393 Commits

Author SHA1 Message Date
ImperialSympathizer
b31a23e401 add absolute avarice encounter 2024-07-26 08:43:25 -04:00
ImperialSympathizer
b5bd2dd058 add delibird-y encounter 2024-07-25 20:40:06 -04:00
ImperialSympathizer
0c45194892 add unit tests for pokemon salesman 2024-07-22 16:10:26 -04:00
ImperialSympathizer
792af86f39 add pokemon salesman encounter and affects pokedex UI display 2024-07-22 15:15:42 -04:00
ImperialSympathizer
f2b3a9ba4c add shuckle juice modifier 2024-07-20 17:31:26 -04:00
ImperialSympathizer
76169acd65 pull latest and update the strong stuff 2024-07-20 01:10:31 -04:00
ImperialSympathizer
46f8d26100 add the strong stuff encounter 2024-07-19 23:40:36 -04:00
ImperialSympathizer
e795a62629 add jsdocs and more cleanup 2024-07-19 20:06:49 -04:00
ImperialSympathizer
9e96ee84c5 stash working changes 2024-07-19 16:26:34 -04:00
ImperialSympathizer
70fc4b67ae finish fiery fallout encounter 2024-07-18 22:37:58 -04:00
ImperialSympathizer
fd48c3fcae update sleeping snorlax encounter 2024-07-18 13:41:50 -04:00
Felix Staud
96d0df42fc chore: jsdoc formatting 2024-07-17 15:11:17 -07:00
Felix Staud
7003d74d1f remove redundance from Pokemon.isAllowedInBattle() 2024-07-17 15:10:50 -07:00
Felix Staud
f2031c78e9 Merge branch 'mystery-battle-events' into event/getting-lost-at-the-sea 2024-07-15 10:31:43 -07:00
ImperialSympathizer
da0aea0d1e safari encounter and sprite offset positioning updates 2024-07-14 17:37:03 -04:00
Felix Staud
72c76c4d39 add Pokemon.isAllowed()
to check if pokemon is allowed even if it's fainted
2024-07-12 13:10:53 -07:00
Felix Staud
d8fce8b245 add Pokemon.getEggMoves() 2024-07-12 12:56:51 -07:00
Felix Staud
1ae7a86cf9 Merge branch 'mystery-battle-events' into event/getting-lost-at-the-sea 2024-07-12 11:01:51 -07:00
Felix Staud
e8670c4f00 rename MysteryEncounter interface to IMysteryEncounter 2024-07-11 15:01:30 -07:00
Felix Staud
b7bf22e3e5 fix typo in myster-encounter-intro 2024-07-11 08:02:01 -07:00
Felix Staud
5ff1ae617d add alpha config for myst-ec sprites 2024-07-10 20:54:55 -07:00
Felix Staud
81112eeabe myster-encounter-intro.ts improve types and documentation 2024-07-10 20:43:31 -07:00
Felix Staud
d9ea676a92 add KnownFileRoot template literal 2024-07-10 20:34:28 -07:00
ImperialSympathizer
efb00553c9 styling and text coloring fixes 2024-07-10 15:06:12 -04:00
ImperialSympathizer
7b35efe95e adds 2 new encounters and colorable text options 2024-07-10 15:03:36 -04:00
ImperialSympathizer
860e875587 rebase encounters branch with pokerogue/main 2024-07-10 14:51:06 -04:00
Tempoanon
f9327680dd
[Feature] Stop random trainers from spawning near fixed battles (#2610)
* Stop trainer spawns on evil team and E4 floors

* Thanks Xavion

* change "floors" to "wave" in coment

* at test for not spawning 3 waves within fixed trainer battle

* remove out-commented code

* apply code formatting

* Updated test and make sure isWaveTrainer returns a boolean

* Update comment

---------

Co-authored-by: Felix Staud <felix.staud@headwire.com>
2024-07-08 10:33:47 -04:00
Tempoanon
0f510996f0
[Bug] Fix strong winds calculation (#2423)
* Fix strong winds calculation

* add unit test

* Add strong winds effect message

* Update src/locales/de/weather.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/es/weather.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/weather.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/it/weather.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/ko/weather.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

---------

Co-authored-by: torranx <torranicles@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-07-05 19:59:53 +01:00
AJ Fontaine
34058a57ed
Don't apply Classic bonus to friendship decreases (#2552) 2024-07-03 14:36:00 -05:00
Xavion3
ef5a29f9b2
Implement support for relearner only moves (#1667)
Currently only used by Zangoose
2024-07-03 21:13:25 +02:00
Adrian T
dad065cbae
[Ability] Fully Implement Steely Spirit (#2749)
* implement steely spirit

* add unit test

* cleanup

* cleanup and add another test
2024-07-03 12:55:39 -04:00
hayuna
13b23289d1
[Bug] Fix incorrect move effectiveness (#2757)
* Fix incorrect move effectiveness

* Casting variable should be enough
2024-07-02 12:20:45 -04:00
innerthunder
f4c8f0080a
[Bug] Add user Pokemon check to multi-hit early stopping (#2726) 2024-06-30 15:21:23 -04:00
innerthunder
d278df8fef
[Bug] Fix multi-hit moves persisting after sleep/freeze (#2712) 2024-06-29 17:30:10 -04:00
Madmadness65
15671a6922
Add new custom biome music by Firel (#2681) 2024-06-28 11:26:06 -05:00
flx-sta
d5b1459422
[Docs] add some inline docs for boss segments logic (#2678) 2024-06-27 23:20:42 -04:00
flx-sta
384f6e1fee
[Bug] add flag to know if pokemon was populated from data-source to fix boss segments for endless double bosses (#2672)
also reverted previous change as this was breaking for non-session-restored fights
2024-06-27 19:55:27 -04:00
innerthunder
e477fccaab
[Bug] Fix multi-hit early stopping (#2648) 2024-06-27 00:41:31 -04:00
innerthunder
55dd6b5100
[Bug] Fix Multi-Lens/PBond interaction for spread moves (#2633) 2024-06-26 21:05:03 -04:00
innerthunder
cd92d4d7d3
[Ability] Implement Parental Bond (#2384)
* Parental Bond basic implementation

* Parental Bond unit tests

* ESLint

* PBond AbAttr rework, documentation, and multi-target unit tests

* Update post-target move attribute logic

For Parental Bond interaction.

* AddSecondStrikeAbAttr now uses Constructor util

* Unit tests for PBond + Multi-Lens interaction

* Remove random damage spread in unit test

* Add null checks to PBond AbAttr

* Set player pokemon for unit test

* Fixed Post Target check to account for KO's

* Fix multi-strike moves applying effects at wrong times

* Test cases for updated effect timing

* Add Wake-Up Slap test case

* Fix Fury Cutter/Echoed Voice multi-hit interaction

* Fix Pay Day, Relic Song, and Fury Cutter (again)

* Add early stopping to multi-hit moves

* RecoilAttr now uses lastHitOnly

* Add faint check to last hit logic
2024-06-26 16:03:14 -04:00
Amani H
f7f8988cdb
[Item] Add Light Ball, Thick Club, Metal Powder, and Quick Powder (#1899)
* Add Light Ball, Thick Club, and Metal/Quick Powder

* Fix Typo, Account for Fusions

* Fix Errors with Fusions

* Group Items into Generator

* Refactor Generator and Type, Fix Localization (en)

* Adjust Generator, Add Override Type

* Fix Enum Import

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Add Unit Tests

* Add Type

* Fix Items Atlas

* Change Cubone Passive Ability, Adjust Weight
2024-06-26 13:48:10 -05:00
flx-sta
74a7b1bb79
[Bug] fix boss-segment reload persistence: (#2613)
add boss-segments to into pokemon-data & load it in EnemyPokemon constructor
2024-06-26 13:19:24 -04:00
Corrade
e70113073f
[Bug] Fix Dry Skin and ReceivedMoveDamageMultiplierAbAttr abilities (#2592)
* Dry skin and ReceivedMoveDamageMultiplierAbAttr bug fix: first cut

* Dry skin and ReceivedMoveDamageMultiplierAbAttr bug fix: removed redundant branch

* Dry skin and ReceivedMoveDamageMultiplierAbAttr bug fix: reworded test cases that had typos anyway

* Dry skin and ReceivedMoveDamageMultiplierAbAttr bug fix: renamed PreDefendMovePowerToOneAbAttr (Disguise) to mention damage rather than power

* Dry skin and ReceivedMoveDamageMultiplierAbAttr bug fix: renamed powerMultiplier to damageMultiplier in ReceivedMoveDamageMultiplierAbAttr
2024-06-25 13:23:48 -04:00
flx-sta
3e5ef3e3fb
[Bug] add playerfiled length check for score determination (#2583) 2024-06-25 00:15:11 -04:00
Amani H
136652caa9
[Item] Implement Eviolite Behavior (#2161)
* Add Eviolite with Unit Tests

* Localize for de, es, fr, it, ko, zh_CN, zh_TW

* Adjust German Localization

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Adjust Italian Localization

* Change Multiplier Type

* Adjust Unit Test Import

* Change Constructor

* Make Unit Tests Localized

* Comment Out of Reward Pool

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-06-24 21:00:59 -05:00
Adrian T
2bab7d3778
[Bug] Fix trainer double battle crash (#2573)
* fix double battle crash

* remove !

* fixes crash on double battle
2024-06-24 17:32:21 -04:00
DustinLin
8c9603ab19
[Bug] fix softlock/runtime error after roar in doubles (#2553)
* added undefined runtime safeguard checks

* adding documentation

* fixing typos and logic

* removing operator bc i forgor
2024-06-24 01:06:15 -04:00
innerthunder
905ecd6576
[Bug] Remove grounding moves' arbitrary turn limits (#2526)
* Remove grounding moves' arbitrary turn limits

* Added documentation for GroundedTag

* Rename GROUNDED tag + add tag check to isGrounded

* Fix remaining GROUNDED reference

* Clean up calls to getTag
2024-06-23 12:48:49 -04:00
Matthew
d2f4c5b59c
[UI] UI Small Adjustments (#2525)
* UI Small Adjustments

* Fix Unit Tests

* Null check event display before clear

* better empty move placeholder debug name
2024-06-23 12:09:23 -04:00
innerthunder
86cc1018e3
[Bug] Fix Thousand Arrows not hitting Pokemon with Levitate (#2493) 2024-06-21 14:04:11 -04:00