librw/src/rwps2plg.h
2016-06-17 16:20:02 +02:00

23 lines
640 B
C++

namespace rw {
namespace ps2 {
ObjPipeline *makeSkinPipeline(void);
ObjPipeline *makeMatFXPipeline(void);
// Skin plugin
void insertVertexSkin(Geometry *geo, int32 i, uint32 mask, Vertex *v);
int32 findVertexSkin(Geometry *g, uint32 flags[], uint32 mask, Vertex *v);
Stream *readNativeSkin(Stream *stream, int32, void *object, int32 offset);
Stream *writeNativeSkin(Stream *stream, int32 len, void *object, int32 offset);
int32 getSizeNativeSkin(void *object, int32 offset);
void instanceSkinData(Geometry *g, Mesh *m, Skin *skin, uint32 *data);
void skinPreCB(MatPipeline*, Geometry*);
void skinPostCB(MatPipeline*, Geometry*);
}
}