Flashfyre
ba71d2750b
Load files from manifest for caching
2024-04-23 22:00:23 -04:00
Flashfyre
c98e5b8beb
Fix reintroducing stack overflow on enemy attack
2024-04-23 09:52:02 -04:00
Flashfyre
444b4075fe
Biome can't change before a boss in endless mode
2024-04-23 09:40:05 -04:00
Flashfyre
216139df5b
Re-apply status token shuffling with recursion fix
2024-04-22 23:58:26 -04:00
Flashfyre
fa6f05d997
Revert "Apply status tokens in a random order to prevent bias"
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This reverts commit 1f8e36575d
.
2024-04-22 23:52:44 -04:00
Flashfyre
1f8e36575d
Apply status tokens in a random order to prevent bias
2024-04-22 23:43:31 -04:00
Flashfyre
eeb547417f
Endless biomes are short but connected
2024-04-22 20:30:46 -04:00
Flashfyre
291f8570e9
Cap money at max safe integer
2024-04-21 21:17:07 -04:00
Gwendal
8d7f1ae554
Allowing pokemon name translation ( #228 )
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* Allow pokemon name translation
* Improve Pokemon localization
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Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-21 19:53:24 -04:00
Flashfyre
87c1f5e50f
Fix Poke Ball localization
2024-04-21 11:50:50 -04:00
Madmadness65
c2136a6df1
Miscellaneous minor changes
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• The volume of Pikachu's cry has been lowered by 10 dB.
• Tarountula's starter value has been lowered to 1.
• Altered Whitney and Chuck's signature Pokémon (swapped Whitney's Clefairy for Girafarig, and gave Chuck Mankey).
• The alternate forms in Flabébé's evolution line can now be encountered.
2024-04-21 00:47:55 -05:00
Flashfyre
ee6c3e8fbc
Fix boss IVs rerolling after reload
2024-04-20 23:24:01 -04:00
Miguel S
95d2ad2fb4
Added language setting ( #185 )
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* Added language setting
* Allow properly changing language
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Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-19 14:55:01 -04:00
Flashfyre
6220165315
Fix issue with undefined variant
2024-04-19 01:25:19 -04:00
Flashfyre
c76f8c5e7e
Add tiered shiny variants
2024-04-18 22:52:26 -04:00
Flashfyre
eab38a5ad4
Add more exp gains options
2024-04-18 00:50:04 -04:00
Hans Sorongon
0948295a98
Add option to hide exp gains after a battle
2024-04-18 00:50:04 -04:00
Flashfyre
d210e3878e
Disable menu temporarily on receiving a voucher
2024-04-17 15:56:29 -04:00
Flashfyre
b116828b07
Convert biome select UI handler to option select
2024-04-16 15:58:02 -04:00
Flashfyre
257e222b83
Fix being able to buy Sacred Ash without fainted party members
2024-04-16 12:04:52 -04:00
Hans Sorongon
e188e90d1c
Fix shoulder buttons not working issue
2024-04-16 00:07:59 -04:00
Flashfyre
1ff206287a
Add setting for gamepad support
2024-04-15 20:13:58 -04:00
Flashfyre
0692a343a0
Fix duplicate candy count key for local
2024-04-15 19:47:12 -04:00
Flashfyre
4057fbf846
Formatting consistency changes
2024-04-15 19:45:10 -04:00
Hans Sorongon
1b41bdb8e3
Added built-in support for gamepads using Phaser.Gamepad
2024-04-15 19:45:10 -04:00
Madmadness65
e0dd7d6d48
Implement Shields Down's form change; Fix wild Rotom forms not appearing
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Shields Down is only partially implemented; the form changing aspect is implemented, but the immunity to statuses is not yet.
Minior's alternate colored forms can now be encountered in the wild.
Rotom's appliance forms should *finally* appear in the wild correctly now.
And a minor fix for Zen Mode activating incorrectly.
2024-04-14 20:32:17 -05:00
Flashfyre
8ccdf6d554
Fix cachebusting
2024-04-14 15:47:00 -04:00
Flashfyre
824a73ef71
Add candy system for passives and value reductions
2024-04-13 18:59:58 -04:00
Flashfyre
3961550f62
Fix fusion move learning bug and inaccurate HP in battle info
2024-04-11 20:40:16 -04:00
Flashfyre
31050a5181
Add passive secondary abilities for bosses
2024-04-11 09:24:03 -04:00
Flashfyre
8d751b22e2
Fix rare alignment edge case with fusion icons
2024-04-10 13:30:04 -04:00
Flashfyre
ca778e07d5
Implement Pokemon fusion icons
2024-04-10 10:57:06 -04:00
Flashfyre
15e3fefd80
Properly reset data when logging out to avoid data leakage
2024-04-09 18:48:34 -04:00
Flashfyre
2a6042ff7e
Add HP Bar Speed setting and fix Grip Claw HP skip bug
2024-04-09 15:34:57 -04:00
Flashfyre
b892a8b40e
Add option to disable move animations
2024-04-09 15:06:47 -04:00
Flashfyre
1301eeb0b9
Superficial change to trigger a new build
2024-04-09 12:34:28 -04:00
Flashfyre
ec51ba7417
Add back ability to hold down confirm and cancel buttons
2024-04-09 09:14:11 -04:00
neverblde
3874597345
Revamp input handling
2024-04-09 08:42:56 -04:00
Flashfyre
9ee9a0a86b
Fix egg hatch screen issues
2024-04-06 21:48:48 -04:00
Flashfyre
1bf2a725c9
Fix softlock with double battle fainting
2024-04-06 01:36:20 -04:00
Matthew
8945de6d59
Implement Pay Day and Make it Rain
2024-04-05 11:55:16 -04:00
Flashfyre
5bed242002
Add Lock Capsule item and update reroll logic
2024-04-05 10:14:49 -04:00
Flashfyre
326918a5f1
Add retry option (easy mode)
2024-04-04 15:22:05 -04:00
Matthew
dc9dc98c71
Adding Env files for Local Development Ease
2024-04-04 13:52:13 -04:00
Madmadness65
8351bdd14a
Allow Vivillon forms to be caught; remove Calyrex forms from the wild
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It was either removing the form changes or removing the encounters, and the latter made more sense to me.
2024-04-04 10:22:15 -05:00
Flashfyre
aa421b5d10
Fix move animation defaults not working (fixes Tackle crash)
2024-04-04 09:45:25 -04:00
Flashfyre
cb39a4a156
Lower volume of loud battle animation sounds
2024-04-02 11:53:27 -04:00
Flashfyre
96288d29ce
Fix bug with fainting on force switch out
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Fix bug with fainting on force switch out; move overrides in Pokemon to BattleScene
2024-04-01 21:02:48 -04:00
Flashfyre
72dc263552
Implement variation of loading screen by @rationality6
2024-04-01 19:56:46 -04:00
Madmadness65
077d87ade8
Implement Intrepid Sword & Dauntless Shield abilities
2024-04-01 15:34:46 -05:00