v2.1.0 unnanounced hotfix

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Lyssa 2024-11-20 17:12:21 +04:00 committed by GitHub
parent a914e17fe9
commit a9328672ab
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3 changed files with 4 additions and 1 deletions

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@ -3,6 +3,7 @@ class_name ControllerManager extends Node
@export var dynamicallySwappingDevice : bool
@export var buttons : Array[ButtonClass]
@export var brackets : Array[Control]
@export var brackets_3d : Array[Node3D]
@export var cursor : CursorManager
@export var exitingButtons : bool
@export var settingVisibility : bool
@ -94,6 +95,7 @@ func SetPrevFocus(grabbing : bool):
func SetVisibility():
for b in brackets: b.visible = cursor.controller_active
for b in brackets_3d: b.visible = cursor.controller_active
func ExitButtons():
if (exitingButtons):

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@ -1,7 +1,7 @@
extends Node
var currentVersion_nr = "v2.1.0"
var currentVersion_hotfix = 10
var currentVersion_hotfix = 11
var using_steam = true
var currentVersion = ""

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@ -70,6 +70,7 @@ func BeginLoop():
func Fly():
btn_door.visible = false
bracket_door.visible = false
bracket_door.global_position = Vector3(0, 0, -100)
intbranch_heavendoor.interactionAllowed = false
cursor.SetCursor(false, false)
animator.play("move")