Merge branch 'beta' into evil-team-monogen

This commit is contained in:
Madmadness65 2024-10-15 13:43:29 -05:00 committed by GitHub
commit 4159a339a5
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188 changed files with 9165 additions and 18758 deletions

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@ -1,8 +1,12 @@
name: Deploy
name: Deploy Main
on:
push: {}
pull_request: {}
push:
branches:
- main
pull_request:
branches:
- main
jobs:
deploy:
@ -22,7 +26,7 @@ jobs:
env:
NODE_ENV: production
- name: Set up SSH
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch
if: github.event_name == 'push' && github.ref_name == 'main'
run: |
mkdir ~/.ssh
echo "${{ secrets.SSH_PUBLIC_KEY }}" > ~/.ssh/id_ed25519.pub
@ -30,12 +34,12 @@ jobs:
chmod 600 ~/.ssh/*
ssh-keyscan -H ${{ secrets.SSH_HOST }} >> ~/.ssh/known_hosts
- name: Deploy build on server
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch
if: github.event_name == 'push' && github.ref_name == 'main'
run: |
rsync --del --no-times --checksum -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }}
ssh -t ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }} "~/prmanifest --inpath ${{ secrets.DESTINATION_DIR }} --outpath ${{ secrets.DESTINATION_DIR }}/manifest.json"
- name: Purge Cloudflare Cache
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch
if: github.event_name == 'push' && github.ref_name == 'main'
id: purge-cache
uses: NathanVaughn/actions-cloudflare-purge@v3.1.0
with:

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@ -17,7 +17,12 @@ If you have the motivation and experience with Typescript/Javascript (or are wil
2. Run `npm run start:dev` to locally run the project in `localhost:8000`
#### Linting
We're using ESLint as our common linter and formatter. It will run automatically during the pre-commit hook but if you would like to manually run it, use the `npm run eslint` script.
We're using ESLint as our common linter and formatter. It will run automatically during the pre-commit hook but if you would like to manually run it, use the `npm run eslint` script. To view the complete rules, check out the [eslint.config.js](./eslint.config.js) file.
### 📚 Documentation
You can find the auto-generated documentation [here](https://pagefaultgames.github.io/pokerogue/main/index.html).
For information on enemy AI, check out the [enemy-ai.md](./docs/enemy-ai.md) file.
For detailed guidelines on documenting your code, refer to the [comments.md](./docs/comments.md) file.
### ❔ FAQ

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@ -49,7 +49,7 @@ async function promptFileName(selectedType) {
{
type: "input",
name: "userInput",
message: `Please provide a file name for the ${selectedType} test:`,
message: `Please provide the name of the ${selectedType}:`,
},
]);
@ -110,7 +110,7 @@ import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("${description}", () => {
let phaserGame: Phaser.Game;
@ -129,15 +129,22 @@ describe("${description}", () => {
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([Moves.SPLASH])
.moveset([ Moves.SPLASH ])
.ability(Abilities.BALL_FETCH)
.battleType("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("test case", async () => {
// await game.classicMode.startBattle([Species.MAGIKARP]);
// game.move.select(Moves.SPLASH);
it("should do X", async () => {
await game.classicMode.startBattle([ Species.FEEBAS ]);
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to("BerryPhase");
expect(true).toBe(true);
});
});
`;

14
global.d.ts vendored Normal file
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import type { SetupServerApi } from "msw/node";
export {};
declare global {
/**
* Only used in testing.
* Can technically be undefined/null but for ease of use we are going to assume it is always defined.
* Used to load i18n files exclusively.
*
* To set up your own server in a test see `game_data.test.ts`
*/
var i18nServer: SetupServerApi;
}

1
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"": {
"name": "pokemon-rogue-battle",
"version": "1.0.4",
"hasInstallScript": true,
"dependencies": {
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Subproject commit 3ccef8472dd7cc7c362538489954cb8fdad27e5f
Subproject commit fc4a1effd5170def3c8314208a52cd0d8e6913ef

View File

@ -1,57 +1,57 @@
import Phaser from "phaser";
import UI from "./ui/ui";
import Pokemon, { EnemyPokemon, PlayerPokemon } from "./field/pokemon";
import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "./data/pokemon-species";
import UI from "#app/ui/ui";
import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
import * as Utils from "./utils";
import * as Utils from "#app/utils";
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
import { PokeballType } from "./data/pokeball";
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "./data/battle-anims";
import { Phase } from "./phase";
import { initGameSpeed } from "./system/game-speed";
import { Arena, ArenaBase } from "./field/arena";
import { GameData } from "./system/game-data";
import { addTextObject, getTextColor, TextStyle } from "./ui/text";
import { allMoves } from "./data/move";
import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getModifierType, getPartyLuckValue, ModifierPoolType, modifierTypes, PokemonHeldItemModifierType } from "./modifier/modifier-type";
import AbilityBar from "./ui/ability-bar";
import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, BlockItemTheftAbAttr, ChangeMovePriorityAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr } from "./data/ability";
import Battle, { BattleType, FixedBattleConfig } from "./battle";
import { GameMode, GameModes, getGameMode } from "./game-mode";
import FieldSpritePipeline from "./pipelines/field-sprite";
import SpritePipeline from "./pipelines/sprite";
import PartyExpBar from "./ui/party-exp-bar";
import { trainerConfigs, TrainerSlot } from "./data/trainer-config";
import Trainer, { TrainerVariant } from "./field/trainer";
import TrainerData from "./system/trainer-data";
import { PokeballType } from "#app/data/pokeball";
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims";
import { Phase } from "#app/phase";
import { initGameSpeed } from "#app/system/game-speed";
import { Arena, ArenaBase } from "#app/field/arena";
import { GameData } from "#app/system/game-data";
import { addTextObject, getTextColor, TextStyle } from "#app/ui/text";
import { allMoves } from "#app/data/move";
import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getModifierType, getPartyLuckValue, ModifierPoolType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import AbilityBar from "#app/ui/ability-bar";
import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr } from "#app/data/ability";
import Battle, { BattleType, FixedBattleConfig } from "#app/battle";
import { GameMode, GameModes, getGameMode } from "#app/game-mode";
import FieldSpritePipeline from "#app/pipelines/field-sprite";
import SpritePipeline from "#app/pipelines/sprite";
import PartyExpBar from "#app/ui/party-exp-bar";
import { trainerConfigs, TrainerSlot } from "#app/data/trainer-config";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import TrainerData from "#app/system/trainer-data";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { pokemonPrevolutions } from "./data/balance/pokemon-evolutions";
import PokeballTray from "./ui/pokeball-tray";
import InvertPostFX from "./pipelines/invert";
import { Achv, achvs, ModifierAchv, MoneyAchv } from "./system/achv";
import { Voucher, vouchers } from "./system/voucher";
import { Gender } from "./data/gender";
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import PokeballTray from "#app/ui/pokeball-tray";
import InvertPostFX from "#app/pipelines/invert";
import { Achv, achvs, ModifierAchv, MoneyAchv } from "#app/system/achv";
import { Voucher, vouchers } from "#app/system/voucher";
import { Gender } from "#app/data/gender";
import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin";
import { addUiThemeOverrides } from "./ui/ui-theme";
import PokemonData from "./system/pokemon-data";
import { Nature } from "./data/nature";
import { FormChangeItem, pokemonFormChanges, SpeciesFormChange, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger } from "./data/pokemon-forms";
import { FormChangePhase } from "./phases/form-change-phase";
import { getTypeRgb } from "./data/type";
import PokemonSpriteSparkleHandler from "./field/pokemon-sprite-sparkle-handler";
import CharSprite from "./ui/char-sprite";
import DamageNumberHandler from "./field/damage-number-handler";
import PokemonInfoContainer from "./ui/pokemon-info-container";
import { biomeDepths, getBiomeName } from "./data/balance/biomes";
import { SceneBase } from "./scene-base";
import CandyBar from "./ui/candy-bar";
import { Variant, variantData } from "./data/variant";
import { addUiThemeOverrides } from "#app/ui/ui-theme";
import PokemonData from "#app/system/pokemon-data";
import { Nature } from "#app/data/nature";
import { FormChangeItem, pokemonFormChanges, SpeciesFormChange, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms";
import { FormChangePhase } from "#app/phases/form-change-phase";
import { getTypeRgb } from "#app/data/type";
import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler";
import CharSprite from "#app/ui/char-sprite";
import DamageNumberHandler from "#app/field/damage-number-handler";
import PokemonInfoContainer from "#app/ui/pokemon-info-container";
import { biomeDepths, getBiomeName } from "#app/data/balance/biomes";
import { SceneBase } from "#app/scene-base";
import CandyBar from "#app/ui/candy-bar";
import { Variant, variantData } from "#app/data/variant";
import { Localizable } from "#app/interfaces/locales";
import Overrides from "#app/overrides";
import { InputsController } from "./inputs-controller";
import { UiInputs } from "./ui-inputs";
import { NewArenaEvent } from "./events/battle-scene";
import { ArenaFlyout } from "./ui/arena-flyout";
import { InputsController } from "#app/inputs-controller";
import { UiInputs } from "#app/ui-inputs";
import { NewArenaEvent } from "#app/events/battle-scene";
import { ArenaFlyout } from "#app/ui/arena-flyout";
import { EaseType } from "#enums/ease-type";
import { BattleSpec } from "#enums/battle-spec";
import { BattleStyle } from "#enums/battle-style";
@ -66,27 +66,27 @@ import { TimedEventManager } from "#app/timed-event-manager";
import { PokemonAnimType } from "#enums/pokemon-anim-type";
import i18next from "i18next";
import { TrainerType } from "#enums/trainer-type";
import { battleSpecDialogue } from "./data/dialogue";
import { LoadingScene } from "./loading-scene";
import { LevelCapPhase } from "./phases/level-cap-phase";
import { LoginPhase } from "./phases/login-phase";
import { MessagePhase } from "./phases/message-phase";
import { MovePhase } from "./phases/move-phase";
import { NewBiomeEncounterPhase } from "./phases/new-biome-encounter-phase";
import { NextEncounterPhase } from "./phases/next-encounter-phase";
import { PokemonAnimPhase } from "./phases/pokemon-anim-phase";
import { QuietFormChangePhase } from "./phases/quiet-form-change-phase";
import { ReturnPhase } from "./phases/return-phase";
import { SelectBiomePhase } from "./phases/select-biome-phase";
import { ShowTrainerPhase } from "./phases/show-trainer-phase";
import { SummonPhase } from "./phases/summon-phase";
import { SwitchPhase } from "./phases/switch-phase";
import { TitlePhase } from "./phases/title-phase";
import { ToggleDoublePositionPhase } from "./phases/toggle-double-position-phase";
import { TurnInitPhase } from "./phases/turn-init-phase";
import { ShopCursorTarget } from "./enums/shop-cursor-target";
import MysteryEncounter from "./data/mystery-encounters/mystery-encounter";
import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, mysteryEncountersByBiome, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "./data/mystery-encounters/mystery-encounters";
import { battleSpecDialogue } from "#app/data/dialogue";
import { LoadingScene } from "#app/loading-scene";
import { LevelCapPhase } from "#app/phases/level-cap-phase";
import { LoginPhase } from "#app/phases/login-phase";
import { MessagePhase } from "#app/phases/message-phase";
import { MovePhase } from "#app/phases/move-phase";
import { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase";
import { NextEncounterPhase } from "#app/phases/next-encounter-phase";
import { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase";
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import { SelectBiomePhase } from "#app/phases/select-biome-phase";
import { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { SwitchPhase } from "#app/phases/switch-phase";
import { TitlePhase } from "#app/phases/title-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
import { ShopCursorTarget } from "#app/enums/shop-cursor-target";
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, mysteryEncountersByBiome, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
@ -94,7 +94,7 @@ import HeldModifierConfig from "#app/interfaces/held-modifier-config";
import { ExpPhase } from "#app/phases/exp-phase";
import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { ExpGainsSpeed } from "./enums/exp-gains-speed";
import { ExpGainsSpeed } from "#enums/exp-gains-speed";
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
@ -889,6 +889,9 @@ export default class BattleScene extends SceneBase {
}
const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource);
if (Overrides.OPP_FUSION_OVERRIDE) {
pokemon.generateFusionSpecies();
}
overrideModifiers(this, false);
overrideHeldItems(this, pokemon, false);
@ -2313,7 +2316,10 @@ export default class BattleScene extends SceneBase {
}
}
this.currentPhase?.start();
if (this.currentPhase) {
console.log(`%cStart Phase ${this.currentPhase.constructor.name}`, "color:green;");
this.currentPhase.start();
}
}
overridePhase(phase: Phase): boolean {
@ -2323,6 +2329,7 @@ export default class BattleScene extends SceneBase {
this.standbyPhase = this.currentPhase;
this.currentPhase = phase;
console.log(`%cStart Phase ${phase.constructor.name}`, "color:green;");
phase.start();
return true;
@ -2356,17 +2363,6 @@ export default class BattleScene extends SceneBase {
return false;
}
pushMovePhase(movePhase: MovePhase, priorityOverride?: integer): void {
const movePriority = new Utils.IntegerHolder(priorityOverride !== undefined ? priorityOverride : movePhase.move.getMove().priority);
applyAbAttrs(ChangeMovePriorityAbAttr, movePhase.pokemon, null, false, movePhase.move.getMove(), movePriority);
const lowerPriorityPhase = this.phaseQueue.find(p => p instanceof MovePhase && p.move.getMove().priority < movePriority.value);
if (lowerPriorityPhase) {
this.phaseQueue.splice(this.phaseQueue.indexOf(lowerPriorityPhase), 0, movePhase);
} else {
this.pushPhase(movePhase);
}
}
/**
* Tries to add the input phase to index before target phase in the phaseQueue, else simply calls unshiftPhase()
* @param phase {@linkcode Phase} the phase to be added
@ -2684,7 +2680,7 @@ export default class BattleScene extends SceneBase {
}
/**
* Removes all modifiers from enemy of PersistentModifier type
* Removes all modifiers from enemy pokemon of {@linkcode PersistentModifier} type
*/
clearEnemyModifiers(): void {
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PersistentModifier);
@ -2695,10 +2691,11 @@ export default class BattleScene extends SceneBase {
}
/**
* Removes all modifiers from enemy of PokemonHeldItemModifier type
* Removes all modifiers from enemy pokemon of {@linkcode PokemonHeldItemModifier} type
* @param pokemon - If specified, only removes held items from that {@linkcode Pokemon}
*/
clearEnemyHeldItemModifiers(): void {
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier);
clearEnemyHeldItemModifiers(pokemon?: Pokemon): void {
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier && (!pokemon || m.getPokemon(this) === pokemon));
for (const m of modifiersToRemove) {
this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1);
}
@ -3169,13 +3166,17 @@ export default class BattleScene extends SceneBase {
/**
* Loads or generates a mystery encounter
* @param encounterType used to load session encounter when restarting game, etc.
* @param canBypass optional boolean to indicate that the request is coming from a function that needs to access a Mystery Encounter outside of gameplay requirements
* @returns
*/
getMysteryEncounter(encounterType?: MysteryEncounterType): MysteryEncounter {
getMysteryEncounter(encounterType?: MysteryEncounterType, canBypass?: boolean): MysteryEncounter {
// Loading override or session encounter
let encounter: MysteryEncounter | null;
if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)) {
encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE];
} else if (canBypass) {
encounter = allMysteryEncounters[encounterType ?? -1];
return encounter;
} else {
encounter = !isNullOrUndefined(encounterType) ? allMysteryEncounters[encounterType] : null;
}

View File

@ -118,6 +118,14 @@ export class Ability implements Localizable {
this.nameAppend += " (N)";
return this;
}
/**
* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
* @returns the ability
*/
edgeCase(): this {
return this;
}
}
type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean | Promise<boolean>;
@ -634,15 +642,15 @@ export class ReverseDrainAbAttr extends PostDefendAbAttr {
* Examples include: Absorb, Draining Kiss, Bitter Blade, etc.
* Also displays a message to show this ability was activated.
* @param pokemon {@linkcode Pokemon} with this ability
* @param passive N/A
* @param _passive N/A
* @param attacker {@linkcode Pokemon} that is attacking this Pokemon
* @param move {@linkcode PokemonMove} that is being used
* @param hitResult N/A
* @args N/A
* @param _hitResult N/A
* @param _args N/A
* @returns true if healing should be reversed on a healing move, false otherwise.
*/
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (move.hasAttr(HitHealAttr)) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.hasAttr(HitHealAttr) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) {
pokemon.scene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) }));
}
@ -669,8 +677,8 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr {
this.allOthers = allOthers;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) {
return true;
}
@ -707,13 +715,13 @@ export class PostDefendHpGatedStatStageChangeAbAttr extends PostDefendAbAttr {
this.selfTarget = selfTarget;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
const hpGateFlat: integer = Math.ceil(pokemon.getMaxHp() * this.hpGate);
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
const hpGateFlat: number = Math.ceil(pokemon.getMaxHp() * this.hpGate);
const lastAttackReceived = pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1];
const damageReceived = lastAttackReceived?.damage || 0;
if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat)) {
if (!simulated ) {
if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages));
}
return true;
@ -734,8 +742,8 @@ export class PostDefendApplyArenaTrapTagAbAttr extends PostDefendAbAttr {
this.tagType = tagType;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
const tag = pokemon.scene.arena.getTag(this.tagType) as ArenaTrapTag;
if (!pokemon.scene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) {
if (!simulated) {
@ -758,8 +766,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr {
this.tagType = tagType;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
if (!pokemon.getTag(this.tagType) && !simulated) {
pokemon.addTag(this.tagType, undefined, undefined, pokemon.id);
pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name }));
@ -771,8 +779,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr {
}
export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr {
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (hitResult < HitResult.NO_EFFECT) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean {
if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) {
return true;
}
@ -787,7 +795,7 @@ export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr {
return false;
}
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendTypeChange", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
abilityName,
@ -805,8 +813,8 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr {
this.terrainType = terrainType;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (hitResult < HitResult.NO_EFFECT) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean {
if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) {
return pokemon.scene.arena.terrain?.terrainType !== (this.terrainType || undefined);
} else {
@ -829,8 +837,9 @@ export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr {
this.effects = effects;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status
&& (this.chance === -1 || pokemon.randSeedInt(100) < this.chance) && !move.hitsSubstitute(attacker, pokemon)) {
const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)];
if (simulated) {
return attacker.canSetStatus(effect, true, false, pokemon);
@ -869,8 +878,8 @@ export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr {
this.turnCount = turnCount;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) {
return attacker.canAddTag(this.tagType);
} else {
@ -893,7 +902,11 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
this.stages = stages;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.hitsSubstitute(attacker, pokemon)) {
return false;
}
if (!simulated) {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages));
}
@ -901,7 +914,7 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
return true;
}
getCondition(): AbAttrCondition {
override getCondition(): AbAttrCondition {
return (pokemon: Pokemon) => pokemon.turnData.attacksReceived.length !== 0 && pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1].critical;
}
}
@ -915,8 +928,9 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
this.damageRatio = damageRatio;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)
&& !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
attacker.damageAndUpdate(Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER);
attacker.turnData.damageTaken += Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio));
return true;
@ -925,7 +939,7 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
return false;
}
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendContactDamage", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
abilityName
@ -948,8 +962,8 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
this.turns = turns;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !move.hitsSubstitute(attacker, pokemon)) {
if (pokemon.getTag(BattlerTagType.PERISH_SONG) || attacker.getTag(BattlerTagType.PERISH_SONG)) {
return false;
} else {
@ -963,24 +977,24 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
return false;
}
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:perishBody", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName });
}
}
export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr {
private weatherType: WeatherType;
protected condition: PokemonDefendCondition | null;
protected condition?: PokemonDefendCondition;
constructor(weatherType: WeatherType, condition?: PokemonDefendCondition) {
super();
this.weatherType = weatherType;
this.condition = condition ?? null;
this.condition = condition;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (this.condition !== null && !this.condition(pokemon, attacker, move)) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition && !this.condition(pokemon, attacker, move) || move.hitsSubstitute(attacker, pokemon)) {
return false;
}
if (!pokemon.scene.arena.weather?.isImmutable()) {
@ -999,8 +1013,9 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
super();
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr)) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)
&& !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) {
const tempAbilityId = attacker.getAbility().id;
attacker.summonData.ability = pokemon.getAbility().id;
@ -1012,7 +1027,7 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
return false;
}
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
override getTriggerMessage(pokemon: Pokemon, _abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendAbilitySwap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
}
}
@ -1025,8 +1040,9 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
this.ability = ability;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr) && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr)) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr)
&& !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) {
attacker.summonData.ability = this.ability;
}
@ -1037,7 +1053,7 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
return false;
}
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendAbilityGive", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
abilityName
@ -1056,8 +1072,8 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr {
this.chance = chance;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
if (attacker.getTag(BattlerTagType.DISABLED) === null) {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (attacker.getTag(BattlerTagType.DISABLED) === null && !move.hitsSubstitute(attacker, pokemon)) {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) {
if (simulated) {
return true;
@ -1724,17 +1740,17 @@ export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr {
}
export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr {
private condition: PokemonDefendCondition | null;
private condition?: PokemonDefendCondition;
constructor(condition?: PokemonDefendCondition) {
super();
this.condition = condition ?? null;
this.condition = condition;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise<boolean> {
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): Promise<boolean> {
return new Promise<boolean>(resolve => {
if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move))) {
if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move)) && !move.hitsSubstitute(attacker, pokemon)) {
const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable);
if (heldItems.length) {
const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)];
@ -4476,7 +4492,7 @@ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageC
export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
private multiplier: number;
private tagType: BattlerTagType;
private recoilDamageFunc: ((pokemon: Pokemon) => number) | undefined;
private recoilDamageFunc?: ((pokemon: Pokemon) => number);
private triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string;
constructor(condition: PokemonDefendCondition, multiplier: number, tagType: BattlerTagType, triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, recoilDamageFunc?: (pokemon: Pokemon) => number) {
@ -4492,16 +4508,16 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
* Applies the pre-defense ability to the Pokémon.
* Removes the appropriate `BattlerTagType` when hit by an attack and is in its defense form.
*
* @param {Pokemon} pokemon The Pokémon with the ability.
* @param {boolean} passive n/a
* @param {Pokemon} attacker The attacking Pokémon.
* @param {PokemonMove} move The move being used.
* @param {Utils.BooleanHolder} cancelled n/a
* @param {any[]} args Additional arguments.
* @returns {boolean} Whether the immunity was applied.
* @param pokemon The Pokémon with the ability.
* @param _passive n/a
* @param attacker The attacking Pokémon.
* @param move The move being used.
* @param _cancelled n/a
* @param args Additional arguments.
* @returns `true` if the immunity was applied.
*/
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) {
override applyPreDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) {
(args[0] as Utils.NumberHolder).value = this.multiplier;
pokemon.removeTag(this.tagType);
@ -4517,12 +4533,12 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
/**
* Gets the message triggered when the Pokémon avoids damage using the form-changing ability.
* @param {Pokemon} pokemon The Pokémon with the ability.
* @param {string} abilityName The name of the ability.
* @param {...any} args n/a
* @returns {string} The trigger message.
* @param pokemon The Pokémon with the ability.
* @param abilityName The name of the ability.
* @param _args n/a
* @returns The trigger message.
*/
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return this.triggerMessageFunc(pokemon, abilityName);
}
}
@ -4623,7 +4639,7 @@ async function applyAbAttrsInternal<TAttr extends AbAttr>(
messages: string[] = [],
) {
for (const passive of [ false, true ]) {
if (!pokemon?.canApplyAbility(passive)) {
if (!pokemon?.canApplyAbility(passive) || (passive && pokemon.getPassiveAbility().id === pokemon.getAbility().id)) {
continue;
}
@ -4898,7 +4914,7 @@ export function initAbilities() {
.ignorable(),
new Ability(Abilities.SHIELD_DUST, 3)
.attr(IgnoreMoveEffectsAbAttr)
.partial(),
.edgeCase(), // Does not work with secret power (unimplemented)
new Ability(Abilities.OWN_TEMPO, 3)
.attr(BattlerTagImmunityAbAttr, BattlerTagType.CONFUSED)
.attr(IntimidateImmunityAbAttr)
@ -4943,7 +4959,7 @@ export function initAbilities() {
.ignorable(),
new Ability(Abilities.SERENE_GRACE, 3)
.attr(MoveEffectChanceMultiplierAbAttr, 2)
.partial(),
.edgeCase(), // does not work with secret power (unimplemented)
new Ability(Abilities.SWIFT_SWIM, 3)
.attr(StatMultiplierAbAttr, Stat.SPD, 2)
.condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)),
@ -5227,7 +5243,8 @@ export function initAbilities() {
new Ability(Abilities.SHEER_FORCE, 5)
.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096)
.attr(MoveEffectChanceMultiplierAbAttr, 0)
.partial(),
.edgeCase() // Should disable shell bell and Meloetta's relic song transformation
.edgeCase(), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
new Ability(Abilities.CONTRARY, 5)
.attr(StatStageChangeMultiplierAbAttr, -1)
.ignorable(),
@ -5270,7 +5287,7 @@ export function initAbilities() {
/** Rate is doubled when under sun {@link https://dex.pokemonshowdown.com/abilities/harvest} */
(pokemon) => 0.5 * (getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)(pokemon) ? 2 : 1)
)
.partial(),
.edgeCase(), // Cannot recover berries used up by fling or natural gift (unimplemented)
new Ability(Abilities.TELEPATHY, 5)
.attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon.getAlly() === attacker && move instanceof AttackMove)
.ignorable(),
@ -5349,7 +5366,7 @@ export function initAbilities() {
.bypassFaint(),
new Ability(Abilities.VICTORY_STAR, 5)
.attr(StatMultiplierAbAttr, Stat.ACC, 1.1)
.partial(),
.partial(), // Does not boost ally's accuracy
new Ability(Abilities.TURBOBLAZE, 5)
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonTurboblaze", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
.attr(MoveAbilityBypassAbAttr),
@ -5460,7 +5477,7 @@ export function initAbilities() {
.attr(UnsuppressableAbilityAbAttr)
.attr(NoFusionAbilityAbAttr)
.bypassFaint()
.partial(),
.partial(), // Meteor form should protect against status effects and yawn
new Ability(Abilities.STAKEOUT, 7)
.attr(MovePowerBoostAbAttr, (user, target, move) => user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command === Command.POKEMON, 2),
new Ability(Abilities.WATER_BUBBLE, 7)
@ -5503,7 +5520,8 @@ export function initAbilities() {
.attr(NoFusionAbilityAbAttr)
// Add BattlerTagType.DISGUISE if the pokemon is in its disguised form
.conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false)
.attr(FormBlockDamageAbAttr, (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE,
.attr(FormBlockDamageAbAttr,
(target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE,
(pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }),
(pokemon) => Utils.toDmgValue(pokemon.getMaxHp() / 8))
.attr(PostBattleInitFormChangeAbAttr, () => 0)
@ -5527,9 +5545,9 @@ export function initAbilities() {
.attr(NoFusionAbilityAbAttr)
.bypassFaint()
.partial(),
new Ability(Abilities.CORROSION, 7) // TODO: Test Corrosion against Magic Bounce once it is implemented
new Ability(Abilities.CORROSION, 7)
.attr(IgnoreTypeStatusEffectImmunityAbAttr, [ StatusEffect.POISON, StatusEffect.TOXIC ], [ Type.STEEL, Type.POISON ])
.partial(),
.edgeCase(), // Should interact correctly with magic coat/bounce (not yet implemented), fling with toxic orb (not implemented yet), and synchronize (not fully implemented yet)
new Ability(Abilities.COMATOSE, 7)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
@ -5665,7 +5683,8 @@ export function initAbilities() {
.conditionalAttr(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW), PostSummonAddBattlerTagAbAttr, BattlerTagType.ICE_FACE, 0)
// When weather changes to HAIL or SNOW while pokemon is fielded, add BattlerTagType.ICE_FACE
.attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW)
.attr(FormBlockDamageAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
.attr(FormBlockDamageAbAttr,
(target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
(pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }))
.attr(PostBattleInitFormChangeAbAttr, () => 0)
.bypassFaint()
@ -5683,7 +5702,7 @@ export function initAbilities() {
new Ability(Abilities.WANDERING_SPIRIT, 8)
.attr(PostDefendAbilitySwapAbAttr)
.bypassFaint()
.partial(),
.edgeCase(), // interacts incorrectly with rock head. It's meant to switch abilities before recoil would apply so that a pokemon with rock head would lose rock head first and still take the recoil
new Ability(Abilities.GORILLA_TACTICS, 8)
.attr(GorillaTacticsAbAttr),
new Ability(Abilities.NEUTRALIZING_GAS, 8)
@ -5692,7 +5711,7 @@ export function initAbilities() {
.attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr)
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonNeutralizingGas", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
.partial(),
.partial(), // A bunch of weird interactions with other abilities being suppressed then unsuppressed
new Ability(Abilities.PASTEL_VEIL, 8)
.attr(PostSummonUserFieldRemoveStatusEffectAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
.attr(UserFieldStatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
@ -5797,7 +5816,7 @@ export function initAbilities() {
new Ability(Abilities.GOOD_AS_GOLD, 9)
.attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.category === MoveCategory.STATUS)
.ignorable()
.partial(),
.partial(), // Lots of weird interactions with moves and abilities such as negating status moves that target the field
new Ability(Abilities.VESSEL_OF_RUIN, 9)
.attr(FieldMultiplyStatAbAttr, Stat.SPATK, 0.75)
.attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonVesselOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.SPATK)) }))
@ -5830,7 +5849,7 @@ export function initAbilities() {
.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5),
new Ability(Abilities.SUPREME_OVERLORD, 9)
.attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? user.scene.currentBattle.playerFaints : user.scene.currentBattle.enemyFaints, 5))
.partial(),
.partial(), // Counter resets every wave
new Ability(Abilities.COSTAR, 9)
.attr(PostSummonCopyAllyStatsAbAttr),
new Ability(Abilities.TOXIC_DEBRIS, 9)
@ -5863,25 +5882,25 @@ export function initAbilities() {
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr)
.partial(),
.partial(), // Ogerpon tera interactions
new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, 9)
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.SPDEF ], 1, true)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr)
.partial(),
.partial(), // Ogerpon tera interactions
new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, 9)
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.ATK ], 1, true)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr)
.partial(),
.partial(), // Ogerpon tera interactions
new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, 9)
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.DEF ], 1, true)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr)
.partial(),
.partial(), // Ogerpon tera interactions
new Ability(Abilities.TERA_SHIFT, 9)
.attr(PostSummonFormChangeAbAttr, p => p.getFormKey() ? 0 : 1)
.attr(UncopiableAbilityAbAttr)

View File

@ -1,10 +1,10 @@
import { Arena } from "#app/field/arena";
import BattleScene from "#app/battle-scene";
import { Type } from "#app/data/type";
import * as Utils from "#app/utils";
import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils";
import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move";
import { getPokemonNameWithAffix } from "#app/messages";
import Pokemon, { HitResult, PlayerPokemon, PokemonMove, EnemyPokemon } from "#app/field/pokemon";
import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon";
import { StatusEffect } from "#app/data/status-effect";
import { BattlerIndex } from "#app/battle";
import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
@ -19,6 +19,7 @@ import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
export enum ArenaTagSide {
BOTH,
@ -27,22 +28,15 @@ export enum ArenaTagSide {
}
export abstract class ArenaTag {
public tagType: ArenaTagType;
public turnCount: integer;
public sourceMove?: Moves;
public sourceId?: integer;
public side: ArenaTagSide;
constructor(
public tagType: ArenaTagType,
public turnCount: number,
public sourceMove?: Moves,
public sourceId?: number,
public side: ArenaTagSide = ArenaTagSide.BOTH
) {}
constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId?: integer, side: ArenaTagSide = ArenaTagSide.BOTH) {
this.tagType = tagType;
this.turnCount = turnCount;
this.sourceMove = sourceMove;
this.sourceId = sourceId;
this.side = side;
}
apply(arena: Arena, args: any[]): boolean {
apply(arena: Arena, simulated: boolean, ...args: unknown[]): boolean {
return true;
}
@ -65,6 +59,44 @@ export abstract class ArenaTag {
? allMoves[this.sourceMove].name
: null;
}
/**
* When given a arena tag or json representing one, load the data for it.
* This is meant to be inherited from by any arena tag with custom attributes
* @param {ArenaTag | any} source An arena tag
*/
loadTag(source : ArenaTag | any) : void {
this.turnCount = source.turnCount;
this.sourceMove = source.sourceMove;
this.sourceId = source.sourceId;
this.side = source.side;
}
/**
* Helper function that retrieves the source Pokemon
* @param scene medium to retrieve the source Pokemon
* @returns The source {@linkcode Pokemon} or `null` if none is found
*/
public getSourcePokemon(scene: BattleScene): Pokemon | null {
return this.sourceId ? scene.getPokemonById(this.sourceId) : null;
}
/**
* Helper function that retrieves the Pokemon affected
* @param scene - medium to retrieve the involved Pokemon
* @returns list of PlayerPokemon or EnemyPokemon on the field
*/
public getAffectedPokemon(scene: BattleScene): Pokemon[] {
switch (this.side) {
case ArenaTagSide.PLAYER:
return scene.getPlayerField() ?? [];
case ArenaTagSide.ENEMY:
return scene.getEnemyField() ?? [];
case ArenaTagSide.BOTH:
default:
return scene.getField(true) ?? [];
}
}
}
/**
@ -72,7 +104,7 @@ export abstract class ArenaTag {
* Prevents Pokémon on the opposing side from lowering the stats of the Pokémon in the Mist.
*/
export class MistTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side);
}
@ -90,10 +122,20 @@ export class MistTag extends ArenaTag {
}
}
apply(arena: Arena, args: any[]): boolean {
(args[0] as Utils.BooleanHolder).value = true;
/**
* Cancels the lowering of stats
* @param arena the {@linkcode Arena} containing this effect
* @param simulated `true` if the effect should be applied quietly
* @param cancelled a {@linkcode BooleanHolder} whose value is set to `true`
* to flag the stat reduction as cancelled
* @returns `true` if a stat reduction was cancelled; `false` otherwise
*/
override apply(arena: Arena, simulated: boolean, cancelled: BooleanHolder): boolean {
cancelled.value = true;
arena.scene.queueMessage(i18next.t("arenaTag:mistApply"));
if (!simulated) {
arena.scene.queueMessage(i18next.t("arenaTag:mistApply"));
}
return true;
}
@ -116,7 +158,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
* @param side - The side (player or enemy) the tag affects.
* @param weakenedCategories - The categories of moves that are weakened by this tag.
*/
constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, weakenedCategories: MoveCategory[]) {
constructor(tagType: ArenaTagType, turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide, weakenedCategories: MoveCategory[]) {
super(tagType, turnCount, sourceMove, sourceId, side);
this.weakenedCategories = weakenedCategories;
@ -125,17 +167,15 @@ export class WeakenMoveScreenTag extends ArenaTag {
/**
* Applies the weakening effect to the move.
*
* @param arena - The arena where the move is applied.
* @param args - The arguments for the move application.
* @param args[0] - The category of the move.
* @param args[1] - A boolean indicating whether it is a double battle.
* @param args[2] - An object of type `Utils.NumberHolder` that holds the damage multiplier
*
* @returns True if the move was weakened, otherwise false.
* @param arena the {@linkcode Arena} where the move is applied.
* @param simulated n/a
* @param moveCategory the attacking move's {@linkcode MoveCategory}.
* @param damageMultiplier A {@linkcode NumberHolder} containing the damage multiplier
* @returns `true` if the attacking move was weakened; `false` otherwise.
*/
apply(arena: Arena, args: any[]): boolean {
if (this.weakenedCategories.includes((args[0] as MoveCategory))) {
(args[2] as Utils.NumberHolder).value = (args[1] as boolean) ? 2732 / 4096 : 0.5;
override apply(arena: Arena, simulated: boolean, moveCategory: MoveCategory, damageMultiplier: NumberHolder): boolean {
if (this.weakenedCategories.includes(moveCategory)) {
damageMultiplier.value = arena.scene.currentBattle.double ? 2732 / 4096 : 0.5;
return true;
}
return false;
@ -147,7 +187,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
* Used by {@linkcode Moves.REFLECT}
*/
class ReflectTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.REFLECT, turnCount, Moves.REFLECT, sourceId, side, [ MoveCategory.PHYSICAL ]);
}
@ -163,7 +203,7 @@ class ReflectTag extends WeakenMoveScreenTag {
* Used by {@linkcode Moves.LIGHT_SCREEN}
*/
class LightScreenTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.LIGHT_SCREEN, turnCount, Moves.LIGHT_SCREEN, sourceId, side, [ MoveCategory.SPECIAL ]);
}
@ -179,7 +219,7 @@ class LightScreenTag extends WeakenMoveScreenTag {
* Used by {@linkcode Moves.AURORA_VEIL}
*/
class AuroraVeilTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.AURORA_VEIL, turnCount, Moves.AURORA_VEIL, sourceId, side, [ MoveCategory.SPECIAL, MoveCategory.PHYSICAL ]);
}
@ -202,7 +242,7 @@ export class ConditionalProtectTag extends ArenaTag {
/** Does this apply to all moves, including those that ignore other forms of protection? */
protected ignoresBypass: boolean;
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, condition: ProtectConditionFunc, ignoresBypass: boolean = false) {
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, condition: ProtectConditionFunc, ignoresBypass: boolean = false) {
super(tagType, 1, sourceMove, sourceId, side);
this.protectConditionFunc = condition;
@ -217,38 +257,34 @@ export class ConditionalProtectTag extends ArenaTag {
onRemove(arena: Arena): void { }
/**
* apply(): Checks incoming moves against the condition function
* Checks incoming moves against the condition function
* and protects the target if conditions are met
* @param arena The arena containing this tag
* @param args\[0\] (Utils.BooleanHolder) Signals if the move is cancelled
* @param args\[1\] (Pokemon) The Pokemon using the move
* @param args\[2\] (Pokemon) The intended target of the move
* @param args\[3\] (Moves) The parameters to the condition function
* @param args\[4\] (Utils.BooleanHolder) Signals if the applied protection supercedes protection-ignoring effects
* @returns
* @param arena the {@linkcode Arena} containing this tag
* @param simulated `true` if the tag is applied quietly; `false` otherwise.
* @param isProtected a {@linkcode BooleanHolder} used to flag if the move is protected against
* @param attacker the attacking {@linkcode Pokemon}
* @param defender the defending {@linkcode Pokemon}
* @param moveId the {@linkcode Moves | identifier} for the move being used
* @param ignoresProtectBypass a {@linkcode BooleanHolder} used to flag if a protection effect supercedes effects that ignore protection
* @returns `true` if this tag protected against the attack; `false` otherwise
*/
apply(arena: Arena, args: any[]): boolean {
const [ cancelled, user, target, moveId, ignoresBypass ] = args;
override apply(arena: Arena, simulated: boolean, isProtected: BooleanHolder, attacker: Pokemon, defender: Pokemon,
moveId: Moves, ignoresProtectBypass: BooleanHolder): boolean {
if (cancelled instanceof Utils.BooleanHolder
&& user instanceof Pokemon
&& target instanceof Pokemon
&& typeof moveId === "number"
&& ignoresBypass instanceof Utils.BooleanHolder) {
if ((this.side === ArenaTagSide.PLAYER) === defender.isPlayer()
&& this.protectConditionFunc(arena, moveId)) {
if (!isProtected.value) {
isProtected.value = true;
if (!simulated) {
attacker.stopMultiHit(defender);
if ((this.side === ArenaTagSide.PLAYER) === target.isPlayer()
&& this.protectConditionFunc(arena, moveId)) {
if (!cancelled.value) {
cancelled.value = true;
user.stopMultiHit(target);
new CommonBattleAnim(CommonAnim.PROTECT, target).play(arena.scene);
arena.scene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(target) }));
new CommonBattleAnim(CommonAnim.PROTECT, defender).play(arena.scene);
arena.scene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(defender) }));
}
ignoresBypass.value = ignoresBypass.value || this.ignoresBypass;
return true;
}
ignoresProtectBypass.value = ignoresProtectBypass.value || this.ignoresBypass;
return true;
}
return false;
}
@ -264,7 +300,7 @@ export class ConditionalProtectTag extends ArenaTag {
*/
const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
const move = allMoves[moveId];
const priority = new Utils.IntegerHolder(move.priority);
const priority = new NumberHolder(move.priority);
const effectPhase = arena.scene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase) {
@ -280,7 +316,7 @@ const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
* Condition: The incoming move has increased priority.
*/
class QuickGuardTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.QUICK_GUARD, Moves.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc);
}
}
@ -311,7 +347,7 @@ const WideGuardConditionFunc: ProtectConditionFunc = (arena, moveId) : boolean =
* can be an ally or enemy.
*/
class WideGuardTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WIDE_GUARD, Moves.WIDE_GUARD, sourceId, side, WideGuardConditionFunc);
}
}
@ -333,7 +369,7 @@ const MatBlockConditionFunc: ProtectConditionFunc = (arena, moveId) : boolean =>
* Condition: The incoming move is a Physical or Special attack move.
*/
class MatBlockTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MAT_BLOCK, Moves.MAT_BLOCK, sourceId, side, MatBlockConditionFunc);
}
@ -371,7 +407,7 @@ const CraftyShieldConditionFunc: ProtectConditionFunc = (arena, moveId) => {
* not target all Pokemon or sides of the field.
*/
class CraftyShieldTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.CRAFTY_SHIELD, Moves.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true);
}
}
@ -383,12 +419,12 @@ class CraftyShieldTag extends ConditionalProtectTag {
export class NoCritTag extends ArenaTag {
/**
* Constructor method for the NoCritTag class
* @param turnCount `integer` the number of turns this effect lasts
* @param turnCount `number` the number of turns this effect lasts
* @param sourceMove {@linkcode Moves} the move that created this effect
* @param sourceId `integer` the ID of the {@linkcode Pokemon} that created this effect
* @param sourceId `number` the ID of the {@linkcode Pokemon} that created this effect
* @param side {@linkcode ArenaTagSide} the side to which this effect belongs
*/
constructor(turnCount: integer, sourceMove: Moves, sourceId: integer, side: ArenaTagSide) {
constructor(turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side);
}
@ -418,7 +454,7 @@ class WishTag extends ArenaTag {
private triggerMessage: string;
private healHp: number;
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WISH, turnCount, Moves.WISH, sourceId, side);
}
@ -428,7 +464,7 @@ class WishTag extends ArenaTag {
if (user) {
this.battlerIndex = user.getBattlerIndex();
this.triggerMessage = i18next.t("arenaTag:wishTagOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(user) });
this.healHp = Utils.toDmgValue(user.getMaxHp() / 2);
this.healHp = toDmgValue(user.getMaxHp() / 2);
} else {
console.warn("Failed to get source for WishTag onAdd");
}
@ -459,18 +495,25 @@ export class WeakenMoveTypeTag extends ArenaTag {
* @param sourceMove - The move that created the tag.
* @param sourceId - The ID of the source of the tag.
*/
constructor(tagType: ArenaTagType, turnCount: integer, type: Type, sourceMove: Moves, sourceId: integer) {
constructor(tagType: ArenaTagType, turnCount: number, type: Type, sourceMove: Moves, sourceId: number) {
super(tagType, turnCount, sourceMove, sourceId);
this.weakenedType = type;
}
apply(arena: Arena, args: any[]): boolean {
if ((args[0] as Type) === this.weakenedType) {
(args[1] as Utils.NumberHolder).value *= 0.33;
/**
* Reduces an attack's power by 0.33x if it matches this tag's weakened type.
* @param arena n/a
* @param simulated n/a
* @param type the attack's {@linkcode Type}
* @param power a {@linkcode NumberHolder} containing the attack's power
* @returns `true` if the attack's power was reduced; `false` otherwise.
*/
override apply(arena: Arena, simulated: boolean, type: Type, power: NumberHolder): boolean {
if (type === this.weakenedType) {
power.value *= 0.33;
return true;
}
return false;
}
}
@ -480,7 +523,7 @@ export class WeakenMoveTypeTag extends ArenaTag {
* Weakens Electric type moves for a set amount of turns, usually 5.
*/
class MudSportTag extends WeakenMoveTypeTag {
constructor(turnCount: integer, sourceId: integer) {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.MUD_SPORT, turnCount, Type.ELECTRIC, Moves.MUD_SPORT, sourceId);
}
@ -498,7 +541,7 @@ class MudSportTag extends WeakenMoveTypeTag {
* Weakens Fire type moves for a set amount of turns, usually 5.
*/
class WaterSportTag extends WeakenMoveTypeTag {
constructor(turnCount: integer, sourceId: integer) {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.WATER_SPORT, turnCount, Type.FIRE, Moves.WATER_SPORT, sourceId);
}
@ -512,15 +555,16 @@ class WaterSportTag extends WeakenMoveTypeTag {
}
/**
* Arena Tag class for the secondary effect of {@link https://bulbapedia.bulbagarden.net/wiki/Plasma_Fists_(move) | Plasma Fists}.
* Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Ion_Deluge_(move) | Ion Deluge}
* and the secondary effect of {@link https://bulbapedia.bulbagarden.net/wiki/Plasma_Fists_(move) | Plasma Fists}.
* Converts Normal-type moves to Electric type for the rest of the turn.
*/
export class PlasmaFistsTag extends ArenaTag {
constructor() {
super(ArenaTagType.PLASMA_FISTS, 1, Moves.PLASMA_FISTS);
export class IonDelugeTag extends ArenaTag {
constructor(sourceMove?: Moves) {
super(ArenaTagType.ION_DELUGE, 1, sourceMove);
}
/** Queues Plasma Fists' on-add message */
/** Queues an on-add message */
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd"));
}
@ -530,13 +574,12 @@ export class PlasmaFistsTag extends ArenaTag {
/**
* Converts Normal-type moves to Electric type
* @param arena n/a
* @param args
* - `[0]` {@linkcode Utils.NumberHolder} A container with a move's {@linkcode Type}
* @param simulated n/a
* @param moveType a {@linkcode NumberHolder} containing a move's {@linkcode Type}
* @returns `true` if the given move type changed; `false` otherwise.
*/
apply(arena: Arena, args: any[]): boolean {
const moveType = args[0];
if (moveType instanceof Utils.NumberHolder && moveType.value === Type.NORMAL) {
override apply(arena: Arena, simulated: boolean, moveType: NumberHolder): boolean {
if (moveType.value === Type.NORMAL) {
moveType.value = Type.ELECTRIC;
return true;
}
@ -548,8 +591,8 @@ export class PlasmaFistsTag extends ArenaTag {
* Abstract class to implement arena traps.
*/
export class ArenaTrapTag extends ArenaTag {
public layers: integer;
public maxLayers: integer;
public layers: number;
public maxLayers: number;
/**
* Creates a new instance of the ArenaTrapTag class.
@ -560,7 +603,7 @@ export class ArenaTrapTag extends ArenaTag {
* @param side - The side (player or enemy) the tag affects.
* @param maxLayers - The maximum amount of layers this tag can have.
*/
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, maxLayers: integer) {
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, maxLayers: number) {
super(tagType, 0, sourceMove, sourceId, side);
this.layers = 1;
@ -575,22 +618,34 @@ export class ArenaTrapTag extends ArenaTag {
}
}
apply(arena: Arena, args: any[]): boolean {
const pokemon = args[0] as Pokemon;
/**
* Activates the hazard effect onto a Pokemon when it enters the field
* @param arena the {@linkcode Arena} containing this tag
* @param simulated if `true`, only checks if the hazard would activate.
* @param pokemon the {@linkcode Pokemon} triggering this hazard
* @returns `true` if this hazard affects the given Pokemon; `false` otherwise.
*/
override apply(arena: Arena, simulated: boolean, pokemon: Pokemon): boolean {
if (this.sourceId === pokemon.id || (this.side === ArenaTagSide.PLAYER) !== pokemon.isPlayer()) {
return false;
}
return this.activateTrap(pokemon);
return this.activateTrap(pokemon, simulated);
}
activateTrap(pokemon: Pokemon): boolean {
activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
return false;
}
getMatchupScoreMultiplier(pokemon: Pokemon): number {
return pokemon.isGrounded() ? 1 : Phaser.Math.Linear(0, 1 / Math.pow(2, this.layers), Math.min(pokemon.getHpRatio(), 0.5) * 2);
}
loadTag(source: any): void {
super.loadTag(source);
this.layers = source.layers;
this.maxLayers = source.maxLayers;
}
}
/**
@ -599,7 +654,7 @@ export class ArenaTrapTag extends ArenaTag {
* in damage for 1, 2, or 3 layers of Spikes respectively if they are summoned into this trap.
*/
class SpikesTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3);
}
@ -612,14 +667,18 @@ class SpikesTag extends ArenaTrapTag {
}
}
activateTrap(pokemon: Pokemon): boolean {
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
if (pokemon.isGrounded()) {
const cancelled = new Utils.BooleanHolder(false);
const cancelled = new BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
if (simulated) {
return !cancelled.value;
}
if (!cancelled.value) {
const damageHpRatio = 1 / (10 - 2 * this.layers);
const damage = Utils.toDmgValue(pokemon.getMaxHp() * damageHpRatio);
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.damageAndUpdate(damage, HitResult.OTHER);
@ -643,7 +702,7 @@ class SpikesTag extends ArenaTrapTag {
class ToxicSpikesTag extends ArenaTrapTag {
private neutralized: boolean;
constructor(sourceId: integer, side: ArenaTagSide) {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2);
this.neutralized = false;
}
@ -663,8 +722,11 @@ class ToxicSpikesTag extends ArenaTrapTag {
}
}
activateTrap(pokemon: Pokemon): boolean {
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
if (pokemon.isGrounded()) {
if (simulated) {
return true;
}
if (pokemon.isOfType(Type.POISON)) {
this.neutralized = true;
if (pokemon.scene.arena.removeTag(this.tagType)) {
@ -701,7 +763,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
class DelayedAttackTag extends ArenaTag {
public targetIndex: BattlerIndex;
constructor(tagType: ArenaTagType, sourceMove: Moves | undefined, sourceId: integer, targetIndex: BattlerIndex) {
constructor(tagType: ArenaTagType, sourceMove: Moves | undefined, sourceId: number, targetIndex: BattlerIndex) {
super(tagType, 3, sourceMove, sourceId);
this.targetIndex = targetIndex;
@ -726,7 +788,7 @@ class DelayedAttackTag extends ArenaTag {
* who is summoned into the trap, based on the Rock type's type effectiveness.
*/
class StealthRockTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1);
}
@ -768,8 +830,8 @@ class StealthRockTag extends ArenaTrapTag {
return damageHpRatio;
}
activateTrap(pokemon: Pokemon): boolean {
const cancelled = new Utils.BooleanHolder(false);
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
const cancelled = new BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
if (cancelled.value) {
@ -779,12 +841,16 @@ class StealthRockTag extends ArenaTrapTag {
const damageHpRatio = this.getDamageHpRatio(pokemon);
if (damageHpRatio) {
const damage = Utils.toDmgValue(pokemon.getMaxHp() * damageHpRatio);
if (simulated) {
return true;
}
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.damageAndUpdate(damage, HitResult.OTHER);
if (pokemon.turnData) {
pokemon.turnData.damageTaken += damage;
}
return true;
}
return false;
@ -802,7 +868,7 @@ class StealthRockTag extends ArenaTrapTag {
* to any Pokémon who is summoned into this trap.
*/
class StickyWebTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STICKY_WEB, Moves.STICKY_WEB, sourceId, side, 1);
}
@ -814,14 +880,20 @@ class StickyWebTag extends ArenaTrapTag {
}
}
activateTrap(pokemon: Pokemon): boolean {
override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
if (pokemon.isGrounded()) {
const cancelled = new Utils.BooleanHolder(false);
const cancelled = new BooleanHolder(false);
applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
if (simulated) {
return !cancelled.value;
}
if (!cancelled.value) {
pokemon.scene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() }));
const stages = new Utils.NumberHolder(-1);
const stages = new NumberHolder(-1);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value));
return true;
}
}
@ -836,12 +908,19 @@ class StickyWebTag extends ArenaTrapTag {
* also reversing the turn order for all Pokémon on the field as well.
*/
export class TrickRoomTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer) {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId);
}
apply(arena: Arena, args: any[]): boolean {
const speedReversed = args[0] as Utils.BooleanHolder;
/**
* Reverses Speed-based turn order for all Pokemon on the field
* @param arena n/a
* @param simulated n/a
* @param speedReversed a {@linkcode BooleanHolder} used to flag if Speed-based
* turn order should be reversed.
* @returns `true` if turn order is successfully reversed; `false` otherwise
*/
override apply(arena: Arena, simulated: boolean, speedReversed: BooleanHolder): boolean {
speedReversed.value = !speedReversed.value;
return true;
}
@ -864,7 +943,7 @@ export class TrickRoomTag extends ArenaTag {
* {@linkcode Abilities.LEVITATE} for the duration of the arena tag, usually 5 turns.
*/
export class GravityTag extends ArenaTag {
constructor(turnCount: integer) {
constructor(turnCount: number) {
super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY);
}
@ -872,7 +951,8 @@ export class GravityTag extends ArenaTag {
arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
arena.scene.getField(true).forEach((pokemon) => {
if (pokemon !== null) {
pokemon.removeTag(BattlerTagType.MAGNET_RISEN);
pokemon.removeTag(BattlerTagType.FLOATING);
pokemon.removeTag(BattlerTagType.TELEKINESIS);
}
});
}
@ -888,7 +968,7 @@ export class GravityTag extends ArenaTag {
* Applies this arena tag for 4 turns (including the turn the move was used).
*/
class TailwindTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TAILWIND, turnCount, Moves.TAILWIND, sourceId, side);
}
@ -926,7 +1006,7 @@ class TailwindTag extends ArenaTag {
* Doubles the prize money from trainers and money moves like {@linkcode Moves.PAY_DAY} and {@linkcode Moves.MAKE_IT_RAIN}.
*/
class HappyHourTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.HAPPY_HOUR, turnCount, Moves.HAPPY_HOUR, sourceId, side);
}
@ -940,7 +1020,7 @@ class HappyHourTag extends ArenaTag {
}
class SafeguardTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SAFEGUARD, turnCount, Moves.SAFEGUARD, sourceId, side);
}
@ -953,42 +1033,35 @@ class SafeguardTag extends ArenaTag {
}
}
class NoneTag extends ArenaTag {
constructor() {
super(ArenaTagType.NONE, 0);
}
}
/**
* This arena tag facilitates the application of the move Imprison
* Imprison remains in effect as long as the source Pokemon is active and present on the field.
* Imprison will apply to any opposing Pokemon that switch onto the field as well.
*/
class ImprisonTag extends ArenaTrapTag {
private source: Pokemon;
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.IMPRISON, Moves.IMPRISON, sourceId, side, 1);
}
/**
* Helper function that retrieves the Pokemon affected
* @param {BattleScene} scene medium to retrieve the involved Pokemon
* @returns list of PlayerPokemon or EnemyPokemon on the field
*/
private retrieveField(scene: BattleScene): PlayerPokemon[] | EnemyPokemon[] {
if (!this.source.isPlayer()) {
return scene.getPlayerField() ?? [];
}
return scene.getEnemyField() ?? [];
}
/**
* This function applies the effects of Imprison to the opposing Pokemon already present on the field.
* @param arena
*/
override onAdd({ scene }: Arena) {
this.source = scene.getPokemonById(this.sourceId!)!;
if (this.source) {
const party = this.retrieveField(scene);
party?.forEach((p: PlayerPokemon | EnemyPokemon ) => {
p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
const source = this.getSourcePokemon(scene);
if (source) {
const party = this.getAffectedPokemon(scene);
party?.forEach((p: Pokemon ) => {
if (p.isAllowedInBattle()) {
p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
}
});
scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(this.source) }));
scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
}
}
@ -997,8 +1070,9 @@ class ImprisonTag extends ArenaTrapTag {
* @param _arena
* @returns `true` if the source of the tag is still active on the field | `false` if not
*/
override lapse(_arena: Arena): boolean {
return this.source.isActive(true);
override lapse({ scene }: Arena): boolean {
const source = this.getSourcePokemon(scene);
return source ? source.isActive(true) : false;
}
/**
@ -1007,7 +1081,8 @@ class ImprisonTag extends ArenaTrapTag {
* @returns `true`
*/
override activateTrap(pokemon: Pokemon): boolean {
if (this.source.isActive(true)) {
const source = this.getSourcePokemon(pokemon.scene);
if (source && source.isActive(true) && pokemon.isAllowedInBattle()) {
pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
}
return true;
@ -1018,14 +1093,97 @@ class ImprisonTag extends ArenaTrapTag {
* @param arena
*/
override onRemove({ scene }: Arena): void {
const party = this.retrieveField(scene);
party?.forEach((p: PlayerPokemon | EnemyPokemon) => {
const party = this.getAffectedPokemon(scene);
party?.forEach((p: Pokemon) => {
p.removeTag(BattlerTagType.IMPRISON);
});
}
}
export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId: integer, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null {
/**
* Arena Tag implementing the "sea of fire" effect from the combination
* of {@link https://bulbapedia.bulbagarden.net/wiki/Fire_Pledge_(move) | Fire Pledge}
* and {@link https://bulbapedia.bulbagarden.net/wiki/Grass_Pledge_(move) | Grass Pledge}.
* Damages all non-Fire-type Pokemon on the given side of the field at the end
* of each turn for 4 turns.
*/
class FireGrassPledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.FIRE_GRASS_PLEDGE, 4, Moves.FIRE_PLEDGE, sourceId, side);
}
override onAdd(arena: Arena): void {
// "A sea of fire enveloped your/the opposing team!"
arena.scene.queueMessage(i18next.t(`arenaTag:fireGrassPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
override lapse(arena: Arena): boolean {
const field: Pokemon[] = (this.side === ArenaTagSide.PLAYER)
? arena.scene.getPlayerField()
: arena.scene.getEnemyField();
field.filter(pokemon => !pokemon.isOfType(Type.FIRE)).forEach(pokemon => {
// "{pokemonNameWithAffix} was hurt by the sea of fire!"
pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
// TODO: Replace this with a proper animation
pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM));
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8));
});
return super.lapse(arena);
}
}
/**
* Arena Tag implementing the "rainbow" effect from the combination
* of {@link https://bulbapedia.bulbagarden.net/wiki/Water_Pledge_(move) | Water Pledge}
* and {@link https://bulbapedia.bulbagarden.net/wiki/Fire_Pledge_(move) | Fire Pledge}.
* Doubles the secondary effect chance of moves from Pokemon on the
* given side of the field for 4 turns.
*/
class WaterFirePledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WATER_FIRE_PLEDGE, 4, Moves.WATER_PLEDGE, sourceId, side);
}
override onAdd(arena: Arena): void {
// "A rainbow appeared in the sky on your/the opposing team's side!"
arena.scene.queueMessage(i18next.t(`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
/**
* Doubles the chance for the given move's secondary effect(s) to trigger
* @param arena the {@linkcode Arena} containing this tag
* @param simulated n/a
* @param moveChance a {@linkcode NumberHolder} containing
* the move's current effect chance
* @returns `true` if the move's effect chance was doubled (currently always `true`)
*/
override apply(arena: Arena, simulated: boolean, moveChance: NumberHolder): boolean {
moveChance.value *= 2;
return true;
}
}
/**
* Arena Tag implementing the "swamp" effect from the combination
* of {@link https://bulbapedia.bulbagarden.net/wiki/Grass_Pledge_(move) | Grass Pledge}
* and {@link https://bulbapedia.bulbagarden.net/wiki/Water_Pledge_(move) | Water Pledge}.
* Quarters the Speed of Pokemon on the given side of the field for 4 turns.
*/
class GrassWaterPledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.GRASS_WATER_PLEDGE, 4, Moves.GRASS_PLEDGE, sourceId, side);
}
override onAdd(arena: Arena): void {
// "A swamp enveloped your/the opposing team!"
arena.scene.queueMessage(i18next.t(`arenaTag:grassWaterPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
}
}
// TODO: swap `sourceMove` and `sourceId` and make `sourceMove` an optional parameter
export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove: Moves | undefined, sourceId: number, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null {
switch (tagType) {
case ArenaTagType.MIST:
return new MistTag(turnCount, sourceId, side);
@ -1043,8 +1201,8 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMov
return new MudSportTag(turnCount, sourceId);
case ArenaTagType.WATER_SPORT:
return new WaterSportTag(turnCount, sourceId);
case ArenaTagType.PLASMA_FISTS:
return new PlasmaFistsTag();
case ArenaTagType.ION_DELUGE:
return new IonDelugeTag(sourceMove);
case ArenaTagType.SPIKES:
return new SpikesTag(sourceId, side);
case ArenaTagType.TOXIC_SPIKES:
@ -1076,7 +1234,26 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMov
return new SafeguardTag(turnCount, sourceId, side);
case ArenaTagType.IMPRISON:
return new ImprisonTag(sourceId, side);
case ArenaTagType.FIRE_GRASS_PLEDGE:
return new FireGrassPledgeTag(sourceId, side);
case ArenaTagType.WATER_FIRE_PLEDGE:
return new WaterFirePledgeTag(sourceId, side);
case ArenaTagType.GRASS_WATER_PLEDGE:
return new GrassWaterPledgeTag(sourceId, side);
default:
return null;
}
}
/**
* When given a battler tag or json representing one, creates an actual ArenaTag object with the same data.
* @param {ArenaTag | any} source An arena tag
* @return {ArenaTag} The valid arena tag
*/
export function loadArenaTag(source: ArenaTag | any): ArenaTag {
const tag = getArenaTag(source.tagType, source.turnCount, source.sourceMove, source.sourceId, source.targetIndex, source.side)
?? new NoneTag();
tag.loadTag(source);
return tag;
}

View File

@ -0,0 +1,603 @@
import { Species } from "#enums/species";
import { EggTier } from "#enums/egg-type";
/**
* Map of all starters and their respective {@linkcode EggTier}, which determines the type of egg the starter hatches from.
*/
export const speciesEggTiers = {
[Species.BULBASAUR]: EggTier.COMMON,
[Species.CHARMANDER]: EggTier.COMMON,
[Species.SQUIRTLE]: EggTier.COMMON,
[Species.CATERPIE]: EggTier.COMMON,
[Species.WEEDLE]: EggTier.COMMON,
[Species.PIDGEY]: EggTier.COMMON,
[Species.RATTATA]: EggTier.COMMON,
[Species.SPEAROW]: EggTier.COMMON,
[Species.EKANS]: EggTier.COMMON,
[Species.PIKACHU]: EggTier.COMMON,
[Species.SANDSHREW]: EggTier.COMMON,
[Species.NIDORAN_F]: EggTier.COMMON,
[Species.NIDORAN_M]: EggTier.COMMON,
[Species.CLEFAIRY]: EggTier.COMMON,
[Species.VULPIX]: EggTier.COMMON,
[Species.JIGGLYPUFF]: EggTier.COMMON,
[Species.ZUBAT]: EggTier.COMMON,
[Species.ODDISH]: EggTier.COMMON,
[Species.PARAS]: EggTier.COMMON,
[Species.VENONAT]: EggTier.COMMON,
[Species.DIGLETT]: EggTier.COMMON,
[Species.MEOWTH]: EggTier.COMMON,
[Species.PSYDUCK]: EggTier.COMMON,
[Species.MANKEY]: EggTier.RARE,
[Species.GROWLITHE]: EggTier.RARE,
[Species.POLIWAG]: EggTier.COMMON,
[Species.ABRA]: EggTier.RARE,
[Species.MACHOP]: EggTier.COMMON,
[Species.BELLSPROUT]: EggTier.COMMON,
[Species.TENTACOOL]: EggTier.COMMON,
[Species.GEODUDE]: EggTier.COMMON,
[Species.PONYTA]: EggTier.COMMON,
[Species.SLOWPOKE]: EggTier.COMMON,
[Species.MAGNEMITE]: EggTier.RARE,
[Species.FARFETCHD]: EggTier.COMMON,
[Species.DODUO]: EggTier.COMMON,
[Species.SEEL]: EggTier.COMMON,
[Species.GRIMER]: EggTier.COMMON,
[Species.SHELLDER]: EggTier.RARE,
[Species.GASTLY]: EggTier.RARE,
[Species.ONIX]: EggTier.COMMON,
[Species.DROWZEE]: EggTier.COMMON,
[Species.KRABBY]: EggTier.COMMON,
[Species.VOLTORB]: EggTier.COMMON,
[Species.EXEGGCUTE]: EggTier.COMMON,
[Species.CUBONE]: EggTier.COMMON,
[Species.HITMONLEE]: EggTier.RARE,
[Species.HITMONCHAN]: EggTier.RARE,
[Species.LICKITUNG]: EggTier.COMMON,
[Species.KOFFING]: EggTier.COMMON,
[Species.RHYHORN]: EggTier.COMMON,
[Species.CHANSEY]: EggTier.COMMON,
[Species.TANGELA]: EggTier.COMMON,
[Species.KANGASKHAN]: EggTier.RARE,
[Species.HORSEA]: EggTier.COMMON,
[Species.GOLDEEN]: EggTier.COMMON,
[Species.STARYU]: EggTier.COMMON,
[Species.MR_MIME]: EggTier.COMMON,
[Species.SCYTHER]: EggTier.RARE,
[Species.JYNX]: EggTier.RARE,
[Species.ELECTABUZZ]: EggTier.RARE,
[Species.MAGMAR]: EggTier.RARE,
[Species.PINSIR]: EggTier.RARE,
[Species.TAUROS]: EggTier.RARE,
[Species.MAGIKARP]: EggTier.RARE,
[Species.LAPRAS]: EggTier.RARE,
[Species.DITTO]: EggTier.COMMON,
[Species.EEVEE]: EggTier.COMMON,
[Species.PORYGON]: EggTier.RARE,
[Species.OMANYTE]: EggTier.COMMON,
[Species.KABUTO]: EggTier.COMMON,
[Species.AERODACTYL]: EggTier.RARE,
[Species.SNORLAX]: EggTier.RARE,
[Species.ARTICUNO]: EggTier.EPIC,
[Species.ZAPDOS]: EggTier.EPIC,
[Species.MOLTRES]: EggTier.EPIC,
[Species.DRATINI]: EggTier.RARE,
[Species.MEWTWO]: EggTier.LEGENDARY,
[Species.MEW]: EggTier.EPIC,
[Species.CHIKORITA]: EggTier.COMMON,
[Species.CYNDAQUIL]: EggTier.COMMON,
[Species.TOTODILE]: EggTier.COMMON,
[Species.SENTRET]: EggTier.COMMON,
[Species.HOOTHOOT]: EggTier.COMMON,
[Species.LEDYBA]: EggTier.COMMON,
[Species.SPINARAK]: EggTier.COMMON,
[Species.CHINCHOU]: EggTier.COMMON,
[Species.PICHU]: EggTier.COMMON,
[Species.CLEFFA]: EggTier.COMMON,
[Species.IGGLYBUFF]: EggTier.COMMON,
[Species.TOGEPI]: EggTier.COMMON,
[Species.NATU]: EggTier.COMMON,
[Species.MAREEP]: EggTier.COMMON,
[Species.MARILL]: EggTier.RARE,
[Species.SUDOWOODO]: EggTier.COMMON,
[Species.HOPPIP]: EggTier.COMMON,
[Species.AIPOM]: EggTier.COMMON,
[Species.SUNKERN]: EggTier.COMMON,
[Species.YANMA]: EggTier.COMMON,
[Species.WOOPER]: EggTier.COMMON,
[Species.MURKROW]: EggTier.COMMON,
[Species.MISDREAVUS]: EggTier.COMMON,
[Species.UNOWN]: EggTier.COMMON,
[Species.WOBBUFFET]: EggTier.COMMON,
[Species.GIRAFARIG]: EggTier.COMMON,
[Species.PINECO]: EggTier.COMMON,
[Species.DUNSPARCE]: EggTier.COMMON,
[Species.GLIGAR]: EggTier.COMMON,
[Species.SNUBBULL]: EggTier.COMMON,
[Species.QWILFISH]: EggTier.COMMON,
[Species.SHUCKLE]: EggTier.COMMON,
[Species.HERACROSS]: EggTier.RARE,
[Species.SNEASEL]: EggTier.RARE,
[Species.TEDDIURSA]: EggTier.RARE,
[Species.SLUGMA]: EggTier.COMMON,
[Species.SWINUB]: EggTier.COMMON,
[Species.CORSOLA]: EggTier.COMMON,
[Species.REMORAID]: EggTier.COMMON,
[Species.DELIBIRD]: EggTier.COMMON,
[Species.MANTINE]: EggTier.COMMON,
[Species.SKARMORY]: EggTier.RARE,
[Species.HOUNDOUR]: EggTier.COMMON,
[Species.PHANPY]: EggTier.COMMON,
[Species.STANTLER]: EggTier.COMMON,
[Species.SMEARGLE]: EggTier.COMMON,
[Species.TYROGUE]: EggTier.COMMON,
[Species.SMOOCHUM]: EggTier.COMMON,
[Species.ELEKID]: EggTier.COMMON,
[Species.MAGBY]: EggTier.COMMON,
[Species.MILTANK]: EggTier.RARE,
[Species.RAIKOU]: EggTier.EPIC,
[Species.ENTEI]: EggTier.EPIC,
[Species.SUICUNE]: EggTier.EPIC,
[Species.LARVITAR]: EggTier.RARE,
[Species.LUGIA]: EggTier.LEGENDARY,
[Species.HO_OH]: EggTier.LEGENDARY,
[Species.CELEBI]: EggTier.EPIC,
[Species.TREECKO]: EggTier.COMMON,
[Species.TORCHIC]: EggTier.RARE,
[Species.MUDKIP]: EggTier.COMMON,
[Species.POOCHYENA]: EggTier.COMMON,
[Species.ZIGZAGOON]: EggTier.COMMON,
[Species.WURMPLE]: EggTier.COMMON,
[Species.LOTAD]: EggTier.COMMON,
[Species.SEEDOT]: EggTier.COMMON,
[Species.TAILLOW]: EggTier.COMMON,
[Species.WINGULL]: EggTier.COMMON,
[Species.RALTS]: EggTier.COMMON,
[Species.SURSKIT]: EggTier.COMMON,
[Species.SHROOMISH]: EggTier.COMMON,
[Species.SLAKOTH]: EggTier.RARE,
[Species.NINCADA]: EggTier.RARE,
[Species.WHISMUR]: EggTier.COMMON,
[Species.MAKUHITA]: EggTier.COMMON,
[Species.AZURILL]: EggTier.RARE,
[Species.NOSEPASS]: EggTier.COMMON,
[Species.SKITTY]: EggTier.COMMON,
[Species.SABLEYE]: EggTier.COMMON,
[Species.MAWILE]: EggTier.COMMON,
[Species.ARON]: EggTier.COMMON,
[Species.MEDITITE]: EggTier.COMMON,
[Species.ELECTRIKE]: EggTier.COMMON,
[Species.PLUSLE]: EggTier.COMMON,
[Species.MINUN]: EggTier.COMMON,
[Species.VOLBEAT]: EggTier.COMMON,
[Species.ILLUMISE]: EggTier.COMMON,
[Species.ROSELIA]: EggTier.COMMON,
[Species.GULPIN]: EggTier.COMMON,
[Species.CARVANHA]: EggTier.COMMON,
[Species.WAILMER]: EggTier.COMMON,
[Species.NUMEL]: EggTier.COMMON,
[Species.TORKOAL]: EggTier.COMMON,
[Species.SPOINK]: EggTier.COMMON,
[Species.SPINDA]: EggTier.COMMON,
[Species.TRAPINCH]: EggTier.COMMON,
[Species.CACNEA]: EggTier.COMMON,
[Species.SWABLU]: EggTier.COMMON,
[Species.ZANGOOSE]: EggTier.RARE,
[Species.SEVIPER]: EggTier.COMMON,
[Species.LUNATONE]: EggTier.COMMON,
[Species.SOLROCK]: EggTier.COMMON,
[Species.BARBOACH]: EggTier.COMMON,
[Species.CORPHISH]: EggTier.COMMON,
[Species.BALTOY]: EggTier.COMMON,
[Species.LILEEP]: EggTier.COMMON,
[Species.ANORITH]: EggTier.COMMON,
[Species.FEEBAS]: EggTier.RARE,
[Species.CASTFORM]: EggTier.COMMON,
[Species.KECLEON]: EggTier.COMMON,
[Species.SHUPPET]: EggTier.COMMON,
[Species.DUSKULL]: EggTier.COMMON,
[Species.TROPIUS]: EggTier.COMMON,
[Species.CHIMECHO]: EggTier.COMMON,
[Species.ABSOL]: EggTier.RARE,
[Species.WYNAUT]: EggTier.COMMON,
[Species.SNORUNT]: EggTier.COMMON,
[Species.SPHEAL]: EggTier.COMMON,
[Species.CLAMPERL]: EggTier.COMMON,
[Species.RELICANTH]: EggTier.COMMON,
[Species.LUVDISC]: EggTier.COMMON,
[Species.BAGON]: EggTier.RARE,
[Species.BELDUM]: EggTier.RARE,
[Species.REGIROCK]: EggTier.EPIC,
[Species.REGICE]: EggTier.EPIC,
[Species.REGISTEEL]: EggTier.EPIC,
[Species.LATIAS]: EggTier.EPIC,
[Species.LATIOS]: EggTier.EPIC,
[Species.KYOGRE]: EggTier.LEGENDARY,
[Species.GROUDON]: EggTier.LEGENDARY,
[Species.RAYQUAZA]: EggTier.LEGENDARY,
[Species.JIRACHI]: EggTier.EPIC,
[Species.DEOXYS]: EggTier.EPIC,
[Species.TURTWIG]: EggTier.COMMON,
[Species.CHIMCHAR]: EggTier.COMMON,
[Species.PIPLUP]: EggTier.COMMON,
[Species.STARLY]: EggTier.COMMON,
[Species.BIDOOF]: EggTier.COMMON,
[Species.KRICKETOT]: EggTier.COMMON,
[Species.SHINX]: EggTier.COMMON,
[Species.BUDEW]: EggTier.COMMON,
[Species.CRANIDOS]: EggTier.COMMON,
[Species.SHIELDON]: EggTier.COMMON,
[Species.BURMY]: EggTier.COMMON,
[Species.COMBEE]: EggTier.COMMON,
[Species.PACHIRISU]: EggTier.COMMON,
[Species.BUIZEL]: EggTier.COMMON,
[Species.CHERUBI]: EggTier.COMMON,
[Species.SHELLOS]: EggTier.COMMON,
[Species.DRIFLOON]: EggTier.COMMON,
[Species.BUNEARY]: EggTier.COMMON,
[Species.GLAMEOW]: EggTier.COMMON,
[Species.CHINGLING]: EggTier.COMMON,
[Species.STUNKY]: EggTier.COMMON,
[Species.BRONZOR]: EggTier.COMMON,
[Species.BONSLY]: EggTier.COMMON,
[Species.MIME_JR]: EggTier.COMMON,
[Species.HAPPINY]: EggTier.COMMON,
[Species.CHATOT]: EggTier.COMMON,
[Species.SPIRITOMB]: EggTier.RARE,
[Species.GIBLE]: EggTier.RARE,
[Species.MUNCHLAX]: EggTier.RARE,
[Species.RIOLU]: EggTier.COMMON,
[Species.HIPPOPOTAS]: EggTier.COMMON,
[Species.SKORUPI]: EggTier.COMMON,
[Species.CROAGUNK]: EggTier.COMMON,
[Species.CARNIVINE]: EggTier.COMMON,
[Species.FINNEON]: EggTier.COMMON,
[Species.MANTYKE]: EggTier.COMMON,
[Species.SNOVER]: EggTier.COMMON,
[Species.ROTOM]: EggTier.RARE,
[Species.UXIE]: EggTier.EPIC,
[Species.MESPRIT]: EggTier.EPIC,
[Species.AZELF]: EggTier.EPIC,
[Species.DIALGA]: EggTier.LEGENDARY,
[Species.PALKIA]: EggTier.LEGENDARY,
[Species.HEATRAN]: EggTier.EPIC,
[Species.REGIGIGAS]: EggTier.EPIC,
[Species.GIRATINA]: EggTier.LEGENDARY,
[Species.CRESSELIA]: EggTier.EPIC,
[Species.PHIONE]: EggTier.RARE,
[Species.MANAPHY]: EggTier.EPIC,
[Species.DARKRAI]: EggTier.EPIC,
[Species.SHAYMIN]: EggTier.EPIC,
[Species.ARCEUS]: EggTier.LEGENDARY,
[Species.VICTINI]: EggTier.EPIC,
[Species.SNIVY]: EggTier.COMMON,
[Species.TEPIG]: EggTier.COMMON,
[Species.OSHAWOTT]: EggTier.COMMON,
[Species.PATRAT]: EggTier.COMMON,
[Species.LILLIPUP]: EggTier.COMMON,
[Species.PURRLOIN]: EggTier.COMMON,
[Species.PANSAGE]: EggTier.COMMON,
[Species.PANSEAR]: EggTier.COMMON,
[Species.PANPOUR]: EggTier.COMMON,
[Species.MUNNA]: EggTier.COMMON,
[Species.PIDOVE]: EggTier.COMMON,
[Species.BLITZLE]: EggTier.COMMON,
[Species.ROGGENROLA]: EggTier.COMMON,
[Species.WOOBAT]: EggTier.COMMON,
[Species.DRILBUR]: EggTier.RARE,
[Species.AUDINO]: EggTier.COMMON,
[Species.TIMBURR]: EggTier.RARE,
[Species.TYMPOLE]: EggTier.COMMON,
[Species.THROH]: EggTier.RARE,
[Species.SAWK]: EggTier.RARE,
[Species.SEWADDLE]: EggTier.COMMON,
[Species.VENIPEDE]: EggTier.COMMON,
[Species.COTTONEE]: EggTier.COMMON,
[Species.PETILIL]: EggTier.COMMON,
[Species.BASCULIN]: EggTier.RARE,
[Species.SANDILE]: EggTier.RARE,
[Species.DARUMAKA]: EggTier.RARE,
[Species.MARACTUS]: EggTier.COMMON,
[Species.DWEBBLE]: EggTier.COMMON,
[Species.SCRAGGY]: EggTier.COMMON,
[Species.SIGILYPH]: EggTier.RARE,
[Species.YAMASK]: EggTier.COMMON,
[Species.TIRTOUGA]: EggTier.COMMON,
[Species.ARCHEN]: EggTier.COMMON,
[Species.TRUBBISH]: EggTier.COMMON,
[Species.ZORUA]: EggTier.COMMON,
[Species.MINCCINO]: EggTier.COMMON,
[Species.GOTHITA]: EggTier.COMMON,
[Species.SOLOSIS]: EggTier.COMMON,
[Species.DUCKLETT]: EggTier.COMMON,
[Species.VANILLITE]: EggTier.COMMON,
[Species.DEERLING]: EggTier.COMMON,
[Species.EMOLGA]: EggTier.COMMON,
[Species.KARRABLAST]: EggTier.COMMON,
[Species.FOONGUS]: EggTier.COMMON,
[Species.FRILLISH]: EggTier.COMMON,
[Species.ALOMOMOLA]: EggTier.RARE,
[Species.JOLTIK]: EggTier.COMMON,
[Species.FERROSEED]: EggTier.COMMON,
[Species.KLINK]: EggTier.COMMON,
[Species.TYNAMO]: EggTier.COMMON,
[Species.ELGYEM]: EggTier.COMMON,
[Species.LITWICK]: EggTier.COMMON,
[Species.AXEW]: EggTier.RARE,
[Species.CUBCHOO]: EggTier.COMMON,
[Species.CRYOGONAL]: EggTier.RARE,
[Species.SHELMET]: EggTier.COMMON,
[Species.STUNFISK]: EggTier.COMMON,
[Species.MIENFOO]: EggTier.COMMON,
[Species.DRUDDIGON]: EggTier.RARE,
[Species.GOLETT]: EggTier.COMMON,
[Species.PAWNIARD]: EggTier.RARE,
[Species.BOUFFALANT]: EggTier.RARE,
[Species.RUFFLET]: EggTier.COMMON,
[Species.VULLABY]: EggTier.COMMON,
[Species.HEATMOR]: EggTier.COMMON,
[Species.DURANT]: EggTier.RARE,
[Species.DEINO]: EggTier.RARE,
[Species.LARVESTA]: EggTier.RARE,
[Species.COBALION]: EggTier.EPIC,
[Species.TERRAKION]: EggTier.EPIC,
[Species.VIRIZION]: EggTier.EPIC,
[Species.TORNADUS]: EggTier.EPIC,
[Species.THUNDURUS]: EggTier.EPIC,
[Species.RESHIRAM]: EggTier.LEGENDARY,
[Species.ZEKROM]: EggTier.LEGENDARY,
[Species.LANDORUS]: EggTier.EPIC,
[Species.KYUREM]: EggTier.LEGENDARY,
[Species.KELDEO]: EggTier.EPIC,
[Species.MELOETTA]: EggTier.EPIC,
[Species.GENESECT]: EggTier.EPIC,
[Species.CHESPIN]: EggTier.COMMON,
[Species.FENNEKIN]: EggTier.COMMON,
[Species.FROAKIE]: EggTier.RARE,
[Species.BUNNELBY]: EggTier.COMMON,
[Species.FLETCHLING]: EggTier.COMMON,
[Species.SCATTERBUG]: EggTier.COMMON,
[Species.LITLEO]: EggTier.COMMON,
[Species.FLABEBE]: EggTier.COMMON,
[Species.SKIDDO]: EggTier.COMMON,
[Species.PANCHAM]: EggTier.COMMON,
[Species.FURFROU]: EggTier.COMMON,
[Species.ESPURR]: EggTier.COMMON,
[Species.HONEDGE]: EggTier.RARE,
[Species.SPRITZEE]: EggTier.COMMON,
[Species.SWIRLIX]: EggTier.COMMON,
[Species.INKAY]: EggTier.COMMON,
[Species.BINACLE]: EggTier.COMMON,
[Species.SKRELP]: EggTier.COMMON,
[Species.CLAUNCHER]: EggTier.COMMON,
[Species.HELIOPTILE]: EggTier.COMMON,
[Species.TYRUNT]: EggTier.COMMON,
[Species.AMAURA]: EggTier.COMMON,
[Species.HAWLUCHA]: EggTier.RARE,
[Species.DEDENNE]: EggTier.COMMON,
[Species.CARBINK]: EggTier.COMMON,
[Species.GOOMY]: EggTier.RARE,
[Species.KLEFKI]: EggTier.COMMON,
[Species.PHANTUMP]: EggTier.COMMON,
[Species.PUMPKABOO]: EggTier.COMMON,
[Species.BERGMITE]: EggTier.COMMON,
[Species.NOIBAT]: EggTier.COMMON,
[Species.XERNEAS]: EggTier.LEGENDARY,
[Species.YVELTAL]: EggTier.LEGENDARY,
[Species.ZYGARDE]: EggTier.LEGENDARY,
[Species.DIANCIE]: EggTier.EPIC,
[Species.HOOPA]: EggTier.EPIC,
[Species.VOLCANION]: EggTier.EPIC,
[Species.ETERNAL_FLOETTE]: EggTier.RARE,
[Species.ROWLET]: EggTier.COMMON,
[Species.LITTEN]: EggTier.COMMON,
[Species.POPPLIO]: EggTier.RARE,
[Species.PIKIPEK]: EggTier.COMMON,
[Species.YUNGOOS]: EggTier.COMMON,
[Species.GRUBBIN]: EggTier.COMMON,
[Species.CRABRAWLER]: EggTier.COMMON,
[Species.ORICORIO]: EggTier.COMMON,
[Species.CUTIEFLY]: EggTier.COMMON,
[Species.ROCKRUFF]: EggTier.COMMON,
[Species.WISHIWASHI]: EggTier.COMMON,
[Species.MAREANIE]: EggTier.COMMON,
[Species.MUDBRAY]: EggTier.COMMON,
[Species.DEWPIDER]: EggTier.COMMON,
[Species.FOMANTIS]: EggTier.COMMON,
[Species.MORELULL]: EggTier.COMMON,
[Species.SALANDIT]: EggTier.COMMON,
[Species.STUFFUL]: EggTier.COMMON,
[Species.BOUNSWEET]: EggTier.COMMON,
[Species.COMFEY]: EggTier.RARE,
[Species.ORANGURU]: EggTier.RARE,
[Species.PASSIMIAN]: EggTier.RARE,
[Species.WIMPOD]: EggTier.COMMON,
[Species.SANDYGAST]: EggTier.COMMON,
[Species.PYUKUMUKU]: EggTier.COMMON,
[Species.TYPE_NULL]: EggTier.RARE,
[Species.MINIOR]: EggTier.RARE,
[Species.KOMALA]: EggTier.COMMON,
[Species.TURTONATOR]: EggTier.RARE,
[Species.TOGEDEMARU]: EggTier.COMMON,
[Species.MIMIKYU]: EggTier.RARE,
[Species.BRUXISH]: EggTier.RARE,
[Species.DRAMPA]: EggTier.RARE,
[Species.DHELMISE]: EggTier.RARE,
[Species.JANGMO_O]: EggTier.RARE,
[Species.TAPU_KOKO]: EggTier.EPIC,
[Species.TAPU_LELE]: EggTier.EPIC,
[Species.TAPU_BULU]: EggTier.EPIC,
[Species.TAPU_FINI]: EggTier.EPIC,
[Species.COSMOG]: EggTier.EPIC,
[Species.NIHILEGO]: EggTier.EPIC,
[Species.BUZZWOLE]: EggTier.EPIC,
[Species.PHEROMOSA]: EggTier.EPIC,
[Species.XURKITREE]: EggTier.EPIC,
[Species.CELESTEELA]: EggTier.EPIC,
[Species.KARTANA]: EggTier.EPIC,
[Species.GUZZLORD]: EggTier.EPIC,
[Species.NECROZMA]: EggTier.LEGENDARY,
[Species.MAGEARNA]: EggTier.EPIC,
[Species.MARSHADOW]: EggTier.EPIC,
[Species.POIPOLE]: EggTier.EPIC,
[Species.STAKATAKA]: EggTier.EPIC,
[Species.BLACEPHALON]: EggTier.EPIC,
[Species.ZERAORA]: EggTier.EPIC,
[Species.MELTAN]: EggTier.EPIC,
[Species.ALOLA_RATTATA]: EggTier.COMMON,
[Species.ALOLA_SANDSHREW]: EggTier.COMMON,
[Species.ALOLA_VULPIX]: EggTier.COMMON,
[Species.ALOLA_DIGLETT]: EggTier.COMMON,
[Species.ALOLA_MEOWTH]: EggTier.COMMON,
[Species.ALOLA_GEODUDE]: EggTier.COMMON,
[Species.ALOLA_GRIMER]: EggTier.COMMON,
[Species.GROOKEY]: EggTier.COMMON,
[Species.SCORBUNNY]: EggTier.RARE,
[Species.SOBBLE]: EggTier.COMMON,
[Species.SKWOVET]: EggTier.COMMON,
[Species.ROOKIDEE]: EggTier.COMMON,
[Species.BLIPBUG]: EggTier.COMMON,
[Species.NICKIT]: EggTier.COMMON,
[Species.GOSSIFLEUR]: EggTier.COMMON,
[Species.WOOLOO]: EggTier.COMMON,
[Species.CHEWTLE]: EggTier.COMMON,
[Species.YAMPER]: EggTier.COMMON,
[Species.ROLYCOLY]: EggTier.COMMON,
[Species.APPLIN]: EggTier.COMMON,
[Species.SILICOBRA]: EggTier.COMMON,
[Species.CRAMORANT]: EggTier.COMMON,
[Species.ARROKUDA]: EggTier.COMMON,
[Species.TOXEL]: EggTier.COMMON,
[Species.SIZZLIPEDE]: EggTier.COMMON,
[Species.CLOBBOPUS]: EggTier.COMMON,
[Species.SINISTEA]: EggTier.COMMON,
[Species.HATENNA]: EggTier.COMMON,
[Species.IMPIDIMP]: EggTier.COMMON,
[Species.MILCERY]: EggTier.COMMON,
[Species.FALINKS]: EggTier.RARE,
[Species.PINCURCHIN]: EggTier.COMMON,
[Species.SNOM]: EggTier.COMMON,
[Species.STONJOURNER]: EggTier.COMMON,
[Species.EISCUE]: EggTier.COMMON,
[Species.INDEEDEE]: EggTier.RARE,
[Species.MORPEKO]: EggTier.COMMON,
[Species.CUFANT]: EggTier.COMMON,
[Species.DRACOZOLT]: EggTier.RARE,
[Species.ARCTOZOLT]: EggTier.RARE,
[Species.DRACOVISH]: EggTier.RARE,
[Species.ARCTOVISH]: EggTier.RARE,
[Species.DURALUDON]: EggTier.RARE,
[Species.DREEPY]: EggTier.RARE,
[Species.ZACIAN]: EggTier.LEGENDARY,
[Species.ZAMAZENTA]: EggTier.LEGENDARY,
[Species.ETERNATUS]: EggTier.COMMON,
[Species.KUBFU]: EggTier.EPIC,
[Species.ZARUDE]: EggTier.EPIC,
[Species.REGIELEKI]: EggTier.EPIC,
[Species.REGIDRAGO]: EggTier.EPIC,
[Species.GLASTRIER]: EggTier.EPIC,
[Species.SPECTRIER]: EggTier.EPIC,
[Species.CALYREX]: EggTier.LEGENDARY,
[Species.GALAR_MEOWTH]: EggTier.COMMON,
[Species.GALAR_PONYTA]: EggTier.COMMON,
[Species.GALAR_SLOWPOKE]: EggTier.COMMON,
[Species.GALAR_FARFETCHD]: EggTier.COMMON,
[Species.GALAR_CORSOLA]: EggTier.COMMON,
[Species.GALAR_ZIGZAGOON]: EggTier.COMMON,
[Species.GALAR_DARUMAKA]: EggTier.RARE,
[Species.GALAR_YAMASK]: EggTier.COMMON,
[Species.GALAR_STUNFISK]: EggTier.COMMON,
[Species.GALAR_MR_MIME]: EggTier.COMMON,
[Species.GALAR_ARTICUNO]: EggTier.EPIC,
[Species.GALAR_ZAPDOS]: EggTier.EPIC,
[Species.GALAR_MOLTRES]: EggTier.EPIC,
[Species.HISUI_GROWLITHE]: EggTier.RARE,
[Species.HISUI_VOLTORB]: EggTier.COMMON,
[Species.HISUI_QWILFISH]: EggTier.RARE,
[Species.HISUI_SNEASEL]: EggTier.RARE,
[Species.HISUI_ZORUA]: EggTier.COMMON,
[Species.ENAMORUS]: EggTier.EPIC,
[Species.SPRIGATITO]: EggTier.RARE,
[Species.FUECOCO]: EggTier.RARE,
[Species.QUAXLY]: EggTier.RARE,
[Species.LECHONK]: EggTier.COMMON,
[Species.TAROUNTULA]: EggTier.COMMON,
[Species.NYMBLE]: EggTier.COMMON,
[Species.PAWMI]: EggTier.COMMON,
[Species.TANDEMAUS]: EggTier.RARE,
[Species.FIDOUGH]: EggTier.COMMON,
[Species.SMOLIV]: EggTier.COMMON,
[Species.SQUAWKABILLY]: EggTier.COMMON,
[Species.NACLI]: EggTier.RARE,
[Species.CHARCADET]: EggTier.RARE,
[Species.TADBULB]: EggTier.COMMON,
[Species.WATTREL]: EggTier.COMMON,
[Species.MASCHIFF]: EggTier.COMMON,
[Species.SHROODLE]: EggTier.COMMON,
[Species.BRAMBLIN]: EggTier.COMMON,
[Species.TOEDSCOOL]: EggTier.COMMON,
[Species.KLAWF]: EggTier.COMMON,
[Species.CAPSAKID]: EggTier.COMMON,
[Species.RELLOR]: EggTier.COMMON,
[Species.FLITTLE]: EggTier.COMMON,
[Species.TINKATINK]: EggTier.RARE,
[Species.WIGLETT]: EggTier.COMMON,
[Species.BOMBIRDIER]: EggTier.COMMON,
[Species.FINIZEN]: EggTier.COMMON,
[Species.VAROOM]: EggTier.RARE,
[Species.CYCLIZAR]: EggTier.RARE,
[Species.ORTHWORM]: EggTier.RARE,
[Species.GLIMMET]: EggTier.RARE,
[Species.GREAVARD]: EggTier.COMMON,
[Species.FLAMIGO]: EggTier.RARE,
[Species.CETODDLE]: EggTier.COMMON,
[Species.VELUZA]: EggTier.RARE,
[Species.DONDOZO]: EggTier.RARE,
[Species.TATSUGIRI]: EggTier.RARE,
[Species.GREAT_TUSK]: EggTier.EPIC,
[Species.SCREAM_TAIL]: EggTier.EPIC,
[Species.BRUTE_BONNET]: EggTier.EPIC,
[Species.FLUTTER_MANE]: EggTier.EPIC,
[Species.SLITHER_WING]: EggTier.EPIC,
[Species.SANDY_SHOCKS]: EggTier.EPIC,
[Species.IRON_TREADS]: EggTier.EPIC,
[Species.IRON_BUNDLE]: EggTier.EPIC,
[Species.IRON_HANDS]: EggTier.EPIC,
[Species.IRON_JUGULIS]: EggTier.EPIC,
[Species.IRON_MOTH]: EggTier.EPIC,
[Species.IRON_THORNS]: EggTier.EPIC,
[Species.FRIGIBAX]: EggTier.RARE,
[Species.GIMMIGHOUL]: EggTier.RARE,
[Species.WO_CHIEN]: EggTier.EPIC,
[Species.CHIEN_PAO]: EggTier.EPIC,
[Species.TING_LU]: EggTier.EPIC,
[Species.CHI_YU]: EggTier.EPIC,
[Species.ROARING_MOON]: EggTier.EPIC,
[Species.IRON_VALIANT]: EggTier.EPIC,
[Species.KORAIDON]: EggTier.LEGENDARY,
[Species.MIRAIDON]: EggTier.LEGENDARY,
[Species.WALKING_WAKE]: EggTier.EPIC,
[Species.IRON_LEAVES]: EggTier.EPIC,
[Species.POLTCHAGEIST]: EggTier.RARE,
[Species.OKIDOGI]: EggTier.EPIC,
[Species.MUNKIDORI]: EggTier.EPIC,
[Species.FEZANDIPITI]: EggTier.EPIC,
[Species.OGERPON]: EggTier.EPIC,
[Species.GOUGING_FIRE]: EggTier.EPIC,
[Species.RAGING_BOLT]: EggTier.EPIC,
[Species.IRON_BOULDER]: EggTier.EPIC,
[Species.IRON_CROWN]: EggTier.EPIC,
[Species.TERAPAGOS]: EggTier.LEGENDARY,
[Species.PECHARUNT]: EggTier.EPIC,
[Species.PALDEA_TAUROS]: EggTier.RARE,
[Species.PALDEA_WOOPER]: EggTier.COMMON,
[Species.BLOODMOON_URSALUNA]: EggTier.EPIC,
};

File diff suppressed because it is too large Load Diff

View File

@ -23,6 +23,7 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
import { StatStageChangePhase, StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
import { PokemonAnimType } from "#app/enums/pokemon-anim-type";
import BattleScene from "#app/battle-scene";
export enum BattlerTagLapseType {
FAINT,
@ -90,6 +91,15 @@ export class BattlerTag {
this.sourceMove = source.sourceMove;
this.sourceId = source.sourceId;
}
/**
* Helper function that retrieves the source Pokemon object
* @param scene medium to retrieve the source Pokemon
* @returns The source {@linkcode Pokemon} or `null` if none is found
*/
public getSourcePokemon(scene: BattleScene): Pokemon | null {
return this.sourceId ? scene.getPokemonById(this.sourceId) : null;
}
}
export interface WeatherBattlerTag {
@ -120,7 +130,7 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
const phase = pokemon.scene.getCurrentPhase() as MovePhase;
const move = phase.move;
if (this.isMoveRestricted(move.moveId)) {
if (this.isMoveRestricted(move.moveId, pokemon)) {
if (this.interruptedText(pokemon, move.moveId)) {
pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId));
}
@ -136,10 +146,11 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
/**
* Gets whether this tag is restricting a move.
*
* @param {Moves} move {@linkcode Moves} ID to check restriction for.
* @returns {boolean} `true` if the move is restricted by this tag, otherwise `false`.
* @param move - {@linkcode Moves} ID to check restriction for.
* @param user - The {@linkcode Pokemon} involved
* @returns `true` if the move is restricted by this tag, otherwise `false`.
*/
abstract isMoveRestricted(move: Moves): boolean;
public abstract isMoveRestricted(move: Moves, user?: Pokemon): boolean;
/**
* Checks if this tag is restricting a move based on a user's decisions during the target selection phase
@ -327,6 +338,16 @@ export class GorillaTacticsTag extends MoveRestrictionBattlerTag {
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false);
}
/**
* Loads the Gorilla Tactics Battler Tag along with its unique class variable moveId
* @override
* @param source Gorilla Tactics' {@linkcode BattlerTag} information
*/
public override loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.moveId = source.moveId;
}
/**
*
* @override
@ -1376,7 +1397,7 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag {
const effectPhase = pokemon.scene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
const attacker = effectPhase.getPokemon();
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), true, [ this.stat ], this.levels));
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ this.stat ], this.levels));
}
}
@ -1713,7 +1734,12 @@ export class TypeImmuneTag extends BattlerTag {
}
}
export class MagnetRisenTag extends TypeImmuneTag {
/**
* Battler Tag that lifts the affected Pokemon into the air and provides immunity to Ground type moves.
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Rise_(move) | Moves.MAGNET_RISE}
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
*/
export class FloatingTag extends TypeImmuneTag {
constructor(tagType: BattlerTagType, sourceMove: Moves) {
super(tagType, sourceMove, Type.GROUND, 5);
}
@ -1721,13 +1747,17 @@ export class MagnetRisenTag extends TypeImmuneTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
if (this.sourceMove === Moves.MAGNET_RISE) {
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon);
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
if (this.sourceMove === Moves.MAGNET_RISE) {
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
}
@ -2139,6 +2169,10 @@ export class GulpMissileTag extends BattlerTag {
return false;
}
if (moveEffectPhase.move.getMove().hitsSubstitute(attacker, pokemon)) {
return true;
}
const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
@ -2310,6 +2344,21 @@ export class TarShotTag extends BattlerTag {
}
}
/**
* Battler Tag implementing the type-changing effect of {@link https://bulbapedia.bulbagarden.net/wiki/Electrify_(move) | Electrify}.
* While this tag is in effect, the afflicted Pokemon's moves are changed to Electric type.
*/
export class ElectrifiedTag extends BattlerTag {
constructor() {
super(BattlerTagType.ELECTRIFIED, BattlerTagLapseType.TURN_END, 1, Moves.ELECTRIFY);
}
override onAdd(pokemon: Pokemon): void {
// "{pokemonNameWithAffix}'s moves have been electrified!"
pokemon.scene.queueMessage(i18next.t("battlerTags:electrifiedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
/**
* Battler Tag that keeps track of how many times the user has Autotomized
* Each count of Autotomization reduces the weight by 100kg
@ -2482,8 +2531,6 @@ export class MysteryEncounterPostSummonTag extends BattlerTag {
* Torment does not interrupt the move if the move is performed consecutively in the same turn and right after Torment is applied
*/
export class TormentTag extends MoveRestrictionBattlerTag {
private target: Pokemon;
constructor(sourceId: number) {
super(BattlerTagType.TORMENT, BattlerTagLapseType.AFTER_MOVE, 1, Moves.TORMENT, sourceId);
}
@ -2495,7 +2542,6 @@ export class TormentTag extends MoveRestrictionBattlerTag {
*/
override onAdd(pokemon: Pokemon) {
super.onAdd(pokemon);
this.target = pokemon;
pokemon.scene.queueMessage(i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500);
}
@ -2514,15 +2560,18 @@ export class TormentTag extends MoveRestrictionBattlerTag {
* @param {Moves} move the move under investigation
* @returns `true` if there is valid consecutive usage | `false` if the moves are different from each other
*/
override isMoveRestricted(move: Moves): boolean {
const lastMove = this.target.getLastXMoves(1)[0];
public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
if (!user) {
return false;
}
const lastMove = user.getLastXMoves(1)[0];
if ( !lastMove ) {
return false;
}
// This checks for locking / momentum moves like Rollout and Hydro Cannon + if the user is under the influence of BattlerTagType.FRENZY
// Because Uproar's unique behavior is not implemented, it does not check for Uproar. Torment has been marked as partial in moves.ts
const moveObj = allMoves[lastMove.move];
const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || this.target.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr);
const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || user.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr);
const validLastMoveResult = (lastMove.result === MoveResult.SUCCESS) || (lastMove.result === MoveResult.MISS);
if (lastMove.move === move && validLastMoveResult && lastMove.move !== Moves.STRUGGLE && !isUnaffected) {
return true;
@ -2574,37 +2623,39 @@ export class TauntTag extends MoveRestrictionBattlerTag {
* The tag is only removed when the source-user is removed from the field.
*/
export class ImprisonTag extends MoveRestrictionBattlerTag {
private source: Pokemon | null;
constructor(sourceId: number) {
super(BattlerTagType.IMPRISON, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 1, Moves.IMPRISON, sourceId);
}
override onAdd(pokemon: Pokemon) {
if (this.sourceId) {
this.source = pokemon.scene.getPokemonById(this.sourceId);
}
}
/**
* Checks if the source of Imprison is still active
* @param _pokemon
* @param _lapseType
* @override
* @param pokemon The pokemon this tag is attached to
* @returns `true` if the source is still active
*/
override lapse(_pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
return this.source?.isActive(true) ?? false;
public override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const source = this.getSourcePokemon(pokemon.scene);
if (source) {
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
return super.lapse(pokemon, lapseType) && source.isActive(true);
} else {
return source.isActive(true);
}
}
return false;
}
/**
* Checks if the source of the tag has the parameter move in its moveset and that the source is still active
* @override
* @param {Moves} move the move under investigation
* @returns `false` if either condition is not met
*/
override isMoveRestricted(move: Moves): boolean {
if (this.source) {
const sourceMoveset = this.source.getMoveset().map(m => m!.moveId);
return sourceMoveset?.includes(move) && this.source.isActive(true);
public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
const source = this.getSourcePokemon(user.scene);
if (source) {
const sourceMoveset = source.getMoveset().map(m => m!.moveId);
return sourceMoveset?.includes(move) && source.isActive(true);
}
return false;
}
@ -2621,16 +2672,16 @@ export class ImprisonTag extends MoveRestrictionBattlerTag {
/**
* Battler Tag that applies the effects of Syrup Bomb to the target Pokemon.
* For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1.
* The tag can also expire by taking the target Pokemon off the field.
* The tag can also expire by taking the target Pokemon off the field, or the Pokemon that originally used the move.
*/
export class SyrupBombTag extends BattlerTag {
constructor() {
super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB);
constructor(sourceId: number) {
super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB, sourceId);
}
/**
* Adds the Syrup Bomb battler tag to the target Pokemon.
* @param {Pokemon} pokemon the target Pokemon
* @param pokemon - The target {@linkcode Pokemon}
*/
override onAdd(pokemon: Pokemon) {
super.onAdd(pokemon);
@ -2639,15 +2690,16 @@ export class SyrupBombTag extends BattlerTag {
/**
* Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count
* @param {Pokemon} pokemon the target Pokemon
* @param {BattlerTagLapseType} _lapseType
* @returns `true` if the turnCount is still greater than 0 | `false` if the turnCount is 0 or the target Pokemon has been removed from the field
* @param pokemon - The target {@linkcode Pokemon}
* @param _lapseType - N/A
* @returns `true` if the `turnCount` is still greater than `0`; `false` if the `turnCount` is `0` or the target or source Pokemon has been removed from the field
*/
override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
if (!pokemon.isActive(true)) {
if (this.sourceId && !pokemon.scene.getPokemonById(this.sourceId)?.isActive(true)) {
return false;
}
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // Custom message in lieu of an animation in mainline
// Custom message in lieu of an animation in mainline
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.unshiftPhase(new StatStageChangePhase(
pokemon.scene, pokemon.getBattlerIndex(), true,
[ Stat.SPD ], -1, true, false, true
@ -2656,14 +2708,64 @@ export class SyrupBombTag extends BattlerTag {
}
}
/**
* Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig.
* The first effect is provided by {@linkcode FloatingTag}, the accuracy-bypass effect is provided by TelekinesisTag
* The effects of Telekinesis can be baton passed to a teammate. Unlike the mainline games, Telekinesis can be baton-passed to Mega Gengar.
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
*/
export class TelekinesisTag extends BattlerTag {
constructor(sourceMove: Moves) {
super(BattlerTagType.TELEKINESIS, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 3, sourceMove, undefined, true);
}
override onAdd(pokemon: Pokemon) {
pokemon.scene.queueMessage(i18next.t("battlerTags:telekinesisOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
/**
* Tag that swaps the user's base ATK stat with its base DEF stat.
* @extends BattlerTag
*/
export class PowerTrickTag extends BattlerTag {
constructor(sourceMove: Moves, sourceId: number) {
super(BattlerTagType.POWER_TRICK, BattlerTagLapseType.CUSTOM, 0, sourceMove, sourceId, true);
}
onAdd(pokemon: Pokemon): void {
this.swapStat(pokemon);
pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
onRemove(pokemon: Pokemon): void {
this.swapStat(pokemon);
pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
/**
* Removes the Power Trick tag and reverts any stat changes if the tag is already applied.
* @param {Pokemon} pokemon The {@linkcode Pokemon} that already has the Power Trick tag.
*/
onOverlap(pokemon: Pokemon): void {
pokemon.removeTag(this.tagType);
}
/**
* Swaps the user's base ATK stat with its base DEF stat.
* @param {Pokemon} pokemon The {@linkcode Pokemon} whose stats will be swapped.
*/
swapStat(pokemon: Pokemon): void {
const temp = pokemon.getStat(Stat.ATK, false);
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.DEF, false), false);
pokemon.setStat(Stat.DEF, temp, false);
}
}
/**
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
*
* @param {BattlerTagType} tagType the type of the {@linkcode BattlerTagType}.
* @param turnCount the turn count.
* @param {Moves} sourceMove the source {@linkcode Moves}.
* @param sourceId the source ID.
* @returns {BattlerTag} the corresponding {@linkcode BattlerTag} object.
* @param sourceId - The ID of the pokemon adding the tag
* @returns The corresponding {@linkcode BattlerTag} object.
*/
export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag {
switch (tagType) {
@ -2786,8 +2888,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
return new CursedTag(sourceId);
case BattlerTagType.CHARGED:
return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
case BattlerTagType.MAGNET_RISEN:
return new MagnetRisenTag(tagType, sourceMove);
case BattlerTagType.FLOATING:
return new FloatingTag(tagType, sourceMove);
case BattlerTagType.MINIMIZED:
return new MinimizeTag();
case BattlerTagType.DESTINY_BOND:
@ -2811,6 +2913,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
return new GulpMissileTag(tagType, sourceMove);
case BattlerTagType.TAR_SHOT:
return new TarShotTag();
case BattlerTagType.ELECTRIFIED:
return new ElectrifiedTag();
case BattlerTagType.THROAT_CHOPPED:
return new ThroatChoppedTag();
case BattlerTagType.GORILLA_TACTICS:
@ -2830,7 +2934,11 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
case BattlerTagType.IMPRISON:
return new ImprisonTag(sourceId);
case BattlerTagType.SYRUP_BOMB:
return new SyrupBombTag();
return new SyrupBombTag(sourceId);
case BattlerTagType.TELEKINESIS:
return new TelekinesisTag(sourceMove);
case BattlerTagType.POWER_TRICK:
return new PowerTrickTag(sourceMove, sourceId);
case BattlerTagType.NONE:
default:
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);

View File

@ -11,6 +11,7 @@ import { EggTier } from "#enums/egg-type";
import { Species } from "#enums/species";
import { EggSourceType } from "#enums/egg-source-types";
import { MANAPHY_EGG_MANAPHY_RATE, SAME_SPECIES_EGG_HA_RATE, GACHA_EGG_HA_RATE, GACHA_DEFAULT_RARE_EGGMOVE_RATE, SAME_SPECIES_EGG_RARE_EGGMOVE_RATE, GACHA_MOVE_UP_RARE_EGGMOVE_RATE, GACHA_DEFAULT_SHINY_RATE, GACHA_SHINY_UP_SHINY_RATE, SAME_SPECIES_EGG_SHINY_RATE, EGG_PITY_LEGENDARY_THRESHOLD, EGG_PITY_EPIC_THRESHOLD, EGG_PITY_RARE_THRESHOLD, SHINY_VARIANT_CHANCE, SHINY_EPIC_CHANCE, GACHA_DEFAULT_COMMON_EGG_THRESHOLD, GACHA_DEFAULT_RARE_EGG_THRESHOLD, GACHA_DEFAULT_EPIC_EGG_THRESHOLD, GACHA_LEGENDARY_UP_THRESHOLD_OFFSET, HATCH_WAVES_MANAPHY_EGG, HATCH_WAVES_COMMON_EGG, HATCH_WAVES_RARE_EGG, HATCH_WAVES_EPIC_EGG, HATCH_WAVES_LEGENDARY_EGG } from "#app/data/balance/rates";
import { speciesEggTiers } from "#app/data/balance/species-egg-tiers";
export const EGG_SEED = 1073741824;
@ -160,7 +161,7 @@ export class Egg {
// Override egg tier and hatchwaves if species was given
if (eggOptions?.species) {
this._tier = this.getEggTierFromSpeciesStarterValue();
this._tier = this.getEggTier();
this._hatchWaves = eggOptions.hatchWaves ?? this.getEggTierDefaultHatchWaves();
}
// If species has no variant, set variantTier to common. This needs to
@ -261,11 +262,11 @@ export class Egg {
return "Manaphy";
}
switch (this.tier) {
case EggTier.GREAT:
case EggTier.RARE:
return i18next.t("egg:greatTier");
case EggTier.ULTRA:
case EggTier.EPIC:
return i18next.t("egg:ultraTier");
case EggTier.MASTER:
case EggTier.LEGENDARY:
return i18next.t("egg:masterTier");
default:
return i18next.t("egg:defaultTier");
@ -336,9 +337,9 @@ export class Egg {
switch (eggTier ?? this._tier) {
case EggTier.COMMON:
return HATCH_WAVES_COMMON_EGG;
case EggTier.GREAT:
case EggTier.RARE:
return HATCH_WAVES_RARE_EGG;
case EggTier.ULTRA:
case EggTier.EPIC:
return HATCH_WAVES_EPIC_EGG;
}
return HATCH_WAVES_LEGENDARY_EGG;
@ -347,7 +348,7 @@ export class Egg {
private rollEggTier(): EggTier {
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
const tierValue = Utils.randInt(256);
return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.GREAT : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.ULTRA : EggTier.MASTER;
return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.RARE : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.EPIC : EggTier.LEGENDARY;
}
private rollSpecies(scene: BattleScene): Species | null {
@ -367,7 +368,7 @@ export class Egg {
*/
const rand = (Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1);
return rand ? Species.PHIONE : Species.MANAPHY;
} else if (this.tier === EggTier.MASTER
} else if (this.tier === EggTier.LEGENDARY
&& this._sourceType === EggSourceType.GACHA_LEGENDARY) {
if (!Utils.randSeedInt(2)) {
return getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp);
@ -378,15 +379,15 @@ export class Egg {
let maxStarterValue: integer;
switch (this.tier) {
case EggTier.GREAT:
case EggTier.RARE:
minStarterValue = 4;
maxStarterValue = 5;
break;
case EggTier.ULTRA:
case EggTier.EPIC:
minStarterValue = 6;
maxStarterValue = 7;
break;
case EggTier.MASTER:
case EggTier.LEGENDARY:
minStarterValue = 8;
maxStarterValue = 9;
break;
@ -398,8 +399,8 @@ export class Egg {
const ignoredSpecies = [ Species.PHIONE, Species.MANAPHY, Species.ETERNATUS ];
let speciesPool = Object.keys(speciesStarterCosts)
.filter(s => speciesStarterCosts[s] >= minStarterValue && speciesStarterCosts[s] <= maxStarterValue)
let speciesPool = Object.keys(speciesEggTiers)
.filter(s => speciesEggTiers[s] === this.tier)
.map(s => parseInt(s) as Species)
.filter(s => !pokemonPrevolutions.hasOwnProperty(s) && getPokemonSpecies(s).isObtainable() && ignoredSpecies.indexOf(s) === -1);
@ -430,7 +431,9 @@ export class Egg {
let totalWeight = 0;
const speciesWeights : number[] = [];
for (const speciesId of speciesPool) {
let weight = Math.floor((((maxStarterValue - speciesStarterCosts[speciesId]) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100);
// Accounts for species that have starter costs outside of the normal range for their EggTier
const speciesCostClamped = Phaser.Math.Clamp(speciesStarterCosts[speciesId], minStarterValue, maxStarterValue);
let weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100);
const species = getPokemonSpecies(speciesId);
if (species.isRegional()) {
weight = Math.floor(weight / 2);
@ -498,16 +501,16 @@ export class Egg {
private checkForPityTierOverrides(scene: BattleScene): void {
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
scene.gameData.eggPity[EggTier.GREAT] += 1;
scene.gameData.eggPity[EggTier.ULTRA] += 1;
scene.gameData.eggPity[EggTier.MASTER] += 1 + tierValueOffset;
scene.gameData.eggPity[EggTier.RARE] += 1;
scene.gameData.eggPity[EggTier.EPIC] += 1;
scene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset;
// These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered.
if (scene.gameData.eggPity[EggTier.MASTER] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.MASTER;
} else if (scene.gameData.eggPity[EggTier.ULTRA] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.ULTRA;
} else if (scene.gameData.eggPity[EggTier.GREAT] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.GREAT;
if (scene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.LEGENDARY;
} else if (scene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.EPIC;
} else if (scene.gameData.eggPity[EggTier.RARE] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.RARE;
}
scene.gameData.eggPity[this._tier] = 0;
}
@ -516,38 +519,24 @@ export class Egg {
scene.gameData.gameStats.eggsPulled++;
if (this.isManaphyEgg()) {
scene.gameData.gameStats.manaphyEggsPulled++;
this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.ULTRA);
this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.EPIC);
return;
}
switch (this.tier) {
case EggTier.GREAT:
case EggTier.RARE:
scene.gameData.gameStats.rareEggsPulled++;
break;
case EggTier.ULTRA:
case EggTier.EPIC:
scene.gameData.gameStats.epicEggsPulled++;
break;
case EggTier.MASTER:
case EggTier.LEGENDARY:
scene.gameData.gameStats.legendaryEggsPulled++;
break;
}
}
private getEggTierFromSpeciesStarterValue(): EggTier {
const speciesStartValue = speciesStarterCosts[this.species];
if (speciesStartValue >= 1 && speciesStartValue <= 3) {
return EggTier.COMMON;
}
if (speciesStartValue >= 4 && speciesStartValue <= 5) {
return EggTier.GREAT;
}
if (speciesStartValue >= 6 && speciesStartValue <= 7) {
return EggTier.ULTRA;
}
if (speciesStartValue >= 8) {
return EggTier.MASTER;
}
return EggTier.COMMON;
private getEggTier(): EggTier {
return speciesEggTiers[this.species];
}
////
@ -556,8 +545,8 @@ export class Egg {
}
export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timestamp: number): Species {
const legendarySpecies = Object.entries(speciesStarterCosts)
.filter(s => s[1] >= 8 && s[1] <= 9)
const legendarySpecies = Object.entries(speciesEggTiers)
.filter(s => s[1] === EggTier.LEGENDARY)
.map(s => parseInt(s[0]))
.filter(s => getPokemonSpecies(s).isObtainable());
@ -579,17 +568,9 @@ export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timesta
/**
* Check for a given species EggTier Value
* @param species - Species for wich we will check the egg tier it belongs to
* @param pokemonSpecies - Species for wich we will check the egg tier it belongs to
* @returns The egg tier of a given pokemon species
*/
export function getEggTierForSpecies(pokemonSpecies :PokemonSpecies): EggTier {
const speciesBaseValue = speciesStarterCosts[pokemonSpecies.getRootSpeciesId()];
if (speciesBaseValue <= 3) {
return EggTier.COMMON;
} else if (speciesBaseValue <= 5) {
return EggTier.GREAT;
} else if (speciesBaseValue <= 7) {
return EggTier.ULTRA;
}
return EggTier.MASTER;
return speciesEggTiers[pokemonSpecies.getRootSpeciesId()];
}

View File

@ -365,6 +365,14 @@ export default class Move implements Localizable {
return this;
}
/**
* Internal dev flag for documenting edge cases. When using this, please document the known edge case.
* @returns the called object {@linkcode Move}
*/
edgeCase(): this {
return this;
}
/**
* Marks the move as "partial": appends texts to the move name
* @returns the called object {@linkcode Move}
@ -800,7 +808,7 @@ export default class Move implements Localizable {
source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power);
if (!this.hasAttr(TypelessAttr)) {
source.scene.arena.applyTags(WeakenMoveTypeTag, this.type, power);
source.scene.arena.applyTags(WeakenMoveTypeTag, simulated, this.type, power);
source.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power);
}
@ -970,13 +978,16 @@ export class MoveEffectAttr extends MoveAttr {
public lastHitOnly: boolean;
/** Should this effect only apply on the first target hit? */
public firstTargetOnly: boolean;
/** Overrides the secondary effect chance for this attr if set. */
public effectChanceOverride?: number;
constructor(selfTarget?: boolean, trigger?: MoveEffectTrigger, firstHitOnly: boolean = false, lastHitOnly: boolean = false, firstTargetOnly: boolean = false) {
constructor(selfTarget?: boolean, trigger?: MoveEffectTrigger, firstHitOnly: boolean = false, lastHitOnly: boolean = false, firstTargetOnly: boolean = false, effectChanceOverride?: number) {
super(selfTarget);
this.trigger = trigger !== undefined ? trigger : MoveEffectTrigger.POST_APPLY;
this.trigger = trigger ?? MoveEffectTrigger.POST_APPLY;
this.firstHitOnly = firstHitOnly;
this.lastHitOnly = lastHitOnly;
this.firstTargetOnly = firstTargetOnly;
this.effectChanceOverride = effectChanceOverride;
}
/**
@ -1001,16 +1012,23 @@ export class MoveEffectAttr extends MoveAttr {
/**
* Gets the used move's additional effect chance.
* If user's ability has MoveEffectChanceMultiplierAbAttr or IgnoreMoveEffectsAbAttr modifies the base chance.
* Chance is modified by {@linkcode MoveEffectChanceMultiplierAbAttr} and {@linkcode IgnoreMoveEffectsAbAttr}.
* @param user {@linkcode Pokemon} using this move
* @param target {@linkcode Pokemon} target of this move
* @param target {@linkcode Pokemon | Target} of this move
* @param move {@linkcode Move} being used
* @param selfEffect {@linkcode Boolean} if move targets user.
* @returns Move chance value.
* @param selfEffect `true` if move targets user.
* @returns Move effect chance value.
*/
getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): integer {
const moveChance = new Utils.NumberHolder(move.chance);
const moveChance = new Utils.NumberHolder(this.effectChanceOverride ?? move.chance);
applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, moveChance, move, target, selfEffect, showAbility);
if (!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) {
const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
user.scene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, false, moveChance);
}
if (!selfEffect) {
applyPreDefendAbAttrs(IgnoreMoveEffectsAbAttr, target, user, null, null, false, moveChance);
}
@ -1928,12 +1946,21 @@ export class IncrementMovePriorityAttr extends MoveAttr {
* @see {@linkcode apply}
*/
export class MultiHitAttr extends MoveAttr {
/** This move's intrinsic multi-hit type. It should never be modified. */
private readonly intrinsicMultiHitType: MultiHitType;
/** This move's current multi-hit type. It may be temporarily modified by abilities (e.g., Battle Bond). */
private multiHitType: MultiHitType;
constructor(multiHitType?: MultiHitType) {
super();
this.multiHitType = multiHitType !== undefined ? multiHitType : MultiHitType._2_TO_5;
this.intrinsicMultiHitType = multiHitType !== undefined ? multiHitType : MultiHitType._2_TO_5;
this.multiHitType = this.intrinsicMultiHitType;
}
// Currently used by `battle_bond.test.ts`
getMultiHitType(): MultiHitType {
return this.multiHitType;
}
/**
@ -1947,7 +1974,7 @@ export class MultiHitAttr extends MoveAttr {
* @returns True
*/
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const hitType = new Utils.NumberHolder(this.multiHitType);
const hitType = new Utils.NumberHolder(this.intrinsicMultiHitType);
applyMoveAttrs(ChangeMultiHitTypeAttr, user, target, move, hitType);
this.multiHitType = hitType.value;
@ -2687,16 +2714,75 @@ export class DelayedAttackAttr extends OverrideMoveEffectAttr {
}
}
/**
* Attribute that cancels the associated move's effects when set to be combined with the user's ally's
* subsequent move this turn. Used for Grass Pledge, Water Pledge, and Fire Pledge.
* @extends OverrideMoveEffectAttr
*/
export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr {
constructor() {
super(true);
}
/**
* If the user's ally is set to use a different move with this attribute,
* defer this move's effects for a combined move on the ally's turn.
* @param user the {@linkcode Pokemon} using this move
* @param target n/a
* @param move the {@linkcode Move} being used
* @param args
* - [0] a {@linkcode Utils.BooleanHolder} indicating whether the move's base
* effects should be overridden this turn.
* @returns `true` if base move effects were overridden; `false` otherwise
*/
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if (user.turnData.combiningPledge) {
// "The two moves have become one!\nIt's a combined move!"
user.scene.queueMessage(i18next.t("moveTriggers:combiningPledge"));
return false;
}
const overridden = args[0] as Utils.BooleanHolder;
const allyMovePhase = user.scene.findPhase<MovePhase>((phase) => phase instanceof MovePhase && phase.pokemon.isPlayer() === user.isPlayer());
if (allyMovePhase) {
const allyMove = allyMovePhase.move.getMove();
if (allyMove !== move && allyMove.hasAttr(AwaitCombinedPledgeAttr)) {
[ user, allyMovePhase.pokemon ].forEach((p) => p.turnData.combiningPledge = move.id);
// "{userPokemonName} is waiting for {allyPokemonName}'s move..."
user.scene.queueMessage(i18next.t("moveTriggers:awaitingPledge", {
userPokemonName: getPokemonNameWithAffix(user),
allyPokemonName: getPokemonNameWithAffix(allyMovePhase.pokemon)
}));
// Move the ally's MovePhase (if needed) so that the ally moves next
const allyMovePhaseIndex = user.scene.phaseQueue.indexOf(allyMovePhase);
const firstMovePhaseIndex = user.scene.phaseQueue.findIndex((phase) => phase instanceof MovePhase);
if (allyMovePhaseIndex !== firstMovePhaseIndex) {
user.scene.prependToPhase(user.scene.phaseQueue.splice(allyMovePhaseIndex, 1)[0], MovePhase);
}
overridden.value = true;
return true;
}
}
return false;
}
}
/**
* Attribute used for moves that change stat stages
* @param stats {@linkcode BattleStat} array of stats to be changed
* @param stages stages by which to change the stats, from -6 to 6
* @param selfTarget whether the changes are applied to the user (true) or the target (false)
* @param condition {@linkcode MoveConditionFunc} optional condition to trigger the stat change
* @param firstHitOnly whether the stat change only applies on the first hit of a multi hit move
* @param moveEffectTrigger {@linkcode MoveEffectTrigger} the trigger for the effect to take place
* @param firstTargetOnly whether, if this is a multi target move, to only apply the effect after the first target is hit, rather than once for each target
* @param lastHitOnly whether the effect should only apply after the last hit of a multi hit move
*
* @param stats {@linkcode BattleStat} Array of stat(s) to change
* @param stages How many stages to change the stat(s) by, [-6, 6]
* @param selfTarget `true` if the move is self-targetting
* @param condition {@linkcode MoveConditionFunc} Optional condition to be checked in order to apply the changes
* @param showMessage `true` to display a message; default `true`
* @param firstHitOnly `true` if only the first hit of a multi hit move should cause a stat stage change; default `false`
* @param moveEffectTrigger {@linkcode MoveEffectTrigger} When the stat change should trigger; default {@linkcode MoveEffectTrigger.HIT}
* @param firstTargetOnly `true` if a move that hits multiple pokemon should only trigger the stat change if it hits at least one pokemon, rather than once per hit pokemon; default `false`
* @param lastHitOnly `true` if the effect should only apply after the last hit of a multi hit move; default `false`
* @param effectChanceOverride Will override the move's normal secondary effect chance if specified
*
* @extends MoveEffectAttr
* @see {@linkcode apply}
@ -2704,14 +2790,14 @@ export class DelayedAttackAttr extends OverrideMoveEffectAttr {
export class StatStageChangeAttr extends MoveEffectAttr {
public stats: BattleStat[];
public stages: integer;
private condition: MoveConditionFunc | null;
private condition?: MoveConditionFunc | null;
private showMessage: boolean;
constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false, lastHitOnly: boolean = false) {
super(selfTarget, moveEffectTrigger, firstHitOnly, lastHitOnly, firstTargetOnly);
constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false, lastHitOnly: boolean = false, effectChanceOverride?: number) {
super(selfTarget, moveEffectTrigger, firstHitOnly, lastHitOnly, firstTargetOnly, effectChanceOverride);
this.stats = stats;
this.stages = stages;
this.condition = condition!; // TODO: is this bang correct?
this.condition = condition;
this.showMessage = showMessage;
}
@ -3762,6 +3848,45 @@ export class LastMoveDoublePowerAttr extends VariablePowerAttr {
}
}
/**
* Changes a Pledge move's power to 150 when combined with another unique Pledge
* move from an ally.
*/
export class CombinedPledgePowerAttr extends VariablePowerAttr {
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const power = args[0];
if (!(power instanceof Utils.NumberHolder)) {
return false;
}
const combinedPledgeMove = user.turnData.combiningPledge;
if (combinedPledgeMove && combinedPledgeMove !== move.id) {
power.value *= 150 / 80;
return true;
}
return false;
}
}
/**
* Applies STAB to the given Pledge move if the move is part of a combined attack.
*/
export class CombinedPledgeStabBoostAttr extends MoveAttr {
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const stabMultiplier = args[0];
if (!(stabMultiplier instanceof Utils.NumberHolder)) {
return false;
}
const combinedPledgeMove = user.turnData.combiningPledge;
if (combinedPledgeMove && combinedPledgeMove !== move.id) {
stabMultiplier.value = 1.5;
return true;
}
return false;
}
}
export class VariableAtkAttr extends MoveAttr {
constructor() {
super();
@ -3999,11 +4124,11 @@ export class StatusCategoryOnAllyAttr extends VariableMoveCategoryAttr {
* @param user {@linkcode Pokemon} using the move
* @param target {@linkcode Pokemon} target of the move
* @param move {@linkcode Move} with this attribute
* @param args [0] {@linkcode Utils.IntegerHolder} The category of the move
* @param args [0] {@linkcode Utils.NumberHolder} The category of the move
* @returns true if the function succeeds
*/
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const category = (args[0] as Utils.IntegerHolder);
const category = (args[0] as Utils.NumberHolder);
if (user.getAlly() === target) {
category.value = MoveCategory.STATUS;
@ -4358,6 +4483,47 @@ export class MatchUserTypeAttr extends VariableMoveTypeAttr {
}
}
/**
* Changes the type of a Pledge move based on the Pledge move combined with it.
* @extends VariableMoveTypeAttr
*/
export class CombinedPledgeTypeAttr extends VariableMoveTypeAttr {
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const moveType = args[0];
if (!(moveType instanceof Utils.NumberHolder)) {
return false;
}
const combinedPledgeMove = user.turnData.combiningPledge;
if (!combinedPledgeMove) {
return false;
}
switch (move.id) {
case Moves.FIRE_PLEDGE:
if (combinedPledgeMove === Moves.WATER_PLEDGE) {
moveType.value = Type.WATER;
return true;
}
return false;
case Moves.WATER_PLEDGE:
if (combinedPledgeMove === Moves.GRASS_PLEDGE) {
moveType.value = Type.GRASS;
return true;
}
return false;
case Moves.GRASS_PLEDGE:
if (combinedPledgeMove === Moves.FIRE_PLEDGE) {
moveType.value = Type.FIRE;
return true;
}
return false;
default:
return false;
}
}
}
export class VariableMoveTypeMultiplierAttr extends MoveAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
return false;
@ -4398,18 +4564,19 @@ export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultipli
export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr {
/**
* Checks to see if the Target is Ice-Type or not. If so, the move will have no effect.
* @param {Pokemon} user N/A
* @param {Pokemon} target Pokemon that is being checked whether Ice-Type or not.
* @param {Move} move N/A
* @param {any[]} args Sets to false if the target is Ice-Type, so it should do no damage/no effect.
* @returns {boolean} Returns true if move is successful, false if Ice-Type.
* @param user n/a
* @param target The {@linkcode Pokemon} targeted by the move
* @param move n/a
* @param args `[0]` a {@linkcode Utils.NumberHolder | NumberHolder} containing a type effectiveness multiplier
* @returns `true` if this Ice-type immunity applies; `false` otherwise
*/
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const multiplier = args[0] as Utils.NumberHolder;
if (target.isOfType(Type.ICE)) {
(args[0] as Utils.BooleanHolder).value = false;
return false;
multiplier.value = 0;
return true;
}
return true;
return false;
}
}
@ -4505,7 +4672,15 @@ export class TypelessAttr extends MoveAttr { }
* Attribute used for moves which ignore redirection effects, and always target their original target, i.e. Snipe Shot
* Bypasses Storm Drain, Follow Me, Ally Switch, and the like.
*/
export class BypassRedirectAttr extends MoveAttr { }
export class BypassRedirectAttr extends MoveAttr {
/** `true` if this move only bypasses redirection from Abilities */
public readonly abilitiesOnly: boolean;
constructor(abilitiesOnly: boolean = false) {
super();
this.abilitiesOnly = abilitiesOnly;
}
}
export class FrenzyAttr extends MoveEffectAttr {
constructor() {
@ -4678,14 +4853,14 @@ export class GulpMissileTagAttr extends MoveEffectAttr {
/**
* Adds BattlerTagType from GulpMissileTag based on the Pokemon's HP ratio.
* @param {Pokemon} user The Pokemon using the move.
* @param {Pokemon} target The Pokemon being targeted by the move.
* @param {Move} move The move being used.
* @param {any[]} args Additional arguments, if any.
* @param user The Pokemon using the move.
* @param _target N/A
* @param move The move being used.
* @param _args N/A
* @returns Whether the BattlerTag is applied.
*/
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise<boolean> {
if (!super.apply(user, target, move, args)) {
apply(user: Pokemon, _target: Pokemon, move: Move, _args: any[]): boolean {
if (!super.apply(user, _target, move, _args)) {
return false;
}
@ -5196,6 +5371,32 @@ export class SwapArenaTagsAttr extends MoveEffectAttr {
}
}
/**
* Attribute that adds a secondary effect to the field when two unique Pledge moves
* are combined. The effect added varies based on the two Pledge moves combined.
*/
export class AddPledgeEffectAttr extends AddArenaTagAttr {
private readonly requiredPledge: Moves;
constructor(tagType: ArenaTagType, requiredPledge: Moves, selfSideTarget: boolean = false) {
super(tagType, 4, false, selfSideTarget);
this.requiredPledge = requiredPledge;
}
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
// TODO: add support for `HIT` effect triggering in AddArenaTagAttr to remove the need for this check
if (user.getLastXMoves(1)[0].result !== MoveResult.SUCCESS) {
return false;
}
if (user.turnData.combiningPledge === this.requiredPledge) {
return super.apply(user, target, move, args);
}
return false;
}
}
/**
* Attribute used for Revival Blessing.
* @extends MoveEffectAttr
@ -5283,37 +5484,38 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
*/
const switchOutTarget = this.selfSwitch ? user : target;
if (switchOutTarget instanceof PlayerPokemon) {
// Switch out logic for the player's Pokemon
if (switchOutTarget.scene.getParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
return false;
}
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
if (switchOutTarget.hp > 0) {
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
user.scene.prependToPhase(new SwitchPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase);
return true;
}
return false;
} else if (user.scene.currentBattle.battleType !== BattleType.WILD) {
// Switch out logic for trainer battles
if (switchOutTarget.scene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
return false;
}
// Switch out logic for trainer battles
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
if (switchOutTarget.hp > 0) {
// for opponent switching out
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
user.scene.prependToPhase(new SwitchSummonPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(),
(user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0),
false, false), MoveEndPhase);
}
} else {
// Switch out logic for everything else (eg: WILD battles)
if (user.scene.currentBattle.waveIndex % 10 === 0) {
return false;
}
// Switch out logic for everything else (eg: WILD battles)
switchOutTarget.leaveField(false);
if (switchOutTarget.hp) {
if (switchOutTarget.hp > 0) {
switchOutTarget.leaveField(false);
user.scene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500);
// in double battles redirect potential moves off fled pokemon
@ -6228,6 +6430,9 @@ export class TransformAttr extends MoveEffectAttr {
user.summonData.gender = target.getGender();
user.summonData.fusionGender = target.getFusionGender();
// Power Trick's effect will not preserved after using Transform
user.removeTag(BattlerTagType.POWER_TRICK);
// Copy all stats (except HP)
for (const s of EFFECTIVE_STATS) {
user.setStat(s, target.getStat(s, false), false);
@ -6891,7 +7096,8 @@ export function initMoves() {
.attr(ForceSwitchOutAttr)
.ignoresSubstitute()
.hidesTarget()
.windMove(),
.windMove()
.partial(), // Should force random switches
new AttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1)
.attr(ChargeAttr, ChargeAnim.FLY_CHARGING, i18next.t("moveTriggers:flewUpHigh", { pokemonName: "{USER}" }), BattlerTagType.FLYING)
.condition(failOnGravityCondition)
@ -6968,7 +7174,8 @@ export function initMoves() {
new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1)
.attr(ForceSwitchOutAttr)
.soundBased()
.hidesTarget(),
.hidesTarget()
.partial(), // Should force random switching
new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1)
.attr(StatusEffectAttr, StatusEffect.SLEEP)
.soundBased(),
@ -7109,7 +7316,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.SPD ], 2, true),
new AttackMove(Moves.QUICK_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 1),
new AttackMove(Moves.RAGE, Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 20, -1, 0, 1)
.partial(),
.partial(), // No effect implemented
new SelfStatusMove(Moves.TELEPORT, Type.PSYCHIC, -1, 20, -1, -6, 1)
.attr(ForceSwitchOutAttr, true)
.hidesUser(),
@ -7424,7 +7631,7 @@ export function initMoves() {
new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2)
.attr(StatStageChangeAttr, [ Stat.ATK ], -2),
new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2)
.partial()
.partial() // Does not lock the user, also does not increase damage properly
.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL),
new AttackMove(Moves.FALSE_SWIPE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 2)
.attr(SurviveDamageAttr),
@ -7495,7 +7702,7 @@ export function initMoves() {
.ignoresSubstitute()
.condition((user, target, move) => new EncoreTag(user.id).canAdd(target)),
new AttackMove(Moves.PURSUIT, Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2)
.partial(),
.partial(), // No effect implemented
new AttackMove(Moves.RAPID_SPIN, Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2)
.attr(StatStageChangeAttr, [ Stat.SPD ], 1, true)
.attr(RemoveBattlerTagAttr, [
@ -7560,7 +7767,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -1)
.ballBombMove(),
new AttackMove(Moves.FUTURE_SIGHT, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 2)
.partial()
.partial() // Complete buggy mess
.attr(DelayedAttackAttr, ArenaTagType.FUTURE_SIGHT, ChargeAnim.FUTURE_SIGHT_CHARGING, i18next.t("moveTriggers:foresawAnAttack", { pokemonName: "{USER}" })),
new AttackMove(Moves.ROCK_SMASH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2)
.attr(StatStageChangeAttr, [ Stat.DEF ], -1),
@ -7578,7 +7785,7 @@ export function initMoves() {
.ignoresVirtual()
.soundBased()
.target(MoveTarget.RANDOM_NEAR_ENEMY)
.partial(),
.partial(), // Does not lock the user, does not stop Pokemon from sleeping
new SelfStatusMove(Moves.STOCKPILE, Type.NORMAL, -1, 20, -1, 0, 3)
.condition(user => (user.getTag(StockpilingTag)?.stockpiledCount ?? 0) < 3)
.attr(AddBattlerTagAttr, BattlerTagType.STOCKPILING, true),
@ -7601,7 +7808,7 @@ export function initMoves() {
.target(MoveTarget.BOTH_SIDES),
new StatusMove(Moves.TORMENT, Type.DARK, 100, 15, -1, 0, 3)
.ignoresSubstitute()
.partial() // Incomplete implementation because of Uproar's partial implementation
.edgeCase() // Incomplete implementation because of Uproar's partial implementation
.attr(AddBattlerTagAttr, BattlerTagType.TORMENT, false, true, 1),
new StatusMove(Moves.FLATTER, Type.DARK, 100, 15, -1, 0, 3)
.attr(StatStageChangeAttr, [ Stat.SPATK ], 1)
@ -7650,7 +7857,9 @@ export function initMoves() {
.attr(RandomMovesetMoveAttr, true)
.ignoresVirtual(),
new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3)
.attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true),
.attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, true, true)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLOATING ], true),
new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 3)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1, true),
new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3)
@ -7678,7 +7887,8 @@ export function initMoves() {
.attr(SwitchAbilitiesAttr),
new StatusMove(Moves.IMPRISON, Type.PSYCHIC, 100, 10, -1, 0, 3)
.ignoresSubstitute()
.attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false),
.attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false)
.target(MoveTarget.ENEMY_SIDE),
new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3)
.attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN)
.condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)),
@ -7688,7 +7898,7 @@ export function initMoves() {
.unimplemented(),
new AttackMove(Moves.SECRET_POWER, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, 30, 0, 3)
.makesContact(false)
.partial(),
.partial(), // No effect implemented
new AttackMove(Moves.DIVE, Type.WATER, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 3)
.attr(ChargeAttr, ChargeAnim.DIVE_CHARGING, i18next.t("moveTriggers:hidUnderwater", { pokemonName: "{USER}" }), BattlerTagType.UNDERWATER, true)
.attr(GulpMissileTagAttr)
@ -7719,7 +7929,7 @@ export function initMoves() {
.attr(AddArenaTagAttr, ArenaTagType.MUD_SPORT, 5)
.target(MoveTarget.BOTH_SIDES),
new AttackMove(Moves.ICE_BALL, Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 3)
.partial()
.partial() // Does not lock the user properly, does not increase damage correctly
.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL)
.ballBombMove(),
new AttackMove(Moves.NEEDLE_ARM, Type.GRASS, MoveCategory.PHYSICAL, 60, 100, 15, 30, 0, 3)
@ -7862,7 +8072,7 @@ export function initMoves() {
.attr(ConfuseAttr)
.pulseMove(),
new AttackMove(Moves.DOOM_DESIRE, Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3)
.partial()
.partial() // Complete buggy mess
.attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, i18next.t("moveTriggers:choseDoomDesireAsDestiny", { pokemonName: "{USER}" })),
new AttackMove(Moves.PSYCHO_BOOST, Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3)
.attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true),
@ -7946,7 +8156,7 @@ export function initMoves() {
.attr(OpponentHighHpPowerAttr, 120)
.makesContact(),
new SelfStatusMove(Moves.POWER_TRICK, Type.PSYCHIC, -1, 10, -1, 0, 4)
.unimplemented(),
.attr(AddBattlerTagAttr, BattlerTagType.POWER_TRICK, true),
new StatusMove(Moves.GASTRO_ACID, Type.POISON, 100, 10, -1, 0, 4)
.attr(SuppressAbilitiesAttr),
new StatusMove(Moves.LUCKY_CHANT, Type.NORMAL, -1, 30, -1, 0, 4)
@ -7984,8 +8194,8 @@ export function initMoves() {
new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true),
new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.MAGNET_RISEN, true, true)
.condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.MAGNET_RISEN, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))),
.attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true)
.condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))),
new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4)
.attr(RecoilAttr, false, 0.33)
.attr(HealStatusEffectAttr, true, StatusEffect.FREEZE)
@ -8210,7 +8420,11 @@ export function initMoves() {
.attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true),
new StatusMove(Moves.TELEKINESIS, Type.PSYCHIC, -1, 15, -1, 0, 5)
.condition(failOnGravityCondition)
.unimplemented(),
.condition((_user, target, _move) => ![ Species.DIGLETT, Species.DUGTRIO, Species.ALOLA_DIGLETT, Species.ALOLA_DUGTRIO, Species.SANDYGAST, Species.PALOSSAND, Species.WIGLETT, Species.WUGTRIO ].includes(target.species.speciesId))
.condition((_user, target, _move) => !(target.species.speciesId === Species.GENGAR && target.getFormKey() === "mega"))
.condition((_user, target, _move) => Utils.isNullOrUndefined(target.getTag(BattlerTagType.INGRAIN)) && Utils.isNullOrUndefined(target.getTag(BattlerTagType.IGNORE_FLYING)))
.attr(AddBattlerTagAttr, BattlerTagType.TELEKINESIS, false, true, 3)
.attr(AddBattlerTagAttr, BattlerTagType.FLOATING, false, true, 3),
new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5)
.ignoresProtect()
.target(MoveTarget.BOTH_SIDES)
@ -8218,7 +8432,7 @@ export function initMoves() {
new AttackMove(Moves.SMACK_DOWN, Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ])
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
.attr(HitsTagAttr, BattlerTagType.FLYING)
.makesContact(false),
new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5)
@ -8268,7 +8482,7 @@ export function initMoves() {
.attr(AfterYouAttr),
new AttackMove(Moves.ROUND, Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
.soundBased()
.partial(),
.partial(), // No effect implemented
new AttackMove(Moves.ECHOED_VOICE, Type.NORMAL, MoveCategory.SPECIAL, 40, 100, 15, -1, 0, 5)
.attr(ConsecutiveUseMultiBasePowerAttr, 5, false)
.soundBased(),
@ -8310,7 +8524,8 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.ATK ], 1, true)
.attr(StatStageChangeAttr, [ Stat.SPD ], 2, true),
new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
.attr(ForceSwitchOutAttr),
.attr(ForceSwitchOutAttr)
.partial(), // Should force random switches
new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
.target(MoveTarget.ALL_NEAR_ENEMIES)
.attr(RemoveHeldItemAttr, true),
@ -8341,11 +8556,29 @@ export function initMoves() {
new AttackMove(Moves.INFERNO, Type.FIRE, MoveCategory.SPECIAL, 100, 50, 5, 100, 0, 5)
.attr(StatusEffectAttr, StatusEffect.BURN),
new AttackMove(Moves.WATER_PLEDGE, Type.WATER, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 5)
.partial(),
.attr(AwaitCombinedPledgeAttr)
.attr(CombinedPledgeTypeAttr)
.attr(CombinedPledgePowerAttr)
.attr(CombinedPledgeStabBoostAttr)
.attr(AddPledgeEffectAttr, ArenaTagType.WATER_FIRE_PLEDGE, Moves.FIRE_PLEDGE, true)
.attr(AddPledgeEffectAttr, ArenaTagType.GRASS_WATER_PLEDGE, Moves.GRASS_PLEDGE)
.attr(BypassRedirectAttr, true),
new AttackMove(Moves.FIRE_PLEDGE, Type.FIRE, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 5)
.partial(),
.attr(AwaitCombinedPledgeAttr)
.attr(CombinedPledgeTypeAttr)
.attr(CombinedPledgePowerAttr)
.attr(CombinedPledgeStabBoostAttr)
.attr(AddPledgeEffectAttr, ArenaTagType.FIRE_GRASS_PLEDGE, Moves.GRASS_PLEDGE)
.attr(AddPledgeEffectAttr, ArenaTagType.WATER_FIRE_PLEDGE, Moves.WATER_PLEDGE, true)
.attr(BypassRedirectAttr, true),
new AttackMove(Moves.GRASS_PLEDGE, Type.GRASS, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 5)
.partial(),
.attr(AwaitCombinedPledgeAttr)
.attr(CombinedPledgeTypeAttr)
.attr(CombinedPledgePowerAttr)
.attr(CombinedPledgeStabBoostAttr)
.attr(AddPledgeEffectAttr, ArenaTagType.GRASS_WATER_PLEDGE, Moves.WATER_PLEDGE)
.attr(AddPledgeEffectAttr, ArenaTagType.FIRE_GRASS_PLEDGE, Moves.FIRE_PLEDGE)
.attr(BypassRedirectAttr, true),
new AttackMove(Moves.VOLT_SWITCH, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, -1, 0, 5)
.attr(ForceSwitchOutAttr, true),
new AttackMove(Moves.STRUGGLE_BUG, Type.BUG, MoveCategory.SPECIAL, 50, 100, 20, 100, 0, 5)
@ -8360,7 +8593,8 @@ export function initMoves() {
.attr(CritOnlyAttr),
new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
.attr(ForceSwitchOutAttr)
.hidesTarget(),
.hidesTarget()
.partial(), // Should force random switches
new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, true),
new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5)
@ -8488,20 +8722,20 @@ export function initMoves() {
.ignoresVirtual(),
new StatusMove(Moves.TRICK_OR_TREAT, Type.GHOST, 100, 20, -1, 0, 6)
.attr(AddTypeAttr, Type.GHOST)
.partial(),
.edgeCase(), // Weird interaction with Forest's Curse, reflect type, burn up
new StatusMove(Moves.NOBLE_ROAR, Type.NORMAL, 100, 30, -1, 0, 6)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1)
.soundBased(),
new StatusMove(Moves.ION_DELUGE, Type.ELECTRIC, -1, 25, -1, 1, 6)
.target(MoveTarget.BOTH_SIDES)
.unimplemented(),
.attr(AddArenaTagAttr, ArenaTagType.ION_DELUGE)
.target(MoveTarget.BOTH_SIDES),
new AttackMove(Moves.PARABOLIC_CHARGE, Type.ELECTRIC, MoveCategory.SPECIAL, 65, 100, 20, -1, 0, 6)
.attr(HitHealAttr)
.target(MoveTarget.ALL_NEAR_OTHERS)
.triageMove(),
new StatusMove(Moves.FORESTS_CURSE, Type.GRASS, 100, 20, -1, 0, 6)
.attr(AddTypeAttr, Type.GRASS)
.partial(),
.edgeCase(), // Weird interaction with Trick or Treat, reflect type, burn up
new AttackMove(Moves.PETAL_BLIZZARD, Type.GRASS, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 6)
.windMove()
.makesContact(false)
@ -8509,7 +8743,7 @@ export function initMoves() {
new AttackMove(Moves.FREEZE_DRY, Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, 10, 0, 6)
.attr(StatusEffectAttr, StatusEffect.FREEZE)
.attr(WaterSuperEffectTypeMultiplierAttr)
.partial(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell.
.edgeCase(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell.
new AttackMove(Moves.DISARMING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, -1, 0, 6)
.soundBased()
.target(MoveTarget.ALL_NEAR_ENEMIES),
@ -8537,7 +8771,7 @@ export function initMoves() {
.attr(TerrainChangeAttr, TerrainType.MISTY)
.target(MoveTarget.BOTH_SIDES),
new StatusMove(Moves.ELECTRIFY, Type.ELECTRIC, -1, 20, -1, 0, 6)
.unimplemented(),
.attr(AddBattlerTagAttr, BattlerTagType.ELECTRIFIED, false, true),
new AttackMove(Moves.PLAY_ROUGH, Type.FAIRY, MoveCategory.PHYSICAL, 90, 90, 10, 10, 0, 6)
.attr(StatStageChangeAttr, [ Stat.ATK ], -1),
new AttackMove(Moves.FAIRY_WIND, Type.FAIRY, MoveCategory.SPECIAL, 40, 100, 30, -1, 0, 6)
@ -8561,7 +8795,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.SPATK ], -1)
.soundBased(),
new AttackMove(Moves.DIAMOND_STORM, Type.ROCK, MoveCategory.PHYSICAL, 100, 95, 5, 50, 0, 6)
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true)
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true, undefined, undefined, undefined, undefined, true)
.makesContact(false)
.target(MoveTarget.ALL_NEAR_ENEMIES),
new AttackMove(Moves.STEAM_ERUPTION, Type.WATER, MoveCategory.SPECIAL, 110, 95, 5, 30, 0, 6)
@ -8633,9 +8867,9 @@ export function initMoves() {
.attr(NeutralDamageAgainstFlyingTypeMultiplierAttr)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
.attr(HitsTagAttr, BattlerTagType.FLYING)
.attr(HitsTagAttr, BattlerTagType.MAGNET_RISEN)
.attr(HitsTagAttr, BattlerTagType.FLOATING)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ])
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
.makesContact(false)
.target(MoveTarget.ALL_NEAR_ENEMIES),
new AttackMove(Moves.THOUSAND_WAVES, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6)
@ -8887,15 +9121,15 @@ export function initMoves() {
/* Unused */
new AttackMove(Moves.SINISTER_ARROW_RAID, Type.GHOST, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
.makesContact(false)
.partial()
.edgeCase() // I assume it's because the user needs spirit shackle and decidueye
.ignoresVirtual(),
new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
.attr(AlwaysHitMinimizeAttr)
.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
.partial()
.edgeCase() // I assume it's because it needs darkest lariat and incineroar
.ignoresVirtual(),
new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
.partial()
.edgeCase() // I assume it's because it needs sparkling aria and primarina
.ignoresVirtual(),
new AttackMove(Moves.GUARDIAN_OF_ALOLA, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
.unimplemented()
@ -8904,10 +9138,10 @@ export function initMoves() {
.unimplemented()
.ignoresVirtual(),
new AttackMove(Moves.STOKED_SPARKSURFER, Type.ELECTRIC, MoveCategory.SPECIAL, 175, -1, 1, 100, 0, 7)
.partial()
.edgeCase() // I assume it's because it needs thunderbolt and Alola Raichu
.ignoresVirtual(),
new AttackMove(Moves.PULVERIZING_PANCAKE, Type.NORMAL, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7)
.partial()
.edgeCase() // I assume it's because it needs giga impact and snorlax
.ignoresVirtual(),
new SelfStatusMove(Moves.EXTREME_EVOBOOST, Type.NORMAL, -1, 1, -1, 0, 7)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true)
@ -8938,13 +9172,13 @@ export function initMoves() {
.attr(RechargeAttr),
new AttackMove(Moves.SPECTRAL_THIEF, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 7)
.ignoresSubstitute()
.partial(),
.partial(), // Does not steal stats
new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7)
.ignoresAbilities()
.partial(),
.edgeCase(), // Should not ignore abilities when called virtually (metronome)
new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
.ignoresAbilities()
.partial(),
.edgeCase(), // Should not ignore abilities when called virtually (metronome)
new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1),
new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7)
@ -8955,7 +9189,7 @@ export function initMoves() {
.attr(FormChangeItemTypeAttr),
/* Unused */
new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
.partial()
.edgeCase() // I assume it's because it needs thunderbolt and pikachu in a cap
.ignoresVirtual(),
/* End Unused */
new AttackMove(Moves.MIND_BLOWN, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 7)
@ -8963,12 +9197,12 @@ export function initMoves() {
.attr(HalfSacrificialAttr)
.target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(Moves.PLASMA_FISTS, Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 100, 15, -1, 0, 7)
.attr(AddArenaTagAttr, ArenaTagType.PLASMA_FISTS, 1)
.attr(AddArenaTagAttr, ArenaTagType.ION_DELUGE, 1)
.punchingMove(),
new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
.attr(PhotonGeyserCategoryAttr)
.ignoresAbilities()
.partial(),
.edgeCase(), // Should not ignore abilities when called virtually (metronome)
/* Unused */
new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
.attr(PhotonGeyserCategoryAttr)
@ -8981,17 +9215,17 @@ export function initMoves() {
.ignoresAbilities()
.ignoresVirtual(),
new AttackMove(Moves.LETS_SNUGGLE_FOREVER, Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
.partial()
.edgeCase() // I assume it needs play rough and mimikyu
.ignoresVirtual(),
new AttackMove(Moves.SPLINTERED_STORMSHARDS, Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
.attr(ClearTerrainAttr)
.makesContact(false)
.ignoresVirtual(),
new AttackMove(Moves.CLANGOROUS_SOULBLAZE, Type.DRAGON, MoveCategory.SPECIAL, 185, -1, 1, 100, 0, 7)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true, undefined, undefined, undefined, undefined, true)
.soundBased()
.target(MoveTarget.ALL_NEAR_ENEMIES)
.partial()
.edgeCase() // I assume it needs clanging scales and Kommo-O
.ignoresVirtual(),
/* End Unused */
new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 50, 100, 15, -1, 2, 7) //LGPE Implementation
@ -9054,14 +9288,14 @@ export function initMoves() {
new AttackMove(Moves.JAW_LOCK, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8)
.attr(JawLockAttr)
.bitingMove(),
new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, -1, 0, 8) // TODO: Stuff Cheeks should not be selectable when the user does not have a berry, see wiki
new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, -1, 0, 8)
.attr(EatBerryAttr)
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true)
.condition((user) => {
const userBerries = user.scene.findModifiers(m => m instanceof BerryModifier, user.isPlayer());
return userBerries.length > 0;
})
.partial(),
.edgeCase(), // Stuff Cheeks should not be selectable when the user does not have a berry, see wiki
new SelfStatusMove(Moves.NO_RETREAT, Type.FIGHTING, -1, 5, -1, 0, 8)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true)
.attr(AddBattlerTagAttr, BattlerTagType.NO_RETREAT, true, false)
@ -9075,7 +9309,7 @@ export function initMoves() {
new AttackMove(Moves.DRAGON_DARTS, Type.DRAGON, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 8)
.attr(MultiHitAttr, MultiHitType._2)
.makesContact(false)
.partial(),
.partial(), // smart targetting is unimplemented
new StatusMove(Moves.TEATIME, Type.NORMAL, -1, 10, -1, 0, 8)
.attr(EatBerryAttr)
.target(MoveTarget.ALL),
@ -9361,9 +9595,8 @@ export function initMoves() {
new AttackMove(Moves.TRIPLE_ARROWS, Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8)
.makesContact(false)
.attr(HighCritAttr)
.attr(StatStageChangeAttr, [ Stat.DEF ], -1)
.attr(FlinchAttr)
.partial(),
.attr(StatStageChangeAttr, [ Stat.DEF ], -1, undefined, undefined, undefined, undefined, undefined, undefined, undefined, 50)
.attr(FlinchAttr),
new AttackMove(Moves.INFERNAL_PARADE, Type.GHOST, MoveCategory.SPECIAL, 60, 100, 15, 30, 0, 8)
.attr(StatusEffectAttr, StatusEffect.BURN)
.attr(MovePowerMultiplierAttr, (user, target, move) => target.status ? 2 : 1),
@ -9515,7 +9748,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -2),
new AttackMove(Moves.ORDER_UP, Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9)
.makesContact(false)
.partial(),
.partial(), // No effect implemented (requires Commander)
new AttackMove(Moves.JET_PUNCH, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9)
.punchingMove(),
new StatusMove(Moves.SPICY_EXTRACT, Type.GRASS, -1, 15, -1, 0, 9)
@ -9727,8 +9960,7 @@ export function initMoves() {
new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9)
.attr(FlinchAttr)
.condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].priority > 0 ) // TODO: is this bang correct?
//TODO: Should also apply when target move priority increased by ability ex. gale wings
.partial(),
.partial(), // Should also apply when target move priority increased by ability ex. gale wings
new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9)
.attr(StatusEffectAttr, StatusEffect.TOXIC)
);

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@ -128,6 +128,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
@ -149,7 +150,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: encounter.misc.trainerEggDescription,
tier: EggTier.ULTRA
tier: EggTier.EPIC
};
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`));
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]);
@ -171,7 +172,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: encounter.misc.trainerEggDescription,
tier: EggTier.GREAT
tier: EggTier.RARE
};
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.rare`));
setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]);

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@ -166,6 +166,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
text: `${namespace}:intro`,
}
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -64,6 +64,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
speaker: `${namespace}:speaker`,
},
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -110,6 +110,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -276,6 +276,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -148,6 +148,7 @@ export const ClowningAroundEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -102,6 +102,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
text: `${namespace}:intro`,
}
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -117,6 +117,7 @@ export const DarkDealEncounter: MysteryEncounter =
.withSceneWaveRangeRequirement(30, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
.withScenePartySizeRequirement(2, 6, true) // Must have at least 2 pokemon in party
.withCatchAllowed(true)
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -84,6 +84,7 @@ export const DelibirdyEncounter: MysteryEncounter =
text: `${namespace}:intro`,
}
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -51,6 +51,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
},
])
.withAutoHideIntroVisuals(false)
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

View File

@ -52,6 +52,7 @@ export const FieldTripEncounter: MysteryEncounter =
},
])
.withAutoHideIntroVisuals(false)
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -122,6 +122,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -120,6 +120,7 @@ export const FightOrFlightEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -76,6 +76,7 @@ export const FunAndGamesEncounter: MysteryEncounter =
text: `${namespace}:intro_dialogue`,
},
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -96,6 +96,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
text: `${namespace}:intro`,
}
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -50,6 +50,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -125,6 +125,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -61,6 +61,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
text: `${namespace}:intro`,
}
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -69,6 +69,7 @@ export const PartTimerEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -54,6 +54,7 @@ export const SafariZoneEncounter: MysteryEncounter =
text: `${namespace}:intro`,
},
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -62,6 +62,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
speaker: `${namespace}:speaker`,
},
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -88,6 +88,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -58,6 +58,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
text: `${namespace}:intro`,
}
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -196,6 +196,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
@ -493,7 +494,7 @@ function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number)
pulled: false,
sourceType: EggSourceType.EVENT,
eggDescriptor: eggDescription,
tier: EggTier.GREAT
tier: EggTier.RARE
});
}
}

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@ -53,6 +53,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
speaker: `${namespace}:speaker`,
},
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -117,6 +117,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -94,6 +94,7 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter =
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -52,6 +52,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
text: `${namespace}:intro`,
}
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -54,6 +54,7 @@ export const TrashToTreasureEncounter: MysteryEncounter =
text: `${namespace}:intro`,
},
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

View File

@ -125,6 +125,7 @@ export const UncommonBreedEncounter: MysteryEncounter =
scene.time.delayedCall(500, () => scene.playSound("battle_anims/PRSFX- Spotlight2"));
return true;
})
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

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@ -125,6 +125,7 @@ export const WeirdDreamEncounter: MysteryEncounter =
text: `${namespace}:intro_dialogue`,
},
])
.setLocalizationKey(`${namespace}`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)

View File

@ -190,7 +190,7 @@ export default class MysteryEncounter implements IMysteryEncounter {
secondaryPokemon?: PlayerPokemon[];
// #region Post-construct / Auto-populated params
localizationKey: string;
/**
* Dialogue object containing all the dialogue, messages, tooltips, etc. for an encounter
*/
@ -264,6 +264,7 @@ export default class MysteryEncounter implements IMysteryEncounter {
Object.assign(this, encounter);
}
this.encounterTier = this.encounterTier ?? MysteryEncounterTier.COMMON;
this.localizationKey = this.localizationKey ?? "";
this.dialogue = this.dialogue ?? {};
this.spriteConfigs = this.spriteConfigs ? [ ...this.spriteConfigs ] : [];
// Default max is 1 for ROGUE encounters, 2 for others
@ -528,6 +529,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
options: [MysteryEncounterOption, MysteryEncounterOption, ...MysteryEncounterOption[]];
enemyPartyConfigs: EnemyPartyConfig[] = [];
localizationKey: string = "";
dialogue: MysteryEncounterDialogue = {};
requirements: EncounterSceneRequirement[] = [];
primaryPokemonRequirements: EncounterPokemonRequirement[] = [];
@ -632,6 +634,16 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
return this.withIntroSpriteConfigs(spriteConfigs).withIntroDialogue(dialogue);
}
/**
* Sets the localization key used by the encounter
* @param localizationKey the string used as the key
* @returns `this`
*/
setLocalizationKey(localizationKey: string): this {
this.localizationKey = localizationKey;
return this;
}
/**
* OPTIONAL
*/

View File

@ -975,7 +975,7 @@ export function initSpecies() {
new PokemonSpecies(Species.VENUSAUR, 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, GrowthRate.MEDIUM_SLOW, 87.5, true, true,
new PokemonForm("Normal", "", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, true, null, true),
new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GRASS, Type.POISON, 2.4, 155.5, Abilities.THICK_FAT, Abilities.THICK_FAT, Abilities.THICK_FAT, 625, 80, 100, 123, 122, 120, 80, 45, 50, 263, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.POISON, 24, 999.9, Abilities.EFFECT_SPORE, Abilities.EFFECT_SPORE, Abilities.EFFECT_SPORE, 625, 120, 82, 98, 130, 115, 80, 45, 50, 263, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.POISON, 24, 999.9, Abilities.EFFECT_SPORE, Abilities.NONE, Abilities.EFFECT_SPORE, 625, 120, 82, 98, 130, 115, 80, 45, 50, 263, true),
),
new PokemonSpecies(Species.CHARMANDER, 1, false, false, false, "Lizard Pokémon", Type.FIRE, null, 0.6, 8.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 309, 39, 52, 43, 60, 50, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.CHARMELEON, 1, false, false, false, "Flame Pokémon", Type.FIRE, null, 1.1, 19, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 405, 58, 64, 58, 80, 65, 80, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false),
@ -983,20 +983,20 @@ export function initSpecies() {
new PokemonForm("Normal", "", Type.FIRE, Type.FLYING, 1.7, 90.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, false, null, true),
new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, Type.FIRE, Type.DRAGON, 1.7, 110.5, Abilities.TOUGH_CLAWS, Abilities.NONE, Abilities.TOUGH_CLAWS, 634, 78, 130, 111, 130, 85, 100, 45, 50, 267),
new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, Type.FIRE, Type.FLYING, 1.7, 100.5, Abilities.DROUGHT, Abilities.NONE, Abilities.DROUGHT, 634, 78, 104, 78, 159, 115, 100, 45, 50, 267),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, Type.FLYING, 28, 999.9, Abilities.BERSERK, Abilities.BERSERK, Abilities.BERSERK, 634, 118, 84, 93, 139, 110, 100, 45, 50, 267),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, Type.FLYING, 28, 999.9, Abilities.BERSERK, Abilities.NONE, Abilities.BERSERK, 634, 118, 84, 93, 139, 100, 100, 45, 50, 267),
),
new PokemonSpecies(Species.SQUIRTLE, 1, false, false, false, "Tiny Turtle Pokémon", Type.WATER, null, 0.5, 9, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 314, 44, 48, 65, 50, 64, 43, 45, 50, 63, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.WARTORTLE, 1, false, false, false, "Turtle Pokémon", Type.WATER, null, 1, 22.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 405, 59, 63, 80, 65, 80, 58, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.BLASTOISE, 1, false, false, false, "Shellfish Pokémon", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
new PokemonForm("Normal", "", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, false, null, true),
new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.WATER, null, 1.6, 101.1, Abilities.MEGA_LAUNCHER, Abilities.NONE, Abilities.MEGA_LAUNCHER, 630, 79, 103, 120, 135, 115, 78, 45, 50, 265),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, Type.STEEL, 25, 999.9, Abilities.SHELL_ARMOR, Abilities.SHELL_ARMOR, Abilities.SHELL_ARMOR, 630, 119, 83, 135, 115, 110, 68, 45, 50, 265),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, Type.STEEL, 25, 999.9, Abilities.SHELL_ARMOR, Abilities.NONE, Abilities.SHELL_ARMOR, 630, 119, 83, 135, 115, 110, 68, 45, 50, 265),
),
new PokemonSpecies(Species.CATERPIE, 1, false, false, false, "Worm Pokémon", Type.BUG, null, 0.3, 2.9, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 45, 30, 35, 20, 20, 45, 255, 50, 39, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.METAPOD, 1, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.7, 9.9, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 50, 20, 55, 25, 25, 30, 120, 50, 72, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.BUTTERFREE, 1, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, GrowthRate.MEDIUM_FAST, 50, true, true,
new PokemonForm("Normal", "", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, true, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.BUG, Type.FLYING, 17, 999.9, Abilities.COMPOUND_EYES, Abilities.COMPOUND_EYES, Abilities.COMPOUND_EYES, 495, 85, 35, 80, 120, 90, 85, 45, 50, 198, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.BUG, Type.FLYING, 17, 999.9, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.COMPOUND_EYES, 495, 85, 35, 80, 120, 90, 85, 45, 50, 198, true),
),
new PokemonSpecies(Species.WEEDLE, 1, false, false, false, "Hairy Bug Pokémon", Type.BUG, Type.POISON, 0.3, 3.2, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 40, 35, 30, 20, 20, 50, 255, 70, 39, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.KAKUNA, 1, false, false, false, "Cocoon Pokémon", Type.BUG, Type.POISON, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 45, 25, 50, 25, 25, 35, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false),
@ -1025,7 +1025,7 @@ export function initSpecies() {
new PokemonForm("Cute Cosplay", "cute-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom
new PokemonForm("Smart Cosplay", "smart-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom
new PokemonForm("Tough Cosplay", "tough-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ELECTRIC, null, 21, 999.9, Abilities.LIGHTNING_ROD, Abilities.LIGHTNING_ROD, Abilities.LIGHTNING_ROD, 530, 125, 95, 60, 90, 70, 90, 190, 50, 112), //+100 BST from Partner Form
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ELECTRIC, null, 21, 999.9, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.LIGHTNING_ROD, 530, 125, 95, 60, 90, 70, 90, 190, 50, 112), //+100 BST from Partner Form
),
new PokemonSpecies(Species.RAICHU, 1, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.8, 30, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 485, 60, 90, 55, 90, 80, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, true),
new PokemonSpecies(Species.SANDSHREW, 1, false, false, false, "Mouse Pokémon", Type.GROUND, null, 0.6, 12, Abilities.SAND_VEIL, Abilities.NONE, Abilities.SAND_RUSH, 300, 50, 75, 85, 20, 30, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false),
@ -1110,7 +1110,7 @@ export function initSpecies() {
new PokemonSpecies(Species.GENGAR, 1, false, false, false, "Shadow Pokémon", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false, true,
new PokemonForm("Normal", "", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, false, null, true),
new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GHOST, Type.POISON, 1.4, 40.5, Abilities.SHADOW_TAG, Abilities.NONE, Abilities.NONE, 600, 60, 65, 80, 170, 95, 130, 45, 50, 250),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GHOST, Type.POISON, 20, 999.9, Abilities.CURSED_BODY, Abilities.CURSED_BODY, Abilities.CURSED_BODY, 600, 140, 65, 70, 140, 85, 100, 45, 50, 250),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GHOST, Type.POISON, 20, 999.9, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 600, 140, 65, 70, 140, 85, 100, 45, 50, 250),
),
new PokemonSpecies(Species.ONIX, 1, false, false, false, "Rock Snake Pokémon", Type.ROCK, Type.GROUND, 8.8, 210, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.WEAK_ARMOR, 385, 35, 45, 160, 30, 45, 70, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.DROWZEE, 1, false, false, false, "Hypnosis Pokémon", Type.PSYCHIC, null, 1, 32.4, Abilities.INSOMNIA, Abilities.FOREWARN, Abilities.INNER_FOCUS, 328, 60, 48, 45, 43, 90, 42, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, false),
@ -1118,7 +1118,7 @@ export function initSpecies() {
new PokemonSpecies(Species.KRABBY, 1, false, false, false, "River Crab Pokémon", Type.WATER, null, 0.4, 6.5, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 325, 30, 105, 90, 25, 25, 50, 225, 50, 65, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.KINGLER, 1, false, false, false, "Pincer Pokémon", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true,
new PokemonForm("Normal", "", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 19, 999.9, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 575, 90, 155, 140, 50, 80, 70, 60, 50, 166),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 19, 999.9, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 575, 90, 155, 140, 50, 70, 70, 60, 50, 166),
),
new PokemonSpecies(Species.VOLTORB, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 0.5, 10.4, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 70, 66, GrowthRate.MEDIUM_FAST, null, false),
new PokemonSpecies(Species.ELECTRODE, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 1.2, 66.6, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false),
@ -2298,25 +2298,25 @@ export function initSpecies() {
new PokemonSpecies(Species.MELTAN, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 0.2, 8, Abilities.MAGNET_PULL, Abilities.NONE, Abilities.NONE, 300, 46, 65, 65, 55, 35, 34, 3, 0, 150, GrowthRate.SLOW, null, false),
new PokemonSpecies(Species.MELMETAL, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, GrowthRate.SLOW, null, false, true,
new PokemonForm("Normal", "", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, null, 25, 999.9, Abilities.IRON_FIST, Abilities.IRON_FIST, Abilities.IRON_FIST, 700, 175, 165, 155, 85, 75, 45, 3, 0, 300),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, null, 25, 999.9, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 700, 175, 165, 155, 85, 75, 45, 3, 0, 300),
),
new PokemonSpecies(Species.GROOKEY, 8, false, false, false, "Chimp Pokémon", Type.GRASS, null, 0.3, 5, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 310, 50, 65, 50, 40, 40, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.THWACKEY, 8, false, false, false, "Beat Pokémon", Type.GRASS, null, 0.7, 14, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 420, 70, 85, 70, 55, 60, 80, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.RILLABOOM, 8, false, false, false, "Drummer Pokémon", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
new PokemonForm("Normal", "", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, null, 28, 999.9, Abilities.GRASSY_SURGE, Abilities.GRASSY_SURGE, Abilities.GRASSY_SURGE, 630, 125, 150, 105, 85, 85, 80, 45, 50, 265),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, null, 28, 999.9, Abilities.GRASSY_SURGE, Abilities.NONE, Abilities.GRASSY_SURGE, 630, 125, 150, 105, 85, 85, 80, 45, 50, 265),
),
new PokemonSpecies(Species.SCORBUNNY, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.3, 4.5, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 310, 50, 71, 40, 40, 40, 69, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.RABOOT, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.6, 9, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 420, 65, 86, 60, 55, 60, 94, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.CINDERACE, 8, false, false, false, "Striker Pokémon", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
new PokemonForm("Normal", "", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, null, 27, 999.9, Abilities.LIBERO, Abilities.LIBERO, Abilities.LIBERO, 630, 100, 146, 80, 90, 80, 134, 45, 50, 265),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, null, 27, 999.9, Abilities.LIBERO, Abilities.NONE, Abilities.LIBERO, 630, 100, 146, 80, 90, 80, 134, 45, 50, 265),
),
new PokemonSpecies(Species.SOBBLE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.3, 4, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 310, 50, 40, 40, 70, 40, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.DRIZZILE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.7, 11.5, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 420, 65, 60, 55, 95, 55, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.INTELEON, 8, false, false, false, "Secret Agent Pokémon", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
new PokemonForm("Normal", "", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 40, 999.9, Abilities.SNIPER, Abilities.SNIPER, Abilities.SNIPER, 630, 95, 97, 77, 147, 77, 137, 45, 50, 265),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 40, 999.9, Abilities.SNIPER, Abilities.NONE, Abilities.SNIPER, 630, 95, 97, 77, 147, 77, 137, 45, 50, 265),
),
new PokemonSpecies(Species.SKWOVET, 8, false, false, false, "Cheeky Pokémon", Type.NORMAL, null, 0.3, 2.5, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 275, 70, 55, 55, 35, 35, 25, 255, 50, 55, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.GREEDENT, 8, false, false, false, "Greedy Pokémon", Type.NORMAL, null, 0.6, 6, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 460, 120, 95, 95, 55, 75, 20, 90, 50, 161, GrowthRate.MEDIUM_FAST, 50, false),
@ -2422,7 +2422,7 @@ export function initSpecies() {
new PokemonForm("Ruby Swirl", "ruby-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true),
new PokemonForm("Caramel Swirl", "caramel-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true),
new PokemonForm("Rainbow Swirl", "rainbow-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FAIRY, null, 30, 999.9, Abilities.MISTY_SURGE, Abilities.MISTY_SURGE, Abilities.MISTY_SURGE, 595, 135, 60, 75, 130, 131, 64, 100, 50, 173),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FAIRY, null, 30, 999.9, Abilities.MISTY_SURGE, Abilities.NONE, Abilities.MISTY_SURGE, 595, 135, 60, 75, 130, 131, 64, 100, 50, 173),
),
new PokemonSpecies(Species.FALINKS, 8, false, false, false, "Formation Pokémon", Type.FIGHTING, null, 3, 62, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.DEFIANT, 470, 65, 100, 100, 70, 60, 75, 45, 50, 165, GrowthRate.MEDIUM_FAST, null, false),
new PokemonSpecies(Species.PINCURCHIN, 8, false, false, false, "Sea Urchin Pokémon", Type.ELECTRIC, null, 0.3, 1, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.ELECTRIC_SURGE, 435, 48, 101, 95, 91, 85, 15, 75, 50, 152, GrowthRate.MEDIUM_FAST, 50, false),
@ -2444,7 +2444,7 @@ export function initSpecies() {
new PokemonSpecies(Species.CUFANT, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 1.2, 100, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 330, 72, 80, 49, 40, 49, 40, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.COPPERAJAH, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, true,
new PokemonForm("Normal", "", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, Type.GROUND, 23, 999.9, Abilities.MOLD_BREAKER, Abilities.MOLD_BREAKER, Abilities.MOLD_BREAKER, 600, 167, 155, 89, 80, 89, 20, 90, 50, 175),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, Type.GROUND, 23, 999.9, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.MOLD_BREAKER, 600, 167, 155, 89, 80, 89, 20, 90, 50, 175),
),
new PokemonSpecies(Species.DRACOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.DRAGON, 1.8, 190, Abilities.VOLT_ABSORB, Abilities.HUSTLE, Abilities.SAND_RUSH, 505, 90, 100, 90, 80, 70, 75, 45, 50, 177, GrowthRate.SLOW, null, false),
new PokemonSpecies(Species.ARCTOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.ICE, 2.3, 150, Abilities.VOLT_ABSORB, Abilities.STATIC, Abilities.SLUSH_RUSH, 505, 90, 100, 90, 90, 80, 55, 45, 50, 177, GrowthRate.SLOW, null, false),

View File

@ -574,13 +574,13 @@ export class TrainerConfig {
case "magma": {
return {
[TrainerPoolTier.COMMON]: [ Species.GROWLITHE, Species.SLUGMA, Species.SOLROCK, Species.HIPPOPOTAS, Species.BALTOY, Species.ROLYCOLY, Species.GLIGAR, Species.TORKOAL, Species.HOUNDOUR, Species.MAGBY ],
[TrainerPoolTier.UNCOMMON]: [ Species.TRAPINCH, Species.SILICOBRA, Species.RHYHORN, Species.ANORITH, Species.LILEEP, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.BARBOACH ],
[TrainerPoolTier.UNCOMMON]: [ Species.TRAPINCH, Species.SILICOBRA, Species.RHYHORN, Species.ANORITH, Species.LILEEP, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ],
[TrainerPoolTier.RARE]: [ Species.CAPSAKID, Species.CHARCADET ]
};
}
case "aqua": {
return {
[TrainerPoolTier.COMMON]: [ Species.CORPHISH, Species.SPHEAL, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.LOTAD, Species.WAILMER, Species.REMORAID ],
[TrainerPoolTier.COMMON]: [ Species.CORPHISH, Species.SPHEAL, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.LOTAD, Species.WAILMER, Species.REMORAID, Species.BARBOACH ],
[TrainerPoolTier.UNCOMMON]: [ Species.MANTYKE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.DHELMISE, Species.CLOBBOPUS, Species.FEEBAS, Species.PALDEA_WOOPER, Species.HORSEA, Species.SKRELP ],
[TrainerPoolTier.RARE]: [ Species.DONDOZO, Species.BASCULEGION ]
};
@ -601,9 +601,9 @@ export class TrainerConfig {
}
case "flare": {
return {
[TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY ],
[TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.FOONGUS, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY ],
[TrainerPoolTier.UNCOMMON]: [ Species.LITWICK, Species.SNEASEL, Species.PUMPKABOO, Species.PHANTUMP, Species.HONEDGE, Species.BINACLE, Species.HOUNDOUR, Species.SKRELP, Species.SLIGGOO ],
[TrainerPoolTier.RARE]: [ Species.NOIVERN, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO ]
[TrainerPoolTier.RARE]: [ Species.NOIBAT, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO ]
};
}
case "aether": {
@ -1504,7 +1504,7 @@ export const trainerConfigs: TrainerConfigs = {
.setSpeciesPools({
[TrainerPoolTier.COMMON]: [ Species.SLUGMA, Species.POOCHYENA, Species.NUMEL, Species.ZIGZAGOON, Species.DIGLETT, Species.MAGBY, Species.TORKOAL, Species.GROWLITHE, Species.BALTOY ],
[TrainerPoolTier.UNCOMMON]: [ Species.SOLROCK, Species.HIPPOPOTAS, Species.SANDACONDA, Species.PHANPY, Species.ROLYCOLY, Species.GLIGAR, Species.RHYHORN, Species.HEATMOR ],
[TrainerPoolTier.RARE]: [ Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON ],
[TrainerPoolTier.RARE]: [ Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ],
[TrainerPoolTier.SUPER_RARE]: [ Species.CAPSAKID, Species.CHARCADET ]
}),
[TrainerType.TABITHA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
@ -1540,9 +1540,9 @@ export const trainerConfigs: TrainerConfigs = {
[TrainerType.FLARE_GRUNT]: new TrainerConfig(++t).setHasGenders("Flare Grunt Female").setHasDouble("Flare Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
.setSpeciesPools({
[TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.PONYTA, Species.INKAY, Species.HOUNDOUR, Species.SKORUPI, Species.SCRAFTY, Species.CROAGUNK, Species.SCATTERBUG, Species.ESPURR ],
[TrainerPoolTier.UNCOMMON]: [ Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP ],
[TrainerPoolTier.UNCOMMON]: [ Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP, Species.FOONGUS ],
[TrainerPoolTier.RARE]: [ Species.LITWICK, Species.SNEASEL, Species.PAWNIARD, Species.SLIGGOO ],
[TrainerPoolTier.SUPER_RARE]: [ Species.NOIVERN, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG ]
[TrainerPoolTier.SUPER_RARE]: [ Species.NOIBAT, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG ]
}),
[TrainerType.BRYONY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin_female", "flare", [ Species.LIEPARD ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
[TrainerType.XEROSIC]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin", "flare", [ Species.MALAMAR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
@ -1893,7 +1893,10 @@ export const trainerConfigs: TrainerConfigs = {
}),
[TrainerType.ROCKET_BOSS_GIOVANNI_1]: new TrainerConfig(t = TrainerType.ROCKET_BOSS_GIOVANNI_1).setName("Giovanni").initForEvilTeamLeader("Rocket Boss", []).setMixedBattleBgm("battle_rocket_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN, Species.ALOLA_PERSIAN ]))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN, Species.ALOLA_PERSIAN ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.gender = Gender.MALE;
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.DUGTRIO, Species.ALOLA_DUGTRIO ]))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HONCHKROW ]))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.NIDOKING, Species.NIDOQUEEN ]))
@ -1945,6 +1948,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Camerupt
p.generateName();
p.gender = Gender.MALE;
})),
[TrainerType.MAXIE_2]: new TrainerConfig(++t).setName("Maxie").initForEvilTeamLeader("Magma Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SOLROCK, Species.TYPHLOSION ], TrainerSlot.TRAINER, true, p => {
@ -1967,6 +1971,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Camerupt
p.generateName();
p.gender = Gender.MALE;
}))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GROUDON ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
@ -1985,6 +1990,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Sharpedo
p.generateName();
p.gender = Gender.MALE;
})),
[TrainerType.ARCHIE_2]: new TrainerConfig(++t).setName("Archie").initForEvilTeamLeader("Aqua Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.EMPOLEON, Species.LUDICOLO ], TrainerSlot.TRAINER, true, p => {
@ -2010,6 +2016,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Sharpedo
p.generateName();
p.gender = Gender.MALE;
}))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KYOGRE ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
@ -2031,6 +2038,7 @@ export const trainerConfigs: TrainerConfigs = {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.MALE;
})),
[TrainerType.CYRUS_2]: new TrainerConfig(++t).setName("Cyrus").initForEvilTeamLeader("Galactic Boss", [], true).setMixedBattleBgm("battle_galactic_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AZELF, Species.UXIE, Species.MESPRIT ], TrainerSlot.TRAINER, true, p => {
@ -2049,6 +2057,7 @@ export const trainerConfigs: TrainerConfigs = {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.MALE;
}))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DARKRAI ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
@ -2065,6 +2074,7 @@ export const trainerConfigs: TrainerConfigs = {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.MALE;
})),
[TrainerType.GHETSIS_2]: new TrainerConfig(++t).setName("Ghetsis").initForEvilTeamLeader("Plasma Boss", [], true).setMixedBattleBgm("battle_plasma_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GENESECT ], TrainerSlot.TRAINER, true, p => {
@ -2084,6 +2094,11 @@ export const trainerConfigs: TrainerConfigs = {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL;
if (p.species.speciesId === Species.HYDREIGON) {
p.gender = Gender.MALE;
} else if (p.species.speciesId === Species.IRON_JUGULIS) {
p.gender = Gender.GENDERLESS;
}
}))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KYUREM ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
@ -2105,6 +2120,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Gyarados
p.generateName();
p.gender = Gender.MALE;
})),
[TrainerType.LYSANDRE_2]: new TrainerConfig(++t).setName("Lysandre").initForEvilTeamLeader("Flare Boss", [], true).setMixedBattleBgm("battle_flare_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SCREAM_TAIL, Species.FLUTTER_MANE ], TrainerSlot.TRAINER, true, p => {
@ -2124,6 +2140,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Gyardos
p.generateName();
p.gender = Gender.MALE;
}))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.YVELTAL ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
@ -2131,7 +2148,10 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.MASTER_BALL;
})),
[TrainerType.LUSAMINE]: new TrainerConfig(++t).setName("Lusamine").initForEvilTeamLeader("Aether Boss", []).setMixedBattleBgm("battle_aether_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ]))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.gender = Gender.FEMALE;
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LILLIGANT, Species.HISUI_LILLIGANT ]))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ]))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GALAR_SLOWBRO, Species.GALAR_SLOWKING ]))
@ -2148,7 +2168,10 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ROGUE_BALL;
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ]))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CLEFABLE ]))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.gender = Gender.FEMALE;
}))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.STAKATAKA, Species.CELESTEELA, Species.GUZZLORD ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ROGUE_BALL;
@ -2191,6 +2214,7 @@ export const trainerConfigs: TrainerConfigs = {
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GOLISOPOD ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.gender = Gender.MALE;
p.pokeball = PokeballType.ULTRA_BALL;
})),
[TrainerType.GUZMA_2]: new TrainerConfig(++t).setName("Guzma").initForEvilTeamLeader("Skull Boss", [], true).setMixedBattleBgm("battle_skull_boss").setVictoryBgm("victory_team_plasma")
@ -2198,6 +2222,7 @@ export const trainerConfigs: TrainerConfigs = {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.abilityIndex = 2; //Anticipation
p.gender = Gender.MALE;
p.pokeball = PokeballType.ULTRA_BALL;
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => {
@ -2239,6 +2264,7 @@ export const trainerConfigs: TrainerConfigs = {
p.formIndex = 1; // G-Max Copperajah
p.generateName();
p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.FEMALE;
})),
[TrainerType.ROSE_2]: new TrainerConfig(++t).setName("Rose").initForEvilTeamLeader("Macro Boss", [], true).setMixedBattleBgm("battle_macro_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ], TrainerSlot.TRAINER, true, p => {
@ -2262,6 +2288,7 @@ export const trainerConfigs: TrainerConfigs = {
p.formIndex = 1; // G-Max Copperajah
p.generateName();
p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.FEMALE;
})),
[TrainerType.PENNY]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", []).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VAPOREON, Species.JOLTEON, Species.FLAREON ]))
@ -2275,8 +2302,9 @@ export const trainerConfigs: TrainerConfigs = {
p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow
}))
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.abilityIndex = 2; // Pixilate
p.generateAndPopulateMoveset();
p.gender = Gender.FEMALE;
}))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
@ -2290,20 +2318,21 @@ export const trainerConfigs: TrainerConfigs = {
return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct?
}),
[TrainerType.PENNY_2]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", [], true).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => {
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.formIndex = Utils.randSeedInt(5, 1); //Random Starmobile form
p.abilityIndex = 2; // Pixilate
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.FEMALE;
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ENTEI, Species.RAIKOU, Species.SUICUNE ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL;
}))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.WALKING_WAKE, Species.GOUGING_FIRE, Species.RAGING_BOLT ]))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => {
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => {
p.formIndex = Utils.randSeedInt(5, 1); //Random Starmobile form
p.generateAndPopulateMoveset();
p.abilityIndex = 2; // Pixilate
p.pokeball = PokeballType.ROGUE_BALL;
}))
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
@ -2318,7 +2347,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.MASTER_BALL;
}))
.setGenModifiersFunc(party => {
const teraPokemon = party[3];
const teraPokemon = party[0];
return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct?
}),
[TrainerType.BUCK]: new TrainerConfig(++t).setName("Buck").initForStatTrainer([], true)

View File

@ -24,5 +24,8 @@ export enum ArenaTagType {
SAFEGUARD = "SAFEGUARD",
NO_CRIT = "NO_CRIT",
IMPRISON = "IMPRISON",
PLASMA_FISTS = "PLASMA_FISTS",
ION_DELUGE = "ION_DELUGE",
FIRE_GRASS_PLEDGE = "FIRE_GRASS_PLEDGE",
WATER_FIRE_PLEDGE = "WATER_FIRE_PLEDGE",
GRASS_WATER_PLEDGE = "GRASS_WATER_PLEDGE",
}

View File

@ -54,7 +54,7 @@ export enum BattlerTagType {
CURSED = "CURSED",
CHARGED = "CHARGED",
ROOSTED = "ROOSTED",
MAGNET_RISEN = "MAGNET_RISEN",
FLOATING = "FLOATING",
MINIMIZED = "MINIMIZED",
DESTINY_BOND = "DESTINY_BOND",
CENTER_OF_ATTENTION = "CENTER_OF_ATTENTION",
@ -80,9 +80,12 @@ export enum BattlerTagType {
DOUBLE_SHOCKED = "DOUBLE_SHOCKED",
AUTOTOMIZED = "AUTOTOMIZED",
MYSTERY_ENCOUNTER_POST_SUMMON = "MYSTERY_ENCOUNTER_POST_SUMMON",
POWER_TRICK = "POWER_TRICK",
HEAL_BLOCK = "HEAL_BLOCK",
TORMENT = "TORMENT",
TAUNT = "TAUNT",
IMPRISON = "IMPRISON",
SYRUP_BOMB = "SYRUP_BOMB",
ELECTRIFIED = "ELECTRIFIED",
TELEKINESIS = "TELEKINESIS"
}

View File

@ -1,6 +1,6 @@
export enum EggTier {
COMMON,
GREAT,
ULTRA,
MASTER
RARE,
EPIC,
LEGENDARY
}

View File

@ -50,7 +50,7 @@ export function getStatStageChangeDescriptionKey(stages: number, isIncrease: boo
return isIncrease ? "battle:statRose" : "battle:statFell";
} else if (stages === 2) {
return isIncrease ? "battle:statSharplyRose" : "battle:statHarshlyFell";
} else if (stages <= 6) {
} else if (stages > 2 && stages <= 6) {
return isIncrease ? "battle:statRoseDrastically" : "battle:statSeverelyFell";
}
return isIncrease ? "battle:statWontGoAnyHigher" : "battle:statWontGoAnyLower";

View File

@ -392,16 +392,16 @@ export class Arena {
return true;
}
isMoveWeatherCancelled(user: Pokemon, move: Move) {
return this.weather && !this.weather.isEffectSuppressed(this.scene) && this.weather.isMoveWeatherCancelled(user, move);
public isMoveWeatherCancelled(user: Pokemon, move: Move): boolean {
return !!this.weather && !this.weather.isEffectSuppressed(this.scene) && this.weather.isMoveWeatherCancelled(user, move);
}
isMoveTerrainCancelled(user: Pokemon, targets: BattlerIndex[], move: Move) {
return this.terrain && this.terrain.isMoveTerrainCancelled(user, targets, move);
public isMoveTerrainCancelled(user: Pokemon, targets: BattlerIndex[], move: Move): boolean {
return !!this.terrain && this.terrain.isMoveTerrainCancelled(user, targets, move);
}
getTerrainType() : TerrainType {
return this.terrain?.terrainType || TerrainType.NONE;
public getTerrainType(): TerrainType {
return this.terrain?.terrainType ?? TerrainType.NONE;
}
getAttackTypeMultiplier(attackType: Type, grounded: boolean): number {
@ -579,26 +579,28 @@ export class Arena {
* Applies each `ArenaTag` in this Arena, based on which side (self, enemy, or both) is passed in as a parameter
* @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply
* @param side {@linkcode ArenaTagSide} which side's arena tags to apply
* @param simulated if `true`, this applies arena tags without changing game state
* @param args array of parameters that the called upon tags may need
*/
applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, ...args: unknown[]): void {
applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, simulated: boolean, ...args: unknown[]): void {
let tags = typeof tagType === "string"
? this.tags.filter(t => t.tagType === tagType)
: this.tags.filter(t => t instanceof tagType);
if (side !== ArenaTagSide.BOTH) {
tags = tags.filter(t => t.side === side);
}
tags.forEach(t => t.apply(this, args));
tags.forEach(t => t.apply(this, simulated, ...args));
}
/**
* Applies the specified tag to both sides (ie: both user and trainer's tag that match the Tag specified)
* by calling {@linkcode applyTagsForSide()}
* @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply
* @param simulated if `true`, this applies arena tags without changing game state
* @param args array of parameters that the called upon tags may need
*/
applyTags(tagType: ArenaTagType | Constructor<ArenaTag>, ...args: unknown[]): void {
this.applyTagsForSide(tagType, ArenaTagSide.BOTH, ...args);
applyTags(tagType: ArenaTagType | Constructor<ArenaTag>, simulated: boolean, ...args: unknown[]): void {
this.applyTagsForSide(tagType, ArenaTagSide.BOTH, simulated, ...args);
}
/**

View File

@ -3,7 +3,7 @@ import BattleScene, { AnySound } from "#app/battle-scene";
import { Variant, VariantSet, variantColorCache } from "#app/data/variant";
import { variantData } from "#app/data/variant";
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget } from "#app/data/move";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr } from "#app/data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
import { starterPassiveAbilities } from "#app/data/balance/passives";
@ -19,7 +19,7 @@ import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
import { Status, StatusEffect, getRandomStatus } from "#app/data/status-effect";
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms";
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag } from "../data/battler-tags";
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
import { WeatherType } from "#app/data/weather";
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs } from "#app/data/ability";
@ -749,9 +749,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const relX = newOffset[0] - initialOffset[0];
const relY = newOffset[1] - initialOffset[1];
const subTag = this.getTag(SubstituteTag);
if (duration) {
// TODO: can this use stricter typing?
const targets: any[] = [ this ];
if (subTag?.sprite) {
targets.push(subTag.sprite);
}
this.scene.tweens.add({
targets: this,
targets: targets,
x: (_target, _key, value: number) => value + relX,
y: (_target, _key, value: number) => value + relY,
duration: duration,
@ -761,6 +768,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
} else {
this.x += relX;
this.y += relY;
if (subTag?.sprite) {
subTag.sprite.x += relX;
subTag.sprite.y += relY;
}
}
});
}
@ -924,11 +935,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
break;
case Stat.SPD:
// Check both the player and enemy to see if Tailwind should be multiplying the speed of the Pokemon
if ((this.isPlayer() && this.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER))
|| (!this.isPlayer() && this.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.ENEMY))) {
const side = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
if (this.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, side)) {
ret *= 2;
}
if (this.scene.arena.getTagOnSide(ArenaTagType.GRASS_WATER_PLEDGE, side)) {
ret >>= 2;
}
if (this.getTag(BattlerTagType.SLOW_START)) {
ret >>= 1;
@ -981,7 +994,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder);
}
statHolder.value = Utils.clampInt(statHolder.value, 1, Number.MAX_SAFE_INTEGER);
statHolder.value = Phaser.Math.Clamp(statHolder.value, 1, Number.MAX_SAFE_INTEGER);
this.setStat(s, statHolder.value);
}
@ -1415,10 +1428,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns {boolean} Whether the ability is present and active
*/
hasAbility(ability: Abilities, canApply: boolean = true, ignoreOverride?: boolean): boolean {
if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).id === ability) {
if (this.getAbility(ignoreOverride).id === ability && (!canApply || this.canApplyAbility())) {
return true;
}
if (this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().id === ability) {
if (this.getPassiveAbility().id === ability && this.hasPassive() && (!canApply || this.canApplyAbility(true))) {
return true;
}
return false;
@ -1486,7 +1499,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
isGrounded(): boolean {
return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.MAGNET_RISEN) && !this.getTag(SemiInvulnerableTag));
return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.FLOATING) && !this.getTag(SemiInvulnerableTag));
}
/**
@ -1525,7 +1538,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
applyMoveAttrs(VariableMoveTypeAttr, this, null, move, moveTypeHolder);
applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder);
this.scene.arena.applyTags(ArenaTagType.PLASMA_FISTS, moveTypeHolder);
this.scene.arena.applyTags(ArenaTagType.ION_DELUGE, simulated, moveTypeHolder);
if (this.getTag(BattlerTagType.ELECTRIFIED)) {
moveTypeHolder.value = Type.ELECTRIC;
}
return moveTypeHolder.value as Type;
}
@ -1702,7 +1718,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (pokemonEvolutions.hasOwnProperty(this.species.speciesId)) {
const evolutions = pokemonEvolutions[this.species.speciesId];
for (const e of evolutions) {
if (!e.item && this.level >= e.level && (!e.preFormKey || this.getFormKey() === e.preFormKey)) {
if (!e.item && this.level >= e.level && (isNullOrUndefined(e.preFormKey) || this.getFormKey() === e.preFormKey)) {
if (e.condition === null || (e.condition as SpeciesEvolutionCondition).predicate(this)) {
return e;
}
@ -1713,7 +1729,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.isFusion() && this.fusionSpecies && pokemonEvolutions.hasOwnProperty(this.fusionSpecies.speciesId)) {
const fusionEvolutions = pokemonEvolutions[this.fusionSpecies.speciesId].map(e => new FusionSpeciesFormEvolution(this.species.speciesId, e));
for (const fe of fusionEvolutions) {
if (!fe.item && this.level >= fe.level && (!fe.preFormKey || this.getFusionFormKey() === fe.preFormKey)) {
if (!fe.item && this.level >= fe.level && (isNullOrUndefined(fe.preFormKey) || this.getFusionFormKey() === fe.preFormKey)) {
if (fe.condition === null || (fe.condition as SpeciesEvolutionCondition).predicate(this)) {
return fe;
}
@ -1964,7 +1980,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
&& species.speciesId !== this.species.speciesId;
};
this.fusionSpecies = this.scene.randomSpecies(this.scene.currentBattle?.waveIndex || 0, this.level, false, filter, true);
let fusionOverride: PokemonSpecies | undefined = undefined;
if (forStarter && this instanceof PlayerPokemon && Overrides.STARTER_FUSION_SPECIES_OVERRIDE) {
fusionOverride = getPokemonSpecies(Overrides.STARTER_FUSION_SPECIES_OVERRIDE);
} else if (this instanceof EnemyPokemon && Overrides.OPP_FUSION_SPECIES_OVERRIDE) {
fusionOverride = getPokemonSpecies(Overrides.OPP_FUSION_SPECIES_OVERRIDE);
}
this.fusionSpecies = fusionOverride ?? this.scene.randomSpecies(this.scene.currentBattle?.waveIndex || 0, this.level, false, filter, true);
this.fusionAbilityIndex = (this.fusionSpecies.abilityHidden && hasHiddenAbility ? 2 : this.fusionSpecies.ability2 !== this.fusionSpecies.ability1 ? randAbilityIndex : 0);
this.fusionShiny = this.shiny;
this.fusionVariant = this.variant;
@ -2554,6 +2578,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (matchesSourceType) {
stabMultiplier.value += 0.5;
}
applyMoveAttrs(CombinedPledgeStabBoostAttr, source, this, move, stabMultiplier);
if (sourceTeraType !== Type.UNKNOWN && sourceTeraType === moveType) {
stabMultiplier.value += 0.5;
}
@ -2580,7 +2605,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
/** Reduces damage if this Pokemon has a relevant screen (e.g. Light Screen for special attacks) */
const screenMultiplier = new Utils.NumberHolder(1);
this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, move.category, this.scene.currentBattle.double, screenMultiplier);
this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, simulated, moveCategory, screenMultiplier);
/**
* For each {@linkcode HitsTagAttr} the move has, doubles the damage of the move if:
@ -2670,7 +2695,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/
apply(source: Pokemon, move: Move): HitResult {
const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
if (move.category === MoveCategory.STATUS) {
const moveCategory = new Utils.NumberHolder(move.category);
applyMoveAttrs(VariableMoveCategoryAttr, source, this, move, moveCategory);
if (moveCategory.value === MoveCategory.STATUS) {
const cancelled = new Utils.BooleanHolder(false);
const typeMultiplier = this.getMoveEffectiveness(source, move, false, false, cancelled);
@ -2744,7 +2771,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (damage > 0) {
if (source.isPlayer()) {
this.scene.validateAchvs(DamageAchv, damage);
this.scene.validateAchvs(DamageAchv, new Utils.NumberHolder(damage));
if (damage > this.scene.gameData.gameStats.highestDamage) {
this.scene.gameData.gameStats.highestDamage = damage;
}
@ -3021,6 +3048,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
continue;
}
if (tag instanceof PowerTrickTag) {
tag.swapStat(this);
}
this.summonData.tags.push(tag);
}
@ -3035,8 +3066,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*
* @see {@linkcode MoveRestrictionBattlerTag}
*/
isMoveRestricted(moveId: Moves): boolean {
return this.getRestrictingTag(moveId) !== null;
public isMoveRestricted(moveId: Moves, pokemon?: Pokemon): boolean {
return this.getRestrictingTag(moveId, pokemon) !== null;
}
/**
@ -3069,7 +3100,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/
getRestrictingTag(moveId: Moves, user?: Pokemon, target?: Pokemon): MoveRestrictionBattlerTag | null {
for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) {
if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId)) {
if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId, user)) {
return tag as MoveRestrictionBattlerTag;
} else if (user && target && (tag as MoveRestrictionBattlerTag).isMoveTargetRestricted(moveId, user, target)) {
return tag as MoveRestrictionBattlerTag;
@ -5019,8 +5050,12 @@ export class PokemonBattleSummonData {
export class PokemonTurnData {
public flinched: boolean = false;
public acted: boolean = false;
public hitCount: number;
public hitsLeft: number;
public hitCount: number = 0;
/**
* - `-1` = Calculate how many hits are left
* - `0` = Move is finished
*/
public hitsLeft: number = -1;
public damageDealt: number = 0;
public currDamageDealt: number = 0;
public damageTaken: number = 0;
@ -5029,6 +5064,7 @@ export class PokemonTurnData {
public statStagesIncreased: boolean = false;
public statStagesDecreased: boolean = false;
public moveEffectiveness: TypeDamageMultiplier | null = null;
public combiningPledge?: Moves;
}
export enum AiType {
@ -5106,8 +5142,8 @@ export class PokemonMove {
* @param {boolean} ignoreRestrictionTags If `true`, skips the check for move restriction tags (see {@link MoveRestrictionBattlerTag})
* @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`.
*/
isUsable(pokemon: Pokemon, ignorePp?: boolean, ignoreRestrictionTags?: boolean): boolean {
if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId)) {
isUsable(pokemon: Pokemon, ignorePp: boolean = false, ignoreRestrictionTags: boolean = false): boolean {
if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) {
return false;
}

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