aap
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e4b4bf9d16
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made (most of) streaming work on big endian
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2020-05-01 08:42:56 +02:00 |
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aap
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9a57633953
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switched all c++ includes to c
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2020-04-30 17:54:38 +02:00 |
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aap
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4893889621
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reworked raster from image conversion, only d3d for now
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2020-04-17 21:44:32 +02:00 |
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aap
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f1c9112f27
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implemented reinstancing for d3d9
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2020-04-16 12:53:25 +02:00 |
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aap
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5685e6109e
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work on rasters
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2019-08-07 22:37:43 +02:00 |
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Anonymous Maarten
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b38cbc7961
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fix 'comma at end of enumerator list [-Wpedantic]'
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2018-07-13 02:08:52 +02:00 |
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aap
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9b56671186
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xbox raster to image
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2018-01-05 16:53:16 +01:00 |
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aap
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ddca04fdc2
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added imguizmo; subraster handling etc
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2017-12-31 10:50:49 +01:00 |
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aap
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ea48c140c1
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improved engine init and plugin registration
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2017-08-26 20:08:23 +02:00 |
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aap
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45b48b8f4e
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worked on allocation
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2017-08-26 12:43:33 +02:00 |
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aap
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8fc446f13b
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fixed handling of NATIVE flag
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2017-08-21 23:15:31 +02:00 |
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aap
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70739e354e
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worked on engine and d3ddriver
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2017-08-09 11:01:43 +02:00 |
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aap
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4653f7e81e
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using proper types
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2017-08-05 01:44:37 +02:00 |
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aap
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e3c1f30856
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implemented MaterialList struct
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2017-03-16 11:42:59 +01:00 |
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aap
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0b5498c060
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texture changes
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2016-07-21 08:59:06 +02:00 |
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aap
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5dff69431e
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got animation, hanim and skinning basically working
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2016-07-11 20:27:21 +02:00 |
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aap
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abe0bba5af
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worked on platform drivers
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2016-07-05 11:36:43 +02:00 |
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aap
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ad1ea4ca53
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implemented matfx and cleaned up some whitespace
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2016-06-29 12:53:02 +02:00 |
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aap
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d3cff5c06c
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revised initialization again and restructured code for that
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2016-06-27 21:59:35 +02:00 |
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aap
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dd901ebfa3
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more work on initialization
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2016-06-25 23:14:18 +02:00 |
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aap
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a906d58bcb
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redid the plugin system; some engine init stuff
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2016-06-25 17:58:52 +02:00 |
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aap
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e3fa1fcc7f
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moved gl3 code here; added files i forgot last time
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2016-06-24 15:24:58 +02:00 |
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