aap
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93c246b6b1
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render pipe fixes
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2020-08-18 11:03:07 +02:00 |
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aap
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113d76cfaa
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more d3d caching, better d3d raster locking
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2020-08-10 17:03:29 +02:00 |
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aap
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9a57633953
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switched all c++ includes to c
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2020-04-30 17:54:38 +02:00 |
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aap
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09b0b36e7d
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fixes for gl3
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2020-04-26 20:14:52 +02:00 |
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aap
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d8d13d4429
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added GS alpha test emulation
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2020-04-25 12:16:04 +02:00 |
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aap
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5a16d845aa
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d3d9 improvements
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2020-04-24 19:06:11 +02:00 |
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aap
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a2b79a71aa
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implemented d3d9 skin pipe
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2020-04-21 01:26:33 +02:00 |
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aap
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808290e73e
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implemented shader fog
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2020-04-20 19:18:28 +02:00 |
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aap
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e012918cd3
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implemented shader default and immediate pipeline for d3d9
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2020-04-20 11:51:34 +02:00 |
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aap
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f47bd33a6a
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implemented generic lighting callback
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2020-04-19 13:00:35 +02:00 |
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aap
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2d345499d2
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subsystems and videomodes implemented (except SDL2); smaller fixes too
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2020-04-15 10:14:06 +02:00 |
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aap
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dbb131d92b
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fixed d3d9 rendering
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2018-01-13 18:45:35 +01:00 |
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aap
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5fe9ca91e8
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d3d9: code to emulate ps2 alpha test
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2018-01-09 23:09:26 +01:00 |
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aap
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1872c235ab
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some device and pipeline fixes
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2018-01-03 18:02:02 +01:00 |
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aap
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578c5f81fb
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implemented dear imgui for librw
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2017-12-30 11:43:17 +01:00 |
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aap
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d522a47120
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various changes
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2017-11-15 19:23:50 +01:00 |
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aap
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d00ab2f526
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implemented im3d for gl3 and d3d
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2017-08-29 10:12:56 +02:00 |
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aap
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70739e354e
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worked on engine and d3ddriver
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2017-08-09 11:01:43 +02:00 |
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aap
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36c01a4c70
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implemented matrix flags
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2017-08-04 19:54:03 +02:00 |
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aap
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e3c1f30856
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implemented MaterialList struct
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2017-03-16 11:42:59 +01:00 |
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aap
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e3fa1fcc7f
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moved gl3 code here; added files i forgot last time
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2016-06-24 15:24:58 +02:00 |
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