v2.1.0 unnanounced hotfix
This commit is contained in:
parent
a914e17fe9
commit
a9328672ab
|
@ -3,6 +3,7 @@ class_name ControllerManager extends Node
|
|||
@export var dynamicallySwappingDevice : bool
|
||||
@export var buttons : Array[ButtonClass]
|
||||
@export var brackets : Array[Control]
|
||||
@export var brackets_3d : Array[Node3D]
|
||||
@export var cursor : CursorManager
|
||||
@export var exitingButtons : bool
|
||||
@export var settingVisibility : bool
|
||||
|
@ -94,6 +95,7 @@ func SetPrevFocus(grabbing : bool):
|
|||
|
||||
func SetVisibility():
|
||||
for b in brackets: b.visible = cursor.controller_active
|
||||
for b in brackets_3d: b.visible = cursor.controller_active
|
||||
|
||||
func ExitButtons():
|
||||
if (exitingButtons):
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
extends Node
|
||||
|
||||
var currentVersion_nr = "v2.1.0"
|
||||
var currentVersion_hotfix = 10
|
||||
var currentVersion_hotfix = 11
|
||||
var using_steam = true
|
||||
|
||||
var currentVersion = ""
|
||||
|
|
|
@ -70,6 +70,7 @@ func BeginLoop():
|
|||
func Fly():
|
||||
btn_door.visible = false
|
||||
bracket_door.visible = false
|
||||
bracket_door.global_position = Vector3(0, 0, -100)
|
||||
intbranch_heavendoor.interactionAllowed = false
|
||||
cursor.SetCursor(false, false)
|
||||
animator.play("move")
|
||||
|
|
Loading…
Reference in New Issue