529 Commits

Author SHA1 Message Date
innerthunder
70295280da
[Move] Implement Substitute (#2559)
* Implement Substitute

Squashed commit from working branch

* Fix integration test imports

* Use Override Helper utils + Fix Baton Pass test

* Update src/test/moves/substitute.test.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Fix test imports + nits

* Document RemoveAllSubstitutesAttr

* Fix some strict-null issues

* more strict-null fixes

* Fix baton pass test

* Reorganized Substitute translation keys

* Added checks for substitute in contact logic

* Clean up Unseen Fist contact logic

* Remove misleading comment in Download attr

* RIP phases.ts

* Fix imports post-phase migration

* Rewrite `move.canIgnoreSubstitute` to `move.hitsSubstitute`

* Also fixed interactions with Shell Trap and Beak Blast

* Removed some leftover `canIgnoreSubstitute`s

* fix issues after beta merge

* Status move effectiveness now accounts for substitute

* More edge case tests (Counter test failing)

* Fix Counter + Trap edge cases + add Fail messagesd

* Fix leftover nit

* Resolve leftover test issues

* Fix Sub offset carrying over to Trainer fights

* Hide substitute sprite during catch attempts

* Make substitutes baton-passable again

* Remove placeholder locale keys and SPLASH_ONLY

* Fix imports and other nits

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* ESLint

* Fix imports

* Fix incorrect `resetSprite` timing

* Fix substitute disappearing on hit (maybe?)

* More animation fixes (mostly for Roar)

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-13 12:46:22 -04:00
Leo Kim
5724ed4a5c
[Enhancement] Add option for egg skip to settings (#4193)
* add option for egg skip

* change eggSkip variable name more descriptive to eggSkipPreference

* update requested changes from opaquer and tinylad and walker

* update requested change from tinylad

* update comment
2024-09-12 10:33:36 -04:00
NightKev
9f82d796d3 Merge branch 'main' into beta 2024-09-11 07:29:18 -07:00
Raidette
a919b9c0af
[Move] Implement After You (#1789)
* Complete after you implementation (no localization)

* reset override changes

* Remove hardcoded English text, add tests

* Fix test

* Make sure phases occur in the correct order

* fix after-you issues

- fix i18n interpolation ot state "target name" and not "pokemon name" as the target takes the offer, not the user
- fix some tsdocs
- add override to apply
- update scene.findPhase to be able to use generic types. Add tsdocs

* add move-trigger.afterYou for DE

* fix after_you.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-09 14:35:04 -07:00
Mumble
a30201f185
[Hotfix] Retrieving the correct form index for correct cry keys (#4121)
* [DOCS] adding JSDocs to `arena.ts` (#3590)

* adding some docs

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* seems like battleStats changed to statStages

* Apply suggestions from code review

editing doc text

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update tsdocs, convert comment to tsdoc in `pokemon.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)

* fix scrappy + etc. update inverse battle test code

* update test code following request from swain

* fix and optimize imports (#4061)

- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* returned main

* Fixed cry key

* Revert "[DOCS] adding JSDocs to `arena.ts` (#3590)"

This reverts commit 675e6a063590ad8b7f3c8c951cfeddc9a74db274.

* Revert "[Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)"

This reverts commit 45af0dd170afd50e045bdbef4b05002b1f1e0fcf.

* Revert "fix and optimize imports (#4061)"

This reverts commit e12548cdb0d53f109c8c5d80b2e0dd2c22c2fc8b.

---------

Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-09-08 22:12:37 -04:00
Mumble
021f31b589
[Hotfix] Retrieve the right cry when alternate-form Pokemon faint + retrieve the correct sprite key (#4117)
* [DOCS] adding JSDocs to `arena.ts` (#3590)

* adding some docs

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* seems like battleStats changed to statStages

* Apply suggestions from code review

editing doc text

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update tsdocs, convert comment to tsdoc in `pokemon.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)

* fix scrappy + etc. update inverse battle test code

* update test code following request from swain

* fix and optimize imports (#4061)

- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* Fusion hotfix

* returned main

* Faint cry properly retrieved for non fused Pokemon with forms

* Revert "[DOCS] adding JSDocs to `arena.ts` (#3590)"

This reverts commit b73fd97760bc7fbd7c35062d3763d30820ddbded.

* Revert "[Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)"

This reverts commit 31fcbf49f49ee1106b25fe5d9737507b3e7615e8.

* Revert "fix and optimize imports (#4061)"

This reverts commit d1bd6974e435c9ddd2222194b8ef282a87b03047.

* Fixed sprite key generation

---------

Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-09-09 00:03:37 +01:00
Mumble
4a98c36427
[Hotfix] Properly whitelisting fused Pokemon that happen to have Pokemon with alt. forms (#4104) 2024-09-08 02:58:24 -04:00
flx-sta
2bd07cb84e
fix and optimize imports (#4061)
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-07 21:37:37 -07:00
NightKev
57a3efd9e2
[Bug] Fix off-by-one errors in some random number calls (#3665)
* Fix off-by-one error in some random number calls

* Fix mock RNG function used by tests

Also remove unnecessary extra RNG mock from Glaive Rush test

* Just some github UI manipulation don't mind me

* Update Glaive Rush test

* Remove unnecessary `Math.floor()`

* Remove resolved comment

* Add tsdocs to various functions

* Remove `src/rng.md` file

* Update tsdoc
2024-09-05 23:51:05 +00:00
Mumble
cebd449335
I have a brain made of cheese!!! (#4028)
Co-authored-by: frutescens <info@laptop>
2024-09-04 23:16:47 +00:00
James Diefenbach
e822c91a16
[Enhancement] Skip egg hatching and show summary (#3726)
* cherry picked commits / manual copy

* better dex tracking for summary after regular egg hatching

* ui changes

* updated egg hatch bg, added candy tracker, icon anims for new shiny or new form unlock

* added i18 line, reset overrides

* touchup

* code cleanup, documentation and slight refactor

* sprite display fix

* load interrupts, simple sfx and no summary for small egg amounts

* Garbage Collection + Eslint/Docs approved.

* time logging and optimisation

* skip redundant load

* more time logs and fix pre-load issues

* more detailed loading logs

* changed loading to be on demand from cursor nav

* fix missing variant icon fallback

* removing redundant time logs and code touchup

* code cleanup

* Comments so developer doesn't get bugged about garbage collecton

* remove logs n stuff

* lang settings touchup and final touchup plus uploading blank egg summary bg

* fix nits, js imports, extra docs, magic numbers changed

* extra docs and spacing nits

* Update Github

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-04 16:59:25 +00:00
Adrian T.
200deef0ed
[P1 Bug][UI/UX] Address shop cursor target feedbacks (#4009)
* address shop cursor target feedbacks

* make rewards left-most

* fix tests breaking

* Update src/test/items/dire_hit.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/items/temp_stat_stage_booster.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/locales/ja/settings.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* update default value

* stylistic change

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-04 01:07:56 +00:00
PigeonBar
587360c8da
[Bug] Fix eggs having exploitable RNG (#3913)
* [Bug] Fix eggs having exploitable RNG

* Fix Wind Rider test having random chance to fail

* Revert egg's ID back to its own unseeded generation

* Remove change from wind rider test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-02 22:18:18 -04:00
MokaStitcher
89a1ff7b5b
[Bug] Fix Inconsistency with stat boost when breaking through boss shields + tests (#3785)
* fix boss shield stats up calculation and add tests

* update test to remove usage of deprecated startBattle
2024-09-03 00:29:15 +02:00
Mumble
1e432fc74b
[Bug] Fixed pre-set volume oversight (#3963)
Co-authored-by: frutescens <info@laptop>
2024-09-02 00:26:35 -04:00
Adrian T.
5f3383ff04
[Dev] Cleanup some opponent overrides + add new opp form override (#3733)
* replace interger types, add opp form override

* move code to EnemyPokemon class

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-27 17:34:16 -07:00
Mumble
5de11be05b
[Beta][Bug] Sounds in Dialogue Changes (#3837)
* Fixing localization sounds.

* Normalizing loud files

---------

Co-authored-by: frutescens <info@laptop>
2024-08-27 11:25:49 -07:00
Blitzy
52b07954e5
[Feature] Implement Additional Evil Teams (#3290)
* Implement new Evil Leaders + Grunts

* Add in data for Admins + more dialogue options for Grunts

* Update Locales

Update trainers.ts

* Update trainers.ts

* Update src/locales/fr/trainers.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/trainers.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/trainers.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update trainers.ts

* Update src/locales/de/trainers.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Fix Linter

* Update trainer-config.ts

* Add admin battle themes, rename admins internally

Adds the Galactic, Skull, and Macro Cosmos admin battle themes. Also renames Faba, Plumeria, and Oleana internally to keep consistent with the other admins. Re-exported their graphics as well to fix minor issues with them.

* Update trainers.ts

* Add doubles grunts to locale, support ca_ES

The doubles trainer classes will need localized.

* Slight Grunt pool adjustments

* Update trainer-config.ts

* Update trainer-config.ts

* Add files via upload

* Update trainer-config.ts

* Delete Unused Sprite

* Delete unused Sprite 2

* Update dialogue-female.json

* Update dialogue-male.json

* Update trainer-config.ts

* Update trainer-titles.json

* Update trainer-titles.json

* Update trainer-classes.json

* Apply suggestions from code review

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Fix music formatting

* Slight Admin Pool Adjustments

* linter fix

* Formatting fix / Ability fix

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
2024-08-27 19:45:58 +02:00
Mumble
c52f439dc1
Corrections and adjustments (#3831)
Co-authored-by: frutescens <info@laptop>
2024-08-26 21:50:19 +01:00
Taylor Le Lievre
f688ed7329
[QoL] Add setting to control volume of UI sound efffects (#3354)
* Added settings option to toggle UI sound effects

* Added text to other locales

* Localizations except es and it

* New language locales

* Added italian translation

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Refactored on top of PR #3527

* Rebased and updated setting name

* Added comments for the included sound effects

---------

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-26 13:01:54 -07:00
Mumble
933cfcbad3
[Refactor][QoL] Game Audio + New Settings (#3527)
* Changed how non-BGM are loaded into the game + moved into directories

* some leftovers

* Apply suggestions from code review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Added setting for Field Volume + rewrote playSound() and updateSoundVolume() functions to reflect the new settings.

* Main -> Beta (#3635)

* Fixed issue with falsy issue within condition to get a stat for IV scanner

* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.

* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)

* Fix Memory Mushroom not showing relearner moves

* Fix rollout test

* Rewrite player faint logic in FaintPhase (#3614)

* 867 runerigus sprite (#3629)

cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged

- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Bug] Fix type-hints for immunity (#3620)

* enable mock containers to be found by name

* enable mock text to be found by name

* add test coverage for type-hints

Only for "immunity" and "status moves"

* fix wrong message key of curse(ghost type) (#3631)

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

---------

* Grip Claw now shows the proper pokemon nickname (#3634)

Co-authored-by: frutescens <info@laptop>

---------

Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* Deleted phases.ts (#3618)

* Updated sound terms

* Added space for localization

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_TW/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/de/settings.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/ko/settings.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/it/settings.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Include sound effects that were loaded in as BGM.

* Removed stray placeholder localization

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-25 17:40:14 +01:00
Frederico Santos
31a11e08bb
Merge pull request #3743 from pagefaultgames/main
Main to Beta sync
2024-08-25 02:36:41 +01:00
Madmadness65
d15c01378d Minor filename correction
Misspelled "forme".
2024-08-24 13:15:41 -05:00
Madmadness65
208aaf11cd
Add battle music for Legendary Pokémon forms (#3723) 2024-08-24 13:07:11 -05:00
Frederico Santos
0df40893b2 Add modeChain to gameInfo for debug purposes 2024-08-24 17:59:41 +01:00
Frederico Santos
2d0cf54a7f revert modechain debug info 2024-08-24 17:47:21 +01:00
Frederico Santos
0f6170b3f7 GetModeChain in window.gameInfo for prod debugging 2024-08-24 17:42:20 +01:00
Adrián T.
f417a262de
[Misc] Update eslint.config.js for space after commas (#3649)
* Update eslint.config.js for space after commas

* run eslint

* run eslint, again
2024-08-23 16:36:10 +08:00
Adrian T.
03ee764e23
[QoL] Settings Option: Shop Cursor Target (#3666)
* [QoL] Post Reroll UI Targeting

* removed hasRolled from battlescene and handled in UI

* Added getter for reroll count and ternary

* Explicit catch instead of falsy

* Fixed Settings errors with proper labeling

* changed setting label to translate as well

* translations and fixes

* move option further down

* change integer to number

* change integer to number

* update implementation

* remove unused method

* change name set to update

* Update src/ui/modifier-select-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/system/settings/settings.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/it/settings.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Revert "Update src/locales/ko/settings.ts"

This reverts commit 08c0b89f4caf7c33f49722200d7aeb20b79b0ba5.

* Update src/locales/ko/settings.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Revert "Revert "Update src/locales/ko/settings.ts""

This reverts commit a57d8777f2e0538ee34764c91d6841bd3ef0dc60.

---------

Co-authored-by: Matthew Kroeger <mattk932009@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-22 09:26:10 -07:00
Lugiad
61d659d8bb
[Localization] Localizable owned money symbol on battle UI (#3646)
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: frutescens <info@laptop>
2024-08-21 20:57:46 -07:00
innerthunder
051d38e0a2
[Enhancement] Add support for simulated calls to Abilities (#3529)
* Adds simulated tag support to all abilities

* Fix compiler errors in ability.ts

Most things are still on fire 😢

* Fix errors left over after merge

* Another pass through simulated ability call logic

* Fix leftover errors from merge resolution

* Another gh pages issue :pikamad:

* Simulated call fixes based on Kev's feedback

* RIP phases.ts

---------

Co-authored-by: Xavion3 <xavion333@gmail.com>
2024-08-21 18:29:21 -07:00
Frederico Santos
ae2ab120dc
Deleted phases.ts (#3618) 2024-08-19 03:23:52 +01:00
NightKev
098811c006
Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner

* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.

* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)

* Fix Memory Mushroom not showing relearner moves

* Fix rollout test

* Rewrite player faint logic in FaintPhase (#3614)

* 867 runerigus sprite (#3629)

cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged

- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Bug] Fix type-hints for immunity (#3620)

* enable mock containers to be found by name

* enable mock text to be found by name

* add test coverage for type-hints

Only for "immunity" and "status moves"

* fix wrong message key of curse(ghost type) (#3631)

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

---------

* Grip Claw now shows the proper pokemon nickname (#3634)

Co-authored-by: frutescens <info@laptop>

---------

Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-08-19 02:18:43 +01:00
Mumble
a46e35b8dd
[Hotfix] Steal-able Mini Black Hole Pt 2 (#3632)
* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>
2024-08-19 00:59:18 +01:00
Mumble
65af7a5699
[Bug] Preventing the MBH from being stolen in Endless (#3630)
* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
2024-08-18 21:51:08 +01:00
NightKev
0e6c2952ca
Make Disguise properly reset form on arena reset when fainted (#3612) 2024-08-18 05:05:04 +01:00
Mumble
192aa63635
[Bug][Hotfix] Final Boss MBH no longer transferrable (#3611)
* Should fix it.

* typedocs fixes

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Co-authored-by: Frutescens <info@laptop>
2024-08-18 04:28:06 +01:00
flx-sta
5000a91348
resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
prime
38ba0c089f
[Pokemon/Form/Item] Ultra Necrozma (#3514)
* Still attempting to merge ultra necrozma

* Added translations from Adri1

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
2024-08-13 21:40:16 +01:00
Mumble
e9c89b437b
[Enhancement] Target Selection also highlights target's held items (#3448)
* Target Pokemon's held items flash with the Pokemon during target selection

* Fixed typedocs issues and adjusted animation

* removed .js from imports

* removed .js from imports

* Slowed down animation + fixed bug

* Implemented Torranx's fixes + slightly widened the range for alpha values

* Apply suggestions from code review

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Additional suggestions from code review

* Update src/battle-scene.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-08-13 21:30:01 +01:00
Mumble
513adf779f
[Ability] Stall + Mycelium Might (#3484)
* Implemented Stall

* Fixed implementation

* AbAttr Name Change

* Wrote test for Stall

* Update src/test/abilities/stall.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Updated ability variables and test

* Apply suggestions from code review

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* eslint fixes

* Update src/test/abilities/stall.test.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* added documentation and implemented mycelium might

* added note on quick claw

* Documentation + Quick Claw implementation

* This is where I would test quick claw-stall/m.m. if i could override modifierstacks

* Forgot to add edits oops

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
2024-08-13 21:25:58 +01:00
José Ricardo Fleury Oliveira
5505a4d1f0
[Localization] Updated and localized "The stack for this item is full." message (#3491)
* [Localization] Localized "The stack for this item is full." message

* Update src/locales/es/battle.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/es/battle.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/battle-scene.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/ko/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* remake

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/es/battle.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/es/battle.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/ja/battle.ts

Co-authored-by: protimita <protimitajp@gmail.com>

* Update Korean translation for battle.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_CN/battle.ts

* trailing space

---------

Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: protimita <protimitajp@gmail.com>
2024-08-12 10:07:41 -04:00
NightKev
223295e827
[Fix] Refactor Disguise to work like Ice Face (#2684)
* Fix typos in `src/data/egg.ts` comments

* Refactor Disguise using Ice Face as a base

i18n {
  Co-authored-by: Arxxer <javiptn7@gmail.com>
  Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
  Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
  Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
  Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
}

Update tests

* Update jsdoc

* Make recoil damage a parameter

* Fix Ice Face i18n parameter name

* Add i18n placeholder strings for translation

* Update disguise test with override helper functions

* Move a form change from `battle-scene.ts` to `ability.ts`

* Remove a bit of obsolete code from the Disguise test

* Add some translations

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>

* Add translation placeholder strings for Japanese and Catalan

* Update for strict-null

* Remove unused parameter from the `BattlerTag` class

* Remove species checks, fusion doesn't seem to be an issue (any more?)

* Move Ice Face weather-based code to a subclass

* Condense conditionals

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-08-12 11:52:39 +01:00
Opaque02
9eb57c0c66
[QoL] IV scanner update to hide the prompt and let you see the stats mid battle on the stats screen (#3285)
* IV scanner PR fix

Updated locales to have updated keys for IV scanner in menu

Updated legacy UI to work with IV scanner changes

Updated code to have player and enemy battle stats for ease of use

Updated logic to make the player side work exactly the same as previously since there should be no HP stat shown for players. Also updated the colours so there's no more grey option for unknown stats

Added HP, updated logic and colours. Need to undo changes to player pokemon to not be as squished because of no HP, and need to see what happens for trainers

Fixing up some git errors

Fixed a bug with double battles not updating the pokemon properly

Updated settings to allow for the ability to skip the IV scanning prompts

Adding functionality to IV scanner to skip prompt and see IVs mid battle

* Merged with latest + fixed bug with IV scanner vs pokemon info container getRootSpeciesId being different

* Updated as per merge comment

* Updating to fix comments

* Updated comments

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/settings.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Updating text of IV scanner to be gold

* Updated text colour to use one of the existing golds instead of a custom gold

* Japanese locale

* Updating docs

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
2024-08-08 01:04:12 -04:00
DustinLin
8faf27efc9
[BUG] - dragon tail switchout ability in wild battles proc crashes game (#3346)
* fixing switchout ability doubles bug, refactor move redirect code

* added unit test for dragon tail

* updating test

* addressing errors from pages deployment

* pages deployment still failing

* typedoc

* please let this be the one

* formatting and test fixing

* await starting battle should go after overrides
2024-08-07 20:44:34 -04:00
Frederico Santos
8783fd81c7
Revert egg additive/multiplicative change and change endless biome rotation for every 5 waves. (#3415)
Co-authored-by: snoozbuster <snoozbuster@outlook.com>
2024-08-07 21:29:41 +01:00
flx-sta
a07d2c57a4
[Refactor] use typescript strict-null (#3259)
* TS: enable strict-null

* fix battle-scene.ts

* fix voucher.ts

* adapt more files to strict-null

* adapt more files to strict-null ( 2)

* adapt ability.ts to strict-null

* adapt `arena.ts` to strict-null

* adapt TagAddedEvent constructor to strict-null

* adapt phases.ts.to strict-null

* adapt status-effect.ts to strict-null

* adapt `account.ts` to strict-null

* adapt `configHandler.ts` to strict-null

* adapt `ability.ts` to strict-null

* adapt `biomes.ts` to strict-null

* adapt `challenge.ts` to strict-null

* adapt `daily-run.ts` to strict-null

* adapt `nature.ts` to strict-null

* adapt `pokemon-forms.ts` to strict-null

* adapt `tainer-names.ts` to strict-null

* adapt `types.ts` to strict-null

* adapt `weather.ts` to strict-null

* adapt `egg-hatch-phase.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `pokemon-sprite-sparkle-handler.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `game-mode.ts` to strict-null

* adapt `utils.ts` to strict-null

* adapt `voucher-ui-handler.ts` to strict-null

* adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null

* adapt `src/ui/ui.ts` to strict-null

* adapt `src/ui/ui-theme.ts` to strict-null

* adapt `src/ui/title-ui-handler.ts` to strict-null

* adapt `src/ui/time-of-day-widget.ts` to strict-null

* adapt `src/ui/text.ts` to strict-null

* adapt `src/ui/target-select-ui-handler.ts` to strict-null

* adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null

* adapt more files to strict-null (3)

* adapt more files to strict-null (4)

* adapt more files (mostly tests) to strict-null (5)

* adapt more files to strict-null (6)

* adapt more files to strict-null (7)

* Update `src/data/pokemon-evolutions.ts` for strict-null

Partial update `src/data/pokemon-species.ts` for strict-null

* adapt more files to strict-null (8)

* adapt more files to strict-null (9)

* Strict some more nulls (still a few errors remaining)

* adapt rest of the files to strict-null (9)

* fix tests (check for null instead of undefined)

* repalce a lot of `??` with bangs

And added TODO notice as usual

* fix more tests

* all tests pass now

* fix broken game-loop after trainer battle

add some console.warn for missing cases and falling back to default

* remove guessed fallback from utils.rgbHexToRgba

* add TODO for this.currentBattle = null

* adjust   getPokemonById() return to include `null`

* fix compilation errors

* add test for pokemon.trySetStatus

* `chanceMultiplier` shouldn't be optional

* allow `null` for currentPhase

* adjust hasExpSprite logic for no keymatch found

* reduce bang usage in account.updateUserInfo()

* fix new strict-null issues after merge

* fix `strict-null` issues in dropdown.ts

and sand_spit.test.ts

* fix egg-gacha

* adapt gul_missile.test.ts to strict-null

* fix move.ts strict-null

* fix i18n.ts strict-null

* fix strict-null issues

* fix baton_pass test

after accidentially breaking it

* chore: fix compiler errors

* revert accidential changes in baton_pass.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-07 17:23:12 +01:00
Madmadness65
b6da93a092
Add ORAS Champion theme for Mixed music (#3351) 2024-08-04 19:45:29 -05:00
flx-sta
d3dba2ebe2
[Bug] Fix blinds animation (#3254)
so the blinds animation is not broken when using Save & Quit
2024-07-30 12:33:13 -04:00
allen925
cce68f6ef7
[Bug] Fix sprite problem after player pokemon faint after enemy pokemon before/after trainer fight (#3211) 2024-07-30 11:40:25 -04:00