pokerogue/src/test/moves/roost.test.ts

60 lines
1.8 KiB
TypeScript
Raw Normal View History

2024-07-25 16:10:38 -07:00
import { Abilities } from "#app/enums/abilities.js";
import { BattlerTagType } from "#app/enums/battler-tag-type.js";
import { Moves } from "#app/enums/moves.js";
2024-07-25 16:10:38 -07:00
import { Species } from "#app/enums/species.js";
import { MoveEffectPhase, TurnEndPhase } from "#app/phases.js";
import GameManager from "#test/utils/gameManager";
2024-07-25 16:10:38 -07:00
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
import { getMovePosition } from "#test/utils/gameManagerUtils";
const TIMEOUT = 20 * 1000;
describe("Moves - Roost", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
2024-07-25 14:48:48 -07:00
game.override.battleType("single");
2024-07-25 14:57:47 -07:00
game.override.enemySpecies(Species.STARAPTOR);
2024-07-25 15:05:32 -07:00
game.override.enemyAbility(Abilities.INSOMNIA);
2024-07-25 15:29:19 -07:00
game.override.startingLevel(100);
2024-07-25 16:10:38 -07:00
game.override.enemyLevel(100);
2024-07-25 15:51:05 -07:00
game.override.moveset([ Moves.STOMPING_TANTRUM ]);
2024-07-25 15:18:14 -07:00
game.override.enemyMoveset([Moves.ROOST,Moves.ROOST,Moves.ROOST,Moves.ROOST]);
});
test(
"move should ground the user until the end of turn",
async () => {
await game.startBattle([Species.MAGIKARP]);
const enemyPokemon = game.scene.getEnemyPokemon();
const enemyStartingHp = enemyPokemon.hp;
game.doAttack(getMovePosition(game.scene, 0, Moves.STOMPING_TANTRUM));
await game.phaseInterceptor.to(MoveEffectPhase);
expect(enemyPokemon.getTag(BattlerTagType.ROOSTED)).toBeDefined();
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemyPokemon.hp).toBeLessThan(enemyStartingHp);
expect(enemyPokemon.getTag(BattlerTagType.ROOSTED)).toBeUndefined();
}, TIMEOUT
);
});