aap
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6c7d811096
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some more GLES hackage
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2020-05-13 20:46:27 +02:00 |
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aap
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582d202ce5
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x
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2020-05-12 21:37:45 +02:00 |
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aap
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2233b12daa
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some gles3 code
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2020-05-12 21:34:58 +02:00 |
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aap
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bdbc92d86e
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cough
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2020-05-06 09:42:07 +02:00 |
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aap
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40eae78e79
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added im3d transform flags
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2020-05-06 09:22:29 +02:00 |
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aap
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b3ad490d1b
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implemented vsynch for d3d9 and glfw
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2020-05-02 10:08:19 +02:00 |
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aap
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e4b4bf9d16
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made (most of) streaming work on big endian
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2020-05-01 08:42:56 +02:00 |
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aap
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9a57633953
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switched all c++ includes to c
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2020-04-30 17:54:38 +02:00 |
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aap
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d732817759
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little fix for glfw
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2020-04-30 10:17:00 +02:00 |
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aap
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86660a3ff3
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fixed gl3 matfx
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2020-04-29 21:31:29 +02:00 |
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aap
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a312007893
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implemented GS alpha test emu for gl3
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2020-04-28 14:09:26 +02:00 |
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aap
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438397f411
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silly me
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2020-04-28 13:40:36 +02:00 |
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aap
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4f118dcd97
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some work on gl3
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2020-04-28 12:44:28 +02:00 |
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aap
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eb71ca25d0
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started working on gl3 rasters
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2020-04-27 20:51:35 +02:00 |
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aap
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4db08e15e8
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fixed tex addressing bug
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2020-04-26 23:51:27 +02:00 |
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aap
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0c940480f0
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changed camtex format
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2020-04-26 21:51:33 +02:00 |
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aap
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bae891fdd9
|
gl zbuffer silliness
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2020-04-26 21:20:51 +02:00 |
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aap
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09b0b36e7d
|
fixes for gl3
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2020-04-26 20:14:52 +02:00 |
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aap
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13307f0a27
|
Merge pull request #28 from ShFil119/master
Fix sdl and linux build
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2020-04-25 00:45:51 +02:00 |
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aap
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5a16d845aa
|
d3d9 improvements
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2020-04-24 19:06:11 +02:00 |
|
Filip Gawin
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e3227f5558
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Fix sdl and linux build
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2020-04-24 18:43:15 +02:00 |
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aap
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a2b79a71aa
|
implemented d3d9 skin pipe
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2020-04-21 01:26:33 +02:00 |
|
aap
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59cedaa793
|
implemented raster from image stuff for gl3 and ps2 (not tested)
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2020-04-18 11:19:22 +02:00 |
|
aap
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4893889621
|
reworked raster from image conversion, only d3d for now
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2020-04-17 21:44:32 +02:00 |
|
aap
|
eb49dd007c
|
little work on gl3 rasters
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2020-04-16 17:46:42 +02:00 |
|
aap
|
f1c9112f27
|
implemented reinstancing for d3d9
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2020-04-16 12:53:25 +02:00 |
|
aap
|
47fcb3001a
|
worked on raters; fixed a few issues
|
2020-04-16 09:10:11 +02:00 |
|
aap
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2d345499d2
|
subsystems and videomodes implemented (except SDL2); smaller fixes too
|
2020-04-15 10:14:06 +02:00 |
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aap
|
5685e6109e
|
work on rasters
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2019-08-07 22:37:43 +02:00 |
|
Cameron Cawley
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da28d103c9
|
Fix compilation with MinGW
|
2019-01-10 16:11:39 +00:00 |
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aap
|
0b968c9866
|
Merge branch 'master' of github.com:aap/librw
|
2018-12-17 21:24:11 +01:00 |
|
aap
|
c62c1464d7
|
fixed sky mipmap stream write; experimented with software pipeline
|
2018-12-17 21:23:41 +01:00 |
|
aap
|
a72c28275b
|
Merge pull request #24 from madebr/premake_original
Add travis and appveyor support + SDL2
|
2018-08-09 09:52:29 +02:00 |
|
Anonymous Maarten
|
86571b650b
|
Add support for SDL2
|
2018-08-08 23:42:27 +02:00 |
|
Anonymous Maarten
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b38cbc7961
|
fix 'comma at end of enumerator list [-Wpedantic]'
|
2018-07-13 02:08:52 +02:00 |
|
Anonymous Maarten
|
3edb391f9c
|
fix file modes
|
2018-07-11 16:29:49 +02:00 |
|
aap
|
b1c3c1dca8
|
some bug fixes
|
2018-07-04 19:21:34 +02:00 |
|
aap
|
2cffb3f494
|
implemented texture raster renderstates
|
2018-07-02 07:01:34 +02:00 |
|
aap
|
e6d01b1159
|
fixed view matrix; im2d UV
|
2018-06-14 23:17:55 +02:00 |
|
aap
|
9fc46eac37
|
added some consts :(
|
2018-05-24 00:53:50 +02:00 |
|
aap
|
d7406e30fb
|
gl3 lighting callback
|
2018-01-07 20:20:51 +01:00 |
|
aap
|
c60cecbd02
|
better ps2 swizzling code
|
2018-01-04 22:14:50 +01:00 |
|
aap
|
1872c235ab
|
some device and pipeline fixes
|
2018-01-03 18:02:02 +01:00 |
|
aap
|
ddca04fdc2
|
added imguizmo; subraster handling etc
|
2017-12-31 10:50:49 +01:00 |
|
aap
|
235d435b6b
|
fixed (wdgl) native skin
|
2017-10-23 22:42:31 +02:00 |
|
aap
|
9609a91848
|
fixed bug in im3d; worked on resizing windows
|
2017-10-21 22:21:36 +02:00 |
|
aap
|
239a4eb4bc
|
fixed build for linux and ps2
|
2017-08-29 14:05:45 +02:00 |
|
aap
|
d00ab2f526
|
implemented im3d for gl3 and d3d
|
2017-08-29 10:12:56 +02:00 |
|
aap
|
c53d29b1cf
|
implemented im2d for d3d, fun little software T&L renderer
|
2017-08-27 17:13:10 +02:00 |
|
aap
|
ea48c140c1
|
improved engine init and plugin registration
|
2017-08-26 20:08:23 +02:00 |
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