2023-04-14 04:50:48 +01:00
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import { CommandPhase, SummonMissingPhase } from "../battle-phases";
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2023-04-11 05:24:55 +01:00
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import BattleScene, { Button } from "../battle-scene";
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2023-04-11 16:04:39 +01:00
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import { PlayerPokemon, PokemonMove } from "../pokemon";
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2023-04-20 20:46:05 +01:00
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import { addTextObject, TextStyle } from "./text";
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2023-03-28 19:54:52 +01:00
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import { Command } from "./command-ui-handler";
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import MessageUiHandler from "./message-ui-handler";
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2023-04-06 03:22:03 +01:00
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import { Mode } from "./ui";
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import * as Utils from "../utils";
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const defaultMessage = 'Choose a Pokémon.';
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2023-04-06 03:22:03 +01:00
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export enum PartyUiMode {
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SWITCH,
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FAINT_SWITCH,
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POST_BATTLE_SWITCH,
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MODIFIER,
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MOVE_MODIFIER,
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RELEASE
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}
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export enum PartyOption {
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SHIFT,
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SEND_OUT,
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APPLY,
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SUMMARY,
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RELEASE,
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MOVE_1,
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MOVE_2,
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MOVE_3,
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MOVE_4,
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CANCEL
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}
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export type PartySelectCallback = (cursor: integer, option: PartyOption) => void;
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export type PokemonSelectFilter = (pokemon: PlayerPokemon) => string;
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export type PokemonMoveSelectFilter = (pokemonMove: PokemonMove) => string;
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export default class PartyUiHandler extends MessageUiHandler {
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private partyUiMode: PartyUiMode;
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private partyContainer: Phaser.GameObjects.Container;
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private partySlotsContainer: Phaser.GameObjects.Container;
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private partySlots: PartySlot[];
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private partyCancelButton: PartyCancelButton;
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private partyMessageBox: Phaser.GameObjects.Image;
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2023-04-05 13:35:15 +01:00
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private optionsMode: boolean;
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private optionsCursor: integer;
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private optionsContainer: Phaser.GameObjects.Container;
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private optionsCursorObj: Phaser.GameObjects.Image;
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private options: integer[];
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private lastCursor: integer = 0;
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private selectCallback: PartySelectCallback;
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private selectFilter: PokemonSelectFilter;
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private moveSelectFilter: PokemonMoveSelectFilter;
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private static FilterAll = (_pokemon: PlayerPokemon) => null;
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public static FilterNonFainted = (pokemon: PlayerPokemon) => {
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if (!pokemon.hp)
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return `${pokemon.name} has no energy\nleft to battle!`;
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return null;
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};
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private static FilterAllMoves = (_pokemonMove: PokemonMove) => null;
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public static NoEffectMessage = 'It won\'t have any effect.';
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constructor(scene: BattleScene) {
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super(scene, Mode.PARTY);
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}
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setup() {
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const ui = this.getUi();
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const partyContainer = this.scene.add.container(0, 0);
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partyContainer.setVisible(false);
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ui.add(partyContainer);
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this.partyContainer = partyContainer;
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const partyBg = this.scene.add.image(0, 0, 'party_bg');
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partyContainer.add(partyBg);
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partyBg.setOrigin(0, 1);
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const partySlotsContainer = this.scene.add.container(0, 0);
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partyContainer.add(partySlotsContainer);
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this.partySlotsContainer = partySlotsContainer;
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const partyMessageBoxContainer = this.scene.add.container(0, -32);
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partyContainer.add(partyMessageBoxContainer);
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const partyMessageBox = this.scene.add.image(1, 31, 'party_message');
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partyMessageBox.setOrigin(0, 1);
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partyMessageBoxContainer.add(partyMessageBox);
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this.partyMessageBox = partyMessageBox;
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const partyMessageText = addTextObject(this.scene, 8, 10, defaultMessage, TextStyle.WINDOW, { maxLines: 2 });
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partyMessageText.setOrigin(0, 0);
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partyMessageBoxContainer.add(partyMessageText);
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this.message = partyMessageText;
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const partyCancelButton = new PartyCancelButton(this.scene, 291, -16);
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partyContainer.add(partyCancelButton);
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this.partyCancelButton = partyCancelButton;
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this.optionsContainer = this.scene.add.container((this.scene.game.canvas.width / 6) - 1, -1);
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partyContainer.add(this.optionsContainer);
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this.options = [];
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this.partySlots = [];
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}
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show(args: any[]) {
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if (!args.length || this.active)
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return;
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2023-03-28 19:54:52 +01:00
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super.show(args);
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2023-04-06 03:22:03 +01:00
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this.partyUiMode = args[0] as PartyUiMode;
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2023-03-28 19:54:52 +01:00
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this.partyContainer.setVisible(true);
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this.populatePartySlots();
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this.setCursor(this.cursor < 6 ? this.cursor : 0);
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if (args.length > 1 && args[1] instanceof Function)
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this.selectCallback = args[1];
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this.selectFilter = args.length > 2 && args[2] instanceof Function
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? args[2] as PokemonSelectFilter
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: PartyUiHandler.FilterAll;
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this.moveSelectFilter = args.length > 3 && args[3] instanceof Function
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? args[3] as PokemonMoveSelectFilter
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: PartyUiHandler.FilterAllMoves;
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}
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processInput(button: Button) {
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const ui = this.getUi();
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if (this.pendingPrompt)
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return;
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if (this.awaitingActionInput) {
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if (button === Button.ACTION || button === Button.CANCEL) {
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if (this.onActionInput) {
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ui.playSelect();
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const originalOnActionInput = this.onActionInput;
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this.onActionInput = null;
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originalOnActionInput();
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this.awaitingActionInput = false;
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}
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}
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return;
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}
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2023-04-05 13:35:15 +01:00
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let success = false;
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if (this.optionsMode) {
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if (button === Button.ACTION) {
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const option = this.options[this.optionsCursor];
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const pokemon = this.scene.getParty()[this.cursor];
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if ((option !== PartyOption.SUMMARY && option !== PartyOption.RELEASE && option !== PartyOption.CANCEL)
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|| (option === PartyOption.RELEASE && this.partyUiMode === PartyUiMode.RELEASE)) {
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let filterResult: string = this.selectFilter(pokemon);
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if (filterResult === null && this.partyUiMode === PartyUiMode.MOVE_MODIFIER)
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filterResult = this.moveSelectFilter(pokemon.moveset[this.optionsCursor]);
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if (filterResult === null) {
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this.clearOptions();
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if (this.selectCallback) {
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2023-04-11 14:41:11 +01:00
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if (option === PartyOption.RELEASE)
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this.doRelease(this.cursor);
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else {
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const selectCallback = this.selectCallback;
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this.selectCallback = null;
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selectCallback(this.cursor, option);
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}
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} else if (this.cursor)
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(this.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.POKEMON, this.cursor);
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2023-04-11 16:04:39 +01:00
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if (this.partyUiMode !== PartyUiMode.MODIFIER && this.partyUiMode !== PartyUiMode.MOVE_MODIFIER)
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2023-04-10 00:15:21 +01:00
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ui.playSelect();
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return;
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} else {
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this.clearOptions();
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this.partyMessageBox.setTexture('party_message_large');
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this.message.y -= 15;
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this.showText(filterResult as string, null, () => {
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this.partyMessageBox.setTexture('party_message');
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this.message.setText(defaultMessage);
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this.message.y += 15;
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}, null, true);
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}
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2023-04-06 03:22:03 +01:00
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} else if (option === PartyOption.SUMMARY) {
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ui.playSelect();
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2023-04-11 06:31:18 +01:00
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ui.setModeWithoutClear(Mode.SUMMARY, pokemon).then(() => this.clearOptions());
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2023-04-11 14:41:11 +01:00
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} else if (option === PartyOption.RELEASE) {
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this.clearOptions();
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ui.playSelect();
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if (this.cursor) {
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this.showText(`Do you really want to release ${pokemon.name}?`, null, () => {
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ui.setModeWithoutClear(Mode.CONFIRM, () => {
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ui.setMode(Mode.PARTY);
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this.doRelease(this.cursor);
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}, () => {
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ui.setMode(Mode.PARTY);
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this.message.setText(defaultMessage);
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});
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});
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} else
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this.showText('You can\'t release a POKéMON that\'s in battle!', null, () => this.message.setText(defaultMessage), null, true);
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2023-04-06 03:22:03 +01:00
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} else if (option === PartyOption.CANCEL)
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this.processInput(Button.CANCEL);
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} else if (button === Button.CANCEL) {
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2023-04-05 13:35:15 +01:00
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this.clearOptions();
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ui.playSelect();
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}
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else {
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switch (button) {
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case Button.UP:
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success = this.setCursor(this.optionsCursor ? this.optionsCursor - 1 : this.options.length - 1);
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2023-04-05 13:35:15 +01:00
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break;
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case Button.DOWN:
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success = this.setCursor(this.optionsCursor < this.options.length - 1 ? this.optionsCursor + 1 : 0);
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break;
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}
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}
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} else {
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if (button === Button.ACTION) {
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if (this.cursor < 6) {
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this.showOptions();
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2023-03-28 19:54:52 +01:00
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ui.playSelect();
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2023-04-06 05:15:33 +01:00
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} else if (this.partyUiMode === PartyUiMode.FAINT_SWITCH)
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2023-04-05 13:35:15 +01:00
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ui.playError();
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else
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this.processInput(Button.CANCEL);
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return;
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2023-04-11 05:24:55 +01:00
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} else if (button === Button.CANCEL) {
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2023-04-06 05:15:33 +01:00
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if (this.partyUiMode !== PartyUiMode.FAINT_SWITCH) {
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2023-04-05 13:35:15 +01:00
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if (this.selectCallback) {
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const selectCallback = this.selectCallback;
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this.selectCallback = null;
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selectCallback(6, PartyOption.CANCEL);
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2023-04-05 13:35:15 +01:00
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ui.playSelect();
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} else {
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ui.setMode(Mode.COMMAND);
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ui.playSelect();
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}
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2023-03-28 19:54:52 +01:00
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}
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2023-04-05 13:35:15 +01:00
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return;
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2023-03-28 19:54:52 +01:00
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}
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2023-04-05 13:35:15 +01:00
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const slotCount = this.partySlots.length;
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switch (button) {
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case Button.UP:
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success = this.setCursor(this.cursor ? this.cursor < 6 ? this.cursor - 1 : slotCount - 1 : 6);
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break;
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case Button.DOWN:
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success = this.setCursor(this.cursor < 6 ? this.cursor < slotCount - 1 ? this.cursor + 1 : 6 : 0);
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break;
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2023-04-11 05:24:55 +01:00
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case Button.LEFT:
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if (this.cursor && this.cursor < 6)
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success = this.setCursor(0);
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break;
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2023-04-11 05:24:55 +01:00
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case Button.RIGHT:
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2023-04-05 13:35:15 +01:00
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if (!this.cursor)
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success = this.setCursor(this.lastCursor < 6 ? this.lastCursor || 1 : 1);
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break;
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}
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2023-03-28 19:54:52 +01:00
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}
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if (success)
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ui.playSelect();
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}
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populatePartySlots() {
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2023-04-14 23:21:33 +01:00
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const party = this.scene.getParty();
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if (this.cursor < 6 && this.cursor >= party.length)
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this.cursor = party.length - 1;
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else if (this.cursor === 6)
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this.partyCancelButton.select();
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for (let p in party) {
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const slotIndex = parseInt(p);
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2023-04-14 23:21:33 +01:00
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const partySlot = new PartySlot(this.scene, slotIndex, party[p]);
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2023-03-28 19:54:52 +01:00
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this.scene.add.existing(partySlot);
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this.partySlotsContainer.add(partySlot);
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this.partySlots.push(partySlot);
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if (this.cursor === slotIndex)
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partySlot.select();
|
|
|
|
}
|
|
|
|
}
|
2023-04-05 13:35:15 +01:00
|
|
|
|
|
|
|
setCursor(cursor: integer): boolean {
|
|
|
|
let changed: boolean;
|
|
|
|
|
|
|
|
if (this.optionsMode) {
|
|
|
|
changed = this.optionsCursor !== cursor;
|
|
|
|
this.optionsCursor = cursor;
|
|
|
|
if (!this.optionsCursorObj) {
|
|
|
|
this.optionsCursorObj = this.scene.add.image(0, 0, 'cursor');
|
|
|
|
this.optionsCursorObj.setOrigin(0, 0);
|
|
|
|
this.optionsContainer.add(this.optionsCursorObj);
|
|
|
|
}
|
2023-04-06 03:22:03 +01:00
|
|
|
this.optionsCursorObj.setPosition(-86, -19 - (16 * ((this.options.length - 1) - this.optionsCursor)));
|
2023-04-05 13:35:15 +01:00
|
|
|
} else {
|
|
|
|
changed = this.cursor !== cursor;
|
|
|
|
if (changed) {
|
|
|
|
this.lastCursor = this.cursor;
|
|
|
|
this.cursor = cursor;
|
|
|
|
if (this.lastCursor < 6)
|
|
|
|
this.partySlots[this.lastCursor].deselect();
|
|
|
|
else if (this.lastCursor === 6)
|
|
|
|
this.partyCancelButton.deselect();
|
|
|
|
if (cursor < 6)
|
|
|
|
this.partySlots[cursor].select();
|
|
|
|
else if (cursor === 6)
|
|
|
|
this.partyCancelButton.select();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
showOptions() {
|
|
|
|
if (this.cursor === 6)
|
|
|
|
return;
|
|
|
|
|
|
|
|
this.optionsMode = true;
|
|
|
|
|
|
|
|
this.partyMessageBox.setTexture('party_message_options');
|
|
|
|
this.message.setText('Do what with this Pokémon?');
|
|
|
|
|
|
|
|
const optionsBottom = this.scene.add.image(0, 0, 'party_options_bottom');
|
|
|
|
optionsBottom.setOrigin(1, 1);
|
|
|
|
this.optionsContainer.add(optionsBottom);
|
|
|
|
|
2023-04-11 16:04:39 +01:00
|
|
|
const pokemon = this.scene.getParty()[this.cursor];
|
2023-04-06 03:22:03 +01:00
|
|
|
|
2023-04-11 16:04:39 +01:00
|
|
|
if (this.partyUiMode !== PartyUiMode.MOVE_MODIFIER) {
|
|
|
|
switch (this.partyUiMode) {
|
|
|
|
case PartyUiMode.SWITCH:
|
|
|
|
if (this.cursor)
|
|
|
|
this.options.push(PartyOption.SHIFT);
|
|
|
|
break;
|
|
|
|
case PartyUiMode.FAINT_SWITCH:
|
|
|
|
case PartyUiMode.POST_BATTLE_SWITCH:
|
|
|
|
if (this.cursor)
|
|
|
|
this.options.push(PartyOption.SEND_OUT);
|
|
|
|
break;
|
|
|
|
case PartyUiMode.MODIFIER:
|
|
|
|
this.options.push(PartyOption.APPLY);
|
|
|
|
break;
|
|
|
|
case PartyUiMode.RELEASE:
|
|
|
|
this.options.push(PartyOption.RELEASE);
|
|
|
|
break;
|
|
|
|
}
|
2023-04-11 14:41:11 +01:00
|
|
|
|
2023-04-11 16:04:39 +01:00
|
|
|
this.options.push(PartyOption.SUMMARY);
|
|
|
|
|
|
|
|
if (this.partyUiMode === PartyUiMode.SWITCH)
|
|
|
|
this.options.push(PartyOption.RELEASE);
|
|
|
|
} else {
|
|
|
|
for (let m = 0; m < pokemon.moveset.length; m++)
|
|
|
|
this.options.push(PartyOption.MOVE_1 + m);
|
|
|
|
}
|
2023-04-11 14:41:11 +01:00
|
|
|
|
|
|
|
this.options.push(PartyOption.CANCEL);
|
2023-04-05 13:35:15 +01:00
|
|
|
|
2023-04-06 03:22:03 +01:00
|
|
|
for (let o = 0; o < this.options.length; o++) {
|
2023-04-11 16:04:39 +01:00
|
|
|
const option = this.options[this.options.length - (o + 1)];
|
|
|
|
let optionName: string;
|
|
|
|
switch (option) {
|
|
|
|
case PartyOption.MOVE_1:
|
|
|
|
case PartyOption.MOVE_2:
|
|
|
|
case PartyOption.MOVE_3:
|
|
|
|
case PartyOption.MOVE_4:
|
|
|
|
optionName = pokemon.moveset[option - PartyOption.MOVE_1].getName();
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
optionName = PartyOption[option].replace(/\_/g, ' ');
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2023-04-05 13:35:15 +01:00
|
|
|
const yCoord = -6 - 16 * o;
|
|
|
|
const optionBg = this.scene.add.image(0, yCoord, 'party_options_center');
|
2023-04-11 16:04:39 +01:00
|
|
|
const optionText = addTextObject(this.scene, -79, yCoord - 16, optionName, TextStyle.WINDOW);
|
2023-04-05 13:35:15 +01:00
|
|
|
|
|
|
|
optionBg.setOrigin(1, 1);
|
|
|
|
optionText.setOrigin(0, 0);
|
|
|
|
|
|
|
|
this.optionsContainer.add(optionBg);
|
|
|
|
this.optionsContainer.add(optionText);
|
|
|
|
}
|
|
|
|
|
2023-04-06 03:22:03 +01:00
|
|
|
const optionsTop = this.scene.add.image(0, -6 - 16 * this.options.length, 'party_options_top');
|
2023-04-05 13:35:15 +01:00
|
|
|
optionsTop.setOrigin(1, 1);
|
|
|
|
this.optionsContainer.add(optionsTop);
|
|
|
|
|
|
|
|
this.setCursor(0);
|
|
|
|
}
|
|
|
|
|
2023-04-11 14:41:11 +01:00
|
|
|
doRelease(slotIndex: integer): void {
|
|
|
|
this.showText(this.getReleaseMessage(this.scene.getParty()[slotIndex].name), null, () => {
|
|
|
|
this.clearPartySlots();
|
|
|
|
this.scene.removePartyMemberModifiers(slotIndex);
|
2023-04-14 04:50:48 +01:00
|
|
|
const releasedPokemon = this.scene.getParty().splice(slotIndex, 1)[0];
|
|
|
|
releasedPokemon.destroy();
|
2023-04-11 14:41:11 +01:00
|
|
|
this.populatePartySlots();
|
|
|
|
if (this.cursor >= this.scene.getParty().length)
|
|
|
|
this.setCursor(this.cursor - 1);
|
|
|
|
if (this.partyUiMode === PartyUiMode.RELEASE) {
|
|
|
|
const selectCallback = this.selectCallback;
|
|
|
|
this.selectCallback = null;
|
2023-04-11 16:04:39 +01:00
|
|
|
selectCallback(this.cursor, PartyOption.RELEASE);
|
2023-04-11 14:41:11 +01:00
|
|
|
} else
|
|
|
|
this.message.setText(defaultMessage);
|
|
|
|
}, null, true);
|
|
|
|
}
|
|
|
|
|
2023-04-11 06:31:18 +01:00
|
|
|
getReleaseMessage(pokemonName: string): string {
|
|
|
|
const rand = Utils.randInt(128);
|
2023-04-11 14:41:11 +01:00
|
|
|
if (rand < 20)
|
2023-04-11 06:31:18 +01:00
|
|
|
return `Goodbye, ${pokemonName}!`;
|
2023-04-11 14:41:11 +01:00
|
|
|
else if (rand < 40)
|
|
|
|
return `Byebye, ${pokemonName}!`;
|
|
|
|
else if (rand < 60)
|
2023-04-11 06:31:18 +01:00
|
|
|
return `Farewell, ${pokemonName}!`;
|
2023-04-11 14:41:11 +01:00
|
|
|
else if (rand < 80)
|
|
|
|
return `So long, ${pokemonName}!`;
|
|
|
|
else if (rand < 100)
|
2023-04-11 06:31:18 +01:00
|
|
|
return `This is where we part, ${pokemonName}!`;
|
|
|
|
else if (rand < 108)
|
|
|
|
return `I'll miss you, ${pokemonName}!`;
|
|
|
|
else if (rand < 116)
|
|
|
|
return `I'll never forget you, ${pokemonName}!`;
|
|
|
|
else if (rand < 124)
|
|
|
|
return `Until we meet again, ${pokemonName}!`;
|
|
|
|
else if (rand < 127)
|
|
|
|
return `Sayonara, ${pokemonName}!`
|
|
|
|
else
|
|
|
|
return `Smell ya later, ${pokemonName}!`;
|
|
|
|
}
|
|
|
|
|
2023-04-05 13:35:15 +01:00
|
|
|
clearOptions() {
|
|
|
|
this.optionsMode = false;
|
2023-04-06 03:22:03 +01:00
|
|
|
this.options.splice(0, this.options.length);
|
2023-04-05 13:35:15 +01:00
|
|
|
this.optionsContainer.removeAll(true);
|
|
|
|
this.eraseOptionsCursor();
|
|
|
|
|
|
|
|
this.partyMessageBox.setTexture('party_message');
|
|
|
|
this.message.setText(defaultMessage);
|
|
|
|
}
|
|
|
|
|
|
|
|
eraseOptionsCursor() {
|
|
|
|
if (this.optionsCursorObj)
|
|
|
|
this.optionsCursorObj.destroy();
|
|
|
|
this.optionsCursorObj = null;
|
|
|
|
}
|
2023-03-28 19:54:52 +01:00
|
|
|
|
|
|
|
clear() {
|
|
|
|
super.clear();
|
|
|
|
this.partyContainer.setVisible(false);
|
|
|
|
this.clearPartySlots();
|
|
|
|
}
|
|
|
|
|
|
|
|
clearPartySlots() {
|
|
|
|
this.partySlots.splice(0, this.partySlots.length);
|
|
|
|
this.partySlotsContainer.removeAll(true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
class PartySlot extends Phaser.GameObjects.Container {
|
|
|
|
private selected: boolean;
|
|
|
|
private slotIndex: integer;
|
|
|
|
private pokemon: PlayerPokemon;
|
|
|
|
|
|
|
|
private slotBg: Phaser.GameObjects.Image;
|
|
|
|
private slotPb: Phaser.GameObjects.Sprite;
|
|
|
|
private slotPokemonIcon: Phaser.GameObjects.Sprite;
|
|
|
|
private slotHpOverlay: Phaser.GameObjects.Sprite;
|
|
|
|
|
|
|
|
constructor(scene: BattleScene, slotIndex: integer, pokemon: PlayerPokemon) {
|
|
|
|
super(scene, slotIndex ? 230.5 : 64, slotIndex ? -184 + 28 * slotIndex : -124);
|
|
|
|
|
|
|
|
this.slotIndex = slotIndex;
|
|
|
|
this.pokemon = pokemon;
|
|
|
|
|
|
|
|
this.setup();
|
|
|
|
}
|
|
|
|
|
|
|
|
setup() {
|
|
|
|
const slotKey = `party_slot${this.slotIndex ? '' : '_main'}`;
|
|
|
|
|
|
|
|
const slotBg = this.scene.add.sprite(0, 0, slotKey, `${slotKey}${this.pokemon.hp ? '' : '_fnt'}`);
|
|
|
|
this.slotBg = slotBg;
|
|
|
|
|
|
|
|
this.add(slotBg);
|
|
|
|
|
|
|
|
const slotPb = this.scene.add.sprite(this.slotIndex ? -85.5 : -51, this.slotIndex ? 0 : -20.5, 'party_pb');
|
|
|
|
this.slotPb = slotPb;
|
|
|
|
|
|
|
|
this.add(slotPb);
|
|
|
|
|
2023-04-10 00:15:21 +01:00
|
|
|
const pokemonIcon = this.scene.add.sprite(slotPb.x, slotPb.y, this.pokemon.species.getIconAtlasKey());
|
2023-04-18 03:44:41 +01:00
|
|
|
pokemonIcon.play(this.pokemon.getIconKey());
|
2023-03-28 19:54:52 +01:00
|
|
|
this.slotPokemonIcon = pokemonIcon;
|
|
|
|
|
|
|
|
this.add(pokemonIcon);
|
|
|
|
|
|
|
|
const slotInfoContainer = this.scene.add.container(0, 0);
|
|
|
|
this.add(slotInfoContainer);
|
|
|
|
|
|
|
|
const slotName = addTextObject(this.scene, 0, 0, this.pokemon.name, TextStyle.PARTY);
|
|
|
|
slotName.setPositionRelative(slotBg, this.slotIndex ? 21 : 24, this.slotIndex ? 3 : 10);
|
|
|
|
slotName.setOrigin(0, 0);
|
|
|
|
|
|
|
|
const slotLevelLabel = this.scene.add.image(0, 0, 'party_slot_overlay_lv');
|
|
|
|
slotLevelLabel.setPositionRelative(slotName, 8, 12);
|
|
|
|
slotLevelLabel.setOrigin(0, 0);
|
|
|
|
|
|
|
|
const slotLevelText = addTextObject(this.scene, 0, 0, this.pokemon.level.toString(), TextStyle.PARTY);
|
|
|
|
slotLevelText.setPositionRelative(slotLevelLabel, 9, 0);
|
|
|
|
slotLevelText.setOrigin(0, 0.25);
|
|
|
|
|
|
|
|
const slotHpBar = this.scene.add.image(0, 0, 'party_slot_hp_bar');
|
|
|
|
slotHpBar.setPositionRelative(slotBg, this.slotIndex ? 72 : 8, this.slotIndex ? 7 : 31);
|
|
|
|
slotHpBar.setOrigin(0, 0);
|
|
|
|
|
2023-03-29 17:23:52 +01:00
|
|
|
const hpRatio = this.pokemon.getHpRatio();
|
2023-03-28 19:54:52 +01:00
|
|
|
|
|
|
|
const slotHpOverlay = this.scene.add.sprite(0, 0, 'party_slot_hp_overlay', hpRatio > 0.5 ? 'high' : hpRatio > 0.25 ? 'medium' : 'low');
|
|
|
|
slotHpOverlay.setPositionRelative(slotHpBar, 16, 2);
|
|
|
|
slotHpOverlay.setOrigin(0, 0);
|
|
|
|
slotHpOverlay.setScale(hpRatio, 1);
|
|
|
|
|
|
|
|
const slotHpText = addTextObject(this.scene, 0, 0, `${this.pokemon.hp}/${this.pokemon.getMaxHp()}`, TextStyle.PARTY);
|
|
|
|
slotHpText.setPositionRelative(slotHpBar, slotHpBar.width - 3, slotHpBar.height - 2);
|
|
|
|
slotHpText.setOrigin(1, 0);
|
|
|
|
|
|
|
|
slotInfoContainer.add([ slotName, slotLevelLabel, slotLevelText, slotHpBar, slotHpOverlay, slotHpText ]);
|
|
|
|
|
|
|
|
this.slotHpOverlay = slotHpOverlay;
|
|
|
|
}
|
|
|
|
|
|
|
|
select() {
|
|
|
|
if (this.selected)
|
|
|
|
return;
|
|
|
|
|
|
|
|
this.selected = true;
|
|
|
|
|
|
|
|
this.slotBg.setTexture(`party_slot${this.slotIndex ? '' : '_main'}`, `party_slot${this.slotIndex ? '' : '_main'}${this.pokemon.hp ? '' : '_fnt'}_sel`);
|
|
|
|
this.slotPb.setFrame('party_pb_sel');
|
|
|
|
}
|
|
|
|
|
|
|
|
deselect() {
|
|
|
|
if (!this.selected)
|
|
|
|
return;
|
|
|
|
|
|
|
|
this.selected = false;
|
|
|
|
|
|
|
|
this.slotBg.setTexture(`party_slot${this.slotIndex ? '' : '_main'}`, `party_slot${this.slotIndex ? '' : '_main'}${this.pokemon.hp ? '' : '_fnt'}`);
|
|
|
|
this.slotPb.setFrame('party_pb');
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
class PartyCancelButton extends Phaser.GameObjects.Container {
|
|
|
|
private selected: boolean;
|
|
|
|
|
|
|
|
private partyCancelBg: Phaser.GameObjects.Sprite;
|
|
|
|
private partyCancelPb: Phaser.GameObjects.Sprite;
|
|
|
|
|
|
|
|
constructor(scene: BattleScene, x: number, y: number) {
|
|
|
|
super(scene, x, y);
|
|
|
|
|
|
|
|
this.setup();
|
|
|
|
}
|
|
|
|
|
|
|
|
setup() {
|
|
|
|
const partyCancelBg = this.scene.add.sprite(0, 0, 'party_cancel');
|
|
|
|
this.add(partyCancelBg);
|
|
|
|
|
|
|
|
this.partyCancelBg = partyCancelBg;
|
|
|
|
|
|
|
|
const partyCancelPb = this.scene.add.sprite(-17, 0, 'party_pb');
|
|
|
|
this.add(partyCancelPb);
|
|
|
|
|
|
|
|
this.partyCancelPb = partyCancelPb;
|
|
|
|
|
|
|
|
const partyCancelText = addTextObject(this.scene, -7, -6, 'CANCEL', TextStyle.PARTY);
|
|
|
|
this.add(partyCancelText);
|
|
|
|
}
|
|
|
|
|
|
|
|
select() {
|
|
|
|
if (this.selected)
|
|
|
|
return;
|
|
|
|
|
|
|
|
this.selected = true;
|
|
|
|
|
|
|
|
this.partyCancelBg.setFrame(`party_cancel_sel`);
|
|
|
|
this.partyCancelPb.setFrame('party_pb_sel');
|
|
|
|
}
|
|
|
|
|
|
|
|
deselect() {
|
|
|
|
if (!this.selected)
|
|
|
|
return;
|
|
|
|
|
|
|
|
this.selected = false;
|
|
|
|
|
|
|
|
this.partyCancelBg.setFrame('party_cancel');
|
|
|
|
this.partyCancelPb.setFrame('party_pb');
|
|
|
|
}
|
|
|
|
}
|