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data
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implement_sand_rush_ability (#9)
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2023-11-27 22:34:19 -05:00 |
modifier
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Decrease rarity of DNA splicers in spliced endless mode
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2023-11-25 14:43:26 -05:00 |
pipelines
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Minor change to sprite shader
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2023-11-26 09:53:16 -05:00 |
system
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Change perfect IVs achievement condition
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2023-11-27 08:46:59 -05:00 |
ui
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Add transform support to fusion palette swaps
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2023-11-24 15:12:26 -05:00 |
arena.ts
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rain to none (#7)
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2023-11-25 18:21:27 +09:00 |
battle-phase.ts
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Fix import issues with battle phase
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2023-04-10 14:12:01 -04:00 |
battle-phases.ts
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Fix recharging moves causing a crash
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2023-11-27 13:47:32 -05:00 |
battle-scene.ts
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Fix multiple line enemy modifiers covering wave count
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2023-11-26 10:00:58 -05:00 |
battle.ts
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Fix counter and mirror coat implementation
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2023-11-27 11:42:03 -05:00 |
debug.js
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Rework dex system and add starter IVs
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2023-11-12 23:47:04 -05:00 |
evolution-phase.ts
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Add transform support to fusion palette swaps
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2023-11-24 15:12:26 -05:00 |
game-mode.ts
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Add spliced endless mode and splice indicator
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2023-11-04 19:46:48 -04:00 |
main.ts
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Reimplement one-hit KO effect
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2023-11-07 22:23:42 -05:00 |
messages.ts
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Add some move effects
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2023-04-19 16:52:14 -04:00 |
pokemon.ts
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Fix recharging moves causing a crash
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2023-11-27 13:47:32 -05:00 |
trainer.ts
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Update Phaser version
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2023-11-10 16:41:02 -05:00 |
utils.ts
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Add palette swaps for fusions
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2023-11-23 23:52:13 -05:00 |