aap
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d9def88c46
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fix for gl backend
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2020-11-18 11:13:42 +01:00 |
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aap
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4ac67e5df8
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made GLES runtime option; also broke opengl txd format again
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2020-11-18 10:02:14 +01:00 |
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aap
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cea326a4ce
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runtime caps for opengl
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2020-11-17 15:05:47 +01:00 |
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aap
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7e80d45cdb
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lots of changes to rasters; mostly mipmap support and DXT conversion
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2020-11-11 09:34:36 +01:00 |
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aap
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3e2080ad56
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DXT support for gl3. txd format changed!!
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2020-11-07 12:52:31 +01:00 |
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aap
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deb03ac354
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update TODO
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2020-11-06 22:46:30 +01:00 |
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aap
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8cc8fc9f2a
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remove test code
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2020-11-04 18:45:01 +01:00 |
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aap
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5ef54dcb78
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stencil clear
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2020-11-04 16:21:24 +01:00 |
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aap
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8c00f787cb
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Merge branch 'master' of github.com:aap/librw
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2020-11-03 09:36:05 +01:00 |
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aap
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4bdcdd1e35
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add skinRenderCB to header
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2020-11-03 09:35:56 +01:00 |
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aap
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e68ef1374d
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Merge pull request #37 from ShFil119/cmake
Add cmake config file
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2020-10-29 16:02:03 +01:00 |
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aap
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4e8396af26
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fixes to d3d cache
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2020-10-27 12:41:10 +01:00 |
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shfil
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7e1eaaaf43
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Update CMakeLists.txt
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
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2020-10-27 01:26:26 +01:00 |
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Filip Gawin
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7ce4328601
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Add cmake config file
Big thanks for @madebr who made all work
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2020-10-27 01:25:09 +01:00 |
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aap
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5e5a624681
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subraster rendering on gl
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2020-10-25 11:10:14 +01:00 |
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aap
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ee2a32e142
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fbo fix
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2020-10-24 22:50:52 +02:00 |
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aap
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edc77742c5
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fix scoping issue
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2020-10-05 20:55:35 +02:00 |
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aap
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30b77b0b32
|
removed matrix alignment to be compatible with RW
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2020-08-24 23:56:54 +02:00 |
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aap
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77b7229356
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fix skin pipe rendering
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2020-08-24 22:11:37 +02:00 |
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aap
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fbb2d35fc4
|
fix gl blend bug
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2020-08-19 20:47:59 +02:00 |
|
aap
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93c246b6b1
|
render pipe fixes
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2020-08-18 11:03:07 +02:00 |
|
aap
|
a78a02394e
|
engine close fix
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2020-08-15 08:18:35 +02:00 |
|
aap
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2568e77fac
|
changed pipe new to explicit create
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2020-08-14 13:54:48 +02:00 |
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aap
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5e299fb12e
|
gl optimization and im2d shader override
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2020-08-11 18:41:13 +02:00 |
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aap
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113d76cfaa
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more d3d caching, better d3d raster locking
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2020-08-10 17:03:29 +02:00 |
|
aap
|
e21cf250a2
|
little fixes
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2020-08-10 13:35:50 +02:00 |
|
aap
|
b1507e5099
|
custom rendertarget support for gl
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2020-08-10 13:31:33 +02:00 |
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aap
|
a29bcef4d7
|
custom rendertarget support for d3d9
|
2020-08-10 08:34:39 +02:00 |
|
aap
|
0f0147272c
|
fixed frame hierarchy bugs
|
2020-08-10 08:22:50 +02:00 |
|
aap
|
d92996c66d
|
fix in d3d texstage cache
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2020-08-07 16:34:26 +02:00 |
|
aap
|
89901f925e
|
ska2anm tool and fixes for old-style skanim
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2020-08-06 10:00:46 +02:00 |
|
aap
|
171e737842
|
userdata changes; hanim fixes; support for reading old skins
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2020-08-06 09:14:32 +02:00 |
|
aap
|
26a5502ee1
|
fixed gl2 shader
|
2020-08-03 19:16:23 +02:00 |
|
aap
|
9fbe9b83ba
|
fixed some includes and defines
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2020-08-02 09:24:18 +02:00 |
|
aap
|
b8751a03c3
|
little fix for gles
|
2020-08-01 08:16:14 +02:00 |
|
aap
|
162c2d2035
|
fixed some rasters (again)
|
2020-07-29 22:43:03 +02:00 |
|
aap
|
90b624fc3a
|
flushing old changes to ps2test
|
2020-07-29 14:22:33 +02:00 |
|
aap
|
99c15d5ed7
|
actually disable c++ stuff in lodepng
|
2020-07-29 00:23:37 +02:00 |
|
aap
|
bd0614877f
|
Merge branch 'master' of github.com:aap/librw
|
2020-07-29 00:14:38 +02:00 |
|
aap
|
277355db67
|
C-ified lodepng code
|
2020-07-29 00:14:25 +02:00 |
|
aap
|
3eedea8285
|
slightly fixed ps2 build
|
2020-07-28 16:27:20 +02:00 |
|
aap
|
aa627a8f2c
|
some im2d
|
2020-07-28 15:19:15 +02:00 |
|
aap
|
b63c3ea3b4
|
mipmap hints in Texture. not used anywhere yet
|
2020-07-26 10:53:37 +02:00 |
|
aap
|
fa6277be34
|
fixes to rasters and images
|
2020-07-23 22:35:58 +02:00 |
|
aap
|
49ca300b88
|
png support
|
2020-07-23 15:06:03 +02:00 |
|
aap
|
4946235d49
|
fixed image problems
|
2020-07-23 12:36:43 +02:00 |
|
aap
|
01f021fdbf
|
bla
|
2020-07-22 14:09:07 +02:00 |
|
aap
|
4883b03f2b
|
image masks and raster fixes
|
2020-07-22 13:56:03 +02:00 |
|
aap
|
853fa44982
|
fixed ps2 unswizzling
|
2020-07-21 13:04:44 +02:00 |
|
aap
|
65d14730da
|
fixed tex reading bug
|
2020-07-16 11:35:41 +02:00 |
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