40 Commits

Author SHA1 Message Date
aap
60a5ace163 anisotropy plugin 2021-01-21 22:02:49 +01:00
aap
f04ddf031d extra surf prop for opengl 2021-01-09 19:44:46 +01:00
aap
4ac67e5df8 made GLES runtime option; also broke opengl txd format again 2020-11-18 10:02:14 +01:00
aap
cea326a4ce runtime caps for opengl 2020-11-17 15:05:47 +01:00
aap
7e80d45cdb lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
aap
3e2080ad56 DXT support for gl3. txd format changed!! 2020-11-07 12:52:31 +01:00
aap
2568e77fac changed pipe new to explicit create 2020-08-14 13:54:48 +02:00
aap
5e299fb12e gl optimization and im2d shader override 2020-08-11 18:41:13 +02:00
aap
b1507e5099 custom rendertarget support for gl 2020-08-10 13:31:33 +02:00
aap
aa627a8f2c some im2d 2020-07-28 15:19:15 +02:00
aap
d541301588 tried VAOs, didnt help 2020-05-15 10:55:01 +02:00
aap
2d6ca32102 made gl3 UBOs optional; also tried other snake oil 2020-05-14 11:54:20 +02:00
aap
6c7d811096 some more GLES hackage 2020-05-13 20:46:27 +02:00
aap
2233b12daa some gles3 code 2020-05-12 21:34:58 +02:00
aap
a312007893 implemented GS alpha test emu for gl3 2020-04-28 14:09:26 +02:00
aap
4f118dcd97 some work on gl3 2020-04-28 12:44:28 +02:00
aap
eb71ca25d0 started working on gl3 rasters 2020-04-27 20:51:35 +02:00
aap
09b0b36e7d fixes for gl3 2020-04-26 20:14:52 +02:00
Filip Gawin
e3227f5558 Fix sdl and linux build 2020-04-24 18:43:15 +02:00
aap
2d345499d2 subsystems and videomodes implemented (except SDL2); smaller fixes too 2020-04-15 10:14:06 +02:00
aap
0b968c9866 Merge branch 'master' of github.com:aap/librw 2018-12-17 21:24:11 +01:00
aap
c62c1464d7 fixed sky mipmap stream write; experimented with software pipeline 2018-12-17 21:23:41 +01:00
aap
a72c28275b
Merge pull request #24 from madebr/premake_original
Add travis and appveyor support + SDL2
2018-08-09 09:52:29 +02:00
Anonymous Maarten
86571b650b Add support for SDL2 2018-08-08 23:42:27 +02:00
Anonymous Maarten
b38cbc7961 fix 'comma at end of enumerator list [-Wpedantic]' 2018-07-13 02:08:52 +02:00
aap
2cffb3f494 implemented texture raster renderstates 2018-07-02 07:01:34 +02:00
aap
e6d01b1159 fixed view matrix; im2d UV 2018-06-14 23:17:55 +02:00
aap
d7406e30fb gl3 lighting callback 2018-01-07 20:20:51 +01:00
aap
1872c235ab some device and pipeline fixes 2018-01-03 18:02:02 +01:00
aap
ddca04fdc2 added imguizmo; subraster handling etc 2017-12-31 10:50:49 +01:00
aap
d00ab2f526 implemented im3d for gl3 and d3d 2017-08-29 10:12:56 +02:00
aap
c53d29b1cf implemented im2d for d3d, fun little software T&L renderer 2017-08-27 17:13:10 +02:00
aap
ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap
70739e354e worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
aap
c0adc2cb1b added some very basic im2d stuff to gl3 2016-08-21 18:20:27 +02:00
aap
40fc1e24fc rasters 2016-07-15 11:55:52 +02:00
aap
abe0bba5af worked on platform drivers 2016-07-05 11:36:43 +02:00
aap
ad1ea4ca53 implemented matfx and cleaned up some whitespace 2016-06-29 12:53:02 +02:00
aap
d3cff5c06c revised initialization again and restructured code for that 2016-06-27 21:59:35 +02:00
aap
e3fa1fcc7f moved gl3 code here; added files i forgot last time 2016-06-24 15:24:58 +02:00