mirror of
https://github.com/aap/librw.git
synced 2025-02-16 17:26:18 +00:00
745 lines
15 KiB
C++
745 lines
15 KiB
C++
#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <cassert>
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#include "rwbase.h"
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#include "rwerror.h"
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#include "rwplg.h"
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#include "rwpipeline.h"
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#include "rwobjects.h"
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#include "rwengine.h"
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#include "ps2/rwps2.h"
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#include "d3d/rwd3d.h"
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#include "d3d/rwxbox.h"
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#include "d3d/rwd3d8.h"
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#include "d3d/rwd3d9.h"
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#ifdef _WIN32
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/* srsly? */
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#define strdup _strdup
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#endif
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#define PLUGIN_ID 0
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namespace rw {
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//
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// TexDictionary
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//
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TexDictionary *currentTexDictionary;
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TexDictionary*
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TexDictionary::create(void)
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{
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TexDictionary *dict = (TexDictionary*)malloc(s_plglist.size);
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if(dict == nil){
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RWERROR((ERR_ALLOC, s_plglist.size));
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return nil;
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}
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dict->object.init(TexDictionary::ID, 0);
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dict->textures.init();
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s_plglist.construct(dict);
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return dict;
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}
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void
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TexDictionary::destroy(void)
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{
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FORLIST(lnk, this->textures)
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Texture::fromDict(lnk)->destroy();
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s_plglist.destruct(this);
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free(this);
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}
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Texture*
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TexDictionary::find(const char *name)
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{
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FORLIST(lnk, this->textures){
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Texture *tex = Texture::fromDict(lnk);
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if(strncmp_ci(tex->name, name, 32) == 0)
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return tex;
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}
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return nil;
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}
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TexDictionary*
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TexDictionary::streamRead(Stream *stream)
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{
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if(!findChunk(stream, ID_STRUCT, nil, nil)){
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RWERROR((ERR_CHUNK, "STRUCT"));
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return nil;
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}
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int32 numTex = stream->readI16();
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stream->readI16(); // some platform id (1 = d3d8, 2 = d3d9, 5 = opengl,
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// 6 = ps2, 8 = xbox)
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TexDictionary *txd = TexDictionary::create();
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if(txd == nil)
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return nil;
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Texture *tex;
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for(int32 i = 0; i < numTex; i++){
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if(!findChunk(stream, ID_TEXTURENATIVE, nil, nil)){
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RWERROR((ERR_CHUNK, "TEXTURENATIVE"));
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goto fail;
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}
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tex = Texture::streamReadNative(stream);
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if(tex == nil)
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goto fail;
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txd->add(tex);
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}
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if(s_plglist.streamRead(stream, txd))
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return txd;
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fail:
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txd->destroy();
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return nil;
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}
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void
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TexDictionary::streamWrite(Stream *stream)
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{
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writeChunkHeader(stream, ID_TEXDICTIONARY, this->streamGetSize());
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writeChunkHeader(stream, ID_STRUCT, 4);
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int32 numTex = this->count();
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stream->writeI16(numTex);
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stream->writeI16(0);
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FORLIST(lnk, this->textures)
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Texture::fromDict(lnk)->streamWriteNative(stream);
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s_plglist.streamWrite(stream, this);
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}
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uint32
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TexDictionary::streamGetSize(void)
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{
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uint32 size = 12 + 4;
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FORLIST(lnk, this->textures)
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size += 12 + Texture::fromDict(lnk)->streamGetSizeNative();
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size += 12 + s_plglist.streamGetSize(this);
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return size;
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}
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//
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// Texture
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//
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bool32 loadTextures;
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static Texture *defaultFindCB(const char *name);
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static Texture *defaultReadCB(const char *name, const char *mask);
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Texture *(*Texture::findCB)(const char *name) = defaultFindCB;
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Texture *(*Texture::readCB)(const char *name, const char *mask) = defaultReadCB;
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Texture*
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Texture::create(Raster *raster)
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{
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Texture *tex = (Texture*)malloc(s_plglist.size);
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if(tex == nil){
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RWERROR((ERR_ALLOC, s_plglist.size));
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return nil;
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}
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tex->dict = nil;
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tex->inDict.init();
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memset(tex->name, 0, 32);
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memset(tex->mask, 0, 32);
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tex->filterAddressing = (WRAP << 12) | (WRAP << 8) | NEAREST;
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tex->raster = raster;
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tex->refCount = 1;
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s_plglist.construct(tex);
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return tex;
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}
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void
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Texture::destroy(void)
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{
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this->refCount--;
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if(this->refCount <= 0){
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s_plglist.destruct(this);
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if(this->dict)
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this->inDict.remove();
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if(this->raster)
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this->raster->destroy();
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free(this);
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}
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}
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static Texture*
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defaultFindCB(const char *name)
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{
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if(currentTexDictionary)
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return currentTexDictionary->find(name);
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// TODO: RW searches *all* TXDs otherwise
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return nil;
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}
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static Texture*
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defaultReadCB(const char *name, const char *mask)
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{
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Texture *tex;
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Image *img;
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char *n = (char*)malloc(strlen(name) + 5);
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strcpy(n, name);
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strcat(n, ".tga");
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img = readTGA(n);
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free(n);
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if(img){
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tex = Texture::create(Raster::createFromImage(img));
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strncpy(tex->name, name, 32);
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if(mask)
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strncpy(tex->mask, mask, 32);
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img->destroy();
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return tex;
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}else
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return nil;
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}
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Texture*
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Texture::read(const char *name, const char *mask)
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{
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(void)mask;
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Raster *raster = nil;
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Texture *tex;
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if(tex = Texture::findCB(name)){
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tex->refCount++;
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return tex;
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}
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if(loadTextures){
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tex = Texture::readCB(name, mask);
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if(tex == nil)
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goto dummytex;
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}else{
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dummytex:
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tex = Texture::create(nil);
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if(tex == nil)
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return nil;
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strncpy(tex->name, name, 32);
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if(mask)
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strncpy(tex->mask, mask, 32);
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raster = Raster::create(0, 0, 0, 0x80);
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tex->raster = raster;
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}
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if(currentTexDictionary){
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if(tex->dict)
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tex->inDict.remove();
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currentTexDictionary->add(tex);
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}
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return tex;
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}
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Texture*
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Texture::streamRead(Stream *stream)
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{
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uint32 length;
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char name[128], mask[128];
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if(!findChunk(stream, ID_STRUCT, nil, nil)){
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RWERROR((ERR_CHUNK, "STRUCT"));
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return nil;
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}
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uint32 filterAddressing = stream->readU32();
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// TODO: if V addressing is 0, copy U
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// if using mipmap filter mode, set automipmapping,
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// if 0x10000 is set, set mipmapping
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if(!findChunk(stream, ID_STRING, &length, nil)){
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RWERROR((ERR_CHUNK, "STRING"));
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return nil;
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}
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stream->read(name, length);
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if(!findChunk(stream, ID_STRING, &length, nil)){
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RWERROR((ERR_CHUNK, "STRING"));
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return nil;
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}
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stream->read(mask, length);
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Texture *tex = Texture::read(name, mask);
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if(tex == nil)
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return nil;
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if(tex->refCount == 1)
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tex->filterAddressing = filterAddressing;
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tex->refCount++; // TODO: RW doesn't do this, why?
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if(s_plglist.streamRead(stream, tex))
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return tex;
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tex->destroy();
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return nil;
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}
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bool
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Texture::streamWrite(Stream *stream)
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{
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int size;
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char buf[36];
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writeChunkHeader(stream, ID_TEXTURE, this->streamGetSize());
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writeChunkHeader(stream, ID_STRUCT, 4);
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stream->writeU32(this->filterAddressing);
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memset(buf, 0, 36);
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strncpy(buf, this->name, 32);
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size = strlen(buf)+4 & ~3;
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writeChunkHeader(stream, ID_STRING, size);
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stream->write(buf, size);
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memset(buf, 0, 36);
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strncpy(buf, this->mask, 32);
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size = strlen(buf)+4 & ~3;
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writeChunkHeader(stream, ID_STRING, size);
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stream->write(buf, size);
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s_plglist.streamWrite(stream, this);
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return true;
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}
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uint32
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Texture::streamGetSize(void)
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{
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uint32 size = 0;
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size += 12 + 4;
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size += 12 + 12;
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size += strlen(this->name)+4 & ~3;
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size += strlen(this->mask)+4 & ~3;
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size += 12 + s_plglist.streamGetSize(this);
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return size;
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}
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Texture*
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Texture::streamReadNative(Stream *stream)
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{
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if(!findChunk(stream, ID_STRUCT, nil, nil)){
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RWERROR((ERR_CHUNK, "STRUCT"));
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return nil;
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}
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uint32 platform = stream->readU32();
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stream->seek(-16);
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if(platform == FOURCC_PS2)
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return ps2::readNativeTexture(stream);
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if(platform == PLATFORM_D3D8)
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return d3d8::readNativeTexture(stream);
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if(platform == PLATFORM_D3D9)
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return d3d9::readNativeTexture(stream);
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if(platform == PLATFORM_XBOX)
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return xbox::readNativeTexture(stream);
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assert(0 && "unsupported platform");
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return nil;
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}
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void
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Texture::streamWriteNative(Stream *stream)
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{
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if(this->raster->platform == PLATFORM_PS2)
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ps2::writeNativeTexture(this, stream);
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else if(this->raster->platform == PLATFORM_D3D8)
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d3d8::writeNativeTexture(this, stream);
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else if(this->raster->platform == PLATFORM_D3D9)
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d3d9::writeNativeTexture(this, stream);
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else if(this->raster->platform == PLATFORM_XBOX)
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xbox::writeNativeTexture(this, stream);
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else
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assert(0 && "unsupported platform");
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}
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uint32
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Texture::streamGetSizeNative(void)
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{
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if(this->raster->platform == PLATFORM_PS2)
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return ps2::getSizeNativeTexture(this);
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if(this->raster->platform == PLATFORM_D3D8)
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return d3d8::getSizeNativeTexture(this);
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if(this->raster->platform == PLATFORM_D3D9)
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return d3d9::getSizeNativeTexture(this);
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if(this->raster->platform == PLATFORM_XBOX)
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return xbox::getSizeNativeTexture(this);
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assert(0 && "unsupported platform");
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return 0;
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}
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//
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// Image
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//
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Image*
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Image::create(int32 width, int32 height, int32 depth)
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{
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Image *img = (Image*)malloc(sizeof(Image));
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if(img == nil){
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RWERROR((ERR_ALLOC, sizeof(Image)));
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return nil;
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}
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img->flags = 0;
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img->width = width;
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img->height = height;
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img->depth = depth;
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img->stride = 0;
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img->pixels = nil;
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img->palette = nil;
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return img;
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}
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void
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Image::destroy(void)
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{
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this->free();
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::free(this);
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}
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void
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Image::allocate(void)
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{
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if(this->pixels == nil){
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this->stride = this->width*(this->depth==4 ? 1 : this->depth/8);
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this->pixels = new uint8[this->stride*this->height];
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this->flags |= 1;
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}
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if(this->palette == nil){
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if(this->depth == 4 || this->depth == 8)
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this->palette = new uint8[(this->depth==4? 16 : 256)*4];
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this->flags |= 2;
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}
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}
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void
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Image::free(void)
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{
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if(this->flags&1)
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delete[] this->pixels;
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if(this->flags&2)
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delete[] this->palette;
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}
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void
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Image::setPixels(uint8 *pixels)
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{
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this->pixels = pixels;
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this->flags |= 1;
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}
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void
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Image::setPalette(uint8 *palette)
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{
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this->palette = palette;
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this->flags |= 2;
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}
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bool32
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Image::hasAlpha(void)
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{
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uint8 ret = 0xFF;
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uint8 *pixels = this->pixels;
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if(this->depth == 24)
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return 0;
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// TODO: palettized textures
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if(this->depth == 32){
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for(int y = 0; y < this->height; y++){
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uint8 *line = pixels;
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for(int x = 0; x < this->width; x++){
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ret &= line[3];
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line += 4;
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}
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pixels += this->stride;
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}
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}
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return ret != 0xFF;
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}
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static char *searchPaths = nil;
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int numSearchPaths = 0;
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void
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Image::setSearchPath(const char *path)
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{
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char *p, *end;
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::free(searchPaths);
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numSearchPaths = 0;
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if(path)
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searchPaths = p = strdup(path);
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else{
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searchPaths = nil;
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return;
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}
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while(p && *p){
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end = strchr(p, ';');
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if(end)
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*end++ = '\0';
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numSearchPaths++;
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p = end;
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}
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}
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void
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Image::printSearchPath(void)
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{
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char *p = searchPaths;
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for(int i = 0; i < numSearchPaths; i++){
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printf("%s\n", p);
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p += strlen(p) + 1;
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}
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}
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char*
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Image::getFilename(const char *name)
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{
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FILE *f;
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char *s, *p = searchPaths;
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size_t len = strlen(name)+1;
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if(numSearchPaths == 0){
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f = fopen(name, "rb");
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if(f){
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fclose(f);
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printf("found %s\n", name);
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return strdup(name);
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}
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return nil;
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}else
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for(int i = 0; i < numSearchPaths; i++){
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s = (char*)malloc(strlen(p)+len);
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if(s == nil){
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RWERROR((ERR_ALLOC, strlen(p)+len));
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return nil;
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}
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strcpy(s, p);
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strcat(s, name);
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f = fopen(s, "r");
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if(f){
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fclose(f);
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printf("found %s\n", name);
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return s;
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}
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::free(s);
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p += strlen(p) + 1;
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}
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return nil;
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}
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//
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// TGA I/O
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//
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// TODO: fuck pakced structs
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#ifndef RW_PS2
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#pragma pack(push)
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#pragma pack(1)
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#define PACKED_STRUCT
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#else
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#define PACKED_STRUCT __attribute__((__packed__))
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#endif
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struct PACKED_STRUCT TGAHeader
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{
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int8 IDlen;
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int8 colorMapType;
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int8 imageType;
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int16 colorMapOrigin;
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int16 colorMapLength;
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int8 colorMapDepth;
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int16 xOrigin, yOrigin;
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int16 width, height;
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uint8 depth;
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uint8 descriptor;
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};
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#ifndef RW_PS2
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#pragma pack(push)
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#endif
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Image*
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readTGA(const char *afilename)
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{
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TGAHeader header;
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Image *image;
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char *filename;
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int depth = 0, palDepth = 0;
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filename = Image::getFilename(afilename);
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if(filename == nil)
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return nil;
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uint32 length;
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uint8 *data = getFileContents(filename, &length);
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assert(data != nil);
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free(filename);
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StreamMemory file;
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file.open(data, length);
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file.read(&header, sizeof(header));
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assert(header.imageType == 1 || header.imageType == 2);
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file.seek(header.IDlen);
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if(header.colorMapType){
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assert(header.colorMapOrigin == 0);
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depth = (header.colorMapLength <= 16) ? 4 : 8;
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palDepth = header.colorMapDepth;
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assert(palDepth == 24 || palDepth == 32);
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}else{
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depth = header.depth;
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assert(depth == 24 || depth == 32);
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}
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image = Image::create(header.width, header.height, depth);
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image->allocate();
|
|
uint8 *palette = header.colorMapType ? image->palette : nil;
|
|
uint8 (*color)[4] = nil;
|
|
if(palette){
|
|
int maxlen = depth == 4 ? 16 : 256;
|
|
color = (uint8(*)[4])palette;
|
|
int i;
|
|
for(i = 0; i < header.colorMapLength; i++){
|
|
color[i][2] = file.readU8();
|
|
color[i][1] = file.readU8();
|
|
color[i][0] = file.readU8();
|
|
color[i][3] = 0xFF;
|
|
if(palDepth == 32)
|
|
color[i][3] = file.readU8();
|
|
}
|
|
for(; i < maxlen; i++){
|
|
color[i][0] = color[i][1] = color[i][2] = 0;
|
|
color[i][3] = 0xFF;
|
|
}
|
|
}
|
|
|
|
uint8 *pixels = image->pixels;
|
|
if(!(header.descriptor & 0x20))
|
|
pixels += (image->height-1)*image->stride;
|
|
for(int y = 0; y < image->height; y++){
|
|
uint8 *line = pixels;
|
|
for(int x = 0; x < image->width; x++){
|
|
if(palette)
|
|
*line++ = file.readU8();
|
|
else{
|
|
line[2] = file.readU8();
|
|
line[1] = file.readU8();
|
|
line[0] = file.readU8();
|
|
line += 3;
|
|
if(depth == 32)
|
|
*line++ = file.readU8();
|
|
}
|
|
}
|
|
pixels += (header.descriptor&0x20) ?
|
|
image->stride : -image->stride;
|
|
}
|
|
|
|
file.close();
|
|
delete[] data;
|
|
return image;
|
|
}
|
|
|
|
void
|
|
writeTGA(Image *image, const char *filename)
|
|
{
|
|
TGAHeader header;
|
|
StreamFile file;
|
|
if(!file.open(filename, "wb")){
|
|
RWERROR((ERR_FILE, filename));
|
|
return;
|
|
}
|
|
header.IDlen = 0;
|
|
header.imageType = image->palette != nil ? 1 : 2;
|
|
header.colorMapType = image->palette != nil;
|
|
header.colorMapOrigin = 0;
|
|
header.colorMapLength = image->depth == 4 ? 16 :
|
|
image->depth == 8 ? 256 : 0;
|
|
header.colorMapDepth = image->palette ? 32 : 0;
|
|
header.xOrigin = 0;
|
|
header.yOrigin = 0;
|
|
header.width = image->width;
|
|
header.height = image->height;
|
|
header.depth = image->depth == 4 ? 8 : image->depth;
|
|
header.descriptor = 0x20 | (image->depth == 32 ? 8 : 0);
|
|
file.write(&header, sizeof(header));
|
|
|
|
uint8 *pixels = image->pixels;
|
|
uint8 *palette = header.colorMapType ? image->palette : nil;
|
|
uint8 (*color)[4] = (uint8(*)[4])palette;;
|
|
if(palette)
|
|
for(int i = 0; i < header.colorMapLength; i++){
|
|
file.writeU8(color[i][2]);
|
|
file.writeU8(color[i][1]);
|
|
file.writeU8(color[i][0]);
|
|
file.writeU8(color[i][3]);
|
|
}
|
|
|
|
for(int y = 0; y < image->height; y++){
|
|
uint8 *line = pixels;
|
|
for(int x = 0; x < image->width; x++){
|
|
if(palette)
|
|
file.writeU8(*line++);
|
|
else{
|
|
file.writeU8(line[2]);
|
|
file.writeU8(line[1]);
|
|
file.writeU8(line[0]);
|
|
line += 3;
|
|
if(image->depth == 32)
|
|
file.writeU8(*line++);
|
|
}
|
|
}
|
|
pixels += image->stride;
|
|
}
|
|
file.close();
|
|
}
|
|
|
|
//
|
|
// Raster
|
|
//
|
|
|
|
Raster*
|
|
Raster::create(int32 width, int32 height, int32 depth, int32 format, int32 platform)
|
|
{
|
|
Raster *raster = (Raster*)malloc(s_plglist.size);
|
|
assert(raster != nil);
|
|
raster->platform = platform ? platform : rw::platform;
|
|
raster->type = format & 0x7;
|
|
raster->flags = format & 0xF8;
|
|
raster->format = format & 0xFF00;
|
|
raster->width = width;
|
|
raster->height = height;
|
|
raster->depth = depth;
|
|
raster->texels = raster->palette = nil;
|
|
s_plglist.construct(raster);
|
|
|
|
driver[raster->platform]->rasterCreate(raster);
|
|
return raster;
|
|
}
|
|
|
|
void
|
|
Raster::destroy(void)
|
|
{
|
|
s_plglist.destruct(this);
|
|
delete[] this->texels;
|
|
delete[] this->palette;
|
|
free(this);
|
|
}
|
|
|
|
uint8*
|
|
Raster::lock(int32 level)
|
|
{
|
|
return driver[this->platform]->rasterLock(this, level);
|
|
}
|
|
|
|
void
|
|
Raster::unlock(int32 level)
|
|
{
|
|
driver[this->platform]->rasterUnlock(this, level);
|
|
}
|
|
|
|
int32
|
|
Raster::getNumLevels(void)
|
|
{
|
|
return driver[this->platform]->rasterNumLevels(this);
|
|
}
|
|
|
|
int32
|
|
Raster::calculateNumLevels(int32 width, int32 height)
|
|
{
|
|
int32 size = width >= height ? width : height;
|
|
int32 n;
|
|
for(n = 0; size != 0; n++)
|
|
size /= 2;
|
|
return n;
|
|
}
|
|
|
|
Raster*
|
|
Raster::createFromImage(Image *image)
|
|
{
|
|
Raster *raster = Raster::create(image->width, image->height,
|
|
image->depth, 4 | 0x80);
|
|
driver[raster->platform]->rasterFromImage(raster, image);
|
|
return raster;
|
|
}
|
|
|
|
}
|