pokerogue/src
innerthunder 029d26b4c9
[Beta][P2 Bug] Fix Sappy Seed applying its secondary effect against targets with Substitute (#4430)
* Fix Sappy Seed applying Leech Seed through Substitutes

* Add docs
2024-09-25 22:32:20 -04:00
..
@types fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
configs/inputs fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
data [Beta][P2 Bug] Fix Sappy Seed applying its secondary effect against targets with Substitute (#4430) 2024-09-25 22:32:20 -04:00
enums [Move] Implement Shed Tail (#4382) 2024-09-25 17:17:46 -07:00
events fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
field [Move] Implement Shed Tail (#4382) 2024-09-25 17:17:46 -07:00
interfaces [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
locales [Move] Implement Shed Tail (#4382) 2024-09-25 17:17:46 -07:00
modifier [Item] Eviolite no longer spawns for GMax pokemon (#4409) 2024-09-25 10:16:03 -04:00
phases [Move] Implement Shed Tail (#4382) 2024-09-25 17:17:46 -07:00
pipelines [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
plugins [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
system Revert "Bump rollup from 4.18.1 to 4.22.4 (#4429)" (#4437) 2024-09-25 23:02:11 +01:00
test [Beta][P2 Bug] Fix Sappy Seed applying its secondary effect against targets with Substitute (#4430) 2024-09-25 22:32:20 -04:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui [P3 Bug] Fix form name not always showing in starter select (#4406) 2024-09-25 10:20:33 -04:00
account.ts Admin panel beta (#3846) 2024-08-29 10:22:01 +01:00
battle-scene.ts change return type of isNullOrUndefined 2024-09-24 13:15:18 -04:00
battle.ts more Mystery Encounter bug fixes 2024-09-22 13:53:18 -04:00
constants.ts [Feature] Seasonal splash messages logic + scaffolding (#4318) 2024-09-19 15:59:37 -07:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts [Feature] Adds special item rewards to fixed classic/challenge battles (#4332) 2024-09-19 18:26:24 -07:00
inputs-controller.ts fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
loading-scene.ts [Enhancement] Remove unnecessary loading of trainer sprites in loading scene (#4397) 2024-09-23 17:34:47 -04:00
main.ts fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
messages.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
overrides.ts [Dev] Remove `variant-tiers.ts` Enum (#3746) 2024-09-18 15:20:33 -04:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
scene-base.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
timed-event-manager.ts Voucher Event (#4094) 2024-09-08 04:17:02 +01:00
touch-controls.ts [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
tutorial.ts [QoL] [ui] Make tutorials darken background (#4283) 2024-09-16 15:19:34 -04:00
ui-inputs.ts [Bugs/Balance] Fix various ME bugs and small balance adjustments (#4369) 2024-09-22 05:47:32 +02:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts change return type of isNullOrUndefined 2024-09-24 13:15:18 -04:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00