* 718 and 718-10 exp change and removal of experimental * 719 exp change and removal of exp * 362-mega exp change * 248-mega exp change * Fix missing pixels on 248-mega back-exp * screwing up the master.json to properly commit it Somehow its ignoring the master.json changes when checking mega tyranitar * Reverted the screw up on Master.json Trying to fix so test check the correct files and not look for a png that dont exists * update the exp-sprites.json after Kev gave me the Info I needed I did this * fix it and pokemonSprites text is passing * Final Adjustment for the colors regarding 248-mega. Adjusted the colors so that it would GLOW and not become darker. --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!
Contributing
🛠️ Development
If you have the motivation and experience with Typescript/Javascript (or are willing to learn) please feel free to fork the repository and make pull requests with contributions. If you don't know what to work on but want to help, reference the below To-Do section or the #feature-vote channel in the discord.
💻 Environment Setup
Prerequisites
- node: 20.13.1
- npm: how to install
Running Locally
- Clone the repo and in the root directory run
npm install
- if you run into any errors, reach out in the #dev-corner channel in discord
- Run
npm run start:dev
to locally run the project inlocalhost:8000
Linting
We're using ESLint as our common linter and formatter. It will run automatically during the pre-commit hook but if you would like to manually run it, use the npm run eslint
script. To view the complete rules, check out the eslint.config.js file.
📚 Documentation
You can find the auto-generated documentation here. For information on enemy AI, check out the enemy-ai.md file. For detailed guidelines on documenting your code, refer to the comments.md file.
❔ FAQ
How do I test a new _______?
- In the
src/overrides.ts
file there are overrides for most values you'll need to change for testing
How do I retrieve the translations?
- The translations were moved to the dedicated translation repository and are now applied as a submodule in this project.
- The command to retrieve the translations is
git submodule update --init --recursive
. If you still struggle to get it working, please reach out to #dev-corner channel in Discord.
🪧 To Do
Check out Github Issues to see how can you help us!
📝 Credits
If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.
Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.