• This function is used in the context of a Pokémon battle game to calculate the actual integer damage value from a float result. Many damage calculation formulas involve various parameters and result in float values. The actual damage applied to a Pokémon's HP must be an integer. This function helps in ensuring that by flooring the float value and enforcing a minimum damage value.

    Parameters

    • value: number

      The float value to convert.

    • minValue: number = 1

      The minimum integer value to return. Defaults to 1.

    Returns number

    The converted value as an integer.