librw/src
2020-04-26 21:51:33 +02:00
..
d3d fixes for gl3 2020-04-26 20:14:52 +02:00
gl changed camtex format 2020-04-26 21:51:33 +02:00
ps2 d3d9 improvements 2020-04-24 19:06:11 +02:00
anim.cpp fixed more leaks 2020-04-25 00:37:49 +02:00
base.cpp fixes for RW compatibility 2020-04-23 22:18:53 +02:00
base.err reworked raster from image conversion, only d3d for now 2020-04-17 21:44:32 +02:00
bmp.cpp Fix sdl and linux build 2020-04-24 18:43:15 +02:00
camera.cpp fixed more leaks 2020-04-25 00:37:49 +02:00
charset.cpp fixes for gl3 2020-04-26 20:14:52 +02:00
clump.cpp fixed more leaks 2020-04-25 00:37:49 +02:00
engine.cpp fixes for gl3 2020-04-26 20:14:52 +02:00
error.cpp fix 'warning: overflow in conversion from ‘rw::Errors’ to ‘rw::int32’ {aka ‘int’} changes value from ‘(rw::Errors)2147483650’ to ‘-2147483646’ [-Woverflow]' 2018-08-08 18:11:07 +02:00
frame.cpp fixed more leaks 2020-04-25 00:37:49 +02:00
geometry.cpp Merge pull request #28 from ShFil119/master 2020-04-25 00:45:51 +02:00
geoplg.cpp implemented reinstancing for d3d9 2020-04-16 12:53:25 +02:00
hanim.cpp fixed more leaks 2020-04-25 00:37:49 +02:00
image.cpp fixes for gl3 2020-04-26 20:14:52 +02:00
light.cpp fixed more leaks 2020-04-25 00:37:49 +02:00
matfx.cpp fixed a memory leak 2020-04-24 22:00:23 +02:00
pipeline.cpp fix file modes 2018-07-11 16:29:49 +02:00
plg.cpp fixed more leaks 2020-04-25 00:37:49 +02:00
prim.cpp implemented texture raster renderstates 2018-07-02 07:01:34 +02:00
raster.cpp reworked raster from image conversion, only d3d for now 2020-04-17 21:44:32 +02:00
render.cpp d3d9 improvements 2020-04-24 19:06:11 +02:00
rwanim.h fixed more leaks 2020-04-25 00:37:49 +02:00
rwbase.h removed ugly imag/real from quat again 2020-04-25 15:55:38 +02:00
rwcharset.h fixing the fix 2020-04-25 10:05:16 +02:00
rwengine.h nicer memory leak diagnostics 2020-04-24 22:58:35 +02:00
rwerror.h fix 'warning: overflow in conversion from ‘rw::Errors’ to ‘rw::int32’ {aka ‘int’} changes value from ‘(rw::Errors)2147483650’ to ‘-2147483646’ [-Woverflow]' 2018-08-08 18:11:07 +02:00
rwobjects.h Merge pull request #28 from ShFil119/master 2020-04-25 00:45:51 +02:00
rwpipeline.h using proper types 2017-08-05 01:44:37 +02:00
rwplg.h fixed more leaks 2020-04-25 00:37:49 +02:00
rwplugins.h fixes for RW compatibility 2020-04-23 22:18:53 +02:00
rwrender.h added GS alpha test emulation 2020-04-25 12:16:04 +02:00
rwuserdata.h fix 'comma at end of enumerator list [-Wpedantic]' 2018-07-13 02:08:52 +02:00
skin.cpp fixed (wdgl) native skin 2017-10-23 22:42:31 +02:00
texture.cpp fixed more leaks 2020-04-25 00:37:49 +02:00
tga.cpp worked on allocation 2017-08-26 12:43:33 +02:00
tristrip.cpp implemented simple tri stripping 2019-01-10 10:17:53 +01:00
userdata.cpp fixed build for linux and ps2 2017-08-29 14:05:45 +02:00
uvanim.cpp Fix sdl and linux build 2020-04-24 18:43:15 +02:00
vgafont.inc implemented charset 2020-04-19 09:59:51 +02:00
world.cpp fixed more leaks 2020-04-25 00:37:49 +02:00