Commit Graph

538 Commits

Author SHA1 Message Date
aap
70114f8e3e added some half pixel handling 2018-05-20 16:55:37 +02:00
aap
2721f48793 different way of attaching hanim nodes to frames 2018-03-18 22:45:24 +01:00
aap
dbb131d92b fixed d3d9 rendering 2018-01-13 18:45:35 +01:00
aap
5fe9ca91e8 d3d9: code to emulate ps2 alpha test 2018-01-09 23:09:26 +01:00
aap
0c5295fe10 d3d: camera textures 2018-01-08 12:55:15 +01:00
aap
d7406e30fb gl3 lighting callback 2018-01-07 20:20:51 +01:00
aap
c0a5e0961d work on uvanims 2018-01-07 02:12:20 +01:00
aap
9b56671186 xbox raster to image 2018-01-05 16:53:16 +01:00
aap
c60cecbd02 better ps2 swizzling code 2018-01-04 22:14:50 +01:00
aap
e9d53fd834 fixed unswizzling bug 2018-01-03 23:38:25 +01:00
aap
96c2ddca29 work on ps2 rasters 2018-01-03 22:54:17 +01:00
aap
1872c235ab some device and pipeline fixes 2018-01-03 18:02:02 +01:00
aap
ddca04fdc2 added imguizmo; subraster handling etc 2017-12-31 10:50:49 +01:00
aap
578c5f81fb implemented dear imgui for librw 2017-12-30 11:43:17 +01:00
aap
d522a47120 various changes 2017-11-15 19:23:50 +01:00
aap
235d435b6b fixed (wdgl) native skin 2017-10-23 22:42:31 +02:00
aap
b62da21ef8 implemented matrix to quaternion conversion 2017-10-22 12:19:00 +02:00
aap
9609a91848 fixed bug in im3d; worked on resizing windows 2017-10-21 22:21:36 +02:00
aap
7273afb9a3 some work on skeleton; fixed mesh bug 2017-10-20 22:38:28 +02:00
aap
2ba2258b06 small change to skel 2017-10-18 17:53:47 +02:00
aap
f9668df80e fixed some bugs 2017-10-04 22:08:26 +02:00
aap
017e86053a raster fixes 2017-09-16 23:19:54 +02:00
aap
239a4eb4bc fixed build for linux and ps2 2017-08-29 14:05:45 +02:00
aap
d00ab2f526 implemented im3d for gl3 and d3d 2017-08-29 10:12:56 +02:00
aap
b7f643a632 some font rendering 2017-08-27 22:47:54 +02:00
aap
c53d29b1cf implemented im2d for d3d, fun little software T&L renderer 2017-08-27 17:13:10 +02:00
aap
ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap
45b48b8f4e worked on allocation 2017-08-26 12:43:33 +02:00
aap
040bb6cb51 started moving to custom malloc/free 2017-08-24 15:10:34 +02:00
aap
6d38dea0d9 implemented userdata plugin 2017-08-23 12:21:23 +02:00
aap
efec4e5acc transpose for rwio normal xform 2017-08-22 20:23:56 +02:00
aap
8fc446f13b fixed handling of NATIVE flag 2017-08-21 23:15:31 +02:00
aap
0d8dc5d799 Merge branch 'master' of github.com:aap/librw 2017-08-21 14:40:23 +02:00
aap
588d86e79a small stuff 2017-08-21 14:40:19 +02:00
aap
8e277cbe9c ps2 raster creation basically done 2017-08-19 23:09:45 +02:00
aap
75435b8934 mipmap allocation for ps2 rasters 2017-08-18 19:28:01 +02:00
aap
7280647085 work on ps2test 2017-08-12 21:24:19 +02:00
aap
aec8c202c6 starting work on ps2 driver 2017-08-12 10:50:41 +02:00
aap
e5c2a66bd5 fixed some syntax errors 2017-08-10 14:48:18 +02:00
aap
f7988a5fcc got rid of PluginBase inhertiance because ps2 gcc complained about non-POD types 2017-08-10 14:43:52 +02:00
aap
497796e550 wrote basic skeleton; clumpview 2017-08-10 00:42:33 +02:00
aap
70739e354e worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
aap
4653f7e81e using proper types 2017-08-05 01:44:37 +02:00
aap
9a26a380a8 made almost all classes POD 2017-08-04 21:47:15 +02:00
aap
36c01a4c70 implemented matrix flags 2017-08-04 19:54:03 +02:00
aap
f043126233 fixes to matfx 2017-07-29 16:09:11 +02:00
aap
a3d8e3ba01 fixed gl3 renderer 2017-07-27 15:13:04 +02:00
aap
6c5073e864 use premake to generate build config; removed unsupported code 2017-07-27 12:34:06 +02:00
Martin Turski
ed86df0675 added NOMINMAX macro-def to exclude min and max definitions of the Windows.h header 2017-07-21 00:07:42 +02:00
Martin Turski
63e2db49cb added automatic scanning of source files for librw MSVC project so that aap has less maintenance work to do 2017-07-16 10:27:17 +02:00