* Fixes confirmation issues in SAVE_AND_QUIT and LOG_OUT
* Added LOADING mode to prevent spamming from SAVE_AND_QUIT and LOG_OUT buttons, and added option to set black background for LOADING mode
* Fixed conditional statement to ensure robustness in live environments to avoid potential issues in production
* Good overlay position
* update instruction for pad in run history UI
* move getGamepadType function to ui.ts
* Update src/ui/ui.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
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Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Add ability and passive tooltips to starter select screen
* Remove explicit casts to BattleScene
* Increase tooltip size, reverse y when necessary, and always show passive tooltip
* Add ability name to tooltip title and persist tooltips between Pokemon
* Use vi function mocks
* Learn Move Phase rewrite
* Typedocs
* messages with confirm do not need an extra button press no more
* Added Documentation
* This does not work
* so sad
* Some updates
* Eslint issues + clean up
* Additions to handle learning during evolution + test fixes
* some more checks
* Update src/overrides.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/test/phases/learn-move-phase.test.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Added new function and updated tests
* Fixed bracketing and added parameter types
* Added Sketch to the conditional
* Added some fixes. Weird stuff going on.
* Whoops
* async implementation done
* Update src/phases/learn-move-phase.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Made showText=> summary a promise
* adapt learn-move-phase to `async-await`
* await add
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Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* fix username-finder issues & refactor `login-form-ui-handler`
- reduce redundancy
- add hover effect for interactable game objects
- add error handler for "No save files found!"
- Make user finder errors support i18n
* add `disableInteractive` to mockContainer
* cherry picked commits / manual copy
* better dex tracking for summary after regular egg hatching
* ui changes
* updated egg hatch bg, added candy tracker, icon anims for new shiny or new form unlock
* added i18 line, reset overrides
* touchup
* code cleanup, documentation and slight refactor
* sprite display fix
* load interrupts, simple sfx and no summary for small egg amounts
* Garbage Collection + Eslint/Docs approved.
* time logging and optimisation
* skip redundant load
* more time logs and fix pre-load issues
* more detailed loading logs
* changed loading to be on demand from cursor nav
* fix missing variant icon fallback
* removing redundant time logs and code touchup
* code cleanup
* Comments so developer doesn't get bugged about garbage collecton
* remove logs n stuff
* lang settings touchup and final touchup plus uploading blank egg summary bg
* fix nits, js imports, extra docs, magic numbers changed
* extra docs and spacing nits
* Update Github
---------
Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* Create Getters, Setters, and Types
* Work on `pokemon.ts`
* Adjust Types, Refactor `White Herb` Modifier
* Migrate `TempBattleStat` Usage
* Refactor `PokemonBaseStatModifier` Slightly
* Remove `BattleStat`, Use "Stat Stages" & New Names
* Address Phase `integers`
* Finalize `BattleStat` Removal
* Address Minor Manual NITs
* Apply Own Review Suggestions
* Fix Syntax Error
* Add Docs
* Overhaul X Items
* Implement Guard and Power Split with Unit Tests
* Add Several Unit Tests and Fixes
* Implement Speed Swap with Unit Tests
* Fix Keys in Summary Menu
* Fix Starf Berry Raising EVA and ACC
* Fix Contrary & Simple, Verify with Unit Tests
* Implement Power & Guard Swap with Unit Tests
* Add Move Effect Message to Speed Swap
* Add Move Effect Message to Power & Guard Split
* Add Localization Entries
* Adjust Last X Item Unit Test
* Overhaul X Items Unit Tests
* Finish Missing Docs
* Revamp Crit-Based Unit Tests & Dire Hit
* Address Initial NITs
* Apply NIT Batch
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix Moody Test
* Address Multiple Messages for `ProtectStatAbAttr`
* Change `ignoreOverride` to `bypassSummonData`
* Adjust Italian Localization
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Fix Moody
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Added Donate Link to Community Page
Removed the cookies from the html and added a Donations link on the community page (with guidance from Walker)
* Added Translation Key
* show passive name even if it is locked or disabled
* update passive label with updated new icons
* fix icon remains bug, when go start button and filterbar
* fix for [Bug] Moves That a Pokemon Knows and are not in their List of Learnable TMs Display as "Not Able" Rather than Learned #3930
* convert switch case block to if/elif/else
* I hope this is good enough
* renamed variable to better name
* Remove random newline
* When player is ready cool box
* Fixed cancel behavior
* standardized action/cancel behavior
* Added comments
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* implement test for final boss encounter phase switch
* Update Eternatus tests & helper function
* fix endless_boss test following GameManager update
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* fix skipSeenDialogue storing
seen dialogues were stores as actual string instead of their i18n-keys. This fixes it.
Reported on discord:
https://discord.com/channels/1125469663833370665/1176874654015684739/1278794542648131695
* fix falling back to english
* Victory-Rival Dialgoue
* Update src/phases/game-over-phase.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* fix showDialogue for non i18n-key calls
showDialogue can be called with either text or an i18n key. This wasn't taken into account and caused some console spamming.
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Adding code to allow use of a testing dialogue translation menu
* Updated to include autocomplete functionality
* Added multiple inputs
* Added locales for other languages as well as checks to make this only available on local/beta
* Updated a few things to try get the dialogue to work for full length of the window
* Fixed issue with message box not taking up full length of the screen (thanks Moka!) and some minor bugs
* Whoops, forgot to stage a file
* Updated locale files
* Fixed broken tests and docs
* Removed keys from json
* Reordered and reorganised some things
* Put admin enum at end to match handlers
* Removed old unneeded line of code
* Updated to include the ability to handle cases where i18 keys are null in the locales json
* Test changes to starter ui stuff for edge case stuff to fix
* Minor bug fixes
* [starter-ui] cleanup outdated fix
* use existing method to get the default form from the caught attributes
* clear the existing StarterPreferences of potential invalid values
* remember the last variant used even when disabling shiny form
* fix variant and shiny checks for edge case with variant flags but no shiny flag
* more fixes for invalid starter prefs and default settings
---------
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* i18n: prepare female DE achievments
and copy keys in base language: en
* adapt gender context for achv
* add a TODO about an odd `this` usage
* remove debugging leftover code
whops
* add `playerGender` to settings helper
* fix test runs
And revert some changes