANIMDICT = 0x2B,
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2014-12-24 23:52:03 +01:00
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2015-01-07 23:06:44 +01:00
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ID_SKIN = 0x116,
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2015-01-17 15:15:03 +01:00
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ID_HANIMPLUGIN = 0x11E,
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2015-01-09 20:17:32 +01:00
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ID_MATFX = 0x120,
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ID_PDS = 0x131,
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2015-01-06 23:17:05 +01:00
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ID_ADC = 0x134,
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2015-01-09 20:17:32 +01:00
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ID_MESH = 0x50E,
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2014-12-24 23:52:03 +01:00
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ID_NATIVEDATA = 0x510,
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2014-12-18 17:26:57 +01:00
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};
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2015-01-25 22:27:03 +01:00
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extern int version;
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extern int build;
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2015-07-11 23:48:11 +02:00
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extern int platform;
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2015-01-25 22:27:03 +01:00
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extern char *debugFile;
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2014-12-18 17:26:57 +01:00
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inline uint32
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2015-01-25 22:27:03 +01:00
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libraryIDPack(int version, int build)
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2014-12-18 17:26:57 +01:00
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{
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2014-12-27 23:18:10 +01:00
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// TODO: check version in if statement
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2014-12-18 17:26:57 +01:00
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if(build){
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version -= 0x30000;
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return (version&0xFFC0) << 14 | (version&0x3F) << 16 |
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(build & 0xFFFF);
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}
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return version>>8;
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}
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inline int
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2015-01-25 22:27:03 +01:00
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libraryIDUnpackVersion(uint32 libid)
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2014-12-18 17:26:57 +01:00
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{
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if(libid & 0xFFFF0000)
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return (libid>>14 & 0x3FF00) |
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(libid>>16 & 0x3F) |
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0x30000;
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else
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return libid<<8;
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}
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inline int
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2015-01-25 22:27:03 +01:00
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libraryIDUnpackBuild(uint32 libid)
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2014-12-18 17:26:57 +01:00
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{
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if(libid & 0xFFFF0000)
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return libid & 0xFFFF;
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else
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return 0;
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}
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struct ChunkHeaderInfo
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{
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uint32 type;
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uint32 length;
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uint32 version, build;
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};
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// TODO?: make these methods of ChunkHeaderInfo?
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2015-01-25 22:27:03 +01:00
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bool writeChunkHeader(Stream *s, int32 type, int32 size);
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bool readChunkHeaderInfo(Stream *s, ChunkHeaderInfo *header);
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bool findChunk(Stream *s, uint32 type, uint32 *length, uint32 *version);
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2014-12-18 17:26:57 +01:00
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2014-12-19 16:24:29 +01:00
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int32 findPointer(void *p, void **list, int32 num);
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2015-06-18 23:05:37 +02:00
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uint8 *getFileContents(char *name, uint32 *len);
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2014-12-18 17:26:57 +01:00
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}
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