22 Commits

Author SHA1 Message Date
aap
e4b4bf9d16 made (most of) streaming work on big endian 2020-05-01 08:42:56 +02:00
aap
9a57633953 switched all c++ includes to c 2020-04-30 17:54:38 +02:00
aap
4893889621 reworked raster from image conversion, only d3d for now 2020-04-17 21:44:32 +02:00
aap
f1c9112f27 implemented reinstancing for d3d9 2020-04-16 12:53:25 +02:00
aap
5685e6109e work on rasters 2019-08-07 22:37:43 +02:00
Anonymous Maarten
b38cbc7961 fix 'comma at end of enumerator list [-Wpedantic]' 2018-07-13 02:08:52 +02:00
aap
9b56671186 xbox raster to image 2018-01-05 16:53:16 +01:00
aap
ddca04fdc2 added imguizmo; subraster handling etc 2017-12-31 10:50:49 +01:00
aap
ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap
45b48b8f4e worked on allocation 2017-08-26 12:43:33 +02:00
aap
8fc446f13b fixed handling of NATIVE flag 2017-08-21 23:15:31 +02:00
aap
70739e354e worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
aap
4653f7e81e using proper types 2017-08-05 01:44:37 +02:00
aap
e3c1f30856 implemented MaterialList struct 2017-03-16 11:42:59 +01:00
aap
0b5498c060 texture changes 2016-07-21 08:59:06 +02:00
aap
5dff69431e got animation, hanim and skinning basically working 2016-07-11 20:27:21 +02:00
aap
abe0bba5af worked on platform drivers 2016-07-05 11:36:43 +02:00
aap
ad1ea4ca53 implemented matfx and cleaned up some whitespace 2016-06-29 12:53:02 +02:00
aap
d3cff5c06c revised initialization again and restructured code for that 2016-06-27 21:59:35 +02:00
aap
dd901ebfa3 more work on initialization 2016-06-25 23:14:18 +02:00
aap
a906d58bcb redid the plugin system; some engine init stuff 2016-06-25 17:58:52 +02:00
aap
e3fa1fcc7f moved gl3 code here; added files i forgot last time 2016-06-24 15:24:58 +02:00