* [Bug] Fix reloads causing RNG inconsistencies
* Minor revisions
* Allow reload helper to directly access getSessionSaveData()
* Changed Moody and Acupressure to use seeded RNG
* Fix broken unit test
* [Bug] Fix eggs having exploitable RNG
* Fix Wind Rider test having random chance to fail
* Revert egg's ID back to its own unseeded generation
* Remove change from wind rider test
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* Create Getters, Setters, and Types
* Work on `pokemon.ts`
* Adjust Types, Refactor `White Herb` Modifier
* Migrate `TempBattleStat` Usage
* Refactor `PokemonBaseStatModifier` Slightly
* Remove `BattleStat`, Use "Stat Stages" & New Names
* Address Phase `integers`
* Finalize `BattleStat` Removal
* Address Minor Manual NITs
* Apply Own Review Suggestions
* Fix Syntax Error
* Add Docs
* Overhaul X Items
* Implement Guard and Power Split with Unit Tests
* Add Several Unit Tests and Fixes
* Implement Speed Swap with Unit Tests
* Fix Keys in Summary Menu
* Fix Starf Berry Raising EVA and ACC
* Fix Contrary & Simple, Verify with Unit Tests
* Implement Power & Guard Swap with Unit Tests
* Add Move Effect Message to Speed Swap
* Add Move Effect Message to Power & Guard Split
* Add Localization Entries
* Adjust Last X Item Unit Test
* Overhaul X Items Unit Tests
* Finish Missing Docs
* Revamp Crit-Based Unit Tests & Dire Hit
* Address Initial NITs
* Apply NIT Batch
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix Moody Test
* Address Multiple Messages for `ProtectStatAbAttr`
* Change `ignoreOverride` to `bypassSummonData`
* Adjust Italian Localization
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Fix Moody
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Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Added Donate Link to Community Page
Removed the cookies from the html and added a Donations link on the community page (with guidance from Walker)
* Added Translation Key
* show passive name even if it is locked or disabled
* update passive label with updated new icons
* fix icon remains bug, when go start button and filterbar
* fix for [Bug] Moves That a Pokemon Knows and are not in their List of Learnable TMs Display as "Not Able" Rather than Learned #3930
* convert switch case block to if/elif/else
* [Localisation] [JA] trainer-classes.json
Names taken from Poke Corpus and Bulbapedia.
Some double team names do not exist in the official games so I created some new fitting/localised/funny ones (e.g. (solo) サイキッカー -> (double) サイキッ家)
As we are using Scarlet/Violet Kanji usage conventions, I decided to write all class titles that were Hiragana only in BW/B2W2 with Kanji instead.
* Translate trainer-names.json
Should we localise the names of Finn and Ivy?
Two possible ideas:
Finn -> チトセ (Finn may come from the "Whale Fin" snake plant; Latin Name Sansevieria Masoniana. The Sansevieria family is known as チトセラン属 in Japanese. チトセ(千歳 millenium;long time) can be a reference to endless loop of Classic Mode)
Ivy -> タイチ (Ivy -> IV. IV in Japanese is 固体値 (こたいち). タイチ also sounds like 対置 (opposition)
* Update trainer-classes.json
* Translate trainer-titles.json
* fix: Enable female gender for all default starters and all existing saves
* Fixed Fresh Start so it doesn't restrict gender
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Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
* I hope this is good enough
* renamed variable to better name
* Remove random newline
* When player is ready cool box
* Fixed cancel behavior
* standardized action/cancel behavior
* Added comments
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Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Double shiny odds
"anyone wanna double the base shiny odds for me" - damo, 2024
* Adjust Shiny Charm to compensate for increased base odds
* Remove magic number
* Update tsdoc and remove unneeded `console.log()`
* Clarify tsdoc
* Moves copied by Dancer should not consume PP
* Add test for Dancer (unfinished)
* Delete src/test/abilities/dancer.test.ts
This test is not finished lol
* Add test
* Translate tutorial.json via GitLocalize
* Translate challenges.json via GitLocalize
* Translate menu-ui-handler.json via GitLocalize
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Co-authored-by: José Ricardo <josefleury@discente.ufg.br>