510 Commits

Author SHA1 Message Date
Lugiad
3a4c8eb92e
[UX/UI] [Localization] Summary removed Lv and ID No. as image texts (#5361)
* summary-ui-handler.ts Lv. and ID No. Text

* Remove Lv and ID No.

* Remove Lv and ID No.
2025-02-21 02:08:48 +11:00
Unicorn_Power
5fa77b7177
[Sprite][Exp First batch of exp change (#5231)
* [Sprite][Exp change] Gen 6 - Gen 7

* Sylveon new exp

* 702 Dedenne

* 712-713 exp changes
2025-02-17 20:32:17 -06:00
Unicorn_Power
fd066ac9b2
[Sprite]Batch 5 exp change (#5243)
* 718 and 718-10 exp change and removal of experimental

* 719 exp change and removal of exp

* 362-mega exp change

* 248-mega exp change

* Fix missing pixels on 248-mega back-exp

* screwing up the master.json to properly commit it

Somehow its ignoring the master.json changes when checking mega tyranitar

* Reverted the screw up on Master.json

Trying to fix so test check the correct files and not look for a png that dont exists

* update the exp-sprites.json

after Kev gave me the Info I needed I did this

* fix it and pokemonSprites text is passing

* Final Adjustment for the colors regarding 248-mega.

Adjusted the colors so that it would GLOW and not become darker.

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-02-17 20:27:19 -06:00
Unicorn_Power
3018a747bd
DuskNoir sprite fix and base sprite fix (#5338) 2025-02-17 20:26:36 -06:00
Unicorn_Power
62bacf52a7
[Sprite] Batch 6 exp change last for Gen 6 (#5248)
* 653-654 exp change

* 656 exp change

* 664-665 + 663 exp change.

Will need to remove Exp need in the future

* 714 exp change and removal of Experimental need

Its a better improved version of what we already had all around.

* 656 exp change + static change

Undoing the smiling froakie sadge

* 715 files and base fix

I fix the sprite bug that has been around for the longest time. HELL YEAH

* Finishing touches to 654 variants

Gave Braxien tier 2 and tier 3 custom fire color matching the variants for contrast.
2025-02-17 20:24:05 -06:00
AJ Fontaine
c7ee0173f6
Fix Impidimp front Arctozolt back variants (#5342) 2025-02-17 20:23:10 -06:00
Unicorn_Power
a8bf385899
[Sprite]Batch 3 of exp changes (#5232)
* Pancham-exp change

* 698 -Exp change and undo experimental need

* 703.exp change and undo experimental

* 694-exp and removal of experimental

* 698-fixing missing pixels and removing uneeded files
2025-02-17 19:52:43 -06:00
Unicorn_Power
200d52cd99
[Sprite]-2.0-batch-4-exp-change (#5277)
* 707 Klefki animation change and removal of experimental need

Animation is high enough quality plus personality for the pokemon that there wont be a need to try and make 1 better. this is the best animation for klefki

* 704-705 change of exp + 707 Experimental removal

* +707

 fix a Json over sight and now are displaying properly

* 708 animation change and removal of Experimental need

Phantump's animation quality is already top notch and dont need to stay in exp prison

* 692-693 exp change
2025-02-17 19:52:21 -06:00
Unicorn_Power
9e1cc1f188
651. 661-662. 672 exp change (#5314) 2025-02-17 19:45:28 -06:00
AJ Fontaine
7463bedbfd
Un-screw the pooch (#5363) 2025-02-17 19:44:51 -06:00
Xavion3
90d32b886c
[Feature] Tera Rework (#5233)
* Commit old stashed changes

* Complete basic implementation of Tera

* Fix effectiveness test

* Make tera retain until forced recall or faint, regain on biome change

* Experimental sparkle fix

* Fix champion teras

* Attempted fix for double battles tera UI bug

* Fix the fix

* Fix linting and test issues

* Fix more tests

* Change int type

* Implement tera for ME trainers

* Cleanup species inclusivity check

* Make tera instant recharge if terapagos in party

* Make useless tera shards not generate

* Implement stellar tera damage boost

* Improve tera selection UI

* Tidy up animation and localisation

* Improve tera button sprite

* Fix Lance tera

* Make tera instant recharge during E4 in classic modes.

* Fix formatting in the tera common animation

The animation was also not playing due to `frameTimedEvents` being missing as well.

* Make tera effect start after animation

* Implement save migration

* Update version number for migration code

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-02-16 16:20:50 -05:00
Madmadness65
4d5f9cecf1
Fix Zenith Marshadow missing a party icon (#5301) 2025-02-15 20:32:07 -06:00
AJ Fontaine
7b9d1d6570
[Hotfix] Fix crash involving female Pyroar fusions with exp sprites (#5331)
* Fix crash involving female Pyroar fusions with exp sprites

* Update locales submodule
2025-02-14 18:51:41 -08:00
Lugiad
f1283ad1c8
[UI/UX] Valentine 2025 Event Banners (#5310)
* Valentine 2025 Event Banners
2025-02-13 16:11:40 -05:00
AJ Fontaine
b483aa0465
[Sprite] Fix Stunfisk variant backs to use shader (#5293) 2025-02-11 14:39:04 -08:00
AJ Fontaine
195a3936b3
[Sprite] Update Litleo/Pyroar exp sprites, enable female exp sprites (#5260)
* Enable female experimental sprites

* Update Litleo/Pyroar exp sprites

Co-authored-by: Unicornpowerstar <gabriella.pahankala@hotmail.se>

* Update sprite test to check exp female variants

* Fix shading on shiny Pyroar, remove unused 668-female files

---------

Co-authored-by: Unicornpowerstar <gabriella.pahankala@hotmail.se>
2025-02-11 14:34:40 -08:00
AJ Fontaine
de5aba3d5e
Fix Greninja floating static backsprite (#5292) 2025-02-10 20:17:01 -06:00
AJ Fontaine
20ed4db88b
Index Zangoose sprites (#5042) 2025-02-10 20:15:59 -06:00
AJ Fontaine
3daa9054f3
[Misc] Add data for theoretical Valentine's event (#5244)
* Add Valentines event data

* Event ends Feb 21 not March 21

* Event starts Feb 11 12:00 UTC for testing on beta

* Oops I meant February 10

* Add Luvdisc +3 Luck Boost

* Added Applin to round out the total pokemon and because I know people are going to be confused why it isn't here if they've actually read in gen 8 (any readers in chat?)

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-10 00:30:39 -06:00
Wlowscha
66c70b07a7
[UI/UX] In-Game Pokedex (#5083)
* Working ui, missing logic, logs

* Filtering starters by name is working

* Filtering moves and abilities correctly

* Opening starter page on button.action

* Removed ugly leftover from title

* Added container for text with different colors and titles

* Showing all species in pokedex with no decorations and shinies

* Filtering includes extra forms; moving cursor from filterText to starters does not reset scrollIndex; toggle button for decorations

* Can access evolution page

* Abilities are colored properly (still missing info overlay)

* Biome filter; displays for baseStats, biomes and evolutions

* Removed lockable select ui handler, replaced by changes to standard ui handler.

* Evolutions are selectable from list and displayed properly

* Keeps shiny variant, gender and form when switching to evolutions; show ability descriptions; properly displaying sprites for megas and other forms

* Listing prevolutions and base forms

* Fixed filtering of baby forms with no biome assigned; Caught filter is ALL by default

* Highlighting text filters, resetting all filters when starting up

* No error messag when cursor on uncaught species, showing sprite again after toggling stats

* Simplified Pokemon Scan logic, accepts separate words as input

* Dynamically resizing ability box, showing ability description on first hover. Removed debug logs.

* Removed some more debug messages.

* Filter bar can adjust cursorOffset and x padding

* Fixed some type definitions

* Fixed more warnings; added localization strings in the pokedex scan overlay.

* Fixed fatal bug due to using Object.keys

* Removed debug messages

* Added try catch construct to prevent error that was breaking reloadHelper tests

* Added filter for starters / evolutions

* Biome filter option for uncatchable mons

* C and V buttons snap cursor to filters

* Changing background to make instructions visible

* Can buy candy upgrades through pokedex

* Displaying base stats as bars in an overlay

* Including baby forms among uncatchable mons

* Including evolutions when filtering by biome

* Working logic for select ui handler with skips and scroll

* -Pokedex page showing biomes from prevolutions; displaying correct biomes for forms of Rotom, Burmy and Lycanroc

* Fixed bug in base stats overlay

* Regional forms display name of region in evolutions and prevolutions

* Better messages for evolution conditions

* Showing proper descriptions for menu

* Adding sound effects to menu, and pokemon cry when opening page

* Changing menu colors to textstyle options supporting a legacy version.

* Fix to getStarterSpeciesId to work with all-unlocks files

* Passing a TextStyle to option select ui handler to allow for shadowed text

* Fixed bug of overlapping labels in text filters

* Fixed bug with supportHover and skipped indices in option select ui handler

* Localization of pokemon number label

* Fix to pokemon number localization

* Fix to pokemon number localization

* Adding some comments, removing useless elements

* More cleanup

* Removed candy upgrade instructions from evolved pokemon; attempting to buy candies from evolution now gives error sound instead of crashing the game

* Attempting to exit from filter text is now allowed if current option is empty

* UI changes to make dex pages work in legacy style

* Pokemon name shown while in alt form is no more capitalized

* Handling uncaught pokemon

* Showing types on Pokémon page

* Introducing globalScene everywhere

* Showing evolution requirements in message box

* Displaying form changing items; now using pokemonFormChanges to only show reachable forms

* Playing correct cry

* Pokemon cry in setSpeciesDetails

* Left and right buttons to turn previous or next pokedex page

* Cleaned up "last" from this.species; turning pages now preserves memories of unlocks

* Pokerus cursor is now treated as decoration

* Correctly displaying prevolutions for Pikachu and Gholdengo

* Uncaught forms can be cycled through (with black sprite and no options available)

* Filtering by moves now shows icons to distinguish egg and tm moves

* Added icons for passive abilities

* Added icons to legacy mode; fixed bug that caused game to hang when switching to or from legacy mode

* Pokedex entries are accessible through party screen

* Adding sort criteria for consistency with starter select screen

* Added options to cost reduction filter for consistency with starter select screen

* Updating optionSelectUiHandler to simplify logic and fix bug of autocomplete showing options incorrectly

* Adding Pokedéx option in starter select screen

* Prevolutions are shown properly again; battle forms are considered caught as long as the base form is caught

* Small fixes to evolution and form change descriptions

* Reworked evolutions menu to incorporate condition descriptions

* Moving evolution condition description logic entirely to the SpeciesEvolution class

* Removed extra Miraidon and Koraidon forms

* Properly showing evolution text for Dunsparce and Maushold

* Displaying uncaught forms for Dudunsparce and Maushold properly

* Displaying correct forms for Urshifu and Toxicitry after evolution

* Cleared up comments

* Updating test for tandemaus evolution

* Localized labels for egg moves and abilities

* Added button to show back sprites

* Back to showing only caught battleforms; added dexForDevs option

* Merging shiny and variant buttons

* Uncaught battle forms options are shown in dark text, like evolutions

* Showing proper gender for mons that can only be (or have only caught in) one gender

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Removed unused options from base-stats-overlay

* Fixed import of BaseStatsOverlay

* Displaying form-specific TMs properly; adjusting for passives rework

* Removed logging messages

* resetting containers to prevent memory leaks

* Updating integer to number in pokedex

* Implemented suggestion

* Removed some stray comments

* Fixed logic for cursor coming down from filter bar

* Transition from filters to dex box now works in a visually pleasing way

---------

Co-authored-by: Lugiad <2070109+Adri1@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-08 11:48:06 -05:00
Madmadness65
f5c4a205b4
[Sprites] Update many static trainer sprites (#5218)
* Update many static trainer sprites

* Replace BW Plasma Grunts with B2W2 Plasma Grunts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-02 19:14:07 -07:00
Blitzy
5c5622ed0e
[Enhancement] Add Kukui and Mustard as Champions and Colress as an admin. (#5224)
* Add data for Colress / Kukui / Mustard

* Add Colress / Kukui / Mustard names

* Move Kukui above Hau

* Replace Rood dialouge, Add Kukui / Mustard

* Update trainer-config.ts

* Update battle.ts

* Update challenge.ts

* Update battle.ts

* Update challenge.ts

* Add music & sprites for Colress, Kukui, & Mustard

---------

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-02-01 19:03:34 -07:00
Lugiad
ec68ec2066
[UI/UX] Year of the Snake event banners (#5192)
* Update loading-scene.ts

* 2025 Lunar Year Banners
2025-01-27 15:22:47 -07:00
AJ Fontaine
f1c06a5476
[Sprite] Fix Lugia backsprite being cut off (#5144) 2025-01-25 18:58:21 -08:00
Unicornpowerstar
ce30897c0a
[Sprite] Update Primal Kyogre Backsprite (#5156) 2025-01-19 16:48:07 -07:00
Unicornpowerstar
05485aefdd
[Sprite] Flutter mane back sprite adjustments (#5057)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-19 11:15:33 -07:00
Unicornpowerstar
75e66b4099
[Sprite] Update Shelly sprite (#5155)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-19 11:50:19 -06:00
Unicornpowerstar
46e1268a64
[Sprite][Color fix] 3 Venusaur and all forms (#5153) 2025-01-19 11:26:59 -06:00
AJ Fontaine
481616c2ad
[Sprite] Fix female Scizor variants not showing (#5097)
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-16 16:25:50 -05:00
Unicornpowerstar
07b69c9485
[Sprite] Fix Issues with the 658-ash.json to display sprite correctly (#5055)
* [Sprite][Color] Fixing Issues with the 658-ash.json to display sprite correctly

- Fix colors not being shown correctly in the json.
   - Said fix are adding a new entry to separate the whites that are F8f8f8 by adding f4f4f4
   - Changed the wrong color into the correct one on the rare.

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-01-06 16:26:00 -08:00
damocleas
e9d97db11b
Winter Holiday Event (#5015)
* Update trainer-victory-phase.ts

* Update starters.ts for event

* Update timed-event-manager.ts

* Event stuff

* Cleaning up

* Winter Holiday 2024 Banners

* Update timed-event-manager.ts

* Fix event banner

* Update trainer-config.ts

* FoF, BBound, weather changes

* Fix German Banner

* Add Iron Bundle to event encounters

* Update delibirdy-encounter.test.ts

* Update src/data/weather.ts

Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>

---------

Co-authored-by: AJ Fontaine <fontbane@gmail.com>
Co-authored-by: Lugiad <2070109+Adri1@users.noreply.github.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
2024-12-20 14:11:06 -08:00
innerthunder
e930536efe
[Move] Implement Powder (with edge case) (#3662)
* Powder basic implementation

* Add Powder integration tests

* Fix thaw test

* Use new test utils and type check function

* More edge case tests

* Make Powder (P)

* Add locale keys

* Add placeholder common anim

* Use CommonAnimPhase instead of async animation

* Add comments with new English text

* Make Powder `edgeCase` instead

* ESLint

* Fix imports

* Add `moveName` key arg for other languages

* ESLint

* Update locales

* Fix pages issues

* Update Powder explosion animation

* Update common-powder.json

* Update src/test/moves/powder.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Remove lingering TIMEOUTs

* More test cleanup

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-12-01 14:27:55 -08:00
Moka
4d341bf1fd
[Sprite] Add fixed Skorupi and Parasect front sprites (#4944)
* [sprite] add fixed Parasect front sprite by Kieran

* [sprite] add fixed Skorupi front sprite by Kieran

* [sprite] fix shiny skorupi fusions
2024-11-29 13:25:50 -08:00
chaosgrimmon
6442b8345f
[Sprite] Index spritesheets to load faster (#4907)
Reduces the size of files significantly by changing the .png encoding format.
2024-11-18 21:46:33 -05:00
chaosgrimmon
f2a2281ff1
[Sprite] Implement female icon assets for Meganium and Doduo + Torchic lines (#4841)
* [Sprite] Implement more female icons

* [Sprite] Add female Doduo/Dodrio icons

* [Sprite] Add female Meganium icons

* [Sprite] Add female Torchic line icons

* [Sprite] Add female Meganium icons

* [Sprite] Add female Torchic line icons

Identical to male counterpart icons
2024-11-10 14:37:21 -05:00
AJ Fontaine
de4ec5e1cb
[Feature] [Item] Add Catching Charm item (#4811)
* Add catching charm item

* Add Catching Charm item

* Disable catching charm in item pool when dex isn't full enough

* Replace catching charm icon

---------

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2024-11-09 14:38:45 +08:00
Lugiad
abc9264b3d
[Localization] Spanish modification form es to es-ES (#4753)
* Update and rename statuses_es.json to statuses_es-ES.json

* Rename statuses_es.png to statuses_es-ES.png

* Update and rename types_es.json to types_es-ES.json

* Rename types_es.png to types_es-ES.png

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update starter-select-ui-handler.ts

* Update utils.ts

* Update settings-display-ui-handler.ts

* Update loading-scene.ts

* Update timed-event-manager.ts

* change remaining 'es' to 'es-ES' in various UIs

* change halloween event banner from es to es-ES

* update to latest locale commit

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-10-31 21:54:05 +01:00
pom-eranian
5797f265a4
[Sprite][hotfix] Fixed cropping on 658 static greninja and ash greninja (#4743)
* [Sprite][hotfix] Fixed cropping on static greninja and ash greninja

* bump version number
2024-10-28 02:32:36 +00:00
chaosgrimmon
33f5f4c33b
[Sprite] Hotfix cut off Binacle sprite (#4741)
* Trim 688.json duration

* Trim 688.json duration

* Fix cut off Binacle back

* Fix cut off shiny Binacle back

* Bump version

* Bump version

* Revert cutting off hair

* Revert cutting off hair

* Remove trailing comma

* Remove trailing comma
2024-10-27 23:23:09 +01:00
Madmadness65
4fb1f37baa [Sprite] Fix Berry Juice item sprite
Sprite will now be centered properly.
2024-10-26 16:13:05 -05:00
pom-eranian
4be0214d5a
[fix] added missing rare icons for spinarak, ariados. added to icon sheet (#4729) 2024-10-26 21:09:19 +01:00
pom-eranian
39362389c7
[Sprite] October Variant Update (#4608)
* 40 Wigglytuff (base fix) @ hanniel

* 39 40 174 variant icons

* 39 40 174 - Variant Palettes

* 359 - Absol Mega Absol [Base Fixes] - @ rival_kieran

* 359 Absol Variant icons

* 359 Absol Variant palettes

* 359 Absol  [_masterlist.json]

Enabled variants for absol & mega absol

* [Sprite][Anim] 275 Shiftree- cropped ear fix - @hamez

* Honchcrow Murkrow [Base fixes]

* Murkrow Honchkrow - Icons for variant & female murkrow

* 198 430 Murkrow Honchkrow Variants [Epic Rare]

* [fix] 359 - masterlist - removed ghost entry for exp absol

* 527 528 Woobat Swoobat [Epic Rare] @ rival_kieran

base fix on  woobat back, swoobat front, back
palette files for front, back
added to masterlist
variant icons

* [fix] masterlist -removed incorrect entry

* 590 591 Foongus Amoongus @ Omniv

variant icons
variant palettes
fixes for base front and back

* 587 Emolga [Rare Epic] @ bagonganda

icons variants
front back base fix
variant palettes

* [fix] masterlist  Added missiing variants.  Added Qwuilfish variants

Qwilfish icons
variant palettes

Enabled variants for pokemon in title.
39 40  174 Jigglypff Wigglytuff Igglybuff
587 Emolga
211 Qwilfish

* 377 378 379 486 894 895 Regirock Regice Registeel Regigigas Regieleki Regidrago @greenninja757 @_vari_ @splashceles @gonfold @sphinx_sage

variant icons
variant palettes
base fixes for regigigas, regieleki & registeel
added all to masterlist

* 684 685 Swirlix Slurpuff [Rare Epic] - @ gerolau

* 682 683 - Sprizee Aromatisse [Rare Epic] - @ Koda_want_to_sleep

* 378 Regice [Base shiny + replacement] - @ Vari

* 501 502 503 6503 - Oshawott Dewott Samurott [Base Fix Rare Epic] - @Omniv @yepitscaio

* 152 153 154 - Chikorita Bayleef Meganium [Base Fix Rare Epic] - @ corsola_bandit

* 807 Zeraora [Epic Rare] - @ luckyluckylucky

* 194 195 Wooper Quagsire [Rare Epic] - @ OfficerPorkchops

cleaned up wooper's face
variant icons
added to masterlist
palette files

* 616 617 Shelmet Accelgor [Base fix, Rare, Epic] - @ Vari

shelmet base fixes
variant icons
variant palettes
added to masterlist

* 588 589 Karrablast Escavalier [Rare, Epic] - @ Vari

variant palettes
variant icons
added to masterlist

* 170 171 Chinchou Lanturn [Rare, Epic] - @ thetruegge

variant icons
variant palettes
added to masterlist

* 158 159 160 Totodile Croconaw Feraligatr [Rare, Epic] - @ Dingosig @ Ashhawk

variant icons
variant palettes
added to masterlist

* [128] Tauros [Rare Epic] - @ Bibble

variant icons
variant palettes
added to masterlist

* 509 510 Purrloin Liepard [Basefix, Rare, Epic] - @ MeganiumOpus

variant icons
variant palettes
base fix 510 liepard
added to masterlist

* 390 391 392 Chimchar Monferno Infernape [Base Fix, Rare, Epic] @ hanniel.15

base fix all
variant icons
variant palettes
added to masterlist

* [fix] masterlist erroneous value on chinchou, lanturn

* 455 Carnivine [Base Fix Rare Epic] - @ hamez

base fix for front, back
variant icons
variant palettes
added to masterlist

* 944 945 Shroodle Grafaiai [Base fix, Shiny fix, Rare, Epic] - @ Vari

* 167 168 Spinarak Ariados [Rare, Epic] - @ Thorn @ wormhood

* 676 Furfrou [BaseFix Rare Epic] - @ gerolau

* Variant removed 509 510 Purrloin Liepard

This reverts commit 90ab203708491626ee14a1234d2e5f27a77d129b.

* 621 - Druddigon [Rare Epic] - @ Koda_want_to_sleep

variant palettes
variant icons
added to masterlist

* Fix misplaced Gen4 variant icons

* Remove misplaced Gen4 variant icons

* More icon fixes

- Shiny Milotic antenna recolour
- Shaded variant Eevees and added Partner variants
- Swapped Golbat common and rare
- Added variant Centiskorch and Gmax

* Move misclassified Gen9 icons

Also fixes a stray pixel on Fuecoco.

* 102 103 2103 Exeggcute Exeggutor [Rare. Epic] - @ clickonflareblitz

variant palettes
variant icons
added to masterlist

* 276 277 Taillow Swellow [BaseFix Rare Epic] - @ peng06

variant icons
variant palettes
base fixes on all spritesheets
added to masterlist

* [QoL] reordered key for 6713 exp

* reformat of masterlist with less whitespace

* 1012 1013 Poltchageist, Sinistcha

icons, variants, base fixes, my sanity

* 172 Pichu [basefix rare epic]

* 26 raichu [basefix rare epic]

* 25-gmax pikachu [basefix rare epic]

* 25 raichu [basefix] added missing female back

* 25-beauty-cosplay pikachu

* 25-tough-cosplay pikachu [epic rare]

* 25-smart-cosplay pikachu

* 25-cute-cosplay pikachu

* 25-cool-cosplay pikachu

* 25-partner pikachu

* 25 pikachu

* 25-cosplay pikachu

* 2026 alolan raichu  [basefix rare epic]

* 25 pikachu - corrected icon colors, shiny correct colors

* 25 other icons

* 656 657 froakie frogadier

* removed variant images included in commits for  25 26 172 2026, 1012 1013, 656 657

* [masterlist] added 25 26 172 2025 pikachu raichu pichu a-raichu

* [masterlist] added 1012 1013 poltchaageist sinistcha

* [masterlist] added 656 657 froakie frogadier [GRENINJA MISSING]

* 688 689 Binacle Barbaracle [Base Fix, Rare, Epic] - @ saltedcarriemel

replaced front static by first frame of exp
base fixes
variant palettes
variant icons
added to masterlist

* [658] ash-greninja static front variants

* 658 greninja, ash greninja [rare epic]

base fixes
animation standardized front / back
variant palettes
variant icons
added to masterlist

* [fix][icons]  torchic, combusken, blaziken gender icons

* [fix] 658 corrected color error

white on knees

* Updated variant icon sheets

* Reverted override file pushed By Mistake

WHY WAS IT THERE.

* [fix] icon sheet v1 - removed ".png" from file names

---------

Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
2024-10-26 18:06:07 +01:00
Frederico Santos
51b2a4d7fe
Something (#4728)
* [Feature] Add event-based friendship multiplier and update TrainerConfig for event modifiers

* [UI][Dev] Improve event banner placement (#4726)

* [ui] automatically place event banner and timer in the title screen

* add new event banner

* ugh

* [Refactor] Clean up TrainerConfig and remove unused timed event

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-10-26 17:14:17 +01:00
chaosgrimmon
6418f46bf7
[Sprite] Fix transparency of pixels on Fletchinder (#4720)
* [Sprite] Front Fletchinder

* [Sprite] Back Fletchinder

* [Sprite] Shiny front Fletchinder

* [Sprite] Shiny back Fletchinder
2024-10-25 16:02:05 -07:00
Opaque02
a2419c4fc3
[Misc] Add admin for (un)linking 3rd party accounts (#4198)
* Updated admin panel to allow the concept of unlinking accounts

* Don't look too hard at this commit, nothing to see here

* Admin stuff

* Fixed linking and unlinking and updated menu options

* Undid some changes and cleaned up some code

* Updated some logic and added some comments

* Updates to admin panel logic

* Stupid promises everyone hates them and they deserver to die

* Promise stuff still

* Promises working thanks to Ydarissep on discord - pushing with debug code before it decides to stop working again

* Removed debugging code

* All discord functionality seems to be working here?? Not sure what happened but yay

* Fixed up some bugs and code

* Added registered date to the panel

* Fixed and updated some minor error message related stuff

* Minor changes

* Fixed some minor bugs, made the save related errors have error codes, and added updated icons

* Updated search field error

* Missed a couple of things to push

* Fixed linting and doc errors

* Revert dev related code and clean up dev comments

* Reverting utils

* Updating front end to match back end from Pancakes' comments

* make getFields and getInputFieldConfigs a single function of FormUiHandler

* remove outdated doc

* Apply suggestions from code review

Moka review changes

Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>

* Added docs

* eslint fixes

* Fixed error not showing up in certain conditions

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: MokaStitcher <millennium.stitcher@gmail.com>
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
2024-10-23 22:00:07 +02:00
Moka
a13550ec44
[Balance][ME] Various ME Balance changes (#4700)
* balance changes and updates to various MEs

* fix import to new item

* fix import to new item

* Update src/data/mystery-encounters/utils/encounter-pokemon-utils.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/phases/select-modifier-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/modifier/modifier.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/modifier/modifier.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* revert item atlas changes

* eslint

* revert 'revert item atlas'

* update locale repo to latest commit

* Fix fiery fallout missing argument

* [balance] Training session ME does not update Seen/Defeated GameStats

* [balance] update Weird Dream ME maximum spawn wave

* [ME] update CombinationRequirements to allow AND or OR combinations

* refactor: CombinationPokemonRequirement `.Some()` and `Every()`

* chore: rename `orRequirements` to `requirements`

* fix: returns of `Some()` and `Any()`

* apply `Some()` / `Any()` pattern to `CombinationSceneRequirement` too

* revert 'offer you can't refuse' giving Silver Pokeball'

* Apply code review suggestions

* [me] Weird Dream: apply same old gateau logic to team in options 1 and 2

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
2024-10-23 21:46:57 +02:00
MokaStitcher
e6c06d57be
[P All][Bug] Various ME bugfixes (copy) (#4695)
* Mystery Encounter bugfixes

* more ME bug fixes

* update allowed pokemon in ME requirements

* some unit test cleanup and general tidying

* fix null exception on isBattleMysteryEncounter

* clean up tsdocs and fix pokemon hasAbility check

* fix double battle crash in challenge mode with a single eligible pokemon

* apply suggestions from PR#4619's code reviews

* revert fix for Keldeo crashes + implement fix suggestion from PR #4619

* fix session migration for PokemonCustomData

* prevent test failure due to keldeo fix

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-10-20 22:55:07 +01:00
Frederico Santos
5c70ab238e
Merge pull request #4684 from pagefaultgames/main
Main -> Beta
2024-10-18 21:53:21 +01:00
Lugiad
3ea459746a
[Localization] [UI/UX] Italian Type and Status icons (#4673) 2024-10-16 14:53:25 -04:00
pom-eranian
f0cc1fc88b
[Sprite] Hisui Goodra, Sliggoo, Shiftry (#4642)
* [Sprite][Anim] 275 Shiftree- cropped ear fix - @hamez

* 705 6706 Sliggoo Hisuian Goodra [Color Fixes] - @ rival_kieran

- Fix to Kalosian Sligoo (705). Front exp should now use shaders properly.
- Fix to all of Hisuian Goodra's base sprites + Variants to allow them to use shaders properly (as they didn't before). .json file included.
- Fix to Hisuian Goodra's back static Rare Variant which used colors from the Epic variant on accident on cheeks + spots and drips.
- Hisuian Goodra's eyes on Variant (Rare, Epic) exps were mapped to the wrong color compared to the statics, this has been fixed.
- All images should be indexed.

* Set variants to palette, removed old files
2024-10-11 16:08:39 -04:00