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textPerforms a certain action based on the button pressed by the user
The user can navigate through the runs with Button.UP/Button.DOWN. Button.ACTION allows the user to access more information about their runs. Button.CANCEL allows the user to go back.
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RunHistoryUiHandler handles the UI of the Run History Menu Run History itself is broken into an array of RunEntryContainer objects that can show the user basic details about their run and allow them to access more details about their run through cursor action. It navigates similarly to the UI of the save slot select menu. The only valid input buttons are Button.ACTION and Button.CANCEL.