pokerogue/src
Hyun Ahn 3e8b047cbd
implement_sand_rush_ability (#9)
* implement_sand_rush_ability

* after review fix

* Update src/data/ability.ts

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Co-authored-by: Samuel H <flashfireex@gmail.com>
2023-11-27 22:34:19 -05:00
..
data implement_sand_rush_ability (#9) 2023-11-27 22:34:19 -05:00
modifier Decrease rarity of DNA splicers in spliced endless mode 2023-11-25 14:43:26 -05:00
pipelines Minor change to sprite shader 2023-11-26 09:53:16 -05:00
system Change perfect IVs achievement condition 2023-11-27 08:46:59 -05:00
ui Add transform support to fusion palette swaps 2023-11-24 15:12:26 -05:00
arena.ts rain to none (#7) 2023-11-25 18:21:27 +09:00
battle-phase.ts Fix import issues with battle phase 2023-04-10 14:12:01 -04:00
battle-phases.ts Fix recharging moves causing a crash 2023-11-27 13:47:32 -05:00
battle-scene.ts Fix multiple line enemy modifiers covering wave count 2023-11-26 10:00:58 -05:00
battle.ts Fix counter and mirror coat implementation 2023-11-27 11:42:03 -05:00
debug.js Rework dex system and add starter IVs 2023-11-12 23:47:04 -05:00
evolution-phase.ts Add transform support to fusion palette swaps 2023-11-24 15:12:26 -05:00
game-mode.ts Add spliced endless mode and splice indicator 2023-11-04 19:46:48 -04:00
main.ts Reimplement one-hit KO effect 2023-11-07 22:23:42 -05:00
messages.ts Add some move effects 2023-04-19 16:52:14 -04:00
pokemon.ts Fix recharging moves causing a crash 2023-11-27 13:47:32 -05:00
trainer.ts Update Phaser version 2023-11-10 16:41:02 -05:00
utils.ts Add palette swaps for fusions 2023-11-23 23:52:13 -05:00