1303 Commits

Author SHA1 Message Date
innerthunder
0d25b2332a
[Bug] Fix multi-hit frenzy moves permanently locking the user (#2662) 2024-06-27 13:33:43 -04:00
Adam Clemons
d8129dae7d
[Bug} Fix Tidy Up buff (for real this time) (#2649)
* Fix Tidy Up buff

* Force pipe rerun...

* Remove whitespace

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Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-06-27 12:37:57 -04:00
flx-sta
eb77927d4b
[Bug] Fix Tidy-Up boosting stats multiple times right now (#2652)
only apply if user id equals target id. This is necessary because of the  which is necessary for clearing the arena traps
2024-06-27 09:54:36 -04:00
chaosgrimmon
b9fd4273c9
[Bug] More non-contacting physical moves (#2660)
Fixes Raging Fury, Barb Barrage, and Triple Arrows.
2024-06-27 09:37:17 -04:00
innerthunder
f9d8bd6e7d
[Bug] Fix Parental Bond multiplier sometimes applying during first strike (#2653) 2024-06-27 01:59:57 -04:00
innerthunder
e477fccaab
[Bug] Fix multi-hit early stopping (#2648) 2024-06-27 00:41:31 -04:00
Smewkie
996568ef5b
[Bug] Make it Rain interaction with Multi-Lens (#2638)
Changes make it rain to provide stat changes whenever the move hits multiple times, ie with Multi Lens.
2024-06-26 22:38:31 -04:00
innerthunder
cd92d4d7d3
[Ability] Implement Parental Bond (#2384)
* Parental Bond basic implementation

* Parental Bond unit tests

* ESLint

* PBond AbAttr rework, documentation, and multi-target unit tests

* Update post-target move attribute logic

For Parental Bond interaction.

* AddSecondStrikeAbAttr now uses Constructor util

* Unit tests for PBond + Multi-Lens interaction

* Remove random damage spread in unit test

* Add null checks to PBond AbAttr

* Set player pokemon for unit test

* Fixed Post Target check to account for KO's

* Fix multi-strike moves applying effects at wrong times

* Test cases for updated effect timing

* Add Wake-Up Slap test case

* Fix Fury Cutter/Echoed Voice multi-hit interaction

* Fix Pay Day, Relic Song, and Fury Cutter (again)

* Add early stopping to multi-hit moves

* RecoilAttr now uses lastHitOnly

* Add faint check to last hit logic
2024-06-26 16:03:14 -04:00
Amani H
f7f8988cdb
[Item] Add Light Ball, Thick Club, Metal Powder, and Quick Powder (#1899)
* Add Light Ball, Thick Club, and Metal/Quick Powder

* Fix Typo, Account for Fusions

* Fix Errors with Fusions

* Group Items into Generator

* Refactor Generator and Type, Fix Localization (en)

* Adjust Generator, Add Override Type

* Fix Enum Import

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Add Unit Tests

* Add Type

* Fix Items Atlas

* Change Cubone Passive Ability, Adjust Weight
2024-06-26 13:48:10 -05:00
Tempoanon
7e3ff28eaa
Add flooring to ReceivedMoveDamageMultiplierAbAttr (#2606)
* Add flooring to ReceivedMoveDamageMultiplierAbAttr

* Fix merge conflicts for real
2024-06-26 01:08:03 +01:00
Adrian T
fd08983181
[Ability] fix damage taken by disguise (#2601) 2024-06-25 15:32:45 -04:00
Teju Rajbabu
c8db3bff4c
[QOL] UI Improvement - Shiny Icon (#2372)
* Test changes to change variant label color based on Tint

* Revert "Test changes to change variant label"

This reverts commit 0ad0f6293050cc5d3552fb996dc68c05f55afc1c.

* minimal recovery changes

* Finalized recovery and implemented ShinyIcon

* add setY in MockSprite

* added back some unintentional removed code

* added shiny_icons

* Initial test for tier change

* implemented Shiny Icon full functionality

* slight setY change for non-Base starters
2024-06-25 13:48:48 -04:00
Corrade
e70113073f
[Bug] Fix Dry Skin and ReceivedMoveDamageMultiplierAbAttr abilities (#2592)
* Dry skin and ReceivedMoveDamageMultiplierAbAttr bug fix: first cut

* Dry skin and ReceivedMoveDamageMultiplierAbAttr bug fix: removed redundant branch

* Dry skin and ReceivedMoveDamageMultiplierAbAttr bug fix: reworded test cases that had typos anyway

* Dry skin and ReceivedMoveDamageMultiplierAbAttr bug fix: renamed PreDefendMovePowerToOneAbAttr (Disguise) to mention damage rather than power

* Dry skin and ReceivedMoveDamageMultiplierAbAttr bug fix: renamed powerMultiplier to damageMultiplier in ReceivedMoveDamageMultiplierAbAttr
2024-06-25 13:23:48 -04:00
sirzento
79d29bae85
[BUG] Egg pity should take owned eggs into account if rolled for species (#2584)
* Fixed Bug that causes multiple pity eggs in a row

* Bugfix that eggpity wont be increased if pokemon is not cought but exists as an egg
2024-06-25 10:19:24 -04:00
Puchimono
8e6cbad3fc
[Bug] Legendary pull rate fix from Leg. up machine (#2587) 2024-06-25 10:14:28 -04:00
Madmadness65
bbc07e22bf
Add evil team music (#2582) 2024-06-24 22:51:13 -05:00
Tempoanon
dea8e9fa94
Slight tweak to evil boss teams (#2580) 2024-06-24 21:52:09 -05:00
damocleas
ec91d2453a
[Balance] Protean / Libero changed to Gen 6-8 Implementation (#2473)
* Protean / Libero changed to Gen 6-8 Implementation

* take 2

* please just work

* Update protean.test.ts

* Update libero.test.ts
2024-06-24 20:58:50 -05:00
AJ Fontaine
02cdfc0a7b
Allow gen 8/9 mons to learn Double Team, Hidden Power, Return and Frustration by TM (#2531) 2024-06-24 20:22:17 -05:00
Tempoanon
072755989c
[Feature] Implement evil teams (#2028)
* waveIndex trainer team config generatoin is cursed

* Updated grunt pools

* Removed a comma that was bothering me

* Add locales for es, fr, it, pt, zh for translators

* Update src/locales/zh_CN/dialogue.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Fix lint issue

* Update src/locales/pt_BR/dialogue.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Last min team tweaks

---------

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
2024-06-24 20:00:30 -04:00
cadi
8c8ddd26b5
[Ability] Implement Quick Draw (#2287)
* implement quick draw

* add line

* change ability success condition

* quick draw comes before quick claw effect

* now ability has chance variable to test conditional situation

* add unit test

* Merge branch 'main' into ability-quick-draw

* modifed: ability.getTriggerMessage

* modified: to use pokemon.battleData.abilityRevealed

* modified: changed private variable to public

* erase expect interceptor log

* add localizations

* modified: add comma in locales

* modified: ability docs & trigger logic

* modified: changed test logic
2024-06-24 11:22:15 -04:00
Adrian T
e9fb13cce9
[Move] Implement Flower Shield (#2543)
* implement flower shield

* add unit tests

* refactors, add test

* use HideSpriteTag instead

* update comment

* replace HideSpriteTag with SemiInvulnerableTag
2024-06-24 10:37:24 -04:00
José Ricardo Fleury Oliveira
fd7e547750
[Localization] Update menu.ts with "attackFailed" translation (#2547)
* Update menu.ts with new translation and choosePokemon option

* revert ptbr

* fix

* minor fix
2024-06-24 01:38:17 +01:00
innerthunder
905ecd6576
[Bug] Remove grounding moves' arbitrary turn limits (#2526)
* Remove grounding moves' arbitrary turn limits

* Added documentation for GroundedTag

* Rename GROUNDED tag + add tag check to isGrounded

* Fix remaining GROUNDED reference

* Clean up calls to getTag
2024-06-23 12:48:49 -04:00
sirzento
0bd25e925e
[BUG] Legendary egg pity & manaphy counter fix + Egg unit tests (#2534)
* Fixed bug that legendary egg pity only increased by one if egg pulled out of legendary gacha

* Removed debug logs

* Added new unit tests. Fixed bug that sometimes common eggs do count as manaphy eggs.
2024-06-23 12:40:37 -04:00
Madmadness65
b505962a0c
[Documentation] Update arena-tag.ts (#2529) 2024-06-23 00:44:24 -04:00
hibiya (김종이)
cb5016d10f
[Localization] include pokemon names, stats into battle:stat* keys (#2373)
* [Localization] include pokemon names, stats into battle:stat* keys

* [Localization(fr)] Update stat change messages

Co-Authored-By: Lugiad <adrien.grivel@hotmail.fr>

* [Localization(es)] Update stat change messages

Co-Authored-By: GoldTra <162721984+GoldTra@users.noreply.github.com>

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Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-22 21:55:09 -04:00
Madmadness65
db06c53693
Implement Happy Hour (#2358) 2024-06-22 20:03:15 -05:00
sirzento
a833ff68d0
[Bug] Fixed that legendary egg pity doesn't increase (#2519) 2024-06-22 12:53:02 -04:00
Dmitriy K
f84fedd588
[Localize(en)] Add EN locale keys to Costar (#2517)
* Add unthaw to moves that are missing it

Add unthaw to all damaging fire moves

Add Status Effect overrides for easier testing

clean up comments and readd status cure before fainting

* implement Costar ability, refactor TraceAbAttr to be more generic

* format code, clean up comments

* Revert "Add unthaw to moves that are missing it"

This reverts commit 89494fa0c8633c90d42457ff1f125ebebd7153e5.

* clean up comments, remove unused call

* ability now copies negatives changes as well

* separate PostSummonCopy into two different classes

* small refactor of copy ability attrs

* add costar to test suite

* remove abstract declaration from comments

* remove broken import statement

* actually fix broken imports

* add i18n calls

* add en keys to other locales and sort by alpha
2024-06-22 12:09:35 -04:00
Jacob Hatchett
77d25d18f9
[Ability] Implemented Aura Break (#2252)
* re-adjust according to new changes

* added unit tests

* add test fixes

* add documentation

* more fixes
2024-06-22 11:37:46 -04:00
Dmitriy K
3bbe01b288
[Ability] Implement Costar Ability (#1218)
* Add unthaw to moves that are missing it

Add unthaw to all damaging fire moves

Add Status Effect overrides for easier testing

clean up comments and readd status cure before fainting

* implement Costar ability, refactor TraceAbAttr to be more generic

* format code, clean up comments

* Revert "Add unthaw to moves that are missing it"

This reverts commit 89494fa0c8633c90d42457ff1f125ebebd7153e5.

* clean up comments, remove unused call

* ability now copies negatives changes as well

* separate PostSummonCopy into two different classes

* small refactor of copy ability attrs

* add costar to test suite

* remove abstract declaration from comments

* remove broken import statement

* actually fix broken imports
2024-06-22 11:35:25 -04:00
Adrian T
464ffe7332
[Enhancement][Unit Test] Refactor + Unit Tests for Light Screen, Reflect and Aurora Veil (#2514)
* refactor copy pastas

* add tests

* specify arena tag types
2024-06-22 10:09:23 -04:00
sirzento
f0422fa7d9
Hotfix: Rare Egg move rate from bought eggs where always common tier rates (#2512)
* Hotfix: Rare Egg move rate from bought eggs where always common tier rates

* Update src/data/egg.ts. Removed new line

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

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Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-22 13:28:10 +01:00
sirzento
3e9fbeb4d6
Hotfix: Override varaint tier if species was given. Fixed that some common egg where displayed as manaphy egg and wrong manaphy egg counter (#2505)
* Hotfix: Override varaint tier if species was given. Fixed that some common egg where displayed as manaphy egg.

* Fixes wrong manaphy egg pulled stat count
2024-06-22 20:40:10 +10:00
Matthew Olker
6c0602b3f8 hotfix egg descrptions 2024-06-21 21:26:42 -04:00
sirzento
9d090f37f9
[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833)
* Create variant-tiers enum

* Added variant tier override property to the egg class

* Added hasVariants function to pokemon species

* Implement variant override logic to egg hatching phase

* Delete src/enums/variant-tiers

* Create variant-tiers enum

* Added egg shiny and variant overrides

* fixed egg comment in overrides.ts

* Added override logic to egg hatch phase

* Added species pool filter logic when global override is set

* Added global egg tier override logic

* Added global egg tier override

* Added global gacha pull count override logic

* Added global gacha pull count override

* Renamed egg hatch override

* Renamed egg hatch override

* Added gacha pull without voucher global override

* Renamed free gacha pull global override

* Added free gacha pull override logic

* Gacha pull count override name fix

* Bugfix

* restored defaults + savegame bugfix

* eggOptions added to parameterize eggs. Added option to buy eggs of the same species.

* Small Bugfix for same species egg generation

* Removed translation from translator

* Improved the isManaphyEgg() check

* Fixed manaphy egg hatch wave count

* Added comments to IEggOptions

* Added eggOptions for hidden ability and rare egg move override

* Merge Fix: Update egg-hatch-phase.ts

* Fixed manaphy rates back to 1/256 like in PR #2182

* Renamed override, same species egg unlocks after passive is bought. Added code as comment for custom shiny, HA and rare egg move rates.

* Merge fix. Moved enums.

* quick fix for the commented out code

* Fixed that you can't buy an egg over the 99 egg limit

* Fix that you can't buy eternatus

* Use already existing randSeedShuffle instead of my own function

* Eternatus buyable again. Changed overrides to be able to set common tier/variants. Moved getGuaranteedEggTierFromPullCount().

* Changed eggOption gachaType to sourceType. Replaced eggOption overrideRareEggMove with eggMoveIndex to exatly specify an egg move. Moved egg move unlock logic into the egg class. Simplified shiny calculation. Added same species egg type descriptor. Moved custom rates for same species egg code into egg.ts.

* Added 19 unit tests for eggs

* Changed unit test description

* Added higher rates for same species eggs

* Adjusted same species egg cost for 1-3 cost starters and HA rates

* Added legacy egg loading unit test. Fixed gachaType legacy value loaded from DB and legacy tier loading

* Legacy egg loading from server DB fixed
2024-06-21 20:19:56 -04:00
innerthunder
86cc1018e3
[Bug] Fix Thousand Arrows not hitting Pokemon with Levitate (#2493) 2024-06-21 14:04:11 -04:00
innerthunder
7cad385a38
[Bug] Fix Thousand Arrows grounding opponents before use (#2485)
* Fix Thousand Arrows grounding opponents before use

* Use existing AddBattlerTag instead
2024-06-21 10:39:00 -04:00
Xavion3
a14128aece
Fix Minimize AI and add NaN AI score safeguard (#2460) 2024-06-21 09:26:32 +10:00
innerthunder
7ae6baf9a5
[Bug] Fix Poison Heal blocking non-Poison damage (#2465) 2024-06-20 15:07:27 -04:00
Tempoanon
7a7e944a1c
Mountain Gale does not make contact (#2456) 2024-06-20 11:06:35 -05:00
Zach Day
07b9f5476a
[Fix] Ability suppression effects not failing correctly (#2440)
* Make ability suppression fail if ability is already suppressed

* Document SuppressAbilitiesAttr

* Add gastro acid unit tests
2024-06-20 00:43:45 -04:00
Tempoanon
cb5cedac84
[Bug] Fix bug in doubles after 1 opponent is phazed (#2419)
* Hotfix uturn with kings rock

* Hotfix for crashing after phazing away a doubles opponent

* Hotfix for crashing after phazing away a doubles opponent
2024-06-19 22:36:23 +01:00
Matthew
3d9b134332
[UI] Update Challenge UI (#2393)
* Update Challenge UI

* Update interpolation and localization

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-19 20:40:08 +01:00
Dmitriy K
74aa5a8005
Create Class constructor utility type. (#2162) 2024-06-19 12:00:26 -04:00
Enoch
afe70453b1
[hotfix] fix message when helping hand (#2410) 2024-06-19 11:34:17 -04:00
Enoch
06b1f8a0bc
[Localization] Add localization in battler-tags.ts (#1990)
* [Localization] Add localization in battler-tags

* localize curse ghost skill apply message

* translate Drowsy korean

* translate requested changes

* Update src/locales/ko/battle.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* resolve merge error

* Update French battle.ts

* remove unnecessary backslash

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battle.ts [Localization(it)]

* recover missing code resolving merge

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/data/battler-tags.ts

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
2024-06-19 10:38:31 -04:00
Adrian T
29b8b3aa1f
[Bug] Fixes dragon tail vs ice face eiscue interaction (#2397)
* add optional chaining

* specify first hit
2024-06-19 09:51:50 -04:00
Adrian T
9463da8797
[Bug] Fix ice face blocking all hits from multihit moves (#2391)
* fix ice face bug

* add multihit test
2024-06-18 22:56:44 -04:00