4745 Commits

Author SHA1 Message Date
Xavion3
77fbcc70ef
[Bug][Hotfix] Fix fusion with dual type + monotype with shared primary type. (#5322)
* Fix fusion with dual type + monotype with shared primary type.

* Update version number

* Add test case
2025-02-14 02:40:13 -05:00
damocleas
727bf0d74d
[Bug][Hotfix] Show caught pokemon correctly #5320
Merge pull request #5320 from Wlowscha/hotfix-show-caught-pokemon-correctly
2025-02-13 21:25:09 -05:00
Wlowscha
d159901ea1
Updated version 2025-02-14 03:03:58 +01:00
Wlowscha
8f498f1197
Counting default form in caughtAttr for mons that don't have alternative forms 2025-02-14 03:03:14 +01:00
damocleas
f68a833fcf
[Bug][Hotfix] Display caught forms in dex as intended #5319
Merge pull request #5319 from Wlowscha/hotfix-show-caught-forms-in-dex
2025-02-13 20:43:31 -05:00
Wlowscha
7611061378
Updating version 2025-02-14 02:15:24 +01:00
Wlowscha
5ad8f18950
getFullUnlockedData now properly accounts for forms 2025-02-14 02:13:28 +01:00
damocleas
1b16825a50
[Release] 1.6.0
Release 1.6.0 and all that
2025-02-13 19:01:07 -05:00
Sirz Benjie
3fd5414f5c
[Misc] Increment version number (#5317) 2025-02-13 15:37:54 -08:00
Sirz Benjie
dcd1636338
[i18n] Update locales submodule (#5318) 2025-02-13 15:28:59 -08:00
Sirz Benjie
6acd15970e
[Ability][Bug] Remove partial designation from Quark Drive and Protosynthesis #5315 2025-02-13 16:20:54 -05:00
damocleas
d629bf12ab
[Misc][Balance] Organizing Evil Teams (#5303)
* Organized all evil teams
* Improved Giovanni and other Evil Team Leaders
* Experienced endless pain
2025-02-13 16:20:13 -05:00
Lugiad
f1283ad1c8
[UI/UX] Valentine 2025 Event Banners (#5310)
* Valentine 2025 Event Banners
2025-02-13 16:11:40 -05:00
Wlowscha
be0f3b2ab3
[Bug][UI/UX] Dex bug fixes 12 feb (#5307)
* Fixed bug when setting tint of eggs for egg move filter

* Form text is properly hidden when going to filters

* Displaying level up moves of alternate forms

* Offsetting form cycle button when uncaught text is shown

* Pokedex buttons now appear on mobile touchpad

* Hotfix to prevent "Normal" form to showing the text

* Preventing filter texts from showing gibberish

* Moving cursor to input text when pressing on filter

* Introducing method to get full obtainable unlocks for a given species

* Filtering obtainable unlocks in dex

* Buying eggs in dex does not crash the game

* Shiny icon does not overlap with luck text for evolutions

* Shiny is maintained correctly when cycling through different pages

* Displacing text elements to avoid overlap for localized form names

* Checking starter caughtAttr in addition to pokemon caughtAttr
2025-02-12 19:14:22 -08:00
AJ Fontaine
595413edd7
[i18n] Update locale submodules (Feb 12 21:30 UTC) (#5308) 2025-02-12 15:14:22 -08:00
Wlowscha
7199aee9ad
[UI/UX] Fix showing form names and types (#5302)
* Correctly displaying form names

* Fixed bug which displayed wrong form types

* Handling unobtainable forms

* F button does not show up if there is only one obtainable form
2025-02-12 13:09:25 -05:00
Wlowscha
5743751e5c
[Bug][Test] Adding bypass faint to abilities that need it + fixing Perish Body (#5226)
* Added tests for snad spit, seed sower and perish body; for all three, the test checking if the ability triggers after the user faints is failing.

* Adding .bypassFaint() to the three abilities, tests passing

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Removed incorrect test for perish song

* Added tests for perish body when one mon already has the perish song tag, both ways

* Changed ability behavior to pass tests

* Removing superfluous conditional

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-11 17:01:54 -06:00
Wlowscha
f087162eeb
Adding for text on main dex page (#5300) 2025-02-11 16:40:20 -06:00
AJ Fontaine
b483aa0465
[Sprite] Fix Stunfisk variant backs to use shader (#5293) 2025-02-11 14:39:04 -08:00
Esca
ce8b5752c4
Fix Lunar Dance and Healing Wish not failing when no valid teammates are present (#5195)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-11 16:36:49 -06:00
AJ Fontaine
03011c4601
[Balance] Change IV Scanner to single stack (#5299)
* Make IV Scanner max stack 1

* Apply suggestions from code review

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-11 16:35:24 -06:00
AJ Fontaine
195a3936b3
[Sprite] Update Litleo/Pyroar exp sprites, enable female exp sprites (#5260)
* Enable female experimental sprites

* Update Litleo/Pyroar exp sprites

Co-authored-by: Unicornpowerstar <gabriella.pahankala@hotmail.se>

* Update sprite test to check exp female variants

* Fix shading on shiny Pyroar, remove unused 668-female files

---------

Co-authored-by: Unicornpowerstar <gabriella.pahankala@hotmail.se>
2025-02-11 14:34:40 -08:00
damocleas
5045b637ff
[Balance] Item Table Removals and increased Wide Lens Frequency (#5296)
* Update modifier-type.ts

* Up weight of event DNA Splicers

* fix attempt 1

* Removed 100 pokemon minimum requirement for Catching Charm

commit fontbane suggestion

Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>

* Removed unused items from item table

* removed selfStatLowerMoves

---------

Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
2025-02-11 14:10:25 -08:00
AJ Fontaine
7fea8603f3
[Refactor] Add support for showing separate species form names (#5294)
* Support for localization of regional form names

* Show names of regional and other forms where appropriate

* Add form name to evolution screen

* Remove formKey parameter

* Update docstrings

* More SpeciesFormKey

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

* Clean up

* Fix inconsistent key name

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-02-11 15:41:22 -06:00
geeilhan
b31d5fd23e
[Move] Spectral Thief Full Implementation (#4891)
* fully implemented spectral thief

* Update to structure of implementation

* line commented target.scene.queueMessage since message does not exist yet

* changed documentation

* added move-trigger.json key

* removed line comment since key was added to english locales

* removed console.log messages used for debugging

* refactored move-trigger key to race with @muscode13

* added more automated tests

* github tests failed

* removed line comment since key was added to english locales

* refactored move-trigger key to race with @muscode13

* added more automated tests

* github tests failed

* solved conflicts

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* removed .partial()

* corrected spectral thief name

* changed target.scene to globalScene

* changed comments

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-02-11 03:26:01 -08:00
Sirz Benjie
5296966f70
[Ability] [Move] Implement Magic Bounce and Magic Coat (#5225)
* Add unit tests for magic bounce

* Add reflectable tag and apply to moves

* Add BattlerTagType for Magic Coat

* Add more magic bounce tests

* Add magic bounce test for sticky web source

* Mostly working magic bounce and magic coat

* Fix missing negation on mayBounce check

* Move onto the next target after bouncing

* Fix magic bounce accuracy check test

* Finish magic bounce impl

* Make spikes use leftmost magic bounce target

* Add magic coat tests

* Add MagicCoatTag to battler-tags.ts

* Add final set of tests for Magic Coat / Bounce

* Fix semi invulnerbale check in hitCheck

* Fix magic bounce semi-invulnerable interaction

This was based on smogon's incorrect handling of this situation

* Magic bounce should not bounce anything during semi-invulnerable state

* Activate mirror armor interaction test

Also update i18 locales key to `magicCoatActivated`
2025-02-11 03:25:36 -08:00
NightKev
702a6ba482
[i18n] Update locales submodule (#5298) 2025-02-11 03:24:48 -08:00
Wlowscha
60b27f4f62
[UI/UX] Pokedex updates batch (#5282)
* Introducing tray to display form icons in the pokedex; displaying correct information for uncaught and seen forms in pokedex page; dexForDevs now unlocks everything in the main page

* Filtering correctly passive abilities and form abilities. Passive candy symbol is now colored

* Pikachu does not break the dex due to having no passive

* Fixed position of pokemonFormText

* Added button instructions to show forms

* Allowing candy upgrades for evolutions; too expensive options shown in shadow text

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fixed game crashing after save and quit

* Updating import of BBCodeText

* Restoring name on dex page

* getStarterSpecies now looks at speciesStarterCosts to determine what is a starter instead of looking at game data (exception for Pikachu)

* Selecting pokedex option in starter select menu does not play error sound

* Mons having no TM moves don't freeze the game in the dex

* Menu in pokedex page is not pushed to the left when localized options are long

* Removed spurious globalScene.clearPhaseQueue() call

* Showing error message when clicking tm option if no tm moves are available

* Egg move icon and passive icon are darkened when filtering if the respective move or passive has not been unlocked

* Hiding form button when switching to filters

* Hiding "Show forms" button while forms are being shown

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-10 23:32:32 -08:00
NightKev
f5ef4a5da9
[Test] Fix Tera Blast test (#5297) 2025-02-10 23:14:54 -08:00
geeilhan
42c4ca27e6
[Ability][Move] Last Respects Refactor and Full Implementation (#5200)
* full implementation of supreme overlord + test

* removed unused import

* changed documentation since Battle.playerFaints is not used in supreme overlord

* Update faint-phase.ts

* changed supreme overlords power calculation function and adjusted tests

* added changes to Last Respects too

* added playerFaints to SessionSaveData to make the counter saveable

* Apply Kev's suggestions

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Reset enemy faint counter per battle

* Re-mark supreme overlord as partial

* added automated test case

* moved playerFaints reset to resetArenaEffects

* removed resetEnemyFaintCount() function since it is unused

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-11 00:53:37 -06:00
Scooom
abf9c83607
[Bug] Fix Fused Pokemon not having stats Flipped correctly (#5295)
Co-authored-by: Scooom <jerry@hosterslice.com>
2025-02-10 19:33:13 -08:00
AJ Fontaine
de5aba3d5e
Fix Greninja floating static backsprite (#5292) 2025-02-10 20:17:01 -06:00
AJ Fontaine
20ed4db88b
Index Zangoose sprites (#5042) 2025-02-10 20:15:59 -06:00
geeilhan
e75ddfa975
[Ability] Ignore Held Items for Stat Calculation (#5254)
* added the ability to ignore held items at stat calculation

* integer -> number in src/field/pokemon.ts

* added tests from @SirzBenjie

* Update test

* Fix test filename

* added turnorder to tests

* added tera_blast changes and tests

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-10 18:56:56 -06:00
Chris
8012a1b559
[Bug] Fix Fun and Games playing move animations even if off (#5187) 2025-02-10 13:48:50 -08:00
AJ Fontaine
3daa9054f3
[Misc] Add data for theoretical Valentine's event (#5244)
* Add Valentines event data

* Event ends Feb 21 not March 21

* Event starts Feb 11 12:00 UTC for testing on beta

* Oops I meant February 10

* Add Luvdisc +3 Luck Boost

* Added Applin to round out the total pokemon and because I know people are going to be confused why it isn't here if they've actually read in gen 8 (any readers in chat?)

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-10 00:30:39 -06:00
damocleas
f77bfc8367
Reapply [UI/UX] Show IVs on stats page of summary (#5172) #5291
This reverts commit 612e6a25c124876e1029c6e4160cbbc6866067ce.
2025-02-10 00:40:26 -05:00
Sirz Benjie
c5968d52ce
Merge pull request #5228 from DayKev/add-eslint-promises-rule
[Test] Add eslint rule enforcing proper `await` usage in tests
2025-02-09 18:57:22 -06:00
damocleas
612e6a25c1
Revert "[UI/UX] Show IVs on stats page of summary (#5172)" (#5284)
This reverts commit 366c88517c36ae46fd00f540f3ae7f7b860e6234.
2025-02-09 04:13:06 -05:00
AJ Fontaine
366c88517c
[UI/UX] Show IVs on stats page of summary (#5172)
* Show IVs on stats screen

* Clearer text and gold perfect IVs
2025-02-09 03:41:59 -05:00
PrabbyDD
7cd3217114
[Ability] Implement Mirror Armor (#4769)
* beginnings of implementation of mirror armor

* logging some new changes

* fixing edge cases

* adding changes for sticky web and other features of mirror armor

* adding changes for sticky web and other features of mirror armor

* adding more unit tests and cleaning up notes

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* using arena tags source id variable

* updating submodule pointer for locales

* small change

* Update src/data/move.ts

commit Kev fix (minor flip for consistency)

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix import

* Use global scene

* Update tests

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
2025-02-09 03:14:56 -05:00
dependabot[bot]
a941533a13
Bump vite from 5.4.8 to 5.4.14 (#5275)
Bumps [vite](https://github.com/vitejs/vite/tree/HEAD/packages/vite) from 5.4.8 to 5.4.14.
- [Release notes](https://github.com/vitejs/vite/releases)
- [Changelog](https://github.com/vitejs/vite/blob/v5.4.14/packages/vite/CHANGELOG.md)
- [Commits](https://github.com/vitejs/vite/commits/v5.4.14/packages/vite)

---
updated-dependencies:
- dependency-name: vite
  dependency-type: direct:development
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-02-08 11:49:02 -08:00
dependabot[bot]
e29b8937f2
Bump vitest and @vitest/coverage-istanbul (#5276)
Bumps [vitest](https://github.com/vitest-dev/vitest/tree/HEAD/packages/vitest) and [@vitest/coverage-istanbul](https://github.com/vitest-dev/vitest/tree/HEAD/packages/coverage-istanbul). These dependencies needed to be updated together.

Updates `vitest` from 2.0.4 to 2.1.9
- [Release notes](https://github.com/vitest-dev/vitest/releases)
- [Commits](https://github.com/vitest-dev/vitest/commits/v2.1.9/packages/vitest)

Updates `@vitest/coverage-istanbul` from 2.0.4 to 2.1.9
- [Release notes](https://github.com/vitest-dev/vitest/releases)
- [Commits](https://github.com/vitest-dev/vitest/commits/v2.1.9/packages/coverage-istanbul)

---
updated-dependencies:
- dependency-name: vitest
  dependency-type: direct:development
- dependency-name: "@vitest/coverage-istanbul"
  dependency-type: direct:development
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-02-08 11:48:47 -08:00
NightKev
090a60dfba
[Test] Update sprite test to give more useful error messages (#5281) 2025-02-08 10:54:45 -08:00
bjparker1226
66024c9bcd
[Bug] Fix Fell Stinger giving boost when enemy dies to another source (#4723)
* check last source of damage instead of last successful attacker

* implement unit tests for Fell Stinger

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-08 10:52:59 -08:00
NightKev
db50091f12
Merge pull request #5280 from pagefaultgames/main
Main (1.5.4) -> Beta
2025-02-08 10:46:12 -08:00
NightKev
e6340de046
[i18n] Update locales submodule (#5279) 2025-02-08 09:52:13 -08:00
NightKev
f38393e64f
Revert "[Hotfix] Adding warning message for the maintenance" (#5278)
* Revert "[Hotfix] Adding warning message for the maintenance (#5263)"

This reverts commit c88c9337dd7be5dc39cb6aa3c5a957124e9253a1.

* Update version to 1.5.4
2025-02-08 12:22:29 -05:00
Wlowscha
66c70b07a7
[UI/UX] In-Game Pokedex (#5083)
* Working ui, missing logic, logs

* Filtering starters by name is working

* Filtering moves and abilities correctly

* Opening starter page on button.action

* Removed ugly leftover from title

* Added container for text with different colors and titles

* Showing all species in pokedex with no decorations and shinies

* Filtering includes extra forms; moving cursor from filterText to starters does not reset scrollIndex; toggle button for decorations

* Can access evolution page

* Abilities are colored properly (still missing info overlay)

* Biome filter; displays for baseStats, biomes and evolutions

* Removed lockable select ui handler, replaced by changes to standard ui handler.

* Evolutions are selectable from list and displayed properly

* Keeps shiny variant, gender and form when switching to evolutions; show ability descriptions; properly displaying sprites for megas and other forms

* Listing prevolutions and base forms

* Fixed filtering of baby forms with no biome assigned; Caught filter is ALL by default

* Highlighting text filters, resetting all filters when starting up

* No error messag when cursor on uncaught species, showing sprite again after toggling stats

* Simplified Pokemon Scan logic, accepts separate words as input

* Dynamically resizing ability box, showing ability description on first hover. Removed debug logs.

* Removed some more debug messages.

* Filter bar can adjust cursorOffset and x padding

* Fixed some type definitions

* Fixed more warnings; added localization strings in the pokedex scan overlay.

* Fixed fatal bug due to using Object.keys

* Removed debug messages

* Added try catch construct to prevent error that was breaking reloadHelper tests

* Added filter for starters / evolutions

* Biome filter option for uncatchable mons

* C and V buttons snap cursor to filters

* Changing background to make instructions visible

* Can buy candy upgrades through pokedex

* Displaying base stats as bars in an overlay

* Including baby forms among uncatchable mons

* Including evolutions when filtering by biome

* Working logic for select ui handler with skips and scroll

* -Pokedex page showing biomes from prevolutions; displaying correct biomes for forms of Rotom, Burmy and Lycanroc

* Fixed bug in base stats overlay

* Regional forms display name of region in evolutions and prevolutions

* Better messages for evolution conditions

* Showing proper descriptions for menu

* Adding sound effects to menu, and pokemon cry when opening page

* Changing menu colors to textstyle options supporting a legacy version.

* Fix to getStarterSpeciesId to work with all-unlocks files

* Passing a TextStyle to option select ui handler to allow for shadowed text

* Fixed bug of overlapping labels in text filters

* Fixed bug with supportHover and skipped indices in option select ui handler

* Localization of pokemon number label

* Fix to pokemon number localization

* Fix to pokemon number localization

* Adding some comments, removing useless elements

* More cleanup

* Removed candy upgrade instructions from evolved pokemon; attempting to buy candies from evolution now gives error sound instead of crashing the game

* Attempting to exit from filter text is now allowed if current option is empty

* UI changes to make dex pages work in legacy style

* Pokemon name shown while in alt form is no more capitalized

* Handling uncaught pokemon

* Showing types on Pokémon page

* Introducing globalScene everywhere

* Showing evolution requirements in message box

* Displaying form changing items; now using pokemonFormChanges to only show reachable forms

* Playing correct cry

* Pokemon cry in setSpeciesDetails

* Left and right buttons to turn previous or next pokedex page

* Cleaned up "last" from this.species; turning pages now preserves memories of unlocks

* Pokerus cursor is now treated as decoration

* Correctly displaying prevolutions for Pikachu and Gholdengo

* Uncaught forms can be cycled through (with black sprite and no options available)

* Filtering by moves now shows icons to distinguish egg and tm moves

* Added icons for passive abilities

* Added icons to legacy mode; fixed bug that caused game to hang when switching to or from legacy mode

* Pokedex entries are accessible through party screen

* Adding sort criteria for consistency with starter select screen

* Added options to cost reduction filter for consistency with starter select screen

* Updating optionSelectUiHandler to simplify logic and fix bug of autocomplete showing options incorrectly

* Adding Pokedéx option in starter select screen

* Prevolutions are shown properly again; battle forms are considered caught as long as the base form is caught

* Small fixes to evolution and form change descriptions

* Reworked evolutions menu to incorporate condition descriptions

* Moving evolution condition description logic entirely to the SpeciesEvolution class

* Removed extra Miraidon and Koraidon forms

* Properly showing evolution text for Dunsparce and Maushold

* Displaying uncaught forms for Dudunsparce and Maushold properly

* Displaying correct forms for Urshifu and Toxicitry after evolution

* Cleared up comments

* Updating test for tandemaus evolution

* Localized labels for egg moves and abilities

* Added button to show back sprites

* Back to showing only caught battleforms; added dexForDevs option

* Merging shiny and variant buttons

* Uncaught battle forms options are shown in dark text, like evolutions

* Showing proper gender for mons that can only be (or have only caught in) one gender

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Removed unused options from base-stats-overlay

* Fixed import of BaseStatsOverlay

* Displaying form-specific TMs properly; adjusting for passives rework

* Removed logging messages

* resetting containers to prevent memory leaks

* Updating integer to number in pokedex

* Implemented suggestion

* Removed some stray comments

* Fixed logic for cursor coming down from filter bar

* Transition from filters to dex box now works in a visually pleasing way

---------

Co-authored-by: Lugiad <2070109+Adri1@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-08 11:48:06 -05:00
Jimmybald1
6e0c8dba88
[Balance] Update base exp values to gen 9 (#5240)
* [Balance] Update base exp values to gen 9

* [Balance] Updated Bloodmoon Ursaluna and Ultra Necrozma with exp formula

---------

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-08 08:24:34 -07:00