aap
|
113d76cfaa
|
more d3d caching, better d3d raster locking
|
2020-08-10 17:03:29 +02:00 |
aap
|
e21cf250a2
|
little fixes
|
2020-08-10 13:35:50 +02:00 |
aap
|
b1507e5099
|
custom rendertarget support for gl
|
2020-08-10 13:31:33 +02:00 |
aap
|
a29bcef4d7
|
custom rendertarget support for d3d9
|
2020-08-10 08:34:39 +02:00 |
aap
|
0f0147272c
|
fixed frame hierarchy bugs
|
2020-08-10 08:22:50 +02:00 |
aap
|
d92996c66d
|
fix in d3d texstage cache
|
2020-08-07 16:34:26 +02:00 |
aap
|
89901f925e
|
ska2anm tool and fixes for old-style skanim
|
2020-08-06 10:00:46 +02:00 |
aap
|
171e737842
|
userdata changes; hanim fixes; support for reading old skins
|
2020-08-06 09:14:32 +02:00 |
aap
|
26a5502ee1
|
fixed gl2 shader
|
2020-08-03 19:16:23 +02:00 |
aap
|
9fbe9b83ba
|
fixed some includes and defines
|
2020-08-02 09:24:18 +02:00 |
aap
|
b8751a03c3
|
little fix for gles
|
2020-08-01 08:16:14 +02:00 |
aap
|
162c2d2035
|
fixed some rasters (again)
|
2020-07-29 22:43:03 +02:00 |
aap
|
90b624fc3a
|
flushing old changes to ps2test
|
2020-07-29 14:22:33 +02:00 |
aap
|
99c15d5ed7
|
actually disable c++ stuff in lodepng
|
2020-07-29 00:23:37 +02:00 |
aap
|
bd0614877f
|
Merge branch 'master' of github.com:aap/librw
|
2020-07-29 00:14:38 +02:00 |
aap
|
277355db67
|
C-ified lodepng code
|
2020-07-29 00:14:25 +02:00 |
aap
|
3eedea8285
|
slightly fixed ps2 build
|
2020-07-28 16:27:20 +02:00 |
aap
|
aa627a8f2c
|
some im2d
|
2020-07-28 15:19:15 +02:00 |
aap
|
b63c3ea3b4
|
mipmap hints in Texture. not used anywhere yet
|
2020-07-26 10:53:37 +02:00 |
aap
|
fa6277be34
|
fixes to rasters and images
|
2020-07-23 22:35:58 +02:00 |
aap
|
49ca300b88
|
png support
|
2020-07-23 15:06:03 +02:00 |
aap
|
4946235d49
|
fixed image problems
|
2020-07-23 12:36:43 +02:00 |
aap
|
01f021fdbf
|
bla
|
2020-07-22 14:09:07 +02:00 |
aap
|
4883b03f2b
|
image masks and raster fixes
|
2020-07-22 13:56:03 +02:00 |
aap
|
853fa44982
|
fixed ps2 unswizzling
|
2020-07-21 13:04:44 +02:00 |
aap
|
65d14730da
|
fixed tex reading bug
|
2020-07-16 11:35:41 +02:00 |
aap
|
990a7e21dd
|
fixed d3d fog bug
|
2020-07-07 10:09:38 +02:00 |
aap
|
556f6af1b5
|
Merge branch 'master' of github.com:aap/librw
|
2020-06-06 11:26:58 +02:00 |
aap
|
8b07204abb
|
fixed allocation
|
2020-06-06 11:26:49 +02:00 |
aap
|
9a11b9b4b2
|
Merge pull request #31 from ShFil119/warns
Fix some msvc warnings
|
2020-06-04 22:02:13 +02:00 |
Filip Gawin
|
f0bc017240
|
Fix some msvc warnings
|
2020-06-04 21:56:17 +02:00 |
aap
|
6ff378bb16
|
added matfx functions for fb alpha
|
2020-05-27 20:39:51 +02:00 |
aap
|
2b797aeca1
|
fb alpha emulation for matfx
|
2020-05-27 10:26:28 +02:00 |
aap
|
84c582c1d7
|
fixed horribly wrong matrix scaling
|
2020-05-26 15:25:18 +02:00 |
aap
|
3971dda001
|
fixed matfx matrix
|
2020-05-15 13:34:19 +02:00 |
aap
|
d541301588
|
tried VAOs, didnt help
|
2020-05-15 10:55:01 +02:00 |
aap
|
90ce0f90be
|
some more state caching for gl3
|
2020-05-15 00:00:13 +02:00 |
aap
|
3b385c44ae
|
no f on glsl floats
|
2020-05-14 12:25:06 +02:00 |
aap
|
2d6ca32102
|
made gl3 UBOs optional; also tried other snake oil
|
2020-05-14 11:54:20 +02:00 |
aap
|
57634dc46d
|
lights for gles2
|
2020-05-14 00:07:34 +02:00 |
aap
|
0fec15b06b
|
forgot half the files
|
2020-05-13 20:48:14 +02:00 |
aap
|
6c7d811096
|
some more GLES hackage
|
2020-05-13 20:46:27 +02:00 |
aap
|
582d202ce5
|
x
|
2020-05-12 21:37:45 +02:00 |
aap
|
2233b12daa
|
some gles3 code
|
2020-05-12 21:34:58 +02:00 |
aap
|
661feeabf4
|
and another one...
|
2020-05-07 12:37:32 +02:00 |
aap
|
3398ec6a16
|
just a const
|
2020-05-07 12:35:28 +02:00 |
aap
|
4e97f4f862
|
little fix for d3d rasters
|
2020-05-06 23:09:56 +02:00 |
aap
|
bdbc92d86e
|
cough
|
2020-05-06 09:42:07 +02:00 |
aap
|
40eae78e79
|
added im3d transform flags
|
2020-05-06 09:22:29 +02:00 |
aap
|
b3ad490d1b
|
implemented vsynch for d3d9 and glfw
|
2020-05-02 10:08:19 +02:00 |