60 Commits

Author SHA1 Message Date
aap
c53d29b1cf implemented im2d for d3d, fun little software T&L renderer 2017-08-27 17:13:10 +02:00
aap
ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap
45b48b8f4e worked on allocation 2017-08-26 12:43:33 +02:00
aap
040bb6cb51 started moving to custom malloc/free 2017-08-24 15:10:34 +02:00
aap
6d38dea0d9 implemented userdata plugin 2017-08-23 12:21:23 +02:00
aap
efec4e5acc transpose for rwio normal xform 2017-08-22 20:23:56 +02:00
aap
0d8dc5d799 Merge branch 'master' of github.com:aap/librw 2017-08-21 14:40:23 +02:00
aap
588d86e79a small stuff 2017-08-21 14:40:19 +02:00
aap
497796e550 wrote basic skeleton; clumpview 2017-08-10 00:42:33 +02:00
aap
4653f7e81e using proper types 2017-08-05 01:44:37 +02:00
aap
9a26a380a8 made almost all classes POD 2017-08-04 21:47:15 +02:00
aap
36c01a4c70 implemented matrix flags 2017-08-04 19:54:03 +02:00
aap
f043126233 fixes to matfx 2017-07-29 16:09:11 +02:00
aap
f1d04ff732 committing old changes and a fix 2017-07-11 08:23:16 +02:00
aap
4941711964 started implementing tristrip; implemented camera frustum 2017-03-16 01:10:01 +01:00
aap
c0adc2cb1b added some very basic im2d stuff to gl3 2016-08-21 18:20:27 +02:00
aap
a391f263cb added Matrix create and destroy 2016-07-25 12:43:19 +02:00
aap
69356264d7 hardcoded gl3 shaders; extended Image; bmp writer 2016-07-19 18:40:10 +02:00
aap
5dff69431e got animation, hanim and skinning basically working 2016-07-11 20:27:21 +02:00
aap
bd06c54c57 worked on camera 2016-07-06 11:44:59 +02:00
aap
dd901ebfa3 more work on initialization 2016-06-25 23:14:18 +02:00
aap
a906d58bcb redid the plugin system; some engine init stuff 2016-06-25 17:58:52 +02:00
aap
e3fa1fcc7f moved gl3 code here; added files i forgot last time 2016-06-24 15:24:58 +02:00
aap
b7d0b04380 added very basic World 2016-06-23 16:39:34 +02:00
aap
3271713d16 some renaming, frame synching, camera update 2016-06-21 23:16:09 +02:00
aap
6e71e34933 implemented basic error system; restructured some files; replaced a few asserts 2016-06-17 00:06:37 +02:00
aap
416ee91bb7 more tidying up 2016-06-16 15:37:35 +02:00
aap
30114667ed started tidying up 2016-06-16 14:10:46 +02:00
aap
cb40fd1555 implemented a case insensitive strncmp 2016-02-25 00:30:26 +01:00
aap
91291709d8 quat->mat 2016-02-18 18:23:38 +01:00
aap
7be2e634fe added sphere struct; implemented texture read and find callbacks 2016-02-18 14:29:04 +01:00
aap
abe10e7623 some matrix stuff for quiret (untested) 2016-02-17 14:26:49 +01:00
aap
5b3370b479 minor matrix stuff 2016-02-16 08:40:19 +01:00
aap
290117e9be changed math functions again 2016-02-15 10:48:27 +01:00
aap
e1613108cf implemented some math classes 2016-02-14 23:58:11 +01:00
aap
cc77487fc0 implemented projection in Camera 2016-02-14 20:56:05 +01:00
aap
0e0cc1156c worked on rendering and frame ltm synching 2016-02-13 00:52:32 +01:00
aap
6d56a23dd1 small fixes 2016-01-26 13:53:08 +01:00
aap
d20a6c3d04 some changes 2016-01-24 01:42:51 +01:00
aap
fab7f20c6d implemented basic PS2 rasters - no mipmaps yet 2016-01-03 19:45:51 +01:00
aap
90b2d98b97 fixed more bugs and implemented better lcs conversion 2015-12-20 01:04:31 +01:00
aap
3c0df895f1 fixed bug with texture allocation 2015-09-19 19:28:23 +02:00
aap
c7fa3b3b8c implemented R* pipeline plugin, 2dfx and collision as placehoders, uvanim (no interpolation yet) 2015-09-09 23:26:16 +02:00
aap
c99e045e8d implemented xbox extra normals plugin 2015-08-17 10:24:24 +02:00
aap
d04e97fb47 implemented xbox native geometry and skin 2015-08-15 23:22:51 +02:00
aap
6f8dccd095 small change to library id stamp 2015-08-11 23:40:57 +02:00
aap
e9f638db05 started work on (ps2) pipelines 2015-07-11 23:48:11 +02:00
aap
c6589f55de texture mapping in ps2 test 2015-06-18 23:05:37 +02:00
aap
df419c63ef small change 2015-06-17 21:51:33 +02:00
aap
c0d9ecdf3f clean up; gl test compiles under freebsd (but see makefile) 2015-06-10 22:52:59 +02:00