aap
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3698d97c50
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support for < 0x30400 dffs
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2015-08-16 23:23:41 +02:00 |
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aap
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3639ada1c3
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read/write ADC data, cant convert yet
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2015-08-16 16:44:59 +02:00 |
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aap
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d04e97fb47
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implemented xbox native geometry and skin
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2015-08-15 23:22:51 +02:00 |
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aap
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970786828d
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improved pipeline system
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2015-08-03 18:30:10 +02:00 |
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aap
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4d461dbfbd
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worked on ps2 pipelines
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2015-08-01 23:03:10 +02:00 |
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aap
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c6589f55de
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texture mapping in ps2 test
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2015-06-18 23:05:37 +02:00 |
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aap
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df419c63ef
|
small change
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2015-06-17 21:51:33 +02:00 |
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Angelo Papenhoff
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d55e9ea43b
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Changed naming convention and clean up somewhat. ps2 test no longer links :(
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2015-01-25 22:27:03 +01:00 |
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Angelo Papenhoff
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0d6216554c
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Started implementing Rasters. OpenGL test has textures now.
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2015-01-20 14:48:18 +01:00 |
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Angelo Papenhoff
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542e56d7a2
|
Implemented R* env and spec plugins.
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2015-01-19 13:32:12 +01:00 |
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Angelo Papenhoff
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c0fab82c52
|
Implemented HAnim plugin.
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2015-01-17 15:15:03 +01:00 |
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Angelo Papenhoff
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e1bb20c800
|
Implemented MatFX.
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2015-01-09 20:17:32 +01:00 |
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Angelo Papenhoff
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e373b47041
|
Implemented generic and most of PS2 skin plugin.
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2015-01-07 23:06:44 +01:00 |
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Angelo Papenhoff
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811c045326
|
Implemented Extra vertex colors and (crippled) ADC plugin.
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2015-01-06 23:17:05 +01:00 |
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Angelo Papenhoff
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cbc31bdb25
|
Implemented rudimentary StreamMemory.
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2014-12-30 17:39:39 +01:00 |
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Angelo Papenhoff
|
e9819e9f8a
|
Some fixes for PS2.
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2014-12-28 12:06:19 +01:00 |
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Angelo Papenhoff
|
fd017a69ef
|
Added experimental PS2 target. Implemented a Stream class.
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2014-12-27 23:18:10 +01:00 |
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Angelo Papenhoff
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9dd859c4d1
|
Added TGA reader and writer.
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2014-12-25 19:37:36 +01:00 |
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Angelo Papenhoff
|
1951d063b4
|
Added basic OpenGL instancing code. Corrected Geometry::streamWrite().
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2014-12-25 11:14:36 +01:00 |
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Angelo Papenhoff
|
7b4dd3a5ac
|
Implemented Breakable model and fixed bug in Extension stream read.
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2014-12-24 23:52:03 +01:00 |
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Angelo Papenhoff
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179e521f91
|
Organized the project properly.
|
2014-12-23 15:59:14 +01:00 |
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