Filip Gawin
|
c26386c112
|
Fix some warnings on gcc/clang
|
2021-01-02 21:54:40 +01:00 |
|
aap
|
113d76cfaa
|
more d3d caching, better d3d raster locking
|
2020-08-10 17:03:29 +02:00 |
|
aap
|
fa6277be34
|
fixes to rasters and images
|
2020-07-23 22:35:58 +02:00 |
|
aap
|
49ca300b88
|
png support
|
2020-07-23 15:06:03 +02:00 |
|
aap
|
4883b03f2b
|
image masks and raster fixes
|
2020-07-22 13:56:03 +02:00 |
|
aap
|
853fa44982
|
fixed ps2 unswizzling
|
2020-07-21 13:04:44 +02:00 |
|
aap
|
e4b4bf9d16
|
made (most of) streaming work on big endian
|
2020-05-01 08:42:56 +02:00 |
|
aap
|
9a57633953
|
switched all c++ includes to c
|
2020-04-30 17:54:38 +02:00 |
|
aap
|
59cedaa793
|
implemented raster from image stuff for gl3 and ps2 (not tested)
|
2020-04-18 11:19:22 +02:00 |
|
aap
|
4893889621
|
reworked raster from image conversion, only d3d for now
|
2020-04-17 21:44:32 +02:00 |
|
aap
|
5685e6109e
|
work on rasters
|
2019-08-07 22:37:43 +02:00 |
|
aap
|
14c773d35a
|
ps2 raster conversion
|
2019-08-04 23:52:03 +02:00 |
|
aap
|
0b968c9866
|
Merge branch 'master' of github.com:aap/librw
|
2018-12-17 21:24:11 +01:00 |
|
aap
|
c62c1464d7
|
fixed sky mipmap stream write; experimented with software pipeline
|
2018-12-17 21:23:41 +01:00 |
|
Anonymous Maarten
|
b38cbc7961
|
fix 'comma at end of enumerator list [-Wpedantic]'
|
2018-07-13 02:08:52 +02:00 |
|
aap
|
c60cecbd02
|
better ps2 swizzling code
|
2018-01-04 22:14:50 +01:00 |
|
aap
|
e9d53fd834
|
fixed unswizzling bug
|
2018-01-03 23:38:25 +01:00 |
|
aap
|
96c2ddca29
|
work on ps2 rasters
|
2018-01-03 22:54:17 +01:00 |
|
aap
|
1872c235ab
|
some device and pipeline fixes
|
2018-01-03 18:02:02 +01:00 |
|
aap
|
578c5f81fb
|
implemented dear imgui for librw
|
2017-12-30 11:43:17 +01:00 |
|
aap
|
040bb6cb51
|
started moving to custom malloc/free
|
2017-08-24 15:10:34 +02:00 |
|
aap
|
8e277cbe9c
|
ps2 raster creation basically done
|
2017-08-19 23:09:45 +02:00 |
|
aap
|
75435b8934
|
mipmap allocation for ps2 rasters
|
2017-08-18 19:28:01 +02:00 |
|
aap
|
70739e354e
|
worked on engine and d3ddriver
|
2017-08-09 11:01:43 +02:00 |
|
aap
|
36c01a4c70
|
implemented matrix flags
|
2017-08-04 19:54:03 +02:00 |
|
aap
|
0b5498c060
|
texture changes
|
2016-07-21 08:59:06 +02:00 |
|
aap
|
69356264d7
|
hardcoded gl3 shaders; extended Image; bmp writer
|
2016-07-19 18:40:10 +02:00 |
|
aap
|
14547ef830
|
started looking into ps2 rasters again
|
2016-07-16 09:13:25 +02:00 |
|
aap
|
ad1ea4ca53
|
implemented matfx and cleaned up some whitespace
|
2016-06-29 12:53:02 +02:00 |
|
aap
|
d3cff5c06c
|
revised initialization again and restructured code for that
|
2016-06-27 21:59:35 +02:00 |
|
aap
|
dd901ebfa3
|
more work on initialization
|
2016-06-25 23:14:18 +02:00 |
|
aap
|
a906d58bcb
|
redid the plugin system; some engine init stuff
|
2016-06-25 17:58:52 +02:00 |
|
aap
|
e3fa1fcc7f
|
moved gl3 code here; added files i forgot last time
|
2016-06-24 15:24:58 +02:00 |
|