pokerogue/src/ui/summary-ui-handler.ts

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import BattleScene from "../battle-scene";
import { Mode } from "./ui";
import UiHandler from "./uiHandler";
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import * as Utils from "../utils";
import { PlayerPokemon } from "../pokemon";
import { Type } from "../type";
import { TextStyle, addTextObject } from "../text";
import Move from "../move";
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enum Page {
PROFILE,
MOVES
}
export enum SummaryUiMode {
DEFAULT,
LEARN_MOVE
}
export default class SummaryUiHandler extends UiHandler {
private summaryUiMode: SummaryUiMode;
private summaryContainer: Phaser.GameObjects.Container;
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private summaryPageContainer: Phaser.GameObjects.Container;
private movesContainer: Phaser.GameObjects.Container;
private moveCursorObj: Phaser.GameObjects.Sprite;
private selectedMoveCursorObj: Phaser.GameObjects.Sprite;
private extraMoveRowContainer: Phaser.GameObjects.Container;
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private summaryPageTransitionContainer: Phaser.GameObjects.Container;
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private pokemon: PlayerPokemon;
private newMove: Move;
private moveSelectFunction: Function;
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private transitioning: boolean;
private moveSelect: boolean;
private moveCursor: integer;
private selectedMoveIndex: integer;
constructor(scene: BattleScene) {
super(scene, Mode.SUMMARY);
}
setup() {
const ui = this.getUi();
this.summaryContainer = this.scene.add.container(0, 0);
this.summaryContainer.setVisible(false);
ui.add(this.summaryContainer);
const summaryBg = this.scene.add.image(0, 0, 'summary_bg');
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summaryBg.setOrigin(0, 1);
this.summaryContainer.add(summaryBg);
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const getSummaryPageBg = () => {
const ret = this.scene.add.sprite(0, 0, this.getPageKey(0));
ret.setOrigin(0, 1);
return ret;
};
this.summaryContainer.add((this.summaryPageContainer = this.scene.add.container(106, 0)));
this.summaryPageContainer.add(getSummaryPageBg());
this.summaryPageContainer.setVisible(false);
this.summaryContainer.add((this.summaryPageTransitionContainer = this.scene.add.container(106, 0)));
this.summaryPageTransitionContainer.add(getSummaryPageBg());
this.summaryPageTransitionContainer.setVisible(false);
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}
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getPageKey(page?: integer) {
if (page === undefined)
page = this.cursor;
return `summary_${Page[page].toLowerCase()}`;
}
show(args: any[]) {
super.show(args);
this.pokemon = args[0] as PlayerPokemon;
this.summaryUiMode = args.length > 1 ? args[1] as SummaryUiMode : SummaryUiMode.DEFAULT;
this.summaryContainer.setVisible(true);
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this.cursor = -1;
this.pokemon.cry();
switch (this.summaryUiMode) {
case SummaryUiMode.DEFAULT:
this.setCursor(Page.PROFILE);
break;
case SummaryUiMode.LEARN_MOVE:
this.newMove = args[2] as Move;
this.moveSelectFunction = args[3] as Function;
this.setCursor(Page.MOVES);
this.showMoveSelect();
break;
}
}
processInput(keyCode: integer) {
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if (this.transitioning)
return;
const ui = this.getUi();
const keyCodes = Phaser.Input.Keyboard.KeyCodes;
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let success = false;
if (this.moveSelect) {
if (keyCode === keyCodes.Z) {
if (this.moveCursor < this.pokemon.moveset.length) {
if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE)
this.moveSelectFunction(this.moveCursor);
else
this.selectedMoveIndex = this.moveCursor;
success = true;
} else if (this.moveCursor === 4)
this.processInput(keyCodes.X);
} else if (keyCode === keyCodes.X) {
this.hideMoveSelect();
success = true;
} else {
switch (keyCode) {
case keyCodes.UP:
success = this.setCursor(this.moveCursor ? this.moveCursor - 1 : 4);
break;
case keyCodes.DOWN:
success = this.setCursor(this.moveCursor < 4 ? this.moveCursor + 1 : 0);
break;
}
}
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} else {
if (keyCode === keyCodes.Z) {
if (this.cursor === Page.MOVES) {
this.showMoveSelect();
success = true;
}
} else if (keyCode === keyCodes.X) {
ui.setMode(Mode.PARTY);
success = true;
} else {
const pages = Utils.getEnumValues(Page);
switch (keyCode) {
case keyCodes.LEFT:
if (this.cursor)
success = this.setCursor(this.cursor - 1);
break;
case keyCodes.RIGHT:
if (this.cursor < pages.length - 1)
success = this.setCursor(this.cursor + 1);
break;
}
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}
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}
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if (success)
ui.playSelect();
}
setCursor(cursor: integer): boolean {
let changed: boolean;
if (this.moveSelect) {
changed = this.moveCursor !== cursor;
if (changed) {
this.moveCursor = cursor;
if (!this.moveCursorObj) {
this.moveCursorObj = this.scene.add.sprite(-2, 0, 'summary_moves_cursor', 'highlight');
this.moveCursorObj.setOrigin(0, 1);
this.movesContainer.add(this.moveCursorObj);
}
this.moveCursorObj.setY(16 * this.moveCursor + 1);
}
} else {
changed = this.cursor !== cursor;
if (changed) {
const forward = this.cursor < cursor;
this.cursor = cursor;
if (this.summaryPageContainer.visible) {
this.transitioning = true;
this.populatePageContainer(this.summaryPageTransitionContainer, forward ? cursor : cursor + 1);
if (forward)
this.summaryPageTransitionContainer.x += 214;
else
this.populatePageContainer(this.summaryPageContainer);
this.scene.tweens.add({
targets: this.summaryPageTransitionContainer,
x: forward ? '-=214' : '+=214',
duration: 250,
onComplete: () => {
if (forward)
this.populatePageContainer(this.summaryPageContainer);
else
this.summaryPageTransitionContainer.x -= 214;
this.summaryPageTransitionContainer.setVisible(false);
this.transitioning = false;
}
});
this.summaryPageTransitionContainer.setVisible(true);
} else {
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this.populatePageContainer(this.summaryPageContainer);
this.summaryPageContainer.setVisible(true);
}
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}
}
return changed;
}
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populatePageContainer(pageContainer: Phaser.GameObjects.Container, page?: Page) {
if (page === undefined)
page = this.cursor;
if (pageContainer.getAll().length > 1) {
if (this.movesContainer)
this.movesContainer.removeAll(true);
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pageContainer.removeBetween(1, undefined, true);
}
const pageBg = (pageContainer.getAt(0) as Phaser.GameObjects.Sprite);
pageBg.setTexture(this.getPageKey(page));
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switch (page) {
case Page.MOVES:
this.movesContainer = this.scene.add.container(5, -pageBg.height + 26);
pageContainer.add(this.movesContainer);
this.extraMoveRowContainer = this.scene.add.container(0, 64);
this.movesContainer.add(this.extraMoveRowContainer);
const extraRowOverlay = this.scene.add.image(-2, 1, 'summary_moves_overlay_row');
extraRowOverlay.setOrigin(0, 1);
this.extraMoveRowContainer.add(extraRowOverlay);
const extraRowText = addTextObject(this.scene, 35, 0, this.summaryUiMode === SummaryUiMode.LEARN_MOVE ? this.newMove.name : 'CANCEL',
this.summaryUiMode === SummaryUiMode.LEARN_MOVE ? TextStyle.SUMMARY_RED : TextStyle.SUMMARY);
extraRowText.setOrigin(0, 1);
this.extraMoveRowContainer.add(extraRowText);
for (let m = 0; m < 4; m++) {
const move = m < this.pokemon.moveset.length ? this.pokemon.moveset[m] : null;
if (move) {
const typeIcon = this.scene.add.sprite(0, 16 * m, 'types', Type[move.getMove().type].toLowerCase());
typeIcon.setOrigin(0, 1);
this.movesContainer.add(typeIcon);
}
const moveText = addTextObject(this.scene, 35, 16 * m, move ? move.getName() : '-', TextStyle.SUMMARY);
moveText.setOrigin(0, 1);
this.movesContainer.add(moveText);
}
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break;
}
}
showMoveSelect() {
this.moveSelect = true;
this.setCursor(0);
}
hideMoveSelect() {
if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE) {
this.moveSelectFunction(4);
return;
}
this.moveSelect = false;
}
clear() {
super.clear();
this.pokemon = null;
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this.cursor = -1;
this.newMove = null;
this.moveSelectFunction = null;
this.summaryContainer.setVisible(false);
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this.summaryPageContainer.setVisible(false);
}
}