pokerogue/src
2024-04-05 20:49:42 -04:00
..
data Fixing Confusion triggering after Sleep, Paralysis, and Recharging (#44) 2024-04-05 20:42:30 -04:00
enums Re-implement UI reskin with working legacy toggle 2024-03-31 21:14:35 -04:00
field Endure updated 2024-04-05 18:50:10 -04:00
modifier Lower Master Ball weight 2024-04-05 12:34:35 -04:00
pipelines Make trainer switch AI aware of arena traps 2024-03-31 12:00:54 -04:00
plugins Add cache busting 2024-03-31 23:58:03 -04:00
system Level up sound no longer pauses BGM 2024-04-04 17:43:37 -04:00
test Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
ui Add Lock Capsule item and update reroll logic 2024-04-05 10:14:49 -04:00
account.ts Add ""title"" screen and save data slots 2024-03-14 21:49:49 -04:00
battle-scene.ts Implement Pay Day and Make it Rain 2024-04-05 11:55:16 -04:00
battle.ts Implement Pay Day and Make it Rain 2024-04-05 11:55:16 -04:00
debug.js Convert included JS files to modules 2024-03-25 16:10:43 -04:00
egg-hatch-phase.ts Fix duplicate transition at the end of batch hatching 2024-04-05 17:53:36 -04:00
evolution-phase.ts Properly implement Last Resort 2024-03-21 23:05:47 -04:00
form-change-phase.ts Minor adjustment for final boss 2024-04-05 14:11:21 -04:00
game-mode.ts Add 50% chance to offset gym leader wave by 10 in classic 2024-03-25 11:00:42 -04:00
loading-scene.ts Add monotype icons 2024-04-04 12:27:41 -04:00
main.ts Add Lock Capsule item and update reroll logic 2024-04-05 10:14:49 -04:00
messages.ts Fix prefixing player Pokemon with 'Foe' during final battle 2024-03-30 01:37:54 -04:00
phase.ts Display enemy trainer briefly when switching 2024-02-22 00:00:51 -05:00
phases.ts Weather damages through enduring 2024-04-05 20:49:42 -04:00
scene-base.ts Implement variation of loading screen by @rationality6 2024-04-01 19:56:46 -04:00
touch-controls.js Convert included JS files to modules 2024-03-25 16:10:43 -04:00
tutorial.ts Add a much needed additional tutorial by popular demand 2024-04-01 22:50:00 -04:00
utils.test.ts Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
utils.ts Re-implement fixed moveset generation with fix 2024-04-02 00:48:13 -04:00