38 Commits

Author SHA1 Message Date
aap
2d345499d2 subsystems and videomodes implemented (except SDL2); smaller fixes too 2020-04-15 10:14:06 +02:00
aap
5685e6109e work on rasters 2019-08-07 22:37:43 +02:00
aap
14c773d35a ps2 raster conversion 2019-08-04 23:52:03 +02:00
aap
6b36390bdc implemented simple tri stripping 2019-01-10 10:17:53 +01:00
aap
0b968c9866 Merge branch 'master' of github.com:aap/librw 2018-12-17 21:24:11 +01:00
aap
c62c1464d7 fixed sky mipmap stream write; experimented with software pipeline 2018-12-17 21:23:41 +01:00
Anonymous Maarten
b38cbc7961 fix 'comma at end of enumerator list [-Wpedantic]' 2018-07-13 02:08:52 +02:00
Anonymous Maarten
3edb391f9c fix file modes 2018-07-11 16:29:49 +02:00
aap
c60cecbd02 better ps2 swizzling code 2018-01-04 22:14:50 +01:00
aap
e9d53fd834 fixed unswizzling bug 2018-01-03 23:38:25 +01:00
aap
96c2ddca29 work on ps2 rasters 2018-01-03 22:54:17 +01:00
aap
1872c235ab some device and pipeline fixes 2018-01-03 18:02:02 +01:00
aap
578c5f81fb implemented dear imgui for librw 2017-12-30 11:43:17 +01:00
aap
239a4eb4bc fixed build for linux and ps2 2017-08-29 14:05:45 +02:00
aap
ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap
45b48b8f4e worked on allocation 2017-08-26 12:43:33 +02:00
aap
040bb6cb51 started moving to custom malloc/free 2017-08-24 15:10:34 +02:00
aap
8fc446f13b fixed handling of NATIVE flag 2017-08-21 23:15:31 +02:00
aap
8e277cbe9c ps2 raster creation basically done 2017-08-19 23:09:45 +02:00
aap
75435b8934 mipmap allocation for ps2 rasters 2017-08-18 19:28:01 +02:00
aap
aec8c202c6 starting work on ps2 driver 2017-08-12 10:50:41 +02:00
aap
70739e354e worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
aap
4653f7e81e using proper types 2017-08-05 01:44:37 +02:00
aap
36c01a4c70 implemented matrix flags 2017-08-04 19:54:03 +02:00
aap
e3c1f30856 implemented MaterialList struct 2017-03-16 11:42:59 +01:00
aap
c2780d56e9 added correction of face winding in tristrips 2017-03-09 11:45:26 +01:00
aap
0b5498c060 texture changes 2016-07-21 08:59:06 +02:00
aap
69356264d7 hardcoded gl3 shaders; extended Image; bmp writer 2016-07-19 18:40:10 +02:00
aap
14547ef830 started looking into ps2 rasters again 2016-07-16 09:13:25 +02:00
aap
5dff69431e got animation, hanim and skinning basically working 2016-07-11 20:27:21 +02:00
aap
b1e55a7784 had messed up split skins 2016-07-10 12:48:04 +02:00
aap
f4f4c088ff skin split streaming 2016-07-09 12:24:26 +02:00
aap
abe0bba5af worked on platform drivers 2016-07-05 11:36:43 +02:00
aap
ad1ea4ca53 implemented matfx and cleaned up some whitespace 2016-06-29 12:53:02 +02:00
aap
d3cff5c06c revised initialization again and restructured code for that 2016-06-27 21:59:35 +02:00
aap
dd901ebfa3 more work on initialization 2016-06-25 23:14:18 +02:00
aap
a906d58bcb redid the plugin system; some engine init stuff 2016-06-25 17:58:52 +02:00
aap
e3fa1fcc7f moved gl3 code here; added files i forgot last time 2016-06-24 15:24:58 +02:00