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aap
41226ef0c6
added conversion of indexed rasters for d3d8; fixed clump connection for lights and cameras
librw
This work in progress. The basics of DFFs and many plugins are implemented (at least read&write).
Description
A re-implementation of the RenderWare Graphics engine
(Mirror of https://github.com/aap/librw)
Languages
C++
79.5%
C
19.4%
CMake
0.6%
HLSL
0.2%
GLSL
0.1%
Other
0.1%