Commit Graph

307 Commits

Author SHA1 Message Date
Flashfyre ba71d2750b Load files from manifest for caching 2024-04-23 22:00:23 -04:00
Flashfyre c98e5b8beb Fix reintroducing stack overflow on enemy attack 2024-04-23 09:52:02 -04:00
Flashfyre 444b4075fe Biome can't change before a boss in endless mode 2024-04-23 09:40:05 -04:00
Flashfyre 216139df5b Re-apply status token shuffling with recursion fix 2024-04-22 23:58:26 -04:00
Flashfyre fa6f05d997 Revert "Apply status tokens in a random order to prevent bias"
This reverts commit 1f8e36575d.
2024-04-22 23:52:44 -04:00
Flashfyre 1f8e36575d Apply status tokens in a random order to prevent bias 2024-04-22 23:43:31 -04:00
Flashfyre eeb547417f Endless biomes are short but connected 2024-04-22 20:30:46 -04:00
Flashfyre 291f8570e9 Cap money at max safe integer 2024-04-21 21:17:07 -04:00
Gwendal 8d7f1ae554
Allowing pokemon name translation (#228)
* Allow pokemon name translation

* Improve Pokemon localization

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Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-21 19:53:24 -04:00
Flashfyre 87c1f5e50f Fix Poke Ball localization 2024-04-21 11:50:50 -04:00
Madmadness65 c2136a6df1 Miscellaneous minor changes
• The volume of Pikachu's cry has been lowered by 10 dB.
• Tarountula's starter value has been lowered to 1.
• Altered Whitney and Chuck's signature Pokémon (swapped Whitney's Clefairy for Girafarig, and gave Chuck Mankey).
• The alternate forms in Flabébé's evolution line can now be encountered.
2024-04-21 00:47:55 -05:00
Flashfyre ee6c3e8fbc Fix boss IVs rerolling after reload 2024-04-20 23:24:01 -04:00
Miguel S 95d2ad2fb4
Added language setting (#185)
* Added language setting

* Allow properly changing language

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Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-19 14:55:01 -04:00
Flashfyre 6220165315 Fix issue with undefined variant 2024-04-19 01:25:19 -04:00
Flashfyre c76f8c5e7e Add tiered shiny variants 2024-04-18 22:52:26 -04:00
Flashfyre eab38a5ad4 Add more exp gains options 2024-04-18 00:50:04 -04:00
Hans Sorongon 0948295a98 Add option to hide exp gains after a battle 2024-04-18 00:50:04 -04:00
Flashfyre d210e3878e Disable menu temporarily on receiving a voucher 2024-04-17 15:56:29 -04:00
Flashfyre b116828b07 Convert biome select UI handler to option select 2024-04-16 15:58:02 -04:00
Flashfyre 257e222b83 Fix being able to buy Sacred Ash without fainted party members 2024-04-16 12:04:52 -04:00
Hans Sorongon e188e90d1c Fix shoulder buttons not working issue 2024-04-16 00:07:59 -04:00
Flashfyre 1ff206287a Add setting for gamepad support 2024-04-15 20:13:58 -04:00
Flashfyre 0692a343a0 Fix duplicate candy count key for local 2024-04-15 19:47:12 -04:00
Flashfyre 4057fbf846 Formatting consistency changes 2024-04-15 19:45:10 -04:00
Hans Sorongon 1b41bdb8e3 Added built-in support for gamepads using Phaser.Gamepad 2024-04-15 19:45:10 -04:00
Madmadness65 e0dd7d6d48 Implement Shields Down's form change; Fix wild Rotom forms not appearing
Shields Down is only partially implemented; the form changing aspect is implemented, but the immunity to statuses is not yet.
Minior's alternate colored forms can now be encountered in the wild.
Rotom's appliance forms should *finally* appear in the wild correctly now.
And a minor fix for Zen Mode activating incorrectly.
2024-04-14 20:32:17 -05:00
Flashfyre 8ccdf6d554 Fix cachebusting 2024-04-14 15:47:00 -04:00
Flashfyre 824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
Flashfyre 3961550f62 Fix fusion move learning bug and inaccurate HP in battle info 2024-04-11 20:40:16 -04:00
Flashfyre 31050a5181 Add passive secondary abilities for bosses 2024-04-11 09:24:03 -04:00
Flashfyre 8d751b22e2 Fix rare alignment edge case with fusion icons 2024-04-10 13:30:04 -04:00
Flashfyre ca778e07d5 Implement Pokemon fusion icons 2024-04-10 10:57:06 -04:00
Flashfyre 15e3fefd80 Properly reset data when logging out to avoid data leakage 2024-04-09 18:48:34 -04:00
Flashfyre 2a6042ff7e Add HP Bar Speed setting and fix Grip Claw HP skip bug 2024-04-09 15:34:57 -04:00
Flashfyre b892a8b40e Add option to disable move animations 2024-04-09 15:06:47 -04:00
Flashfyre 1301eeb0b9 Superficial change to trigger a new build 2024-04-09 12:34:28 -04:00
Flashfyre ec51ba7417 Add back ability to hold down confirm and cancel buttons 2024-04-09 09:14:11 -04:00
neverblde 3874597345 Revamp input handling 2024-04-09 08:42:56 -04:00
Flashfyre 9ee9a0a86b Fix egg hatch screen issues 2024-04-06 21:48:48 -04:00
Flashfyre 1bf2a725c9 Fix softlock with double battle fainting 2024-04-06 01:36:20 -04:00
Matthew 8945de6d59 Implement Pay Day and Make it Rain 2024-04-05 11:55:16 -04:00
Flashfyre 5bed242002 Add Lock Capsule item and update reroll logic 2024-04-05 10:14:49 -04:00
Flashfyre 326918a5f1 Add retry option (easy mode) 2024-04-04 15:22:05 -04:00
Matthew dc9dc98c71 Adding Env files for Local Development Ease 2024-04-04 13:52:13 -04:00
Madmadness65 8351bdd14a Allow Vivillon forms to be caught; remove Calyrex forms from the wild
It was either removing the form changes or removing the encounters, and the latter made more sense to me.
2024-04-04 10:22:15 -05:00
Flashfyre aa421b5d10 Fix move animation defaults not working (fixes Tackle crash) 2024-04-04 09:45:25 -04:00
Flashfyre cb39a4a156 Lower volume of loud battle animation sounds 2024-04-02 11:53:27 -04:00
Flashfyre 96288d29ce Fix bug with fainting on force switch out
Fix bug with fainting on force switch out; move overrides in Pokemon to BattleScene
2024-04-01 21:02:48 -04:00
Flashfyre 72dc263552 Implement variation of loading screen by @rationality6 2024-04-01 19:56:46 -04:00
Madmadness65 077d87ade8 Implement Intrepid Sword & Dauntless Shield abilities 2024-04-01 15:34:46 -05:00