aap
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c53d29b1cf
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implemented im2d for d3d, fun little software T&L renderer
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2017-08-27 17:13:10 +02:00 |
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aap
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ea48c140c1
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improved engine init and plugin registration
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2017-08-26 20:08:23 +02:00 |
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aap
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45b48b8f4e
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worked on allocation
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2017-08-26 12:43:33 +02:00 |
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aap
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040bb6cb51
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started moving to custom malloc/free
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2017-08-24 15:10:34 +02:00 |
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aap
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6d38dea0d9
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implemented userdata plugin
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2017-08-23 12:21:23 +02:00 |
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aap
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efec4e5acc
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transpose for rwio normal xform
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2017-08-22 20:23:56 +02:00 |
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aap
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0d8dc5d799
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Merge branch 'master' of github.com:aap/librw
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2017-08-21 14:40:23 +02:00 |
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aap
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588d86e79a
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small stuff
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2017-08-21 14:40:19 +02:00 |
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aap
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497796e550
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wrote basic skeleton; clumpview
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2017-08-10 00:42:33 +02:00 |
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aap
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4653f7e81e
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using proper types
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2017-08-05 01:44:37 +02:00 |
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aap
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9a26a380a8
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made almost all classes POD
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2017-08-04 21:47:15 +02:00 |
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aap
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36c01a4c70
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implemented matrix flags
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2017-08-04 19:54:03 +02:00 |
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aap
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f043126233
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fixes to matfx
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2017-07-29 16:09:11 +02:00 |
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aap
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f1d04ff732
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committing old changes and a fix
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2017-07-11 08:23:16 +02:00 |
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aap
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4941711964
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started implementing tristrip; implemented camera frustum
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2017-03-16 01:10:01 +01:00 |
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aap
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c0adc2cb1b
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added some very basic im2d stuff to gl3
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2016-08-21 18:20:27 +02:00 |
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aap
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a391f263cb
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added Matrix create and destroy
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2016-07-25 12:43:19 +02:00 |
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aap
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69356264d7
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hardcoded gl3 shaders; extended Image; bmp writer
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2016-07-19 18:40:10 +02:00 |
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aap
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5dff69431e
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got animation, hanim and skinning basically working
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2016-07-11 20:27:21 +02:00 |
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aap
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bd06c54c57
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worked on camera
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2016-07-06 11:44:59 +02:00 |
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aap
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dd901ebfa3
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more work on initialization
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2016-06-25 23:14:18 +02:00 |
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aap
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a906d58bcb
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redid the plugin system; some engine init stuff
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2016-06-25 17:58:52 +02:00 |
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aap
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e3fa1fcc7f
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moved gl3 code here; added files i forgot last time
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2016-06-24 15:24:58 +02:00 |
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aap
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b7d0b04380
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added very basic World
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2016-06-23 16:39:34 +02:00 |
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aap
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3271713d16
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some renaming, frame synching, camera update
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2016-06-21 23:16:09 +02:00 |
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aap
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6e71e34933
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implemented basic error system; restructured some files; replaced a few asserts
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2016-06-17 00:06:37 +02:00 |
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aap
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416ee91bb7
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more tidying up
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2016-06-16 15:37:35 +02:00 |
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aap
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30114667ed
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started tidying up
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2016-06-16 14:10:46 +02:00 |
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aap
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cb40fd1555
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implemented a case insensitive strncmp
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2016-02-25 00:30:26 +01:00 |
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aap
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91291709d8
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quat->mat
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2016-02-18 18:23:38 +01:00 |
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aap
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7be2e634fe
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added sphere struct; implemented texture read and find callbacks
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2016-02-18 14:29:04 +01:00 |
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aap
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abe10e7623
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some matrix stuff for quiret (untested)
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2016-02-17 14:26:49 +01:00 |
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aap
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5b3370b479
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minor matrix stuff
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2016-02-16 08:40:19 +01:00 |
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aap
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290117e9be
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changed math functions again
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2016-02-15 10:48:27 +01:00 |
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aap
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e1613108cf
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implemented some math classes
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2016-02-14 23:58:11 +01:00 |
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aap
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cc77487fc0
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implemented projection in Camera
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2016-02-14 20:56:05 +01:00 |
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aap
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0e0cc1156c
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worked on rendering and frame ltm synching
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2016-02-13 00:52:32 +01:00 |
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aap
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6d56a23dd1
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small fixes
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2016-01-26 13:53:08 +01:00 |
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aap
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d20a6c3d04
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some changes
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2016-01-24 01:42:51 +01:00 |
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aap
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fab7f20c6d
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implemented basic PS2 rasters - no mipmaps yet
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2016-01-03 19:45:51 +01:00 |
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aap
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90b2d98b97
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fixed more bugs and implemented better lcs conversion
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2015-12-20 01:04:31 +01:00 |
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aap
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3c0df895f1
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fixed bug with texture allocation
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2015-09-19 19:28:23 +02:00 |
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aap
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c7fa3b3b8c
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implemented R* pipeline plugin, 2dfx and collision as placehoders, uvanim (no interpolation yet)
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2015-09-09 23:26:16 +02:00 |
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aap
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c99e045e8d
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implemented xbox extra normals plugin
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2015-08-17 10:24:24 +02:00 |
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aap
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d04e97fb47
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implemented xbox native geometry and skin
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2015-08-15 23:22:51 +02:00 |
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aap
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6f8dccd095
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small change to library id stamp
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2015-08-11 23:40:57 +02:00 |
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aap
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e9f638db05
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started work on (ps2) pipelines
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2015-07-11 23:48:11 +02:00 |
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aap
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c6589f55de
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texture mapping in ps2 test
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2015-06-18 23:05:37 +02:00 |
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aap
|
df419c63ef
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small change
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2015-06-17 21:51:33 +02:00 |
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aap
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c0d9ecdf3f
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clean up; gl test compiles under freebsd (but see makefile)
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2015-06-10 22:52:59 +02:00 |
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