[Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE` Also updates all uses of the old overrides with the new one
This commit is contained in:
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a0502fb0b5
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@ -1078,11 +1078,11 @@ export default class BattleScene extends SceneBase {
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newDouble = !!double;
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}
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if (Overrides.DOUBLE_BATTLE_OVERRIDE) {
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if (Overrides.BATTLE_TYPE_OVERRIDE === "double") {
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newDouble = true;
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}
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/* Override battles into single only if not fighting with trainers */
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if (newBattleType !== BattleType.TRAINER && Overrides.SINGLE_BATTLE_OVERRIDE) {
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if (newBattleType !== BattleType.TRAINER && Overrides.BATTLE_TYPE_OVERRIDE === "single") {
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newDouble = false;
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}
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@ -2,7 +2,7 @@ import BattleScene from "../battle-scene";
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import PokemonSpecies, { getPokemonSpecies, speciesStarters } from "./pokemon-species";
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import { VariantTier } from "../enums/variant-tiers";
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import * as Utils from "../utils";
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import Overrides from "../overrides";
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import Overrides from "#app/overrides";
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import { pokemonPrevolutions } from "./pokemon-evolutions";
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import { PlayerPokemon } from "#app/field/pokemon";
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import i18next from "i18next";
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@ -13,7 +13,7 @@ import { BattlerIndex } from "../battle";
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import { Terrain, TerrainType } from "../data/terrain";
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import { PostTerrainChangeAbAttr, PostWeatherChangeAbAttr, applyPostTerrainChangeAbAttrs, applyPostWeatherChangeAbAttrs } from "../data/ability";
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import Pokemon from "./pokemon";
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import Overrides from "../overrides";
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import Overrides from "#app/overrides";
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import { WeatherChangedEvent, TerrainChangedEvent, TagAddedEvent, TagRemovedEvent } from "../events/arena";
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import { ArenaTagType } from "#enums/arena-tag-type";
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import { Biome } from "#enums/biome";
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@ -37,7 +37,7 @@ import { Nature, getNatureStatMultiplier } from "../data/nature";
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import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "../data/pokemon-forms";
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import { TerrainType } from "../data/terrain";
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import { TrainerSlot } from "../data/trainer-config";
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import Overrides from "../overrides";
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import Overrides from "#app/overrides";
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import i18next from "i18next";
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import { speciesEggMoves } from "../data/egg-moves";
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import { ModifierTier } from "../modifier/modifier-tier";
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@ -4,7 +4,7 @@ import BattleScene from "./battle-scene";
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import { allChallenges, applyChallenges, Challenge, ChallengeType, copyChallenge } from "./data/challenge";
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import PokemonSpecies, { allSpecies } from "./data/pokemon-species";
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import { Arena } from "./field/arena";
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import Overrides from "./overrides";
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import Overrides from "#app/overrides";
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import * as Utils from "./utils";
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import { Biome } from "#enums/biome";
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import { Species } from "#enums/species";
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@ -20,7 +20,7 @@ import { achvs } from "../system/achv";
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import { VoucherType } from "../system/voucher";
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import { FormChangeItem, SpeciesFormChangeItemTrigger } from "../data/pokemon-forms";
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import { Nature } from "#app/data/nature";
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import Overrides from "../overrides";
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import Overrides from "#app/overrides";
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import { ModifierType, modifierTypes } from "./modifier-type";
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import { Command } from "#app/ui/command-ui-handler.js";
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import { Species } from "#enums/species";
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@ -45,8 +45,7 @@ class DefaultOverrides {
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/** a specific seed (default: a random string of 24 characters) */
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readonly SEED_OVERRIDE: string = "";
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readonly WEATHER_OVERRIDE: WeatherType = WeatherType.NONE;
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readonly DOUBLE_BATTLE_OVERRIDE: boolean = false;
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readonly SINGLE_BATTLE_OVERRIDE: boolean = false;
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readonly BATTLE_TYPE_OVERRIDE: "double" | "single" | null = null;
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readonly STARTING_WAVE_OVERRIDE: integer = 0;
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readonly STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN;
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readonly ARENA_TINT_OVERRIDE: TimeOfDay = null;
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@ -49,7 +49,7 @@ import { fetchDailyRunSeed, getDailyRunStarters } from "./data/daily-run";
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import { GameMode, GameModes, getGameMode } from "./game-mode";
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import PokemonSpecies, { getPokemonSpecies, speciesStarters } from "./data/pokemon-species";
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import i18next from "./plugins/i18n";
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import Overrides from "./overrides";
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import Overrides from "#app/overrides";
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import { TextStyle, addTextObject } from "./ui/text";
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import { Type } from "./data/type";
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import { BerryUsedEvent, EncounterPhaseEvent, MoveUsedEvent, TurnEndEvent, TurnInitEvent } from "./events/battle-scene";
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@ -4,7 +4,7 @@ import Pokemon, { EnemyPokemon, PlayerPokemon } from "../field/pokemon";
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import { pokemonEvolutions, pokemonPrevolutions } from "../data/pokemon-evolutions";
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import PokemonSpecies, { allSpecies, getPokemonSpecies, noStarterFormKeys, speciesStarters } from "../data/pokemon-species";
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import * as Utils from "../utils";
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import Overrides from "../overrides";
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import Overrides from "#app/overrides";
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import PokemonData from "./pokemon-data";
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import PersistentModifierData from "./modifier-data";
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import ArenaData from "./arena-data";
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@ -1,7 +1,7 @@
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import overrides from "#app/overrides";
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import Overrides from "#app/overrides";
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import { Species } from "#enums/species";
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import { MoveEffectPhase } from "#app/phases";
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import { Moves } from "#enums/moves";
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@ -27,18 +27,18 @@ describe("Abilities - Aura Break", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.MOONBLAST, Moves.DARK_PULSE, Moves.MOONBLAST, Moves.DARK_PULSE]);
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vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
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vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.AURA_BREAK);
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vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
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vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.MOONBLAST, Moves.DARK_PULSE, Moves.MOONBLAST, Moves.DARK_PULSE]);
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vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
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vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.AURA_BREAK);
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vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
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});
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it("reverses the effect of fairy aura", async () => {
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const moveToCheck = allMoves[Moves.MOONBLAST];
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const basePower = moveToCheck.power;
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vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.FAIRY_AURA);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.FAIRY_AURA);
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vi.spyOn(moveToCheck, "calculateBattlePower");
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await game.startBattle([Species.PIKACHU]);
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@ -52,7 +52,7 @@ describe("Abilities - Aura Break", () => {
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const moveToCheck = allMoves[Moves.DARK_PULSE];
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const basePower = moveToCheck.power;
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vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.DARK_AURA);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.DARK_AURA);
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vi.spyOn(moveToCheck, "calculateBattlePower");
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await game.startBattle([Species.PIKACHU]);
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@ -1,7 +1,7 @@
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import overrides from "#app/overrides";
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import Overrides from "#app/overrides";
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import { Species } from "#enums/species";
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import { Moves } from "#enums/moves";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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@ -27,11 +27,11 @@ describe("Abilities - Battery", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
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vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.BREAKING_SWIPE, Moves.SPLASH, Moves.DAZZLING_GLEAM]);
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vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
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vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
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vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
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vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.BREAKING_SWIPE, Moves.SPLASH, Moves.DAZZLING_GLEAM]);
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vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
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});
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it("raises the power of allies' special moves by 30%", async () => {
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@ -28,7 +28,7 @@ describe("Abilities - BATTLE BOND", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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const moveToUse = Moves.SPLASH;
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vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BATTLE_BOND);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
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vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
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@ -27,7 +27,7 @@ describe("Abilities - COSTAR", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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vi.spyOn(Overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.COSTAR);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NASTY_PLOT]);
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vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
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@ -28,7 +28,7 @@ describe("Abilities - DISGUISE", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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const moveToUse = Moves.SPLASH;
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vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.DISGUISE);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
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vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
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@ -1,7 +1,7 @@
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import overrides from "#app/overrides";
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import Overrides from "#app/overrides";
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import { TurnEndPhase } from "#app/phases";
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import { Moves } from "#enums/moves";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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@ -24,17 +24,17 @@ describe("Abilities - Dry Skin", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.DRY_SKIN);
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vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
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vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.CHARMANDER);
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vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE);
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vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.CHANDELURE);
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vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.DRY_SKIN);
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vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
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vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.CHARMANDER);
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vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE);
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vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.CHANDELURE);
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});
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it("during sunlight, lose 1/8 of maximum health at the end of each turn", async () => {
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUNNY_DAY, Moves.SPLASH]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUNNY_DAY, Moves.SPLASH]);
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await game.startBattle();
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});
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it("during rain, gain 1/8 of maximum health at the end of each turn", async () => {
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.RAIN_DANCE, Moves.SPLASH]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.RAIN_DANCE, Moves.SPLASH]);
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await game.startBattle();
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});
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it("opposing fire attacks do 25% more damage", async () => {
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FLAMETHROWER]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FLAMETHROWER]);
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await game.startBattle();
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expect(enemy.hp > 0);
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enemy.hp = initialHP;
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vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
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vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
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// second turn
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game.doAttack(getMovePosition(game.scene, 0, Moves.FLAMETHROWER));
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});
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it("opposing water attacks heal 1/4 of maximum health and deal no damage", async () => {
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.WATER_GUN]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.WATER_GUN]);
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await game.startBattle();
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});
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it("opposing water attacks do not heal if they were protected from", async () => {
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.WATER_GUN]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.WATER_GUN]);
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await game.startBattle();
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@ -128,7 +128,7 @@ describe("Abilities - Dry Skin", () => {
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expect(enemy).not.toBe(undefined);
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enemy.hp = 1;
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vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.PROTECT, Moves.PROTECT, Moves.PROTECT, Moves.PROTECT]);
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vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.PROTECT, Moves.PROTECT, Moves.PROTECT, Moves.PROTECT]);
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game.doAttack(getMovePosition(game.scene, 0, Moves.WATER_GUN));
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await game.phaseInterceptor.to(TurnEndPhase);
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});
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it("multi-strike water attacks only heal once", async () => {
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.WATER_GUN, Moves.WATER_SHURIKEN]);
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vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.WATER_GUN, Moves.WATER_SHURIKEN]);
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await game.startBattle();
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@ -1,7 +1,7 @@
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
MoveEffectPhase,
|
||||
|
@ -33,10 +33,10 @@ describe("Abilities - Ice Face", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.EISCUE);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ICE_FACE);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.ICE_BEAM, Moves.TOXIC_THREAD, Moves.HAIL]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.EISCUE);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ICE_FACE);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.ICE_BEAM, Moves.TOXIC_THREAD, Moves.HAIL]);
|
||||
});
|
||||
|
||||
it("takes no damage from physical move and transforms to Noice", async () => {
|
||||
|
@ -54,8 +54,8 @@ describe("Abilities - Ice Face", () => {
|
|||
});
|
||||
|
||||
it("takes no damage from the first hit of multihit physical move and transforms to Noice", async () => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SURGING_STRIKES]);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SURGING_STRIKES]);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(1);
|
||||
await game.startBattle([Species.HITMONLEE]);
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.SURGING_STRIKES));
|
||||
|
@ -109,8 +109,8 @@ describe("Abilities - Ice Face", () => {
|
|||
});
|
||||
|
||||
it("transforms to Ice Face when Hail or Snow starts", async () => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.QUICK_ATTACK]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.HAIL, Moves.HAIL, Moves.HAIL, Moves.HAIL]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.QUICK_ATTACK]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.HAIL, Moves.HAIL, Moves.HAIL, Moves.HAIL]);
|
||||
|
||||
await game.startBattle([Species.MAGIKARP]);
|
||||
|
||||
|
@ -131,8 +131,8 @@ describe("Abilities - Ice Face", () => {
|
|||
});
|
||||
|
||||
it("transforms to Ice Face when summoned on arena with active Snow or Hail", async () => {
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SNOWSCAPE]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SNOWSCAPE]);
|
||||
|
||||
await game.startBattle([Species.EISCUE, Species.NINJASK]);
|
||||
|
||||
|
@ -158,8 +158,8 @@ describe("Abilities - Ice Face", () => {
|
|||
});
|
||||
|
||||
it("will not revert to its Ice Face if there is already Hail when it changes into Noice", async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
|
||||
await game.startBattle([Species.EISCUE]);
|
||||
|
||||
|
@ -178,7 +178,7 @@ describe("Abilities - Ice Face", () => {
|
|||
});
|
||||
|
||||
it("persists form change when switched out", async () => {
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK]);
|
||||
|
||||
await game.startBattle([Species.EISCUE, Species.MAGIKARP]);
|
||||
|
||||
|
@ -202,10 +202,10 @@ describe("Abilities - Ice Face", () => {
|
|||
});
|
||||
|
||||
it("reverts to Ice Face on arena reset", async () => {
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(4);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(4);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "STARTER_FORM_OVERRIDES", "get").mockReturnValue({
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(4);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(4);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "STARTER_FORM_OVERRIDES", "get").mockReturnValue({
|
||||
[Species.EISCUE]: noiceForm,
|
||||
});
|
||||
|
||||
|
@ -227,7 +227,7 @@ describe("Abilities - Ice Face", () => {
|
|||
});
|
||||
|
||||
it("cannot be suppressed", async () => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.GASTRO_ACID]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.GASTRO_ACID]);
|
||||
|
||||
await game.startBattle([Species.MAGIKARP]);
|
||||
|
||||
|
@ -243,7 +243,7 @@ describe("Abilities - Ice Face", () => {
|
|||
});
|
||||
|
||||
it("cannot be swapped with another ability", async () => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SKILL_SWAP]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SKILL_SWAP]);
|
||||
|
||||
await game.startBattle([Species.MAGIKARP]);
|
||||
|
||||
|
@ -259,7 +259,7 @@ describe("Abilities - Ice Face", () => {
|
|||
});
|
||||
|
||||
it("cannot be copied", async () => {
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.TRACE);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.TRACE);
|
||||
|
||||
await game.startBattle([Species.MAGIKARP]);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase, DamagePhase, EncounterPhase,
|
||||
EnemyCommandPhase, SelectStarterPhase,
|
||||
|
@ -34,13 +34,13 @@ describe("Abilities - Intimidate", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INTIMIDATE);
|
||||
vi.spyOn(overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INTIMIDATE);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INTIMIDATE);
|
||||
vi.spyOn(Overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INTIMIDATE);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
|
||||
});
|
||||
|
||||
it("single - wild with switch", async() => {
|
||||
|
@ -71,7 +71,7 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 20000);
|
||||
|
||||
it("single - boss should only trigger once then switch", async() => {
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(10);
|
||||
await game.runToSummon([
|
||||
Species.MIGHTYENA,
|
||||
Species.POOCHYENA,
|
||||
|
@ -98,7 +98,7 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 20000);
|
||||
|
||||
it("single - trainer should only trigger once with switch", async() => {
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
await game.runToSummon([
|
||||
Species.MIGHTYENA,
|
||||
Species.POOCHYENA,
|
||||
|
@ -125,9 +125,8 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 200000);
|
||||
|
||||
it("double - trainer should only trigger once per pokemon", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
await game.runToSummon([
|
||||
Species.MIGHTYENA,
|
||||
Species.POOCHYENA,
|
||||
|
@ -150,9 +149,8 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 20000);
|
||||
|
||||
it("double - wild: should only trigger once per pokemon", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
await game.runToSummon([
|
||||
Species.MIGHTYENA,
|
||||
Species.POOCHYENA,
|
||||
|
@ -175,9 +173,8 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 20000);
|
||||
|
||||
it("double - boss: should only trigger once per pokemon", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(10);
|
||||
await game.runToSummon([
|
||||
Species.MIGHTYENA,
|
||||
Species.POOCHYENA,
|
||||
|
@ -200,8 +197,8 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 20000);
|
||||
|
||||
it("single - wild next wave opp triger once, us: none", async() => {
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(2);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.AERIAL_ACE]);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(2);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.AERIAL_ACE]);
|
||||
await game.startBattle([
|
||||
Species.MIGHTYENA,
|
||||
Species.POOCHYENA,
|
||||
|
@ -229,8 +226,8 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 20000);
|
||||
|
||||
it("single - wild next turn - no retrigger on next turn", async() => {
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(2);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(2);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
|
||||
await game.startBattle([
|
||||
Species.MIGHTYENA,
|
||||
Species.POOCHYENA,
|
||||
|
@ -256,9 +253,9 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 20000);
|
||||
|
||||
it("single - trainer should only trigger once and each time he switch", async() => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.VOLT_SWITCH,Moves.VOLT_SWITCH,Moves.VOLT_SWITCH,Moves.VOLT_SWITCH]);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.VOLT_SWITCH,Moves.VOLT_SWITCH,Moves.VOLT_SWITCH,Moves.VOLT_SWITCH]);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
await game.startBattle([
|
||||
Species.MIGHTYENA,
|
||||
Species.POOCHYENA,
|
||||
|
@ -299,9 +296,9 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 200000);
|
||||
|
||||
it("single - trainer should only trigger once whatever turn we are", async() => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
await game.startBattle([
|
||||
Species.MIGHTYENA,
|
||||
Species.POOCHYENA,
|
||||
|
@ -342,9 +339,8 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 20000);
|
||||
|
||||
it("double - wild vs only 1 on player side", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
await game.runToSummon([
|
||||
Species.MIGHTYENA,
|
||||
]);
|
||||
|
@ -359,9 +355,8 @@ describe("Abilities - Intimidate", () => {
|
|||
}, 20000);
|
||||
|
||||
it("double - wild vs only 1 alive on player side", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
await game.runToTitle();
|
||||
|
||||
game.onNextPrompt("TitlePhase", Mode.TITLE, () => {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {Abilities} from "#enums/abilities";
|
||||
import {Species} from "#enums/species";
|
||||
import {
|
||||
|
@ -26,10 +26,10 @@ describe("Abilities - Intrepid Sword", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.ZACIAN);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INTREPID_SWORD);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INTREPID_SWORD);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.ZACIAN);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INTREPID_SWORD);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INTREPID_SWORD);
|
||||
});
|
||||
|
||||
it("INTREPID SWORD on player", async() => {
|
||||
|
|
|
@ -32,7 +32,7 @@ describe("Abilities - Protean", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.LIBERO);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase,
|
||||
EnemyCommandPhase,
|
||||
|
@ -34,13 +34,13 @@ describe("Abilities - Moxie", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.AERIAL_ACE;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.MOXIE);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.MOXIE);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.MOXIE);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.MOXIE);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
});
|
||||
|
||||
it("MOXIE", async() => {
|
||||
|
|
|
@ -30,7 +30,7 @@ describe("Abilities - Parental Bond", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.PARENTAL_BOND);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
|
@ -238,8 +238,7 @@ describe("Abilities - Parental Bond", () => {
|
|||
test(
|
||||
"ability should not apply to multi-target moves",
|
||||
async () => {
|
||||
vi.spyOn(Overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.EARTHQUAKE]);
|
||||
|
||||
await game.startBattle([Species.CHARIZARD, Species.PIDGEOT]);
|
||||
|
@ -613,8 +612,7 @@ describe("Abilities - Parental Bond", () => {
|
|||
test(
|
||||
"ability should not apply to multi-target moves with Multi-Lens",
|
||||
async () => {
|
||||
vi.spyOn(Overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.EARTHQUAKE, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "MULTI_LENS", count: 1}]);
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ describe("Abilities - POWER CONSTRUCT", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.SPLASH;
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.POWER_CONSTRUCT);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||||
|
@ -27,11 +27,11 @@ describe("Abilities - Power Spot", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.BREAKING_SWIPE, Moves.SPLASH, Moves.DAZZLING_GLEAM]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.BREAKING_SWIPE, Moves.SPLASH, Moves.DAZZLING_GLEAM]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
});
|
||||
|
||||
it("raises the power of allies' special moves by 30%", async () => {
|
||||
|
|
|
@ -32,7 +32,7 @@ describe("Abilities - Protean", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.PROTEAN);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
|
|
|
@ -25,7 +25,7 @@ describe("Abilities - Quick Draw", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.QUICK_DRAW);
|
||||
|
|
|
@ -29,7 +29,7 @@ describe("Abilities - Sand Veil", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(Overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEOWSCARADA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
MoveEndPhase, TurnEndPhase,
|
||||
} from "#app/phases";
|
||||
|
@ -30,18 +30,18 @@ describe("Abilities - Sap Sipper", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
});
|
||||
|
||||
it("raise attack 1 level and block effects when activated against a grass attack", async() => {
|
||||
const moveToUse = Moves.LEAFAGE;
|
||||
const enemyAbility = Abilities.SAP_SIPPER;
|
||||
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.DUSKULL);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(enemyAbility);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.DUSKULL);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(enemyAbility);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
@ -59,10 +59,10 @@ describe("Abilities - Sap Sipper", () => {
|
|||
const moveToUse = Moves.SPORE;
|
||||
const enemyAbility = Abilities.SAP_SIPPER;
|
||||
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(enemyAbility);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(enemyAbility);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
@ -78,10 +78,10 @@ describe("Abilities - Sap Sipper", () => {
|
|||
const moveToUse = Moves.GRASSY_TERRAIN;
|
||||
const enemyAbility = Abilities.SAP_SIPPER;
|
||||
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(enemyAbility);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(enemyAbility);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
@ -98,10 +98,10 @@ describe("Abilities - Sap Sipper", () => {
|
|||
const moveToUse = Moves.BULLET_SEED;
|
||||
const enemyAbility = Abilities.SAP_SIPPER;
|
||||
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(enemyAbility);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(enemyAbility);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
@ -119,11 +119,11 @@ describe("Abilities - Sap Sipper", () => {
|
|||
const moveToUse = Moves.SPIKY_SHIELD;
|
||||
const ability = Abilities.SAP_SIPPER;
|
||||
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(ability);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(ability);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
@ -145,10 +145,10 @@ describe("Abilities - Sap Sipper", () => {
|
|||
const moveToUse = Moves.METRONOME;
|
||||
const enemyAbility = Abilities.SAP_SIPPER;
|
||||
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(enemyAbility);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(enemyAbility);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ describe("Abilities - SCHOOLING", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.SPLASH;
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SCHOOLING);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { PostSummonPhase, TurnEndPhase, } from "#app/phases";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -25,14 +25,14 @@ describe("Abilities - Screen Cleaner", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SCREEN_CLEANER);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SCREEN_CLEANER);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
});
|
||||
|
||||
it("removes Aurora Veil", async () => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.HAIL]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.AURORA_VEIL, Moves.AURORA_VEIL, Moves.AURORA_VEIL, Moves.AURORA_VEIL]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.HAIL]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.AURORA_VEIL, Moves.AURORA_VEIL, Moves.AURORA_VEIL, Moves.AURORA_VEIL]);
|
||||
|
||||
await game.startBattle([Species.MAGIKARP, Species.MAGIKARP]);
|
||||
|
||||
|
@ -49,7 +49,7 @@ describe("Abilities - Screen Cleaner", () => {
|
|||
});
|
||||
|
||||
it("removes Light Screen", async () => {
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN]);
|
||||
|
||||
await game.startBattle([Species.MAGIKARP, Species.MAGIKARP]);
|
||||
|
||||
|
@ -66,7 +66,7 @@ describe("Abilities - Screen Cleaner", () => {
|
|||
});
|
||||
|
||||
it("removes Reflect", async () => {
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.REFLECT, Moves.REFLECT, Moves.REFLECT, Moves.REFLECT]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.REFLECT, Moves.REFLECT, Moves.REFLECT, Moves.REFLECT]);
|
||||
|
||||
await game.startBattle([Species.MAGIKARP, Species.MAGIKARP]);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {Abilities} from "#enums/abilities";
|
||||
import {applyAbAttrs ,MoveEffectChanceMultiplierAbAttr} from "#app/data/ability";
|
||||
import {Species} from "#enums/species";
|
||||
|
@ -34,11 +34,11 @@ describe("Abilities - Serene Grace", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const movesToUse = [Moves.AIR_SLASH, Moves.TACKLE];
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.ONIX);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.ONIX);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
});
|
||||
|
||||
it("Move chance without Serene Grace", async() => {
|
||||
|
@ -76,7 +76,7 @@ describe("Abilities - Serene Grace", () => {
|
|||
|
||||
it("Move chance with Serene Grace", async() => {
|
||||
const moveToUse = Moves.AIR_SLASH;
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SERENE_GRACE);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SERENE_GRACE);
|
||||
await game.startBattle([
|
||||
Species.TOGEKISS
|
||||
]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {Abilities} from "#enums/abilities";
|
||||
import {applyAbAttrs ,applyPreAttackAbAttrs,applyPostDefendAbAttrs, MoveEffectChanceMultiplierAbAttr, MovePowerBoostAbAttr, PostDefendTypeChangeAbAttr} from "#app/data/ability";
|
||||
import {Species} from "#enums/species";
|
||||
|
@ -34,16 +34,16 @@ describe("Abilities - Sheer Force", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const movesToUse = [Moves.AIR_SLASH, Moves.BIND, Moves.CRUSH_CLAW, Moves.TACKLE];
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.ONIX);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.ONIX);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
});
|
||||
|
||||
it("Sheer Force", async() => {
|
||||
const moveToUse = Moves.AIR_SLASH;
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHEER_FORCE);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHEER_FORCE);
|
||||
await game.startBattle([
|
||||
Species.PIDGEOT
|
||||
]);
|
||||
|
@ -82,7 +82,7 @@ describe("Abilities - Sheer Force", () => {
|
|||
|
||||
it("Sheer Force with exceptions including binding moves", async() => {
|
||||
const moveToUse = Moves.BIND;
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHEER_FORCE);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHEER_FORCE);
|
||||
await game.startBattle([
|
||||
Species.PIDGEOT
|
||||
]);
|
||||
|
@ -121,7 +121,7 @@ describe("Abilities - Sheer Force", () => {
|
|||
|
||||
it("Sheer Force with moves with no secondary effect", async() => {
|
||||
const moveToUse = Moves.TACKLE;
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHEER_FORCE);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHEER_FORCE);
|
||||
await game.startBattle([
|
||||
Species.PIDGEOT
|
||||
]);
|
||||
|
@ -160,9 +160,9 @@ describe("Abilities - Sheer Force", () => {
|
|||
|
||||
it("Sheer Force Disabling Specific Abilities", async() => {
|
||||
const moveToUse = Moves.CRUSH_CLAW;
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.COLOR_CHANGE);
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "KINGS_ROCK", count: 1}]);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHEER_FORCE);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.COLOR_CHANGE);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "KINGS_ROCK", count: 1}]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHEER_FORCE);
|
||||
await game.startBattle([
|
||||
Species.PIDGEOT
|
||||
]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import {applyAbAttrs ,applyPreDefendAbAttrs,IgnoreMoveEffectsAbAttr,MoveEffectChanceMultiplierAbAttr} from "#app/data/ability";
|
||||
import {Species} from "#enums/species";
|
||||
|
@ -34,12 +34,12 @@ describe("Abilities - Shield Dust", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const movesToUse = [Moves.AIR_SLASH];
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.ONIX);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHIELD_DUST);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.ONIX);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHIELD_DUST);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue(movesToUse);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
});
|
||||
|
||||
it("Shield Dust", async() => {
|
||||
|
|
|
@ -28,7 +28,7 @@ describe("Abilities - SHIELDS DOWN", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.SPLASH;
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.SHIELDS_DOWN);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||||
|
@ -29,11 +29,11 @@ describe("Abilities - Steely Spirit", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.IRON_HEAD, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.IRON_HEAD, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(allMoves[moveToCheck], "calculateBattlePower");
|
||||
});
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, test, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
DamagePhase,
|
||||
MoveEndPhase,
|
||||
|
@ -30,15 +30,15 @@ describe("Abilities - Sturdy", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.LUCARIO);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.CLOSE_COMBAT, Moves.FISSURE]);
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.LUCARIO);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.CLOSE_COMBAT, Moves.FISSURE]);
|
||||
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.ARON);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.STURDY);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.ARON);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.STURDY);
|
||||
});
|
||||
|
||||
test(
|
||||
|
@ -85,7 +85,7 @@ describe("Abilities - Sturdy", () => {
|
|||
test(
|
||||
"Sturdy is ignored by pokemon with `Abilities.MOLD_BREAKER`",
|
||||
async () => {
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.MOLD_BREAKER);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.MOLD_BREAKER);
|
||||
|
||||
await game.startBattle();
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.CLOSE_COMBAT));
|
||||
|
|
|
@ -26,7 +26,7 @@ describe("Abilities - Unseen Fist", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.URSHIFU);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.PROTECT, Moves.PROTECT, Moves.PROTECT, Moves.PROTECT]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
TurnEndPhase,
|
||||
} from "#app/phases";
|
||||
|
@ -29,19 +29,19 @@ describe("Abilities - Volt Absorb", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
});
|
||||
|
||||
it("does not activate when CHARGE is used", async () => {
|
||||
const moveToUse = Moves.CHARGE;
|
||||
const ability = Abilities.VOLT_ABSORB;
|
||||
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(ability);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.DUSKULL);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(ability);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.DUSKULL);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
TurnEndPhase,
|
||||
|
@ -27,11 +27,11 @@ describe("Abilities - Wind Power", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHIFTRY);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHIFTRY);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
});
|
||||
|
||||
it("it becomes charged when hit by wind moves", async () => {
|
||||
|
@ -47,8 +47,8 @@ describe("Abilities - Wind Power", () => {
|
|||
});
|
||||
|
||||
it("it becomes charged when Tailwind takes effect on its side", async () => {
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
|
||||
await game.startBattle([Species.SHIFTRY]);
|
||||
const shiftry = game.scene.getPlayerPokemon();
|
||||
|
@ -62,8 +62,8 @@ describe("Abilities - Wind Power", () => {
|
|||
});
|
||||
|
||||
it("does not become charged when Tailwind takes effect on opposing side", async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER);
|
||||
|
||||
await game.startBattle([Species.SHIFTRY]);
|
||||
const magikarp = game.scene.getEnemyPokemon();
|
||||
|
@ -81,7 +81,7 @@ describe("Abilities - Wind Power", () => {
|
|||
});
|
||||
|
||||
it("does not interact with Sandstorm", async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
|
||||
await game.startBattle([Species.SHIFTRY]);
|
||||
const shiftry = game.scene.getPlayerPokemon();
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
TurnEndPhase,
|
||||
|
@ -27,11 +27,11 @@ describe("Abilities - Wind Rider", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHIFTRY);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_RIDER);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHIFTRY);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_RIDER);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
});
|
||||
|
||||
it("takes no damage from wind moves and its Attack is increased by one stage when hit by one", async () => {
|
||||
|
@ -49,8 +49,8 @@ describe("Abilities - Wind Rider", () => {
|
|||
});
|
||||
|
||||
it("Attack is increased by one stage when Tailwind is present on its side", async () => {
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_RIDER);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_RIDER);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
|
||||
await game.startBattle([Species.SHIFTRY]);
|
||||
const shiftry = game.scene.getPlayerPokemon();
|
||||
|
@ -65,8 +65,8 @@ describe("Abilities - Wind Rider", () => {
|
|||
});
|
||||
|
||||
it("does not increase Attack when Tailwind is present on opposing side", async () => {
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_RIDER);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_RIDER);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
|
||||
await game.startBattle([Species.SHIFTRY]);
|
||||
const magikarp = game.scene.getEnemyPokemon();
|
||||
|
@ -84,7 +84,7 @@ describe("Abilities - Wind Rider", () => {
|
|||
});
|
||||
|
||||
it("does not increase Attack when Tailwind is present on opposing side", async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
|
||||
await game.startBattle([Species.SHIFTRY]);
|
||||
const magikarp = game.scene.getEnemyPokemon();
|
||||
|
@ -102,7 +102,7 @@ describe("Abilities - Wind Rider", () => {
|
|||
});
|
||||
|
||||
it("does not interact with Sandstorm", async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
|
||||
await game.startBattle([Species.SHIFTRY]);
|
||||
const shiftry = game.scene.getPlayerPokemon();
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { MoveEffectPhase } from "#app/phases";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -26,12 +26,12 @@ describe("Abilities - Wonder Skin", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.CHARM]);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WONDER_SKIN);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.CHARM]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WONDER_SKIN);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
});
|
||||
|
||||
it("lowers accuracy of status moves to 50%", async () => {
|
||||
|
@ -64,7 +64,7 @@ describe("Abilities - Wonder Skin", () => {
|
|||
it(`does not affect pokemon with ${allAbilities[ability].name}`, async () => {
|
||||
const moveToCheck = allMoves[Moves.CHARM];
|
||||
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(ability);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(ability);
|
||||
vi.spyOn(moveToCheck, "calculateBattleAccuracy");
|
||||
|
||||
await game.startBattle([Species.PIKACHU]);
|
||||
|
|
|
@ -43,7 +43,7 @@ describe("Abilities - ZEN MODE", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.SPLASH;
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
|
||||
|
|
|
@ -28,7 +28,7 @@ describe("Abilities - ZERO TO HERO", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.SPLASH;
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZERO_TO_HERO);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
|
|
|
@ -5,7 +5,7 @@ import { IntegerHolder, NumberHolder } from "#app/utils.js";
|
|||
import { TurnHeldItemTransferModifier } from "#app/modifier/modifier.js";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
|
||||
describe("check some Achievement related stuff", () => {
|
||||
it ("should check Achievement creation", () => {
|
||||
|
@ -103,14 +103,12 @@ describe("RibbonAchv", () => {
|
|||
});
|
||||
|
||||
beforeEach(() => {
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(0);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(0);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(0);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(0);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([]);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([]);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(0);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(0);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(0);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(0);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([]);
|
||||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
});
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
MoveEffectPhase,
|
||||
|
@ -29,12 +29,12 @@ describe("Arena - Gravity", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.GRAVITY, Moves.FISSURE]);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(new Array(4).fill(Moves.SPLASH));
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.GRAVITY, Moves.FISSURE]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(new Array(4).fill(Moves.SPLASH));
|
||||
});
|
||||
|
||||
it("non-OHKO move accuracy is multiplied by 1.67", async () => {
|
||||
|
@ -58,8 +58,8 @@ describe("Arena - Gravity", () => {
|
|||
});
|
||||
|
||||
it("OHKO move accuracy is not affected", async () => {
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(5);
|
||||
|
||||
/** See Fissure {@link https://bulbapedia.bulbagarden.net/wiki/Fissure_(move)} */
|
||||
const moveToCheck = allMoves[Moves.FISSURE];
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
MoveEffectPhase,
|
||||
|
@ -28,13 +28,13 @@ describe("Weather - Fog", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "WEATHER_OVERRIDE", "get").mockReturnValue(WeatherType.FOG);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(new Array(4).fill(Moves.SPLASH));
|
||||
vi.spyOn(Overrides, "WEATHER_OVERRIDE", "get").mockReturnValue(WeatherType.FOG);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(new Array(4).fill(Moves.SPLASH));
|
||||
});
|
||||
|
||||
it("move accuracy is multiplied by 90%", async () => {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
TurnStartPhase,
|
||||
|
@ -27,15 +27,15 @@ describe("Weather - Strong Winds", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.TAILLOW);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.DELTA_STREAM);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.THUNDERBOLT, Moves.ICE_BEAM, Moves.ROCK_SLIDE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.TAILLOW);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.DELTA_STREAM);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.THUNDERBOLT, Moves.ICE_BEAM, Moves.ROCK_SLIDE]);
|
||||
});
|
||||
|
||||
it("electric type move is not very effective on Rayquaza", async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RAYQUAZA);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RAYQUAZA);
|
||||
|
||||
await game.startBattle([Species.PIKACHU]);
|
||||
const pikachu = game.scene.getPlayerPokemon();
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase, EnemyCommandPhase, SelectTargetPhase,
|
||||
TurnStartPhase
|
||||
|
@ -33,11 +33,11 @@ describe("Battle order", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
|
||||
});
|
||||
|
||||
it("opponent faster than player 50 vs 150", async() => {
|
||||
|
@ -83,8 +83,7 @@ describe("Battle order", () => {
|
|||
}, 20000);
|
||||
|
||||
it("double - both opponents faster than player 50/50 vs 150/150", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
await game.startBattle([
|
||||
Species.BULBASAUR,
|
||||
Species.BLASTOISE,
|
||||
|
@ -126,8 +125,7 @@ describe("Battle order", () => {
|
|||
}, 20000);
|
||||
|
||||
it("double - speed tie except 1 - 100/100 vs 100/150", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
await game.startBattle([
|
||||
Species.BULBASAUR,
|
||||
Species.BLASTOISE,
|
||||
|
@ -168,8 +166,7 @@ describe("Battle order", () => {
|
|||
}, 20000);
|
||||
|
||||
it("double - speed tie 100/150 vs 100/150", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
await game.startBattle([
|
||||
Species.BULBASAUR,
|
||||
Species.BLASTOISE,
|
||||
|
|
|
@ -2,7 +2,7 @@ import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest
|
|||
import {generateStarter, getMovePosition,} from "#app/test/utils/gameManagerUtils";
|
||||
import {Mode} from "#app/ui/ui";
|
||||
import {GameModes} from "#app/game-mode";
|
||||
import overrides from "../../overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {Command} from "#app/ui/command-ui-handler";
|
||||
import {
|
||||
CommandPhase, DamagePhase,
|
||||
|
@ -90,14 +90,14 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("do attack wave 3 - single battle - regular - OHKO", async() => {
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
await game.startBattle();
|
||||
game.onNextPrompt("CommandPhase", Mode.COMMAND, () => {
|
||||
game.scene.ui.setMode(Mode.FIGHT, (game.scene.getCurrentPhase() as CommandPhase).getFieldIndex());
|
||||
|
@ -110,14 +110,14 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("do attack wave 3 - single battle - regular - NO OHKO with opponent using non damage attack", async() => {
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAIL_WHIP, Moves.TAIL_WHIP, Moves.TAIL_WHIP, Moves.TAIL_WHIP]);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAIL_WHIP, Moves.TAIL_WHIP, Moves.TAIL_WHIP, Moves.TAIL_WHIP]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
await game.startBattle();
|
||||
game.onNextPrompt("CommandPhase", Mode.COMMAND, () => {
|
||||
game.scene.ui.setMode(Mode.FIGHT, (game.scene.getCurrentPhase() as CommandPhase).getFieldIndex());
|
||||
|
@ -204,10 +204,10 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("2vs1", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MIGHTYENA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MIGHTYENA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
@ -217,10 +217,10 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("1vs1", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MIGHTYENA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MIGHTYENA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
]);
|
||||
|
@ -229,11 +229,11 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("2vs2", async() => {
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MIGHTYENA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MIGHTYENA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
@ -243,11 +243,11 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("4vs2", async() => {
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MIGHTYENA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MIGHTYENA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
@ -260,15 +260,15 @@ describe("Test Battle Phase", () => {
|
|||
|
||||
it("kill opponent pokemon", async() => {
|
||||
const moveToUse = Moves.SPLASH;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
await game.startBattle([
|
||||
Species.DARMANITAN,
|
||||
Species.CHARIZARD,
|
||||
|
@ -289,15 +289,15 @@ describe("Test Battle Phase", () => {
|
|||
|
||||
it("to next turn", async() => {
|
||||
const moveToUse = Moves.SPLASH;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
await game.startBattle();
|
||||
const turn = game.scene.currentBattle.turn;
|
||||
game.doAttack(0);
|
||||
|
@ -307,15 +307,15 @@ describe("Test Battle Phase", () => {
|
|||
|
||||
it("to next wave with pokemon killed, single", async() => {
|
||||
const moveToUse = Moves.SPLASH;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
await game.startBattle();
|
||||
const waveIndex = game.scene.currentBattle.waveIndex;
|
||||
game.doAttack(0);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
|
@ -23,15 +23,15 @@ describe("Test Battle Phase", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.SPLASH;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MEWTWO);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ZEN_MODE);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
});
|
||||
|
||||
it.skip("to next turn", async() => {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import {Mode} from "#app/ui/ui";
|
||||
import overrides from "../../overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase,
|
||||
} from "#app/phases";
|
||||
|
@ -26,17 +26,17 @@ describe("Test Battle Phase", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
});
|
||||
|
||||
it("startBattle 2vs1 boss", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(10);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
@ -46,8 +46,8 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("startBattle 2vs2 boss", async() => {
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(10);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
@ -57,8 +57,8 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("startBattle 2vs2 trainer", async() => {
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
@ -68,8 +68,8 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("startBattle 2vs1 trainer", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
@ -79,8 +79,8 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("startBattle 2vs1 rival", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(8);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(8);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
@ -90,8 +90,8 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("startBattle 2vs2 rival", async() => {
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(8);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(8);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
@ -101,8 +101,8 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("startBattle 1vs1 trainer", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
]);
|
||||
|
@ -111,8 +111,8 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("startBattle 2vs2 trainer", async() => {
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
@ -122,8 +122,8 @@ describe("Test Battle Phase", () => {
|
|||
}, 20000);
|
||||
|
||||
it("startBattle 4vs2 trainer", async() => {
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
await game.startBattle([
|
||||
Species.BLASTOISE,
|
||||
Species.CHARIZARD,
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phase from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { EvolutionStatBoosterModifier } from "#app/modifier/modifier";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
|
@ -26,11 +26,11 @@ describe("Items - Eviolite", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
});
|
||||
|
||||
it("EVIOLITE activates in battle correctly", async() => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "EVIOLITE" }]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "EVIOLITE" }]);
|
||||
const consoleSpy = vi.spyOn(console, "log");
|
||||
await game.startBattle([
|
||||
Species.PICHU
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phase from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Abilities } from "#app/enums/abilities.js";
|
||||
import { PokemonExpBoosterModifier } from "#app/modifier/modifier.js";
|
||||
import * as Utils from "#app/utils";
|
||||
|
@ -23,13 +23,13 @@ describe("EXP Modifier Items", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
});
|
||||
|
||||
it("EXP booster items stack additively", async() => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "LUCKY_EGG"}, {name: "GOLDEN_EGG"}]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "LUCKY_EGG"}, {name: "GOLDEN_EGG"}]);
|
||||
await game.startBattle();
|
||||
|
||||
const partyMember = game.scene.getPlayerPokemon();
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phase from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Moves } from "#app/enums/moves.js";
|
||||
import { Species } from "#app/enums/species.js";
|
||||
import { BerryType } from "#app/enums/berry-type.js";
|
||||
|
@ -30,18 +30,18 @@ describe("Items - Grip Claw", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.POPULATION_BOMB, Moves.SPLASH ]);
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "GRIP_CLAW", count: 5}, {name: "MULTI_LENS", count: 3}]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.KLUTZ);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
||||
vi.spyOn(overrides, "OPP_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.POPULATION_BOMB, Moves.SPLASH ]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "GRIP_CLAW", count: 5}, {name: "MULTI_LENS", count: 3}]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.KLUTZ);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
||||
vi.spyOn(Overrides, "OPP_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([
|
||||
{name: "BERRY", type: BerryType.SITRUS, count: 2},
|
||||
{name: "BERRY", type: BerryType.LUM, count: 2}
|
||||
]);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
|
||||
vi.spyOn(allMoves[Moves.POPULATION_BOMB], "accuracy", "get").mockReturnValue(100);
|
||||
});
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phase from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { CritBoosterModifier } from "#app/modifier/modifier";
|
||||
|
@ -27,16 +27,16 @@ describe("Items - Leek", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
});
|
||||
|
||||
it("LEEK activates in battle correctly", async() => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "LEEK" }]);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.POUND ]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "LEEK" }]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.POUND ]);
|
||||
const consoleSpy = vi.spyOn(console, "log");
|
||||
await game.startBattle([
|
||||
Species.FARFETCHD
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phase from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||
|
@ -26,11 +26,11 @@ describe("Items - Light Ball", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
});
|
||||
|
||||
it("LIGHT_BALL activates in battle correctly", async() => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SPECIES_STAT_BOOSTER", type: "LIGHT_BALL" }]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SPECIES_STAT_BOOSTER", type: "LIGHT_BALL" }]);
|
||||
const consoleSpy = vi.spyOn(console, "log");
|
||||
await game.startBattle([
|
||||
Species.PIKACHU
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phase from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||
|
@ -26,11 +26,11 @@ describe("Items - Metal Powder", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
});
|
||||
|
||||
it("METAL_POWDER activates in battle correctly", async() => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SPECIES_STAT_BOOSTER", type: "METAL_POWDER" }]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SPECIES_STAT_BOOSTER", type: "METAL_POWDER" }]);
|
||||
const consoleSpy = vi.spyOn(console, "log");
|
||||
await game.startBattle([
|
||||
Species.DITTO
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phase from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||
|
@ -26,11 +26,11 @@ describe("Items - Quick Powder", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
});
|
||||
|
||||
it("QUICK_POWDER activates in battle correctly", async() => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SPECIES_STAT_BOOSTER", type: "QUICK_POWDER" }]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SPECIES_STAT_BOOSTER", type: "QUICK_POWDER" }]);
|
||||
const consoleSpy = vi.spyOn(console, "log");
|
||||
await game.startBattle([
|
||||
Species.DITTO
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phase from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { CritBoosterModifier } from "#app/modifier/modifier";
|
||||
|
@ -27,16 +27,16 @@ describe("Items - Scope Lens", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
}, 20000);
|
||||
|
||||
it("SCOPE_LENS activates in battle correctly", async() => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SCOPE_LENS" }]);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.POUND ]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SCOPE_LENS" }]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.POUND ]);
|
||||
const consoleSpy = vi.spyOn(console, "log");
|
||||
await game.startBattle([
|
||||
Species.GASTLY
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phase from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import { SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||
|
@ -26,11 +26,11 @@ describe("Items - Thick Club", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
});
|
||||
|
||||
it("THICK_CLUB activates in battle correctly", async() => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SPECIES_STAT_BOOSTER", type: "THICK_CLUB" }]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SPECIES_STAT_BOOSTER", type: "THICK_CLUB" }]);
|
||||
const consoleSpy = vi.spyOn(console, "log");
|
||||
await game.startBattle([
|
||||
Species.CUBONE
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase,
|
||||
EnemyCommandPhase,
|
||||
|
@ -36,14 +36,14 @@ describe("Items - Toxic orb", () => {
|
|||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.GROWTH;
|
||||
const oppMoveToUse = Moves.TACKLE;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([oppMoveToUse, oppMoveToUse, oppMoveToUse, oppMoveToUse]);
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([oppMoveToUse, oppMoveToUse, oppMoveToUse, oppMoveToUse]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{
|
||||
name: "TOXIC_ORB",
|
||||
}]);
|
||||
});
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { beforeAll, describe, beforeEach, afterEach, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import { TerrainType, getTerrainName } from "#app/data/terrain";
|
||||
import { getTerrainStartMessage, getTerrainClearMessage, getTerrainBlockMessage } from "#app/data/weather";
|
||||
|
@ -21,7 +21,7 @@ describe("terrain", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
});
|
||||
|
||||
describe("NONE", () => {
|
||||
|
|
|
@ -28,7 +28,7 @@ describe("Moves - Astonish", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(Overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.ASTONISH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.BLASTOISE);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
TurnEndPhase,
|
||||
} from "#app/phases";
|
||||
|
@ -35,14 +35,14 @@ describe("Moves - Aurora Veil", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.ABSORB, Moves.ROCK_SLIDE, Moves.TACKLE]);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.AURORA_VEIL, Moves.AURORA_VEIL, Moves.AURORA_VEIL, Moves.AURORA_VEIL]);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "WEATHER_OVERRIDE", "get").mockReturnValue(WeatherType.HAIL);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.ABSORB, Moves.ROCK_SLIDE, Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.AURORA_VEIL, Moves.AURORA_VEIL, Moves.AURORA_VEIL, Moves.AURORA_VEIL]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "WEATHER_OVERRIDE", "get").mockReturnValue(WeatherType.HAIL);
|
||||
});
|
||||
|
||||
it("reduces damage of physical attacks by half in a single battle", async() => {
|
||||
|
@ -58,8 +58,7 @@ describe("Moves - Aurora Veil", () => {
|
|||
});
|
||||
|
||||
it("reduces damage of physical attacks by a third in a double battle", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
|
||||
const moveToUse = Moves.ROCK_SLIDE;
|
||||
await game.startBattle([Species.SHUCKLE, Species.SHUCKLE]);
|
||||
|
@ -87,8 +86,7 @@ describe("Moves - Aurora Veil", () => {
|
|||
});
|
||||
|
||||
it("reduces damage of special attacks by a third in a double battle", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
|
||||
const moveToUse = Moves.DAZZLING_GLEAM;
|
||||
await game.startBattle([Species.SHUCKLE, Species.SHUCKLE]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, test, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
MoveEffectPhase,
|
||||
TurnEndPhase
|
||||
|
@ -32,14 +32,14 @@ describe("Moves - Ceaseless Edge", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.RUN_AWAY);
|
||||
vi.spyOn(overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.RUN_AWAY);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.CEASELESS_EDGE, Moves.SPLASH, Moves.ROAR ]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.RUN_AWAY);
|
||||
vi.spyOn(Overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.RUN_AWAY);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.CEASELESS_EDGE, Moves.SPLASH, Moves.ROAR ]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
|
||||
vi.spyOn(allMoves[Moves.CEASELESS_EDGE], "accuracy", "get").mockReturnValue(100);
|
||||
|
||||
});
|
||||
|
@ -75,7 +75,7 @@ describe("Moves - Ceaseless Edge", () => {
|
|||
test(
|
||||
"move should hit twice with multi lens and apply two layers of spikes",
|
||||
async () => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "MULTI_LENS"}]);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "MULTI_LENS"}]);
|
||||
await game.startBattle([ Species.ILLUMISE ]);
|
||||
|
||||
const leadPokemon = game.scene.getPlayerPokemon();
|
||||
|
@ -104,8 +104,8 @@ describe("Moves - Ceaseless Edge", () => {
|
|||
test(
|
||||
"trainer - move should hit twice, apply two layers of spikes, force switch opponent - opponent takes damage",
|
||||
async () => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "MULTI_LENS"}]);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "MULTI_LENS"}]);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
|
||||
await game.startBattle([ Species.ILLUMISE ]);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
TurnEndPhase,
|
||||
|
@ -27,13 +27,13 @@ describe("Moves - Double Team", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DOUBLE_TEAM]);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DOUBLE_TEAM]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
|
||||
});
|
||||
|
||||
it("increases the user's evasion by one stage.", async () => {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { TurnEndPhase } from "#app/phases";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||||
|
@ -34,20 +34,20 @@ describe("Moves - Dragon Rage", () => {
|
|||
beforeEach(async () => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRAGON_RAGE]);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRAGON_RAGE]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
@ -111,7 +111,7 @@ describe("Moves - Dragon Rage", () => {
|
|||
});
|
||||
|
||||
it("ignores damage modification from abilities such as ice scales", async () => {
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ICE_SCALES);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.ICE_SCALES);
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { MoveEffectPhase, DamagePhase, TurnStartPhase } from "#app/phases";
|
||||
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||||
import { allMoves } from "#app/data/move";
|
||||
|
@ -28,22 +28,22 @@ describe("Moves - Dynamax Cannon", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ dynamaxCannon.id ]);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(200);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ dynamaxCannon.id ]);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(200);
|
||||
|
||||
// Note that, for Waves 1-10, the level cap is 10
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
||||
|
||||
vi.spyOn(dynamaxCannon, "calculateBattlePower");
|
||||
});
|
||||
|
||||
it("should return 100 power against an enemy below level cap", async() => {
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(1);
|
||||
await game.startBattle([
|
||||
Species.ETERNATUS,
|
||||
]);
|
||||
|
@ -57,7 +57,7 @@ describe("Moves - Dynamax Cannon", () => {
|
|||
}, 20000);
|
||||
|
||||
it("should return 100 power against an enemy at level cap", async() => {
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(10);
|
||||
await game.startBattle([
|
||||
Species.ETERNATUS,
|
||||
]);
|
||||
|
@ -71,7 +71,7 @@ describe("Moves - Dynamax Cannon", () => {
|
|||
}, 20000);
|
||||
|
||||
it("should return 120 power against an enemy 1% above level cap", async() => {
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(101);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(101);
|
||||
await game.startBattle([
|
||||
Species.ETERNATUS,
|
||||
]);
|
||||
|
@ -88,7 +88,7 @@ describe("Moves - Dynamax Cannon", () => {
|
|||
}, 20000);
|
||||
|
||||
it("should return 140 power against an enemy 2% above level capp", async() => {
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(102);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(102);
|
||||
await game.startBattle([
|
||||
Species.ETERNATUS,
|
||||
]);
|
||||
|
@ -105,7 +105,7 @@ describe("Moves - Dynamax Cannon", () => {
|
|||
}, 20000);
|
||||
|
||||
it("should return 160 power against an enemy 3% above level cap", async() => {
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(103);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(103);
|
||||
await game.startBattle([
|
||||
Species.ETERNATUS,
|
||||
]);
|
||||
|
@ -122,7 +122,7 @@ describe("Moves - Dynamax Cannon", () => {
|
|||
}, 20000);
|
||||
|
||||
it("should return 180 power against an enemy 4% above level cap", async() => {
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(104);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(104);
|
||||
await game.startBattle([
|
||||
Species.ETERNATUS,
|
||||
]);
|
||||
|
@ -139,7 +139,7 @@ describe("Moves - Dynamax Cannon", () => {
|
|||
}, 20000);
|
||||
|
||||
it("should return 200 power against an enemy 5% above level cap", async() => {
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(105);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(105);
|
||||
await game.startBattle([
|
||||
Species.ETERNATUS,
|
||||
]);
|
||||
|
@ -156,7 +156,7 @@ describe("Moves - Dynamax Cannon", () => {
|
|||
}, 20000);
|
||||
|
||||
it("should return 200 power against an enemy way above level cap", async() => {
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(999);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(999);
|
||||
await game.startBattle([
|
||||
Species.ETERNATUS,
|
||||
]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { DamagePhase } from "#app/phases";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||||
|
@ -28,18 +28,18 @@ describe("Moves - Fissure", () => {
|
|||
beforeEach(async () => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FISSURE]);
|
||||
vi.spyOn(overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FISSURE]);
|
||||
vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
@ -52,8 +52,8 @@ describe("Moves - Fissure", () => {
|
|||
});
|
||||
|
||||
it("ignores damage modification from abilities such as fur coat", async () => {
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NO_GUARD);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.FUR_COAT);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NO_GUARD);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.FUR_COAT);
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.FISSURE));
|
||||
await game.phaseInterceptor.to(DamagePhase, true);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
TurnEndPhase,
|
||||
|
@ -30,15 +30,15 @@ describe("Moves - Flower Shield", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FLOWER_SHIELD, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FLOWER_SHIELD, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
});
|
||||
|
||||
it("increases defense of all Grass-type Pokemon on the field by one stage - single battle", async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.CHERRIM);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.CHERRIM);
|
||||
|
||||
await game.startBattle([Species.MAGIKARP]);
|
||||
const cherrim = game.scene.getEnemyPokemon();
|
||||
|
@ -55,10 +55,9 @@ describe("Moves - Flower Shield", () => {
|
|||
});
|
||||
|
||||
it("increases defense of all Grass-type Pokemon on the field by one stage - double battle", async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "STARTING_BIOME_OVERRIDE", "get").mockReturnValue(Biome.GRASS);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "STARTING_BIOME_OVERRIDE", "get").mockReturnValue(Biome.GRASS);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
|
||||
await game.startBattle([Species.CHERRIM, Species.MAGIKARP]);
|
||||
const field = game.scene.getField(true);
|
||||
|
@ -81,9 +80,9 @@ describe("Moves - Flower Shield", () => {
|
|||
* See semi-vulnerable state tags. {@linkcode SemiInvulnerableTag}
|
||||
*/
|
||||
it("does not increase defense of a pokemon in semi-vulnerable state", async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.PARAS);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DIG, Moves.DIG, Moves.DIG, Moves.DIG]);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(50);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.PARAS);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DIG, Moves.DIG, Moves.DIG, Moves.DIG]);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(50);
|
||||
|
||||
await game.startBattle([Species.CHERRIM]);
|
||||
const paras = game.scene.getEnemyPokemon();
|
||||
|
@ -102,7 +101,7 @@ describe("Moves - Flower Shield", () => {
|
|||
});
|
||||
|
||||
it("does nothing if there are no Grass-type pokemon on the field", async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
|
||||
await game.startBattle([Species.MAGIKARP]);
|
||||
const enemy = game.scene.getEnemyPokemon();
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, test, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase,
|
||||
SelectTargetPhase,
|
||||
|
@ -32,13 +32,13 @@ describe("Moves - Follow Me", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.AMOONGUSS);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.AMOONGUSS);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
});
|
||||
|
||||
test(
|
||||
|
@ -101,9 +101,9 @@ describe("Moves - Follow Me", () => {
|
|||
test(
|
||||
"move effect should be bypassed by Stalwart",
|
||||
async () => {
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.STALWART);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.QUICK_ATTACK ]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME ]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.STALWART);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.QUICK_ATTACK ]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME ]);
|
||||
|
||||
await game.startBattle([ Species.AMOONGUSS, Species.CHARIZARD ]);
|
||||
|
||||
|
@ -136,8 +136,8 @@ describe("Moves - Follow Me", () => {
|
|||
test(
|
||||
"move effect should be bypassed by Snipe Shot",
|
||||
async () => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SNIPE_SHOT ]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME ]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.SNIPE_SHOT ]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME ]);
|
||||
|
||||
await game.startBattle([ Species.AMOONGUSS, Species.CHARIZARD ]);
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@ import GameManager from "../utils/gameManager";
|
|||
import {
|
||||
Moves
|
||||
} from "#app/enums/moves.js";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Abilities } from "#app/enums/abilities.js";
|
||||
import { BattlerIndex } from "#app/battle.js";
|
||||
import { getMovePosition } from "../utils/gameManagerUtils";
|
||||
|
@ -29,14 +29,14 @@ describe("Moves - Gastro Acid", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.GASTRO_ACID, Moves.WATER_GUN, Moves.SPLASH, Moves.CORE_ENFORCER]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.BIDOOF);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WATER_ABSORB);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.GASTRO_ACID, Moves.WATER_GUN, Moves.SPLASH, Moves.CORE_ENFORCER]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.BIDOOF);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WATER_ABSORB);
|
||||
});
|
||||
|
||||
it("suppresses effect of ability", async () => {
|
||||
|
@ -72,7 +72,7 @@ describe("Moves - Gastro Acid", () => {
|
|||
}, TIMEOUT);
|
||||
|
||||
it("fails if used on an enemy with an already-suppressed ability", async () => {
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue(null);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { DamagePhase, TurnEndPhase } from "#app/phases";
|
||||
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -26,15 +26,15 @@ describe("Moves - Glaive Rush", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(Array(4).fill(Moves.GLAIVE_RUSH));
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.KLINK);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE);
|
||||
vi.spyOn(overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.FUR_COAT);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SHADOW_SNEAK, Moves.AVALANCHE, Moves.SPLASH, Moves.GLAIVE_RUSH]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(Array(4).fill(Moves.GLAIVE_RUSH));
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.KLINK);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE);
|
||||
vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.FUR_COAT);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SHADOW_SNEAK, Moves.AVALANCHE, Moves.SPLASH, Moves.GLAIVE_RUSH]);
|
||||
});
|
||||
|
||||
it("takes double damage from attacks", async() => {
|
||||
|
@ -66,8 +66,8 @@ describe("Moves - Glaive Rush", () => {
|
|||
}, 20000);
|
||||
|
||||
it("interacts properly with multi-lens", async() => {
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "MULTI_LENS", count: 2}]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(Array(4).fill(Moves.AVALANCHE));
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "MULTI_LENS", count: 2}]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(Array(4).fill(Moves.AVALANCHE));
|
||||
await game.startBattle();
|
||||
const player = game.scene.getPlayerPokemon();
|
||||
const enemy = game.scene.getEnemyPokemon();
|
||||
|
@ -86,7 +86,7 @@ describe("Moves - Glaive Rush", () => {
|
|||
}, 20000);
|
||||
|
||||
it("secondary effects only last until next move", async() => {
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(Array(4).fill(Moves.SHADOW_SNEAK));
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(Array(4).fill(Moves.SHADOW_SNEAK));
|
||||
await game.startBattle();
|
||||
const player = game.scene.getPlayerPokemon();
|
||||
const enemy = game.scene.getEnemyPokemon();
|
||||
|
@ -110,8 +110,8 @@ describe("Moves - Glaive Rush", () => {
|
|||
}, 20000);
|
||||
|
||||
it("secondary effects are removed upon switching", async() => {
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(Array(4).fill(Moves.SHADOW_SNEAK));
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(0);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(Array(4).fill(Moves.SHADOW_SNEAK));
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(0);
|
||||
await game.startBattle([Species.KLINK, Species.FEEBAS]);
|
||||
const player = game.scene.getPlayerPokemon();
|
||||
const enemy = game.scene.getEnemyPokemon();
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase,
|
||||
EnemyCommandPhase,
|
||||
|
@ -34,13 +34,13 @@ describe("Moves - Growth", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.GROWTH;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.MOXIE);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.MOXIE);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
});
|
||||
|
||||
it("GROWTH", async() => {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
MoveEffectPhase
|
||||
|
@ -29,12 +29,12 @@ describe("Moves - Hard Press", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MUNCHLAX);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.HARD_PRESS]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MUNCHLAX);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.HARD_PRESS]);
|
||||
vi.spyOn(moveToCheck, "calculateBattlePower");
|
||||
});
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
TurnEndPhase,
|
||||
} from "#app/phases";
|
||||
|
@ -34,13 +34,13 @@ describe("Moves - Light Screen", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.ABSORB, Moves.DAZZLING_GLEAM, Moves.TACKLE]);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN]);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.ABSORB, Moves.DAZZLING_GLEAM, Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
});
|
||||
|
||||
it("reduces damage of special attacks by half in a single battle", async() => {
|
||||
|
@ -57,8 +57,7 @@ describe("Moves - Light Screen", () => {
|
|||
});
|
||||
|
||||
it("reduces damage of special attacks by a third in a double battle", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
|
||||
const moveToUse = Moves.DAZZLING_GLEAM;
|
||||
await game.startBattle([Species.SHUCKLE, Species.SHUCKLE]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {beforeAll, afterEach, beforeEach, describe, vi, it, expect} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {Moves} from "#enums/moves";
|
||||
import {Species} from "#enums/species";
|
||||
import {CommandPhase, TurnEndPhase} from "#app/phases.js";
|
||||
|
@ -23,13 +23,13 @@ describe("Moves - Magnet Rise", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.MAGNET_RISE;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGNEZONE);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRILL_RUN, Moves.DRILL_RUN, Moves.DRILL_RUN, Moves.DRILL_RUN]);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse, Moves.SPLASH, Moves.GRAVITY, Moves.BATON_PASS]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGNEZONE);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRILL_RUN, Moves.DRILL_RUN, Moves.DRILL_RUN, Moves.DRILL_RUN]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse, Moves.SPLASH, Moves.GRAVITY, Moves.BATON_PASS]);
|
||||
});
|
||||
|
||||
it("MAGNET RISE", async () => {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
CommandPhase,
|
||||
|
@ -31,13 +31,13 @@ describe("Moves - Make It Rain", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.MAKE_IT_RAIN, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.MAKE_IT_RAIN, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
});
|
||||
|
||||
it("should only reduce Sp. Atk. once in a double battle", async () => {
|
||||
|
@ -62,9 +62,8 @@ describe("Moves - Make It Rain", () => {
|
|||
}, TIMEOUT);
|
||||
|
||||
it("should apply effects even if the target faints", async () => {
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(1); // ensures the enemy will faint
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(1); // ensures the enemy will faint
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
|
||||
await game.startBattle([Species.CHARIZARD]);
|
||||
|
||||
|
@ -83,7 +82,7 @@ describe("Moves - Make It Rain", () => {
|
|||
}, TIMEOUT);
|
||||
|
||||
it("should reduce Sp. Atk. once after KOing two enemies", async () => {
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(1); // ensures the enemy will faint
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(1); // ensures the enemy will faint
|
||||
|
||||
await game.startBattle([Species.CHARIZARD, Species.BLASTOISE]);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { getMoveTargets } from "#app/data/move.js";
|
||||
import { Abilities } from "#app/enums/abilities.js";
|
||||
|
@ -69,7 +69,7 @@ describe("Moves - Multi target", () => {
|
|||
|
||||
async function checkTargetMultiplier(game: GameManager, attackMove: Moves, killAlly: boolean, killSecondEnemy: boolean, shouldMultiplied: boolean, oppAbility?: Abilities) {
|
||||
// play an attack and check target count
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(oppAbility ? oppAbility : Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(oppAbility ? oppAbility : Abilities.BALL_FETCH);
|
||||
await game.startBattle();
|
||||
|
||||
const playerPokemonRepr = game.scene.getPlayerField();
|
||||
|
@ -164,15 +164,14 @@ function leaveOneEnemyPokemon(game: GameManager) {
|
|||
|
||||
function beforeTrial(phaserGame: Phaser.Game, single: boolean = false) {
|
||||
const game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.EARTHQUAKE, Moves.HYPER_VOICE, Moves.SURF, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(40);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.EEVEE);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.EARTHQUAKE, Moves.HYPER_VOICE, Moves.SURF, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(40);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.EEVEE);
|
||||
return game;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { CommandPhase, MoveEndPhase, TurnInitPhase } from "#app/phases";
|
||||
import {getMovePosition} from "#app/test/utils/gameManagerUtils";
|
||||
import {BattleStat} from "#app/data/battle-stat";
|
||||
|
@ -28,15 +28,15 @@ describe("Moves - Octolock", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.OCTOLOCK, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.OCTOLOCK, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
});
|
||||
|
||||
it("Reduces DEf and SPDEF by 1 each turn", { timeout: 10000 }, async () => {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, test, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
MoveEndPhase,
|
||||
} from "#app/phases";
|
||||
|
@ -29,15 +29,15 @@ describe("Moves - Purify", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.PYUKUMUKU);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.PURIFY, Moves.SIZZLY_SLIDE]);
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.PYUKUMUKU);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.PURIFY, Moves.SIZZLY_SLIDE]);
|
||||
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(10);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]);
|
||||
});
|
||||
|
||||
test(
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, test, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase,
|
||||
SelectTargetPhase,
|
||||
|
@ -31,19 +31,19 @@ describe("Moves - Rage Powder", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.AMOONGUSS);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.AMOONGUSS);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
});
|
||||
|
||||
test(
|
||||
"move effect should be bypassed by Grass type",
|
||||
async () => {
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.RAGE_POWDER, Moves.RAGE_POWDER, Moves.RAGE_POWDER, Moves.RAGE_POWDER ]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.RAGE_POWDER, Moves.RAGE_POWDER, Moves.RAGE_POWDER, Moves.RAGE_POWDER ]);
|
||||
|
||||
await game.startBattle([ Species.AMOONGUSS, Species.VENUSAUR ]);
|
||||
|
||||
|
@ -76,8 +76,8 @@ describe("Moves - Rage Powder", () => {
|
|||
test(
|
||||
"move effect should be bypassed by Overcoat",
|
||||
async () => {
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.OVERCOAT);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.RAGE_POWDER, Moves.RAGE_POWDER, Moves.RAGE_POWDER, Moves.RAGE_POWDER ]);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.OVERCOAT);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.RAGE_POWDER, Moves.RAGE_POWDER, Moves.RAGE_POWDER, Moves.RAGE_POWDER ]);
|
||||
|
||||
// Test with two non-Grass type player Pokemon
|
||||
await game.startBattle([ Species.BLASTOISE, Species.CHARIZARD ]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
TurnEndPhase,
|
||||
} from "#app/phases";
|
||||
|
@ -34,13 +34,13 @@ describe("Moves - Reflect", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.ABSORB, Moves.ROCK_SLIDE, Moves.TACKLE]);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.REFLECT, Moves.REFLECT, Moves.REFLECT, Moves.REFLECT]);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.ABSORB, Moves.ROCK_SLIDE, Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.REFLECT, Moves.REFLECT, Moves.REFLECT, Moves.REFLECT]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
});
|
||||
|
||||
it("reduces damage of physical attacks by half in a single battle", async() => {
|
||||
|
@ -56,8 +56,7 @@ describe("Moves - Reflect", () => {
|
|||
});
|
||||
|
||||
it("reduces damage of physical attacks by a third in a double battle", async() => {
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
|
||||
const moveToUse = Moves.ROCK_SLIDE;
|
||||
await game.startBattle([Species.SHUCKLE, Species.SHUCKLE]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, test, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#app/enums/species.js";
|
||||
import { Moves } from "#app/enums/moves.js";
|
||||
import { getMovePosition } from "../utils/gameManagerUtils";
|
||||
|
@ -27,13 +27,13 @@ describe("Moves - Roost", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.STARAPTOR);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.STOMPING_TANTRUM ]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.ROOST,Moves.ROOST,Moves.ROOST,Moves.ROOST]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.STARAPTOR);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.STOMPING_TANTRUM ]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.ROOST,Moves.ROOST,Moves.ROOST,Moves.ROOST]);
|
||||
});
|
||||
|
||||
test(
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase
|
||||
} from "#app/phases";
|
||||
|
@ -27,15 +27,15 @@ describe("Moves - Spikes", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.scene.battleStyle = 1;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES,Moves.SPLASH, Moves.ROAR]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.HYDRATION);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(3);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES,Moves.SPLASH, Moves.ROAR]);
|
||||
});
|
||||
|
||||
it("single - wild - stay on field - no damage", async() => {
|
||||
|
@ -86,7 +86,7 @@ describe("Moves - Spikes", () => {
|
|||
}, 20000);
|
||||
|
||||
it("trainer - wild - force switch opponent - should take damage", async() => {
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
// player set spikes on the field and do splash for 3 turns
|
||||
// opponent do splash for 4 turns
|
||||
// nobody should take damage
|
||||
|
@ -104,9 +104,9 @@ describe("Moves - Spikes", () => {
|
|||
}, 20000);
|
||||
|
||||
it("trainer - wild - force switch by himself opponent - should take damage", async() => {
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5000);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(0);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(5);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5000);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(0);
|
||||
// turn 1: player set spikes, opponent do splash
|
||||
// turn 2: player do splash, opponent switch pokemon
|
||||
// opponent pokemon should trigger spikes and lose HP
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, test, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase,
|
||||
SelectTargetPhase,
|
||||
|
@ -31,13 +31,13 @@ describe("Moves - Spotlight", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.AMOONGUSS);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.AMOONGUSS);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.RAGE_POWDER, Moves.SPOTLIGHT, Moves.QUICK_ATTACK ]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
});
|
||||
|
||||
test(
|
||||
|
@ -73,7 +73,7 @@ describe("Moves - Spotlight", () => {
|
|||
test(
|
||||
"move should cause other redirection moves to fail",
|
||||
async () => {
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME ]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME, Moves.FOLLOW_ME ]);
|
||||
|
||||
await game.startBattle([ Species.AMOONGUSS, Species.CHARIZARD ]);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase,
|
||||
EnemyCommandPhase, TurnEndPhase,
|
||||
|
@ -31,18 +31,18 @@ describe("Moves - Tackle", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.TACKLE;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(97);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.GROWTH,Moves.GROWTH,Moves.GROWTH,Moves.GROWTH]);
|
||||
vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(97);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.GROWTH,Moves.GROWTH,Moves.GROWTH,Moves.GROWTH]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
});
|
||||
|
||||
it("TACKLE against ghost", async() => {
|
||||
const moveToUse = Moves.TACKLE;
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.GENGAR);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.GENGAR);
|
||||
await game.startBattle([
|
||||
Species.MIGHTYENA,
|
||||
]);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
CommandPhase,
|
||||
EnemyCommandPhase,
|
||||
|
@ -33,13 +33,13 @@ describe("Moves - Tail whip", () => {
|
|||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
const moveToUse = Moves.TAIL_WHIP;
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RATTATA);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.INSOMNIA);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE,Moves.TACKLE,Moves.TACKLE,Moves.TACKLE]);
|
||||
});
|
||||
|
||||
it("TAIL_WHIP", async() => {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Species } from "#enums/species";
|
||||
import {
|
||||
TurnEndPhase,
|
||||
|
@ -28,9 +28,9 @@ describe("Abilities - Wind Rider", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
});
|
||||
|
||||
it("doubles the Speed stat of the Pokemons on its side", async () => {
|
||||
|
@ -55,8 +55,7 @@ describe("Abilities - Wind Rider", () => {
|
|||
});
|
||||
|
||||
it("lasts for 4 turns", async () => {
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
|
||||
await game.startBattle([Species.MAGIKARP]);
|
||||
|
||||
|
@ -79,8 +78,7 @@ describe("Abilities - Wind Rider", () => {
|
|||
});
|
||||
|
||||
it("does not affect the opposing side", async () => {
|
||||
vi.spyOn(overrides, "DOUBLE_BATTLE_OVERRIDE", "get").mockReturnValue(false);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
|
||||
await game.startBattle([Species.MAGIKARP]);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
BerryPhase,
|
||||
MoveEffectPhase
|
||||
|
@ -30,12 +30,12 @@ describe("Moves - Thousand Arrows", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.TOGETIC);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.THOUSAND_ARROWS ]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.TOGETIC);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([ Moves.THOUSAND_ARROWS ]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH,Moves.SPLASH,Moves.SPLASH,Moves.SPLASH]);
|
||||
});
|
||||
|
||||
it(
|
||||
|
@ -61,8 +61,8 @@ describe("Moves - Thousand Arrows", () => {
|
|||
it(
|
||||
"move should hit and ground targets with Levitate",
|
||||
async () => {
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.LEVITATE);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SNORLAX);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.LEVITATE);
|
||||
|
||||
await game.startBattle([ Species.ILLUMISE ]);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { MoveEndPhase, TurnEndPhase } from "#app/phases";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
|
@ -27,19 +27,19 @@ describe("Moves - Tidy Up", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.FEEBAS);
|
||||
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TIDY_UP]);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50);
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.FEEBAS);
|
||||
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TIDY_UP]);
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50);
|
||||
});
|
||||
|
||||
it("spikes are cleared", async() => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES, Moves.TIDY_UP]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES, Moves.SPIKES, Moves.SPIKES, Moves.SPIKES]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES, Moves.TIDY_UP]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES, Moves.SPIKES, Moves.SPIKES, Moves.SPIKES]);
|
||||
await game.startBattle();
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.SPIKES));
|
||||
|
@ -51,8 +51,8 @@ describe("Moves - Tidy Up", () => {
|
|||
}, 20000);
|
||||
|
||||
it("stealth rocks are cleared", async() => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STEALTH_ROCK, Moves.TIDY_UP]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STEALTH_ROCK, Moves.TIDY_UP]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK]);
|
||||
await game.startBattle();
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.STEALTH_ROCK));
|
||||
|
@ -64,8 +64,8 @@ describe("Moves - Tidy Up", () => {
|
|||
}, 20000);
|
||||
|
||||
it("toxic spikes are cleared", async() => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TOXIC_SPIKES, Moves.TIDY_UP]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TOXIC_SPIKES, Moves.TIDY_UP]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES]);
|
||||
await game.startBattle();
|
||||
|
||||
game.doAttack(getMovePosition(game.scene, 0, Moves.TOXIC_SPIKES));
|
||||
|
@ -77,8 +77,8 @@ describe("Moves - Tidy Up", () => {
|
|||
}, 20000);
|
||||
|
||||
it("sticky webs are cleared", async() => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STICKY_WEB, Moves.TIDY_UP]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STICKY_WEB, Moves.TIDY_UP]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB]);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
@ -91,8 +91,8 @@ describe("Moves - Tidy Up", () => {
|
|||
}, 20000);
|
||||
|
||||
it.skip("substitutes are cleared", async() => {
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUBSTITUTE, Moves.TIDY_UP]);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUBSTITUTE, Moves.TIDY_UP]);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE]);
|
||||
|
||||
await game.startBattle();
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ import { BerryType } from "#app/enums/berry-type";
|
|||
import { Moves } from "#app/enums/moves";
|
||||
import { Species } from "#app/enums/species";
|
||||
import { Button } from "#app/enums/buttons";
|
||||
import overrides from "#app/overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {
|
||||
BattleEndPhase,
|
||||
SelectModifierPhase
|
||||
|
@ -33,17 +33,17 @@ describe("UI - Transfer Items", () => {
|
|||
|
||||
beforeEach(async () => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([
|
||||
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
|
||||
vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(100);
|
||||
vi.spyOn(Overrides, "STARTING_WAVE_OVERRIDE", "get").mockReturnValue(1);
|
||||
vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([
|
||||
{ name: "BERRY", count: 1, type: BerryType.SITRUS },
|
||||
{ name: "BERRY", count: 2, type: BerryType.APICOT },
|
||||
{ name: "BERRY", count: 2, type: BerryType.LUM },
|
||||
]);
|
||||
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRAGON_CLAW]);
|
||||
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
|
||||
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DRAGON_CLAW]);
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH]);
|
||||
|
||||
await game.startBattle([Species.RAYQUAZA, Species.RAYQUAZA, Species.RAYQUAZA]);
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ import { getPokemonSpecies } from "../data/pokemon-species";
|
|||
import { addWindow } from "./ui-theme";
|
||||
import { Tutorial, handleTutorial } from "../tutorial";
|
||||
import {Button} from "#enums/buttons";
|
||||
import Overrides from "../overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import { GachaType } from "#app/enums/gacha-types";
|
||||
import i18next from "i18next";
|
||||
import { EggTier } from "#enums/egg-type";
|
||||
|
|
|
@ -28,7 +28,7 @@ import { TextStyle, addBBCodeTextObject, addTextObject } from "./text";
|
|||
import { Mode } from "./ui";
|
||||
import { addWindow } from "./ui-theme";
|
||||
import { Egg } from "#app/data/egg";
|
||||
import Overrides from "../overrides";
|
||||
import Overrides from "#app/overrides";
|
||||
import {SettingKeyboard} from "#app/system/settings/settings-keyboard";
|
||||
import {Passive as PassiveAttr} from "#enums/passive";
|
||||
import * as Challenge from "../data/challenge";
|
||||
|
|
Loading…
Reference in New Issue